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Custom
Size: 587Est cost: $242.01
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0 viewsNaN secs ago
Custom
Size: 587Est cost: $242.01
No deck tags
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Artifact

Qty: 27 Price: $10.01
Ancestral Katana
Whenever a Samurai or Warrior you control attacks alone, you may pay
. When you do, attach this Equipment to it.
Equipped creature gets +2/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ancestral Katana (neo) 1
Bride's Gown
Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Bride's Gown (vow) 4
Citizen's Crowbar
When this Equipment enters, create a 1/1 green and white Citizen creature token, then attach this Equipment to it.
Equipped creature gets +1/+1 and has "
,
, Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Citizen's Crowbar (snc) 8
Clay-Fired Bricks
When this artifact enters, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Craft with artifact
(
, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Artifact
Clay-Fired Bricks // Cosmium Kiln (lci) 6Clay-Fired Bricks // Cosmium Kiln (lci) 6
Dancing Sword
Equipped creature gets +2/+1.
When equipped creature dies, you may have this Equipment become a 2/1 Construct artifact creature with flying and ward
. If you do, it isn't an Equipment.
Equip
Artifact - Equipment
Dancing Sword (afr) 8
Deconstruction Hammer
Equipped creature gets +1/+1 and has "
,
, Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Deconstruction Hammer (lci) 9
Dragonfly Suit
Flying
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Dragonfly Suit (neo) 9
Dragoon's Lance
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +1/+0 and is a Knight in addition to its other types.
During your turn, equipped creature has flying.
Gae Bolg — Equip
Artifact - Equipment
Dragoon's Lance (fin) 17
Dúnedain Blade
Equipped creature gets +2/+1.
Equip Human

Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Dúnedain Blade (ltr) 6
Hedgewitch's Mask
Equipped creature gets +1/+1.
Equipped creature can't be blocked by creatures with power 4 or greater.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hedgewitch's Mask (mid) 23
Hexgold Hoverwings
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature has flying.
Creatures you control that are equipped get +1/+0.
Equip
Artifact - Equipment
Hexgold Hoverwings (one) 14
Hookblade
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+0.
During your turn, equipped creature has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hookblade (acr) 6
Oteclan Landmark
When this artifact enters, scry 2.
Craft with artifact
(
, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Artifact
Oteclan Landmark // Oteclan Levitator (lci) 29Oteclan Landmark // Oteclan Levitator (lci) 29
Perilous Snare
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.
Max speed —
: Put a +1/+1 counter on target creature or Vehicle you control. Activate only as a sorcery.
Artifact
Perilous Snare (dft) 23
Pin Collection
When this Equipment enters, you may put an ability sticker with ticket cost X or less on it without paying that sticker's ticket cost.
Equipped creature gets +1/+1 and has all abilities of ability stickers on this Equipment.
Equip
Artifact - Equipment
Pin Collection (unf) 23
Pinnacle Starcage
When this artifact enters, exile all artifacts and creatures with mana value 2 or less until this artifact leaves the battlefield.
: Put each card exiled with this artifact into its owner's graveyard, then create a 2/2 colorless Robot artifact creature token for each card put into a graveyard this way. Sacrifice this artifact.
Artifact
Pinnacle Starcage (eoe) 27
Potion of Healing
When this artifact enters, draw a card.
,
, Sacrifice this artifact: You gain 3 life.
Artifact
Potion of Healing (afr) 34
Spring-Loaded Sawblades
Flash
When this artifact enters, it deals 5 damage to target tapped creature an opponent controls.
Craft with artifact
(
, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Artifact
Spring-Loaded Sawblades // Bladewheel Chariot (lci) 36Spring-Loaded Sawblades // Bladewheel Chariot (lci) 36
Squire's Lightblade
Flash
When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+0.
Equip
Artifact - Equipment
Squire's Lightblade (eoe) 36
Tinker's Tote
When this artifact enters, create two 1/1 colorless Gnome artifact creature tokens.
, Sacrifice this artifact: You gain 3 life.
Artifact
Tinker's Tote (lci) 40
Unstable Glyphbridge
When this artifact enters, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way.
Craft with artifact
(
, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Artifact
Unstable Glyphbridge // Sandswirl Wanderglyph (lci) 41Unstable Glyphbridge // Sandswirl Wanderglyph (lci) 41
Wedgelight Rammer
When this Spacecraft enters, create a 2/2 colorless Robot artifact creature token.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.)
