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Custom
Size: 100Est cost: $157.40
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $157.40
No deck tags
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Commander

Qty: 1 Price: $3.49
Sasaya, Orochi Ascendant
Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya.
Legendary Creature - Monk Snake
Sasaya, Orochi Ascendant // Sasaya's Essence (sok) 145

Commander

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Artifact

Qty: 8 Price: $14.14
Armillary Sphere
,
, Sacrifice this artifact: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Artifact
Armillary Sphere (cmr) 298
Horizon Stone
If you would lose unspent mana, that mana becomes colorless instead.
Artifact
Horizon Stone (cmr) 315
Instrument of the Bards
At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards.
,
: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle.
Legendary Artifact
Instrument of the Bards (afr) 385
Khalni Gem
When this artifact enters, return two lands you control to their owner's hand.
: Add two mana of any one color.
Artifact
Khalni Gem (zen) 205
Sands of Delirium
,
: Target player mills X cards.
Artifact
Sands of Delirium (m13) 216
Sol Ring
: Add
.
Artifact
Sol Ring (onc) 140
Spellbook
You have no maximum hand size.
Artifact - Book
Spellbook (8ed) 314
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (scd) 285

Artifact

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Creature

Qty: 18 Price: $40.84
Arbor Elf
: Untap target Forest.
Creature - Elf Druid
Arbor Elf (plst) A25-160
Budoka Gardener
: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip this creature.
Creature - Human Monk
Budoka Gardener // Dokai, Weaver of Life (c18) 134
Domesticated Hydra
: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
As long as this creature is monstrous, it has trample.
Creature - Hydra
Domesticated Hydra (j22) 647
Dryad Greenseeker
: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.
Creature - Dryad
Dryad Greenseeker (m19) 178
Horizon Seeker
Boast —
: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.)
Creature - Human Warrior
Horizon Seeker (khm) 175
Hydra Broodmaster
: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When this creature becomes monstrous, create X X/X green Hydra creature tokens.
Creature - Hydra
Hydra Broodmaster (c21) 194
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (plst) M19-314
Llanowar Scout
: You may put a land card from your hand onto the battlefield.
Creature - Elf Scout
Llanowar Scout (dom) 170
Magus of the Library
: Add
.
: Draw a card. Activate only if you have exactly seven cards in hand.
Creature - Human Wizard
Magus of the Library (plc) 134
Mwonvuli Beast Tracker
When this creature enters, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.
Creature - Human Scout
Mwonvuli Beast Tracker (m13) 177
Neverwinter Hydra
As this creature enters, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.
Trample
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Hydra
Neverwinter Hydra (afc) 41
Oran-Rief Invoker
: This creature gets +5/+5 and gains trample until end of turn.
Creature - Human Shaman
Oran-Rief Invoker (plst) DDR-17
Reckless Amplimancer
: Double this creature's power and toughness until end of turn.
Creature - Elf Druid
Reckless Amplimancer (j22) 716
Silvanus's Invoker
Conjure Elemental —
: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land.
Creature - Dragon Druid
Silvanus's Invoker (clb) 254
Steelbane Hydra
This creature enters with X +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment.
Creature - Hydra Turtle
Steelbane Hydra (ncc) 313
Vorinclex
Trample, reach
When Vorinclex enters, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Praetor Phyrexian
Vorinclex // The Grand Evolution (mom) 301Vorinclex // The Grand Evolution (mom) 301
Wakeroot Elemental
: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.)
Creature - Elemental
Wakeroot Elemental (m20) 202
Yavimaya Elder
When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
, Sacrifice this creature: Draw a card.
Creature - Human Druid
Yavimaya Elder (uds) 124

