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Custom
Size: 100Est cost: $151.88
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $151.88
No deck tags
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Commander

Qty: 1 Price: $0.99
Roon of the Hidden Realm
Vigilance, trample
,
: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Legendary Creature - Soldier Rhino
Roon of the Hidden Realm (cma) 190

Commander

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Artifact

Qty: 7 Price: $17.63
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (mm3) 215
Conjurer's Closet
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
Artifact
Conjurer's Closet (cma) 214
Selesnya Signet
,
: Add
.
Artifact
Selesnya Signet (cma) 228
Simic Signet
,
: Add
.
Artifact
Simic Signet (cma) 229
Sol Ring
: Add
.
Artifact
Sol Ring (cma) 231
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (cma) 233
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (mrd) 256

Artifact

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Creature

Qty: 33 Price: $42.57
Acidic Slime
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When this creature enters, destroy target artifact, enchantment, or land.
Creature - Ooze
Acidic Slime (cma) 90
Angel of Finality
Flying
When this creature enters, exile target player's graveyard.
Creature - Angel
Angel of Finality (cma) 3
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (m14) 43
Cloudblazer
Flying
When this creature enters, you gain 2 life and draw two cards.
Creature - Human Scout
Cloudblazer (kld) 176
Coiling Oracle
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Creature - Elf Druid Snake
Coiling Oracle (mm3) 157
Derevi, Empyrial Tactician
Flying
When Derevi enters and whenever a creature you control deals combat damage to a player, you may tap or untap target permanent.
: Put Derevi onto the battlefield from the command zone.
Legendary Creature - Wizard Bird
Derevi, Empyrial Tactician (cma) 176
Dragonlord Dromoka
This spell can't be countered.
Flying, lifelink
Your opponents can't cast spells during your turn.
Legendary Creature - Elder Dragon
Dragonlord Dromoka (dtk) 217
Duskwatch Recruiter
: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Warrior Werewolf
Duskwatch Recruiter // Krallenhorde Howler (soi) 203Duskwatch Recruiter // Krallenhorde Howler (soi) 203
Elvish Visionary
When this creature enters, draw a card.
Creature - Elf Shaman
Elvish Visionary (ori) 175
Farhaven Elf
When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Elf Druid
Farhaven Elf (cma) 109
Fiend Hunter
When this creature enters, you may exile another target creature.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Human Cleric
Fiend Hunter (plst) CMA-10
Flickerwisp
Flying
When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creature - Elemental
Flickerwisp (cma) 12
Frilled Mystic
Flash
When this creature enters, you may counter target spell.
Creature - Wizard Elf Lizard
Frilled Mystic (rna) 174
Galepowder Mage
Flying
Whenever this creature attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creature - Wizard Kithkin
Galepowder Mage (clb) 694
Garruk's Packleader
Whenever another creature you control with power 3 or greater enters, you may draw a card.
Creature - Beast
Garruk's Packleader (m13) 175
Ivy Lane Denizen
Whenever another green creature you control enters, put a +1/+1 counter on target creature.
Creature - Warrior Elf
Ivy Lane Denizen (gtc) 125
Karmic Guide
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit
Karmic Guide (cma) 13
Linvala, the Preserver
Flying
When Linvala enters, if an opponent has more life than you, you gain 5 life.
When Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
Legendary Creature - Angel
Linvala, the Preserver (ogw) 25
Manglehorn
When this creature enters, you may destroy target artifact.
Artifacts your opponents control enter tapped.
Creature - Beast
Manglehorn (plst) AKH-175
Murkfiend Liege
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
Creature - Horror
Murkfiend Liege (cma) 204
Owlbear
Trample
Keen Senses — When this creature enters, draw a card.
Creature - Bird Bear
Owlbear (afr) 331
Perplexing Chimera
Whenever an opponent casts a spell, you may exchange control of this creature and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
Creature Enchantment - Chimera
Perplexing Chimera (bng) 48
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (m15) 194
Renegade Rallier
Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield.
Creature - Human Warrior
Renegade Rallier (aer) 133
Rogue Refiner
When this creature enters, draw a card and you get
(two energy counters).
Creature - Human Rogue
Rogue Refiner (aer) 135
Sea Gate Oracle
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Creature - Human Wizard
Sea Gate Oracle (khc) 43
Soul of the Harvest
Trample
Whenever another nontoken creature you control enters, you may draw a card.
Creature - Elemental
Soul of the Harvest (w16) 16
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (plst) MM3-24
Spirited Companion
When this creature enters, draw a card.
Creature Enchantment - Dog
Spirited Companion (neo) 38
Thalia's Lancers
First strike
When this creature enters, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.
Creature - Human Knight
Thalia's Lancers (emn) 47
Tovolar's Huntmaster
When this creature enters, create two 2/2 green Wolf creature tokens.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Tovolar's Huntmaster // Tovolar's Packleader (mid) 306Tovolar's Huntmaster // Tovolar's Packleader (mid) 306
Village Bell-Ringer
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, untap all creatures you control.
Creature - Human Scout
Village Bell-Ringer (plst) DDQ-22
Wood Elves
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creature - Elf Scout
Wood Elves (p30a) 5