9+ | Flying, first strike
Artifact - Spacecraft
Wedgelight Rammer (eoe) 43
White Auracite
When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.
: Add
.
Artifact
White Auracite (fin) 41
White Mage's Staff
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +1/+1, has "Whenever this creature attacks, you gain 1 life," and is a Cleric in addition to its other types.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
White Mage's Staff (fin) 42

Artifact

(CTRL to add secondary)

Battle

Qty: 1 Price: $0.35
Invasion of Belenon
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, create a 2/2 white and blue Knight creature token with vigilance.
Battle - Siege
Invasion of Belenon // Belenon War Anthem (mom) 20Invasion of Belenon // Belenon War Anthem (mom) 20

Battle

(CTRL to add secondary)

Creature

Qty: 373 Price: $149.77
Abdel Adrian, Gorion's Ward
When Abdel Adrian enters, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Warrior
Abdel Adrian, Gorion's Ward (clb) 2
Acrobatic Cheerleader
Survival — At the beginning of your second main phase, if this creature is tapped, put a flying counter on it. This ability triggers only once.
Creature - Human Survivor
Acrobatic Cheerleader (dsk) 1
Adaptive Gemguard
Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on this creature. Activate only as a sorcery.
Creature Artifact - Gnome
Adaptive Gemguard (lci) 3
Adelbert Steiner
Lifelink
Adelbert Steiner gets +1/+1 for each Equipment you control.
Legendary Creature - Human Knight
Adelbert Steiner (fin) 3
Aeronaut Cavalry
Flying
When this creature enters, put a +1/+1 counter on another target Soldier you control.
Creature - Human Soldier
Aeronaut Cavalry (bro) 1
Airdrop Aeronauts
Flying
Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, you gain 5 life.
Creature - Scout Dwarf
Airdrop Aeronauts (aer) 5
Airlift Chaplain
Flying
When this creature enters, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)
Creature - Human Cleric
Airlift Chaplain (bro) 2
Angel of Finality
Flying
When this creature enters, exile target player's graveyard.
Creature - Angel
Angel of Finality (fdn) 136
Angelic Observer
Affinity for Citizens (This spell costs
less to cast for each Citizen you control.)
Flying
Creature - Angel Advisor
Angelic Observer (snc) 1
Angelic Page
Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.
Creature - Angel Spirit
Angelic Page (plst) USG-4
Anointed Peacekeeper
Vigilance
As this creature enters, look at an opponent's hand, then choose any card name.
Spells your opponents cast with the chosen name cost
more to cast.
Activated abilities of sources with the chosen name cost
more to activate unless they're mana abilities.
Creature - Human Cleric
Anointed Peacekeeper (dmu) 2
Apostle of Invasion
Flying
Corrupted — As long as an opponent has three or more poison counters, this creature has double strike.
Creature - Angel Phyrexian
Apostle of Invasion (one) 3
Apostle of Invasion
Flying
Corrupted — As long as an opponent has three or more poison counters, this creature has double strike.
Creature - Angel Phyrexian
Apostle of Invasion (one) 3
Archangel of Wrath
Kicker
and/or
(You may pay an additional
and/or
as you cast this spell.)
Flying, lifelink
When this creature enters, if it was kicked, it deals 2 damage to any target.
When this creature enters, if it was kicked twice, it deals 2 damage to any target.
Creature - Angel
Archangel of Wrath (dmu) 3
Archway Angel
Flying
When this creature enters, you gain 2 life for each Gate you control.
Creature - Angel
Archway Angel (fdn) 566
Ardent Recruit
Metalcraft — This creature gets +2/+2 as long as you control three or more artifacts.
Creature - Human Soldier
Ardent Recruit (mbs) 2
Ardenvale Tactician
Flying
Creature - Human Knight
Ardenvale Tactician // Dizzying Swoop (eld) 5
Argivian Phalanx
Affinity for creatures (This spell costs
less to cast for each creature you control.)
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Human Soldier Kor
Argivian Phalanx (dmu) 5
Armasaur Guide
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever you attack with three or more creatures, put a +1/+1 counter on target creature you control.
