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Custom
Size: 100Est cost: $166.51
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $166.51
No deck tags
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Commander

Qty: 1 Price: $0.99
Kotori, Pilot Prodigy
Vehicles you control have crew 2.
At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.
Legendary Creature - Pilot Moonfolk
Kotori, Pilot Prodigy (nec) 2

Commander

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Alternate Commander

Qty: 1 Price: $3.99
Shorikai, Genesis Engine
,
: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."
Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Shorikai, Genesis Engine (nec) 4

Alternate Commander

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Basic Lands

Qty: 16 Price: $7.84
Island
(
: Add
.)
Basic Land - Island
Island (neo) 285
Plains
(
: Add
.)
Basic Land - Plains
Plains (neo) 283

Basic Lands

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Board Wipe/Kill Spells

Qty: 5 Price: $11.45
Dispatch
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
Instant
Dispatch (nec) 83
Organic Extinction
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Destroy all nonartifact creatures.
Sorcery
Organic Extinction (nec) 8
Soulscour
Destroy all nonartifact permanents.
Sorcery
Soulscour (dst) 14
Swift Reconfiguration
Flash
Enchant creature or Vehicle
Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)
Enchantment - Aura
Swift Reconfiguration (nec) 10
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (nec) 89

Board Wipe/Kill Spells

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Draw/Tutor

Qty: 5 Price: $17.61
Anchor to Reality
As an additional cost to cast this spell, sacrifice an artifact or creature.
Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2.
Sorcery
Anchor to Reality (neo) 45
Fabricate
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
Sorcery
Fabricate (mrd) 35
Sram, Senior Edificer
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Legendary Creature - Advisor Dwarf
Sram, Senior Edificer (nec) 88
Thoughtcast
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
Draw two cards.
Sorcery
Thoughtcast (mrd) 54
Universal Surveillance
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Draw X cards.
Sorcery
Universal Surveillance (nec) 17

Draw/Tutor

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Graveyard Retrieval

Qty: 5 Price: $5.91
Brilliant Restoration
Return all artifact and enchantment cards from your graveyard to the battlefield.
Sorcery
Brilliant Restoration (neo) 7
Dance of the Manse
Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
Sorcery
Dance of the Manse (nec) 136
Emry, Lurker of the Loch
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Legendary Creature - Wizard Merfolk
Emry, Lurker of the Loch (nec) 91
Hanna, Ship's Navigator
,
: Return target artifact or enchantment card from your graveyard to your hand.
Legendary Creature - Human Artificer
Hanna, Ship's Navigator (nec) 139
Reconstruction
Return target artifact card from your graveyard to your hand.
Sorcery
Reconstruction (3ed) 77

Graveyard Retrieval

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Non-Basic Lands

Qty: 21 Price: $18.52
Ancient Den
: Add
.
Artifact Land
Ancient Den (mrd) 278
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (dis) 170
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (onc) 147
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (nec) 167
Darksteel Citadel
Indestructible
: Add
.
Artifact Land
Darksteel Citadel (dst) 164
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (cmr) 482
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (nec) 168
Flood Plain
This land enters tapped.
, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flood Plain (dmc) 210
Idyllic Beachfront
(
: Add
or
.)
This land enters tapped.
Land - Plains Island
Idyllic Beachfront (dmu) 249
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (ons) 320
Mech Hangar
: Add
.
: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell.
,
: Target Vehicle becomes an artifact creature until end of turn.
Land
Mech Hangar (neo) 270
Mishra's Factory
: Add
.
: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Land
Mishra's Factory (mh2) 302
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (nec) 174
Power Depot
This land enters tapped.
: Add
.
: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Modular 1
Artifact Land
Power Depot (mh2) 251
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (nec) 175
Razortide Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Razortide Bridge (mh2) 252
Seat of the Synod
: Add
.
Artifact Land
Seat of the Synod (mrd) 283
Secluded Steppe
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Secluded Steppe (ons) 324
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (nec) 177
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (nec) 180
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (cmr) 497

Non-Basic Lands

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Other Powerful Effects

Qty: 7 Price: $46.53
Cloudsteel Kirin
Flying
Equipped creature has flying and "You can't lose the game and your opponents can't win the game."
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Kirin
Cloudsteel Kirin (neo) 8
Drumbellower
Flying
Untap all creatures you control during each other player's untap step.
Creature - Spirit
Drumbellower (nec) 6
Kappa Cannoneer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Ward

Whenever this creature or another artifact you control enters, put a +1/+1 counter on this creature. It can't be blocked this turn.
Creature Artifact - Warrior Turtle
Kappa Cannoneer (nec) 14
Master of Etherium
Master of Etherium's power and toughness are each equal to the number of artifacts you control.
Other artifact creatures you control get +1/+1.
Creature Artifact - Wizard Vedalken
Master of Etherium (nec) 94
Master Transmuter
,
, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.
Creature Artifact - Human Artificer
Master Transmuter (brc) 87
Mirage Mirror
: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Artifact
Mirage Mirror (nec) 154
Unwinding Clock
Untap all artifacts you control during each other player's untap step.
Artifact
Unwinding Clock (brr) 124

Other Powerful Effects

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Protection Spells/Effects

Qty: 6 Price: $9.82
Access Denied
Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value.
Instant
Access Denied (nec) 11
Disruption Protocol
As an additional cost to cast this spell, tap an untapped artifact you control or pay
.
Counter target spell.
Instant
Disruption Protocol (neo) 51
Indomitable Archangel
Flying
Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.)
Creature - Angel
Indomitable Archangel (nec) 85
Losheel, Clockwork Scholar
Prevent all combat damage that would be dealt to attacking artifact creatures you control.
Whenever one or more artifact creatures you control enter, draw a card. This ability triggers only once each turn.
Legendary Creature - Artificer Elephant
Losheel, Clockwork Scholar (c21) 18
Override
Counter target spell unless its controller pays
for each artifact you control.
Instant
Override (mrd) 45
Rebbec, Architect of Ascension
Artifacts you control have protection from each mana value among artifacts you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Artificer
Rebbec, Architect of Ascension (cmr) 42

