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Size: 100
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Commander

Qty: 2 Price: $9.48
Okaun, Eye of Chaos
Partner with Zndrsplt, Eye of Wisdom (When this creature enters, target player may put Zndrsplt into their hand from their library, then shuffle.)
At the beginning of combat on your turn, flip a coin until you lose a flip.
Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.
Legendary Creature - Cyclops Berserker
Okaun, Eye of Chaos (bbd) 6
Zndrsplt, Eye of Wisdom
Partner with Okaun, Eye of Chaos (When this creature enters, target player may put Okaun into their hand from their library, then shuffle.)
At the beginning of combat on your turn, flip a coin until you lose a flip.
Whenever a player wins a coin flip, draw a card.
Legendary Creature - Homunculus
Zndrsplt, Eye of Wisdom (bbd) 5

Commander

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Artifact

Qty: 7 Price: $25.45
Bottle of Suleiman
, Sacrifice this artifact: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, this artifact deals 5 damage to you.
Artifact
Bottle of Suleiman (4ed) 301
Crooked Scales
,
: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay
and repeat this process.
Artifact
Crooked Scales (mmq) 291
Krark's Thumb
If you would flip a coin, instead flip two coins and ignore one.
Legendary Artifact
Krark's Thumb (plst) MRD-190
Sorcerer's Strongbox
,
: Flip a coin. If you win the flip, sacrifice this artifact and draw three cards.
Artifact
Sorcerer's Strongbox (m11) 213
Trading Post
,
, Discard a card: You gain 4 life.
,
, Pay 1 life: Create a 0/1 white Goat creature token.
,
, Sacrifice a creature: Return target artifact card from your graveyard to your hand.
,
, Sacrifice an artifact: Draw a card.
Artifact
Trading Post (c14) 279
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (lcc) 317
Wirefly Hive
,
: Flip a coin. If you win the flip, create a 2/2 colorless Insect artifact creature token with flying named Wirefly. If you lose the flip, destroy all permanents named Wirefly.
Artifact
Wirefly Hive (dst) 161

Artifact

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Creature

Qty: 22 Price: $42.12
Bloodshot Cyclops
, Sacrifice a creature: This creature deals damage equal to the sacrificed creature's power to any target.
Creature - Cyclops Giant
Bloodshot Cyclops (8ed) 179
Chaotic Goo
This creature enters with three +1/+1 counters on it.
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on this creature. If you lose the flip, remove a +1/+1 counter from this creature.
Creature - Ooze
Chaotic Goo (tmp) 168
Crazed Firecat
When this creature enters, flip a coin until you lose a flip. Put a +1/+1 counter on this creature for each flip you won.
Creature - Elemental Cat
Crazed Firecat (tor) 94
Creepy Doll
Indestructible
Whenever this creature deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.
Creature Artifact - Construct
Creepy Doll (isd) 220
Edgar, King of Figaro
When Edgar enters, draw a card for each artifact you control.
Two-Headed Coin — The first time you flip one or more coins each turn, those coins come up heads and you win those flips.
Legendary Creature - Human Artificer Noble
Edgar, King of Figaro (fin) 51
Frenetic Efreet
Flying
: Flip a coin. If you win the flip, this creature phases out. If you lose the flip, sacrifice this creature. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Creature - Efreet
Frenetic Efreet (mir) 264
Goblin Archaeologist
,
: Flip a coin. If you win the flip, destroy target artifact and untap this creature. If you lose the flip, sacrifice this creature.
Creature - Goblin Artificer
Goblin Archaeologist (dst) 63
Goblin Assassin
Whenever this creature or another Goblin enters, each player flips a coin. Each player whose coin comes up tails sacrifices a creature of their choice.
Creature - Goblin Assassin
Goblin Assassin (plst) LGN-95
Goblin Bangchuckers
: Flip a coin. If you win the flip, this creature deals 2 damage to any target. If you lose the flip, this creature deals 2 damage to itself.
Creature - Goblin Warrior
Goblin Bangchuckers (m12) 137
Goblin Kaboomist
At the beginning of your upkeep, create a colorless artifact token named Land Mine with "
, Sacrifice this token: This token deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, this creature deals 2 damage to itself.
Creature - Goblin Warrior
Goblin Kaboomist (m15) 144
Goblin Traprunner
Whenever this creature attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.
Creature - Goblin
Goblin Traprunner (mh2) 130
Karplusan Minotaur
Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever you win a coin flip, this creature deals 1 damage to any target.
Whenever you lose a coin flip, this creature deals 1 damage to any target of an opponent's choice.
Creature - Warrior Minotaur
Karplusan Minotaur (csp) 86
Krark, the Thumbless
Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Wizard Goblin
Krark, the Thumbless (plst) CMR-189
Mijae Djinn
Whenever this creature attacks, flip a coin. If you lose the flip, remove this creature from combat and tap it.
Creature - Djinn
Mijae Djinn (3ed) 166
Molten Sentry
As this creature enters, flip a coin. If the coin comes up heads, this creature enters as a 5/2 creature with haste. If it comes up tails, this creature enters as a 2/5 creature with defender.
Creature - Elemental
Molten Sentry (rav) 136
Mutalith Vortex Beast
Trample
Warp Vortex — When this creature enters, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, this creature deals 3 damage to that player.
Creature - Beast Mutant
Mutalith Vortex Beast (40k) 134
Skyclaw Thrash
Whenever this creature attacks, flip a coin. If you win the flip, this creature gets +1/+1 and gains flying until end of turn.
Creature Artifact - Warrior Lizard
Skyclaw Thrash (arb) 89
Tavern Scoundrel
Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
,
, Sacrifice another permanent: Flip a coin.
Creature - Human Rogue
Tavern Scoundrel (mh2) 144
Tribute Mage
When this creature enters, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.
Creature - Human Wizard
Tribute Mage (mh1) 73
Two-Headed Giant
Whenever this creature attacks, flip two coins. If both coins come up heads, this creature gains double strike until end of turn. If both coins come up tails, this creature gains menace until end of turn.
Creature - Warrior Giant
Two-Headed Giant (plst) DOM-147
Volatile Rig
Trample
This creature attacks each combat if able.
Whenever this creature is dealt damage, flip a coin. If you lose the flip, sacrifice this creature.
When this creature dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.
Creature Artifact - Construct
Volatile Rig (rtr) 236
Yusri, Fortune's Flame
Flying
Whenever Yusri attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.
Legendary Creature - Efreet
Yusri, Fortune's Flame (mh2) 218