Creature - Dinosaur
Armasaur Guide (fdn) 3
Attentive Sunscribe
Whenever this creature becomes tapped, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature Artifact - Gnome
Attentive Sunscribe (lci) 4
Attentive Sunscribe
Whenever this creature becomes tapped, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature Artifact - Gnome
Attentive Sunscribe (lci) 4
Auriok Glaivemaster
As long as this creature is equipped, it gets +1/+1 and has first strike.
Creature - Human Soldier
Auriok Glaivemaster (dst) 1
Ballyrush Banneret
Kithkin spells and Soldier spells you cast cost
less to cast.
Creature - Soldier Kithkin
Ballyrush Banneret (fdn) 567
Bane's Invoker
Wind Walk —
: Up to two target creatures each get +2/+2 and gain flying until end of turn.
Creature - Human Cleric
Bane's Invoker (clb) 7
Basilica Shepherd
Flying
When this creature enters, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." (Players dealt combat damage by them also get a poison counter.)
Creature - Angel Phyrexian
Basilica Shepherd (one) 4
Bazaar Krovod
Whenever this creature attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.
Creature - Beast
Bazaar Krovod (rtr) 7
Belfry Spirit
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
Creature - Spirit
Belfry Spirit (plst) GK2-29
Beloved Beggar
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Human Peasant
Beloved Beggar // Generous Soul (mid) 3Beloved Beggar // Generous Soul (mid) 3
Benalish Faithbonder
Vigilance
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Creature - Human Cleric
Benalish Faithbonder (dmu) 7
Benalish Sleeper
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, each player sacrifices a creature of their choice.
Creature - Human Soldier Phyrexian
Benalish Sleeper (dmu) 8
Blade-Blizzard Kitsune
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Double strike
Creature - Ninja Fox
Blade-Blizzard Kitsune (neo) 331
Brave-Kin Duo
,
: Target creature gets +1/+1 until end of turn. Activate only as a sorcery.
Creature - Rabbit Mouse
Brave-Kin Duo (blb) 3
Brightblade Stoat
First strike, lifelink
Creature - Soldier Weasel
Brightblade Stoat (blb) 4
Brightspear Zealot
Vigilance
This creature gets +2/+0 as long as you've cast two or more spells this turn.
Creature - Human Soldier
Brightspear Zealot (eoe) 8
Candlegrove Witch
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains flying until end of turn.
Creature - Human Warlock
Candlegrove Witch (mid) 287
Candlegrove Witch
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains flying until end of turn.
Creature - Human Warlock
Candlegrove Witch (mid) 8
Capashen Templar
: This creature gets +0/+1 until end of turn.
Creature - Human Knight
Capashen Templar (uds) 5
Cartographer's Hawk
Flying
When this creature deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Bird
Cartographer's Hawk (scd) 10
Charismatic Vanguard
: Creatures you control get +1/+1 until end of turn.
Creature - Soldier Dwarf
Charismatic Vanguard (dmu) 10
Charismatic Vanguard
: Creatures you control get +1/+1 until end of turn.
Creature - Soldier Dwarf
Charismatic Vanguard (dmu) 10
Charming Prince
When this creature enters, choose one —
• Scry 2.
• You gain 3 life.
• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.
Creature - Human Noble
Charming Prince (fdn) 568
Clarion Spirit
Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.
Creature - Spirit
Clarion Spirit (khm) 6
Cleaving Skyrider
Flash
Kicker
(You may pay an additional
as you cast this spell.)
Flying
When this creature enters, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.
Creature - Human Warrior
Cleaving Skyrider (dmu) 12
Cloudbound Moogle
Flying
When this creature enters, put a +1/+1 counter on target creature.
Plainscycling
(
, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Creature - Moogle
Cloudbound Moogle (fin) 11
Cloudspire Captain
Mounts and Vehicles you control get +1/+1.
This creature saddles Mounts and crews Vehicles as though its power were 2 greater.
Creature - Human Pilot
Cloudspire Captain (dft) 9
Coeurl
,
: Tap target nonenchantment creature.
Creature - Beast Cat
Coeurl (fin) 12
Coppercoat Vanguard
Each other Human you control gets +1/+0 and has ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Human Soldier
Coppercoat Vanguard (mat) 51
Crusader of Odric
Crusader of Odric's power and toughness are each equal to the number of creatures you control.