Protection Spells/Effects

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Ramp/Mana Rocks

Qty: 6 Price: $8.44
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (nec) 144
Etherium Sculptor
Artifact spells you cast cost
less to cast.
Creature Artifact - Artificer Vedalken
Etherium Sculptor (nec) 92
Foundry Inspector
Artifact spells you cast cost
less to cast.
Creature Artifact - Construct
Foundry Inspector (nec) 152
Gold Myr
: Add
.
Creature Artifact - Myr
Gold Myr (mrd) 180
Silver Myr
: Add
.
Creature Artifact - Myr
Silver Myr (mrd) 241
Sol Ring
: Add
.
Artifact
Sol Ring (nec) 161

Ramp/Mana Rocks

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Token Maker

Qty: 5 Price: $3.07
Efficient Construction
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
Enchantment
Efficient Construction (aer) 33
Replication Specialist
Flying
Whenever a nontoken artifact you control enters, you may pay
. If you do, create a token that's a copy of that artifact.
Creature - Artificer Moonfolk
Replication Specialist (neo) 76
Sai, Master Thopterist
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
, Sacrifice two artifacts: Draw a card.
Legendary Creature - Human Artificer
Sai, Master Thopterist (nec) 97
Thopter Spy Network
At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.
Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
Enchantment
Thopter Spy Network (nec) 98
Whirler Rogue
When this creature enters, create two 1/1 colorless Thopter artifact creature tokens with flying.
Tap two untapped artifacts you control: Target creature can't be blocked this turn.
Creature - Human Artificer Rogue
Whirler Rogue (j22) 66

Token Maker

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Vehicle Boosters

Qty: 5 Price: $5.57
Armed and Armored
Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.
Instant
Armed and Armored (nec) 80
Cyberdrive Awakener
Flying
Other artifact creatures you control have flying.
When this creature enters, each noncreature artifact you control becomes a 4/4 artifact creature until end of turn.
Creature Artifact - Construct
Cyberdrive Awakener (nec) 12
Hotshot Mechanic
This creature crews Vehicles as though its power were 2 greater.
Creature Artifact - Pilot Fox
Hotshot Mechanic (neo) 16
Raff Capashen, Ship's Mage
Flash
Flying
You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Human Wizard
Raff Capashen, Ship's Mage (nec) 141
Rise and Shine
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Rise and Shine (mh2) 58

Vehicle Boosters

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Vehicles

Qty: 17 Price: $26.77
Aerial Surveyor
Flying
Whenever this Vehicle attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Crew 2
Artifact - Vehicle
Aerial Surveyor (nec) 5
Cosima, God of the Voyage
At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."
Legendary Creature - God
Cosima, God of the Voyage // The Omenkeel (khm) 50Cosima, God of the Voyage // The Omenkeel (khm) 50
Cultivator's Caravan
: Add one mana of any color.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Cultivator's Caravan (nec) 149
Deluxe Dragster
This Vehicle can't be blocked except by Vehicles.
Whenever this Vehicle deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Crew 2
Artifact - Vehicle
Deluxe Dragster (moc) 21
Golden Argosy
Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Golden Argosy (dmu) 230
Imposter Mech
You may have this Vehicle enter as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types.
Crew 3
Artifact - Vehicle
Imposter Mech (nec) 13
Luxurious Locomotive
Whenever this Vehicle attacks, create a Treasure token for each creature that crewed it this turn. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Crew 1. Activate only once each turn. (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Luxurious Locomotive (otj) 244
Mechtitan Core
, Exile this Vehicle and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with this Vehicle except this card to the battlefield tapped under their owners' control.
Crew 2
Artifact - Vehicle
Mechtitan Core (neo) 402
Mindlink Mech
Flying
Whenever this Vehicle becomes crewed for the first time each turn, until end of turn, this Vehicle becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying.
Crew 1
Artifact - Vehicle
Mindlink Mech (neo) 373
Mobilizer Mech
Flying
Whenever this Vehicle becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Mobilizer Mech (neo) 65
Parhelion II
Flying, first strike, vigilance
Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Parhelion II (nec) 87
Peacewalker Colossus
: Another target Vehicle you control becomes an artifact creature until end of turn.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Peacewalker Colossus (j22) 96
Prodigy's Prototype
Whenever one or more Vehicles you control attack, create a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Prodigy's Prototype (neo) 231
Smuggler's Copter
Flying
Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Smuggler's Copter (nec) 160
Surgehacker Mech
Menace
When this Vehicle enters, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.
Crew 4
Artifact - Vehicle
Surgehacker Mech (neo) 260
Thundersteel Colossus
Trample, haste
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Thundersteel Colossus (neo) 261
Weatherlight
Flying
Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Crew 3
Legendary Artifact - Vehicle
Weatherlight (nec) 165

Vehicles

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Potential Upgrades

Qty: 1 Price: $1.99
Archway of Innovation
This land enters tapped unless you control an Island.
: Add
.
,
: The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Land
Archway of Innovation (mh3) 214

Potential Upgrades

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Deck Info

Deck stats

30 pips - 22 cards
25 mana - 25 cards
39 pips - 31 cards
25 mana - 25 cards
0 pips - 0 cards
7 mana - 7 cards
0 pips - 0 cards
7 mana - 7 cards
0 pips - 0 cards
7 mana - 7 cards
0 pips - 0 cards
7 mana - 6 cards
Card NameQtyOdds
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