Creature

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Enchantment

Qty: 7 Price: $37.83
Chance Encounter
Whenever you win a coin flip, put a luck counter on this enchantment.
At the beginning of your upkeep, if this enchantment has ten or more luck counters on it, you win the game.
Enchantment
Chance Encounter (ody) 182
Goblin Bomb
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on this enchantment. If you lose the flip, remove a fuse counter from this enchantment.
Remove five fuse counters from this enchantment and sacrifice it: It deals 20 damage to target player or planeswalker.
Enchantment
Goblin Bomb (wth) 103
Impulsive Maneuvers
Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.
Enchantment
Impulsive Maneuvers (ody) 197
Mirror March
Whenever a nontoken creature you control enters, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Enchantment
Mirror March (rna) 108
Mirrormade
You may have this enchantment enter as a copy of any artifact or enchantment on the battlefield.
Enchantment
Mirrormade (eld) 55
Planar Chaos
At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice this enchantment.
Whenever a player casts a spell, that player flips a coin. If they lose the flip, counter that spell.
Enchantment
Planar Chaos (jud) 97
Tide of War
Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.
Enchantment
Tide of War (chk) 194

Enchantment

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Instant

Qty: 9 Price: $20.23
Desperate Gambit
Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.
Instant
Desperate Gambit (wth) 96
Desperate Ravings
Draw two cards, then discard a card at random.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Desperate Ravings (plst) C15-149
Fighting Chance
For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.
Instant
Fighting Chance (exo) 82
Hibernation
Return all green permanents to their owners' hands.
Instant
Hibernation (8ed) 82
Invert Polarity
Choose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.
Instant
Invert Polarity (mh3) 190
Masterful Replication
Choose one —
• Create two 3/3 colorless Golem artifact creature tokens.
• Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn.
Instant
Masterful Replication (m20) 65
Puppet's Verdict
Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.
Instant
Puppet's Verdict (plst) MMQ-208
Steam Augury
Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Instant
Steam Augury (c15) 233
True Polymorph
Target artifact or creature becomes a copy of another target artifact or creature.
Instant
True Polymorph (afr) 80