Creature - Human Soldier
Crusader of Odric (fdn) 569
Crystal Dragon
Flying, vigilance
Creature - Dragon
Crystal Dragon // Rob the Hoard (clb) 13
Daring Mechanic
: Put a +1/+1 counter on target Mount or Vehicle.
Creature - Human Artificer
Daring Mechanic (dft) 11
Darklit Gargoyle
Flying
: This creature gets +2/-1 until end of turn.
Creature Artifact - Gargoyle
Darklit Gargoyle (con) 7
Dauntless Dismantler
Artifacts your opponents control enter tapped.
, Sacrifice this creature: Destroy each artifact with mana value X.
Creature - Human Artificer
Dauntless Dismantler (lci) 8
Dawnwing Marshal
Flying
: Creatures you control get +1/+1 until end of turn.
Creature - Soldier Cat
Dawnwing Marshal (fdn) 570
Dazzling Angel
Flying
Whenever another creature you control enters, you gain 1 life.
Creature - Angel
Dazzling Angel (fdn) 9
Defenestrated Phantom
Flying
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Creature - Spirit
Defenestrated Phantom (mkm) 11
Devoted Paladin
Beacon of Hope — When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Creature - Knight Orc
Devoted Paladin (afr) 11
Devout Harpist
: Destroy target Aura attached to a creature.
Creature - Human
Devout Harpist (ulg) 6
Discerning Financier
At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
: Choose another player. That player gains control of target Treasure you control. You draw a card.
Creature - Human Noble
Discerning Financier (woe) 10
Disciple of Caelus Nin
When this creature enters, starting with you, each player chooses up to five permanents they control. All permanents other than this creature that weren't chosen this way phase out.
Permanents can't phase in.
Creature - Human Wizard
Disciple of Caelus Nin (brc) 21
Disciple of Caelus Nin
When this creature enters, starting with you, each player chooses up to five permanents they control. All permanents other than this creature that weren't chosen this way phase out.
Permanents can't phase in.
Creature - Human Wizard
Disciple of Caelus Nin (brc) 41
Dockworker Drone
This creature enters with a +1/+1 counter on it.
When this creature dies, put its counters on target creature you control.
Creature Artifact - Robot
Dockworker Drone (eoe) 11
Doorkeeper Thrull
Flash
Flying
Artifacts and creatures entering don't cause abilities to trigger.
Creature - Thrull
Doorkeeper Thrull (mkm) 13
Drogskol Infantry
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Soldier Spirit
Drogskol Infantry // Drogskol Armaments (vow) 10Drogskol Infantry // Drogskol Armaments (vow) 10
Dual-Sun Adepts
Double strike
: Creatures you control get +1/+1 until end of turn.
Creature - Human Soldier
Dual-Sun Adepts (eoe) 12
Duelist of Deep Faith
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
During your turn, this creature has first strike.
Creature - Soldier Phyrexian
Duelist of Deep Faith (one) 9
Duelist of Deep Faith
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
During your turn, this creature has first strike.
Creature - Soldier Phyrexian
Duelist of Deep Faith (one) 9
Dusk Legion Duelist
Vigilance
Whenever one or more +1/+1 counters are put on this creature, draw a card. This ability triggers only once each turn.
Creature - Vampire Soldier
Dusk Legion Duelist (mom) 11
Dwarven Castle Guard
When this creature dies, create a 1/1 colorless Hero creature token.
Creature - Soldier Dwarf
Dwarven Castle Guard (fin) 18
Eagle of Deliverance
Flying
When this creature enters, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.
Creature - Soldier Bird
Eagle of Deliverance (ltr) 824
Eagles of the North
Flying
When this creature enters, creatures you control get +1/+0 and gain first strike until end of turn.
Plainscycling
(
, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Creature - Soldier Bird
Eagles of the North (ltr) 7
East-Mark Cavalier
Vigilance
Whenever this creature deals damage to a Goblin or Orc, destroy that creature.
Creature - Human Knight
East-Mark Cavalier (ltr) 9
Eastfarthing Farmer
When this creature enters, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Creature - Peasant Halfling
Eastfarthing Farmer (ltr) 8
Errand-Rider of Gondor
When this creature enters, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library.
Creature - Human Soldier
Errand-Rider of Gondor (ltr) 11
Escarpment Fortress
Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)
Other creatures you control get +1/+0.
