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Custom
Size: 100Est cost: $294.54
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $294.54
No deck tags
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Commander

Qty: 1 Price: $0.99
Rashmi, Eternities Crafter
Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand.
Legendary Creature - Elf Druid
Rashmi, Eternities Crafter (c20) 229

Commander

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Artifact

Qty: 4 Price: $17.86
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (40k) 227
Simic Signet
,
: Add
.
Artifact
Simic Signet (c21) 262
Sol Ring
: Add
.
Artifact
Sol Ring (brc) 160
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (40k) 259

Artifact

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Creature

Qty: 5 Price: $64.55
Bruvac the Grandiloquent
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Legendary Creature - Human Advisor
Bruvac the Grandiloquent (plst) JMP-10
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (2x2) 145
Hedron Crab
Landfall — Whenever a land you control enters, target player mills three cards. (They put the top three cards of their library into their graveyard.)
Creature - Crab
Hedron Crab (plst) ZEN-47
Ruin Crab
Landfall — Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
Creature - Crab
Ruin Crab (znr) 75
Spore Frog
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
Creature - Frog
Spore Frog (mh1) 180

Creature

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Enchantment

Qty: 9 Price: $31.03
Chronic Flooding
Enchant land
Whenever enchanted land becomes tapped, its controller mills three cards.
Enchantment - Aura
Chronic Flooding (rtr) 32
Court of Cunning
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Enchantment
Court of Cunning (cmr) 63
Drowned Secrets
Whenever you cast a blue spell, target player mills two cards.
Enchantment
Drowned Secrets (grn) 39
Jace's Erasure
Whenever you draw a card, you may have target player mill a card.
Enchantment
Jace's Erasure (m12) 60
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (clb) 730
Psychic Corrosion
Whenever you draw a card, each opponent mills two cards.
Enchantment
Psychic Corrosion (m19) 68
Statecraft
Prevent all combat damage that would be dealt to and dealt by creatures you control.
Enchantment
Statecraft (mmq) 106
Teferi's Tutelage
When this enchantment enters, draw a card, then discard a card.
Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
Enchantment
Teferi's Tutelage (m21) 78
Wilderness Reclamation
At the beginning of your end step, untap all lands you control.
Enchantment
Wilderness Reclamation (c20) 196

Enchantment

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Instant

Qty: 33 Price: $102.19
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (snc) 51
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (voc) 102
Blessed Respite
Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
Instant
Blessed Respite (mh2) 150
Blinding Fog
Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Instant
Blinding Fog (xln) 177
Blue Sun's Zenith
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Instant
Blue Sun's Zenith (a25) 44
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (40k) 192
Commander's Insight
Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.
Instant
Commander's Insight (c21) 23
Commencement of Festivities
Prevent all combat damage that would be dealt to players this turn.
Instant
Commencement of Festivities (plst) KLD-148
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (mid) 44
Constant Mists
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent all combat damage that would be dealt this turn.
Instant
Constant Mists (sth) 104
Counterspell
Counter target spell.
Instant
Counterspell (plst) CMR-395
Defend the Hearth
Prevent all combat damage that would be dealt to players this turn.
Instant
Defend the Hearth (ths) 156
Dispel
Counter target instant spell.
Instant
Dispel (plst) BFZ-76
Druid's Deliverance
Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
Instant
Druid's Deliverance (c19) 162
Eureka Moment
Draw two cards. You may put a land card from your hand onto the battlefield.
Instant
Eureka Moment (stx) 184
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (plst) EMA-167
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (dmc) 153
Haze of Pollen
Prevent all combat damage that would be dealt this turn.
Cycling
(
, Discard this card: Draw a card.)
Instant
Haze of Pollen (akh) 171
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (afc) 161
Jaheira's Respite
Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle.
Prevent all combat damage that would be dealt this turn.
Instant
Jaheira's Respite (clb) 238
Lull
Prevent all combat damage that would be dealt this turn.
Cycling
(
, Discard this card: Draw a card.)
Instant
Lull (a25) 180
Moment's Peace
Prevent all combat damage that would be dealt this turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Moment's Peace (ody) 251
Negate
Counter target noncreature spell.
Instant
Negate (dmu) 58
Obscuring Haze
If you control a commander, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn by creatures your opponents control.
Instant
Obscuring Haze (c20) 61
Pause for Reflection
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Prevent all combat damage that would be dealt this turn.
Instant
Pause for Reflection (grn) 140
Respite
Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
Instant
Respite (cns) 176
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (mid) 195
Root Snare
Prevent all combat damage that would be dealt this turn.
Instant
Root Snare (rna) 137
Tangle
Prevent all combat damage that would be dealt this turn.
Each attacking creature doesn't untap during its controller's next untap step.
Instant
Tangle (inv) 213
Terrifying Presence
Prevent all combat damage that would be dealt by creatures other than target creature this turn.
Instant
Terrifying Presence (ddl) 65
Thwart the Enemy
Prevent all damage that would be dealt this turn by creatures your opponents control.
Instant
Thwart the Enemy (iko) 173
Weather the Storm
You gain 3 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Instant
Weather the Storm (mh1) 191
Winds of Qal Sisma
Prevent all combat damage that would be dealt this turn.
Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.
Instant
Winds of Qal Sisma (frf) 147

Instant

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Land

Qty: 36 Price: $41.24
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (brc) 178
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (vow) 262
Forest
(
: Add
.)
Basic Land - Forest
Forest (40k) 317
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (dom) 240
Island
(
: Add
.)
Basic Land - Island
Island (40k) 307
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (cmr) 354
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (brc) 196
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (2x2) 331
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (40k) 299

Land

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Sorcery

Qty: 12 Price: $36.68
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (40k) 211
Cut Your Losses
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Target player mills half their library, rounded down.
Sorcery
Cut Your Losses (snc) 38
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (40k) 214
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (dmc) 134
Mind Spring
Draw X cards.
Sorcery
Mind Spring (c20) 116
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (clb) 244
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (ncc) 229
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (ncc) 230
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (40k) 220
Stream of Thought
Target player mills four cards. You shuffle up to four cards from your graveyard into your library.
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Sorcery
Stream of Thought (plst) MH1-71
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (clb) 837
Traumatize
Target player mills half their library, rounded down.
Sorcery
Traumatize (m14) 77

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
3 mana - 3 cards
38 pips - 29 cards
23 mana - 23 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
35 pips - 34 cards
24 mana - 24 cards
0 pips - 0 cards
4 mana - 3 cards
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