Creature

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Enchantment

Qty: 4 Price: $14.46
Aid from the Cowl
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
Enchantment
Aid from the Cowl (aer) 105
Elemental Bond
Whenever a creature you control with power 3 or greater enters, draw a card.
Enchantment
Elemental Bond (ori) 174
Rest in Peace
When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Enchantment
Rest in Peace (ss2) 4
True Conviction
Creatures you control have double strike and lifelink.
Enchantment
True Conviction (ss2) 6

Enchantment

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Instant

Qty: 11 Price: $40.01
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (cn2) 174
Biomass Mutation
Creatures you control have base power and toughness X/X until end of turn.
Instant
Biomass Mutation (gtc) 213
Defabricate
Choose one —
• Counter target artifact or enchantment spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
• Counter target activated or triggered ability.
Instant
Defabricate (bro) 45
Disdainful Stroke
Counter target spell with mana value 4 or greater.
Instant
Disdainful Stroke (ktk) 37
Displace
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Instant
Displace (emn) 55
Dromoka's Command
Choose two —
• Prevent all damage target instant or sorcery spell would deal this turn.
• Target player sacrifices an enchantment of their choice.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature you don't control.
Instant
Dromoka's Command (dtk) 221
Eerie Interlude
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Eerie Interlude (ddq) 8
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (aer) 109
Krosan Grip
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
Instant
Krosan Grip (cma) 123
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rav) 60
Teferi's Time Twist
Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters as a creature, it enters with an additional +1/+1 counter on it.
Instant
Teferi's Time Twist (war) 72

Instant

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Land

Qty: 36 Price: $21.70
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (rtr) 237
Bant Panorama
: Add
.
,
, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Land
Bant Panorama (cma) 241
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (bro) 259
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cma) 245
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (cma) 247
Forest
(
: Add
.)
Basic Land - Forest
Forest (clb) 469
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (dom) 240
Idyllic Beachfront
(
: Add
or
.)
This land enters tapped.
Land - Plains Island
Idyllic Beachfront (dmu) 249
Island
(
: Add
.)
Basic Land - Island
Island (clb) 458
Plains
(
: Add
.)
Basic Land - Plains
Plains (clb) 454
Radiant Grove
(
: Add
or
.)
This land enters tapped.
Land - Plains Forest
Radiant Grove (dmu) 253
Riptide Laboratory
: Add
.
,
: Return target Wizard you control to its owner's hand.
Land
Riptide Laboratory (mh2) 303
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (cma) 269
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (cma) 273
Tangled Islet
(
: Add
or
.)
This land enters tapped.
Land - Island Forest
Tangled Islet (dmu) 258
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (cma) 278
Thornwood Falls
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Thornwood Falls (neo) 279
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (ddq) 34
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (dmu) 261

Land

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Sorcery

Qty: 8 Price: $14.52
Eldritch Evolution
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Sorcery
Eldritch Evolution (plst) EMN-155
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (m13) 170
Harmonize
Draw three cards.
Sorcery
Harmonize (mm3) 128
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (10e) 288
See the Unwritten
Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.
Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.
Sorcery
See the Unwritten (ktk) 149
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Sorcery
Shamanic Revelation (pfrf) 138
Vanquish the Horde
This spell costs
less to cast for each creature on the battlefield.
Destroy all creatures.
Sorcery
Vanquish the Horde (mid) 41
Wash Out
Return all permanents of the color of your choice to their owners' hands.
Sorcery
Wash Out (cma) 43

Sorcery

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Deck Info

Deck stats

28 pips - 20 cards
17 mana - 17 cards
23 pips - 17 cards
19 mana - 19 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
46 pips - 33 cards
18 mana - 18 cards
0 pips - 0 cards
7 mana - 6 cards
Card NameQtyOdds
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