Whenever you attack with two or more creatures, draw a card.
Creature - Wall
Escarpment Fortress (acr) 278
Esquire of the King
,
: Creatures you control get +1/+1 until end of turn. This ability costs
less to activate if you control a legendary creature.
Creature - Human Soldier
Esquire of the King (ltr) 13
Estwald Shieldbasher
Whenever this creature attacks, you may pay
. If you do, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Human Soldier
Estwald Shieldbasher (vow) 11
Exosuit Savior
Flying
When this creature enters, return up to one other target permanent you control to its owner's hand.
Creature - Human Soldier
Exosuit Savior (eoe) 16
Expedition Healer
Vigilance
This creature has lifelink as long as you control another Cleric.
Creature - Cleric Kor
Expedition Healer (znr) 13
Faerie Guidemother
Flying
Creature - Faerie
Faerie Guidemother // Gift of the Fae (eld) 11
Faramir, Field Commander
At the beginning of your end step, if a creature died under your control this turn, draw a card.
Whenever the Ring tempts you, if you chose a creature other than Faramir as your Ring-bearer, create a 1/1 white Human Soldier creature token.
Legendary Creature - Human Soldier
Faramir, Field Commander (ltr) 14
Fear of Surveillance
Vigilance
Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature Enchantment - Nightmare
Fear of Surveillance (dsk) 11
Felidar Cub
Sacrifice this creature: Destroy target enchantment.
Creature - Beast Cat
Felidar Cub (fdn) 573
Field Surgeon
Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.
Creature - Human Cleric
Field Surgeon (uds) 8
Frodo, Sauron's Bane
: If Frodo is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink.
: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."
Legendary Creature - Citizen Halfling
Frodo, Sauron's Bane (ltr) 18
Frostbridge Guard
,
: Tap target creature.
Creature - Soldier Elemental
Frostbridge Guard (woe) 14
G'raha Tia
Reach
The Allagan Eye — Whenever one or more other creatures and/or artifacts you control die, draw a card. This ability triggers only once each turn.
Legendary Creature - Archer Cat
G'raha Tia (fin) 21
Gallows Warden
Flying
Other Spirit creatures you control get +0/+1.
Creature - Spirit
Gallows Warden (isd) 16
Glimmer Seeker
Survival — At the beginning of your second main phase, if this creature is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token.
Creature - Human Survivor
Glimmer Seeker (dsk) 14
Goldenglow Moth
Flying
Whenever this creature blocks, you may gain 4 life.
Creature - Insect
Goldenglow Moth (m11) 15
Great Desert Prospector
When this creature enters, create a tapped Powerstone token for each other creature you control. (They're artifacts with "
: Add
. This mana can't be spent to cast a nonartifact spell.")
Creature - Human Artificer
Great Desert Prospector (bro) 7
Griffin Protector
Flying
Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
Creature - Griffin
Griffin Protector (dmu) 18
Gryff Rider
Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Creature - Human Knight
Gryff Rider (vow) 15
Guarded Heir
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, create two 3/3 white Knight creature tokens.
Creature - Human Noble
Guarded Heir (fdn) 14
Guardian of the Great Door
As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control.
Flying
Creature - Angel
Guardian of the Great Door (lci) 16
Hardened Escort
Whenever this creature attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Human Soldier
Hardened Escort (dsk) 16
Hare Apparent
When this creature enters, create a number of 1/1 white Rabbit creature tokens equal to the number of other creatures you control named Hare Apparent.
A deck can have any number of cards named Hare Apparent.
Creature - Rabbit Noble
Hare Apparent (fdn) 15
Healer of the Pride
Whenever another creature you control enters, you gain 2 life.
Creature - Cleric Cat
Healer of the Pride (m13) 19
Helica Glider
This creature enters with your choice of a flying counter or a first strike counter on it.
Creature - Nightmare Squirrel
Helica Glider (iko) 15
Heron of Hope
Flying
If you would gain life, you gain that much life plus 1 instead.
: This creature gains lifelink until end of turn.
Creature - Bird
Heron of Hope (vow) 18
Heron-Blessed Geist
Flying
, Exile this card from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery.
Creature - Spirit
Heron-Blessed Geist (vow) 19
Hinterland Sanctifier
Whenever another creature you control enters, you gain 1 life.