Creature

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Enchantment

Qty: 4 Price: $11.12
Boseiju Reaches Skyward
(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Boseiju Reaches Skyward // Branch of Boseiju (neo) 177Boseiju Reaches Skyward // Branch of Boseiju (neo) 177
Druid Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Enchantment - Class
Druid Class (afr) 180
Helix Pinnacle
Shroud (This enchantment can't be the target of spells or abilities.)
: Put X tower counters on this enchantment.
At the beginning of your upkeep, if there are 100 or more tower counters on this enchantment, you win the game.
Enchantment
Helix Pinnacle (plst) EVE-68
Lost in the Woods
Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.
Enchantment
Lost in the Woods (dka) 123

Enchantment

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Instant

Qty: 3 Price: $4.69
Evolution Charm
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Return target creature card from your graveyard to your hand.
• Target creature gains flying until end of turn.
Instant
Evolution Charm (tsr) 202
Krosan Grip
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
Instant
Krosan Grip (sta) 53
You Happen On a Glade
Choose one —
• Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
• Make Camp — Return target permanent card from your graveyard to your hand.
Instant
You Happen On a Glade (afr) 214

Instant

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Land

Qty: 49 Price: $30.41
Crawling Barrens
: Add
.
: Put two +1/+1 counters on this land. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
Land
Crawling Barrens (znr) 262
Forest
(
: Add
.)
Basic Land - Forest
Forest (one) 276
Jungle Basin
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Forest you control to its owner's hand.
: Add
.
Land
Jungle Basin (cmr) 484
Lair of the Hydra
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes an X/X green Hydra creature. It's still a land. X can't be 0.
Land
Lair of the Hydra (afr) 259
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (clb) 911

Land

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Planeswalker

Qty: 1 Price: $4.99
Wrenn and Seven
+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
0: Put any number of land cards from your hand onto the battlefield tapped.
−3: Create a green Treefolk creature token with reach and "This token's power and toughness are each equal to the number of lands you control."
−8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."
Legendary Planeswalker - Wrenn
Wrenn and Seven (mid) 278

Planeswalker

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Sorcery

Qty: 16 Price: $47.72
Adventurous Impulse
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Adventurous Impulse (j22) 627
Animist's Awakening
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
Sorcery
Animist's Awakening (c20) 166
Awaken the Woods
Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
Sorcery
Awaken the Woods (bro) 170
Broken Bond
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Sorcery
Broken Bond (j22) 636
Bushwhack
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bushwhack (bro) 174
Caravan Vigil
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.
Sorcery
Caravan Vigil (isd) 173
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (onc) 107
Gaea's Bounty
Search your library for up to two Forest cards, reveal those cards, put them into your hand, then shuffle.
Sorcery
Gaea's Bounty (usg) 254
Journey of Discovery
Choose one —
• Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
• You may play up to two additional lands this turn.
Entwine
(Choose both if you pay the entwine cost.)
Sorcery
Journey of Discovery (mrd) 123
Mulch
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Sorcery
Mulch (dbl) 477
Nissa's Triumph
Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.
Sorcery
Nissa's Triumph (war) 170
Nylea's Intervention
Choose one —
• Search your library for up to X land cards, reveal them, put them into your hand, then shuffle.
• Nylea's Intervention deals twice X damage to each creature with flying.
Sorcery
Nylea's Intervention (thb) 188
Praetor's Counsel
Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.
Sorcery
Praetor's Counsel (plst) C14-209
Reclaim the Wastes
Kicker
(You may pay an additional
as you cast this spell.)
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.
Sorcery
Reclaim the Wastes (znr) 200
Seek the Horizon
Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Sorcery
Seek the Horizon (plst) DDR-20
Traverse the Outlands
Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Sorcery
Traverse the Outlands (clb) 258

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
3 mana - 2 cards
0 pips - 0 cards
3 mana - 2 cards
0 pips - 0 cards
3 mana - 2 cards
0 pips - 0 cards
3 mana - 2 cards
61 pips - 44 cards
51 mana - 50 cards
0 pips - 0 cards
7 mana - 6 cards
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