Instant

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Land

Qty: 38 Price: $18.50
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (blc) 130
Island
(
: Add
.)
Basic Land - Island
Island (mom) 278
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mom) 280
Ravaged Highlands
This land enters tapped.
: Add
.
, Sacrifice this land: Add one mana of any color.
Land
Ravaged Highlands (ody) 324
Seafloor Debris
This land enters tapped.
: Add
.
, Sacrifice this land: Add one mana of any color.
Land
Seafloor Debris (ody) 325
Smoldering Crater
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Smoldering Crater (usg) 328
Swiftwater Cliffs
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Swiftwater Cliffs (mom) 273
Vivid Creek
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Creek (cmd) 294

Land

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Planeswalker

Qty: 2 Price: $2.98
Daretti, Scrap Savant
+2: Discard up to two cards, then draw that many cards.
−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."
Daretti, Scrap Savant can be your commander.
Legendary Planeswalker - Daretti
Daretti, Scrap Savant (plst) CM2-4
Ral Zarek
+1: Tap target permanent, then untap another target permanent.
−2: Ral Zarek deals 3 damage to any target.
−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
Legendary Planeswalker - Ral
Ral Zarek (c19) 198

Planeswalker

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Sorcery

Qty: 13 Price: $129.33
Fabricate
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
Sorcery
Fabricate (mrd) 35
Fiery Gambit
Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
Sorcery
Fiery Gambit (mrd) 90
Gamble
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Sorcery
Gamble (dmr) 121
Game of Chaos
Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Sorcery
Game of Chaos (ice) 186
Last Chance
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Sorcery
Last Chance (s99) 110
Mana Clash
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Sorcery
Mana Clash (4ed) 210
Molten Birth
Create two 1/1 red Elemental creature tokens, then flip a coin. If you win the flip, return Molten Birth to its owner's hand.
Sorcery
Molten Birth (m14) 147
Reckless Handling
Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.
Sorcery
Reckless Handling (mat) 19
Relentless Assault
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Sorcery
Relentless Assault (s99) 115
Reshape
As an additional cost to cast this spell, sacrifice an artifact.
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Sorcery
Reshape (plst) 2XM-64
Seize the Day
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Seize the Day (ody) 220
Squee's Revenge
Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.
Sorcery
Squee's Revenge (apc) 123
Time Warp
Target player takes an extra turn after this one.
Sorcery
Time Warp (s99) 56

Sorcery

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Sideboard

Qty: 6 Price: $4.22
Goblin Electromancer
Instant and sorcery spells you cast cost
less to cast.
Creature - Wizard Goblin
Goblin Electromancer (ncc) 341
Goblin Game
Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.
Sorcery
Goblin Game (plst) PLS-61
Goblin Test Pilot
Flying
: This creature deals 2 damage to any target chosen at random.
Creature - Wizard Goblin Pilot
Goblin Test Pilot (dgm) 74
Scoria Wurm
At the beginning of your upkeep, flip a coin. If you lose the flip, return this creature to its owner's hand.
Creature - Wurm
Scoria Wurm (10e) 227
Skittish Valesk
At the beginning of your upkeep, flip a coin. If you lose the flip, turn this creature face down.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Beast
Skittish Valesk (ons) 231
Wild Wurm
When this creature enters, flip a coin. If you lose the flip, return this creature to its owner's hand.
Creature - Wurm
Wild Wurm (tmp) 212

Sideboard

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Maybeboard

Qty: 5 Price: $32.45
Apocalypse
Exile all permanents. You discard your hand.
Sorcery
Apocalypse (tmp) 162
Illicit Auction
Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)
Sorcery
Illicit Auction (mir) 183
Ral, Monsoon Mage
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell during your turn, flip a coin. If you lose the flip, Ral deals 1 damage to you. If you win the flip, you may exile Ral. If you do, return him to the battlefield transformed under his owner's control.
Legendary Creature - Human Wizard
Ral, Monsoon Mage // Ral, Leyline Prodigy (mh3) 247Ral, Monsoon Mage // Ral, Leyline Prodigy (mh3) 247
Stitch in Time
Flip a coin. If you win the flip, take an extra turn after this one.
Sorcery
Stitch in Time (rvr) 229
Thieves' Auction
Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
Sorcery
Thieves' Auction (plst) MMQ-218

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
5 mana - 5 cards
24 pips - 18 cards
22 mana - 20 cards
0 pips - 0 cards
5 mana - 5 cards
60 pips - 43 cards
26 mana - 25 cards
0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
0 mana - 0 cards
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