Creature - Cleric Rabbit
Hinterland Sanctifier (fdn) 730
Honor Guard
: This creature gets +0/+1 until end of turn.
Creature - Human Soldier
Honor Guard (sth) 7
Illuminator Virtuoso
Double strike
Whenever this creature becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Creature - Human Rogue
Illuminator Virtuoso (snc) 17
Imperial Subduer
Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.
Creature - Human Samurai
Imperial Subduer (neo) 19
Imperial Subduer
Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.
Creature - Human Samurai
Imperial Subduer (neo) 310
Incisor Glider
Flying
Corrupted — Whenever this creature attacks, if an opponent has three or more poison counters, creatures you control get +1/+1 until end of turn.
Creature Artifact - Construct Phyrexian
Incisor Glider (one) 15
Infantry Veteran
: Target attacking creature gets +1/+1 until end of turn.
Creature - Human Soldier
Infantry Veteran (vis) 9
Infantry Veteran
: Target attacking creature gets +1/+1 until end of turn.
Creature - Human Soldier
Infantry Veteran (m11) 18
Inspiring Overseer
Flying
When this creature enters, you gain 1 life and draw a card.
Creature - Cleric Angel
Inspiring Overseer (snc) 18
Inspiring Overseer
Flying
When this creature enters, you gain 1 life and draw a card.
Creature - Cleric Angel
Inspiring Overseer (fdn) 496
Inspiring Paladin
During your turn, this creature has first strike. (It deals combat damage before creatures without first strike.)
During your turn, creatures you control with +1/+1 counters on them have first strike.
Creature - Human Knight
Inspiring Paladin (fdn) 18
Intrepid Rabbit
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
When this creature enters, target creature you control gets +1/+1 until end of turn.
Creature - Soldier Rabbit
Intrepid Rabbit (blb) 17
Ironpaw Aspirant
When this creature enters, put a +1/+1 counter on target creature.
Creature - Warrior Cat
Ironpaw Aspirant (lci) 18
Jolly Gerbils
Whenever you give a gift, draw a card.
Creature - Citizen Hamster
Jolly Gerbils (blb) 19
Juniper Order Rootweaver
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, put a +1/+1 counter on target creature you control.
Creature - Human Druid
Juniper Order Rootweaver (dmu) 22
Kabuto Moth
Flying
: Target creature gets +1/+2 until end of turn.
Creature - Spirit
Kabuto Moth (chk) 20
Keen-Eyed Raven
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, put a +1/+1 counter on another target creature you control.
Creature - Bird
Keen-Eyed Raven (acr) 279
Kindly Ancestor
Lifelink
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Spirit
Kindly Ancestor // Ancestor's Embrace (vow) 22Kindly Ancestor // Ancestor's Embrace (vow) 22
Kinjalli's Dawnrunner
Double strike
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Human Scout
Kinjalli's Dawnrunner (lci) 19
Kitsune Ace
Whenever a Vehicle you control attacks, choose one —
• That Vehicle gains first strike until end of turn.
• Untap this creature.
Creature - Pilot Fox
Kitsune Ace (neo) 22
Kitsune Healer
: Prevent the next 1 damage that would be dealt to any target this turn.
: Prevent all damage that would be dealt to target legendary creature this turn.
Creature - Cleric Fox
Kitsune Healer (chk) 27
Knight of Grace
First strike (This creature deals combat damage before creatures without first strike.)
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
This creature gets +1/+0 as long as any player controls a black permanent.
Creature - Human Knight
Knight of Grace (fdn) 576
Knight of the Keep
Creature - Human Knight
Knight of the Keep (ltr) 291
Kor Blademaster
Double strike
Equipped Warriors you control have double strike.
Creature - Warrior Kor
Kor Blademaster (znr) 21
Kor Sanctifiers
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, destroy target artifact or enchantment.
Creature - Cleric Kor
Kor Sanctifiers (zen) 22
Lancers en-Kor
Trample
: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
Creature - Soldier Kor
Lancers en-Kor (sth) 8
Landroval, Horizon Witness
Flying
Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn.
Legendary Creature - Bird Noble
Landroval, Horizon Witness (ltr) 21
Lantern Kami
Flying
Creature - Spirit
Lantern Kami (chk) 32
Leonin Skyhunter
Flying
Creature - Knight Cat
Leonin Skyhunter (mbs) 11
Lightstall Inquisitor
Vigilance
When this creature enters, each opponent exiles a card from their hand and may play that card for as long as it remains exiled. Each spell cast this way costs
more to cast. Each land played this way enters tapped.
Creature - Wizard Angel
Lightstall Inquisitor (eoe) 24
Lionheart Glimmer
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Whenever you attack, creatures you control get +1/+1 until end of turn.
Creature Enchantment - Cat Glimmer
Lionheart Glimmer (dsk) 19
Living Phone
When this creature dies, look at the top five cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature Artifact - Toy
Living Phone (dsk) 20
Lone Rider
First strike, lifelink
At the beginning of the end step, if you gained 3 or more life this turn, transform this creature.
Creature - Human Knight
Lone Rider // It That Rides as One (emn) 33Lone Rider // It That Rides as One (emn) 33
Longbow Archer
First strike; reach (This creature can block creatures with flying.)
Creature - Human Soldier Archer
Longbow Archer (vis) 12
Loxodon Mystic
,
: Tap target creature.
Creature - Cleric Elephant
Loxodon Mystic (dst) 7
Loxodon Partisan
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Creature - Soldier Elephant
Loxodon Partisan (mbs) 12
Malamet War Scribe
When this creature enters, creatures you control get +2/+1 until end of turn.
Creature - Warrior Cat
Malamet War Scribe (lci) 21
Mandible Justiciar
Lifelink
Whenever another artifact you control enters, this creature gets +1/+1 until end of turn.
Creature Artifact - Cleric Phyrexian
Mandible Justiciar (one) 21
Mardu Hateblade
: This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature - Human Warrior
Mardu Hateblade (ktk) 16
Market Gnome
When this creature dies, you gain 1 life and draw a card.
When this creature is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card.
Creature Artifact - Gnome
Market Gnome (lci) 22
Mesa Lynx
During turns other than yours, this creature gets +0/+2.
Creature - Cat
Mesa Lynx (znr) 28
Militia Rallier
This creature can't attack alone.
Whenever this creature attacks, untap target creature.
Creature - Human Soldier
Militia Rallier (vow) 24
Mischievous Pup
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, return up to one other target permanent you control to its owner's hand.
Creature - Dog
Mischievous Pup (fdn) 144
Mothrider Patrol
Flying
,
: Tap target creature.
Creature - Warrior Fox
Mothrider Patrol (neo) 30
Mouse Trapper
Flash
Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, tap target creature an opponent controls.
Creature - Soldier Mouse
Mouse Trapper (blb) 22
Nebelgast Beguiler
,
: Tap target creature.
Creature - Spirit
Nebelgast Beguiler (vow) 25
Nettle Guard
Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, it gets +0/+2 until end of turn.
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Soldier Mouse
Nettle Guard (blb) 23
Nimble Hobbit
Whenever this creature attacks, you may sacrifice a Food or pay
. When you do, tap target creature an opponent controls.
Creature - Peasant Halfling
Nimble Hobbit (ltr) 23
Noble Vestige
Flying
: Prevent the next 1 damage that would be dealt to target player or planeswalker this turn.
Creature - Spirit
Noble Vestige (zen) 29
Norika Yamazaki, the Poet
Vigilance
Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.
Legendary Creature - Human Samurai
Norika Yamazaki, the Poet (neo) 31
Norika Yamazaki, the Poet
Vigilance
Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.
Legendary Creature - Human Samurai
Norika Yamazaki, the Poet (neo) 311
Odric's Outrider
Whenever this creature or another creature you control dies, put a +1/+1 counter on target creature you control.
Creature - Human Knight
Odric's Outrider (mid) 29
Ollenbock Escort
Vigilance
Sacrifice this creature: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn.
Creature - Human Cleric
Ollenbock Escort (vow) 27
Oltec Archaeologists
When this creature enters, choose one —
• Return target artifact card from your graveyard to your hand.
• Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Human Artificer Scout
Oltec Archaeologists (lci) 27
Oltec Cloud Guard
Flying
When this creature enters, create a 1/1 colorless Gnome artifact creature token.
Creature - Human Soldier
Oltec Cloud Guard (lci) 28
Orthodoxy Enforcer
Vigilance
This creature gets +2/+0 as long as you control two or more artifacts.
Creature - Cleric Phyrexian
Orthodoxy Enforcer (one) 25
Parish-Blade Trainee
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
When this creature dies, put its counters on target creature you control.
Creature - Human Soldier
Parish-Blade Trainee (vow) 29
Phalanx Vanguard
Vigilance
Whenever an artifact you control enters, this creature gets +1/+0 until end of turn.
Creature - Human Soldier
Phalanx Vanguard (bro) 19
Pileated Provisioner
Flying
When this creature enters, put a +1/+1 counter on target creature you control without flying.
Creature - Bird Scout
Pileated Provisioner (blb) 25
Pillardrop Rescuer
Flying
When this creature enters, return target creature card with mana value 3 or less from your graveyard to your hand.
Creature - Cleric Spirit
Pillardrop Rescuer (stx) 23
Pillarfield Ox
Creature - Ox
Pillarfield Ox (zen) 31
Planar Ally
Flying
Whenever this creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Creature - Angel
Planar Ally (afr) 31
Possessed Goat
, Discard a card: Put three +1/+1 counters on this creature and it becomes a black Demon in addition to its other colors and types. Activate only once.
Creature - Goat
Possessed Goat (dsk) 25
Powerstone Engineer
When this creature dies, create a tapped Powerstone token. (It's an artifact with "
: Add
. This mana can't be spent to cast a nonartifact spell.")
Creature - Human Artificer
Powerstone Engineer (bro) 20
Priests of Norn
Vigilance
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Creature - Cleric Phyrexian
Priests of Norn (plst) MBS-16
Protector of Gondor
When this creature enters, create a 1/1 white Human Soldier creature token.
Creature - Human Soldier
Protector of Gondor (ltr) 25
Pulsar Squadron Ace
When this creature enters, look at the top five cards of your library. You may reveal a Spacecraft card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, put a +1/+1 counter on this creature.
Creature - Human Pilot
Pulsar Squadron Ace (eoe) 28
Rasaad yn Bashir
Each creature you control assigns combat damage equal to its toughness rather than its power.
Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Monk
Rasaad yn Bashir (clb) 37
Rasaad yn Bashir
Each creature you control assigns combat damage equal to its toughness rather than its power.
Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Monk
Rasaad yn Bashir (clb) 380
Recruitment Officer
: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Soldier
Recruitment Officer (bro) 23
Reliquary Monk
When this creature dies, destroy target artifact or enchantment.
Creature - Human Cleric Monk
Reliquary Monk (uds) 14
Remorseful Cleric
Flying
Sacrifice this creature: Exile target player's graveyard.
Creature - Cleric Spirit
Remorseful Cleric (scd) 31
Resistance Squad
When this creature enters, if you control another Human, draw a card.
Creature - Human Soldier
Resistance Squad (vow) 32
Resolute Reinforcements
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, create a 1/1 white Soldier creature token.
Creature - Human Soldier
Resolute Reinforcements (dmu) 29
Resolute Reinforcements
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, create a 1/1 white Soldier creature token.
Creature - Human Soldier
Resolute Reinforcements (fdn) 145
Rimefur Reindeer
Whenever an enchantment you control enters, tap target creature an opponent controls.
Creature - Elk
Rimefur Reindeer (woe) 27
Ritual Guardian
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains lifelink until end of turn.
Creature - Human Soldier
Ritual Guardian (mid) 30
Rockcaster Platoon
: This creature deals 2 damage to each creature with flying and each player.
Creature - Soldier Rhino
Rockcaster Platoon (ala) 23
Roving Harper
When this creature enters, draw a card.
Creature - Elf Scout
Roving Harper (clb) 40
Samwise the Stouthearted
Flash
When Samwise enters, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.
Legendary Creature - Peasant Halfling
Samwise the Stouthearted (ltr) 28
Sanguine Sipper
This creature has lifelink as long as you control a stickered permanent.
Creature - Vampire Guest
Sanguine Sipper (unf) 26
Savannah Lions
Creature - Cat
Savannah Lions (fdn) 146
Segovian Angel
Flying, vigilance
Creature - Angel
Segovian Angel (mh1) 25
Serra Angel
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Angel
Serra Angel (fdn) 147
Settlement Blacksmith
When this creature enters, if you control an Equipment, draw a card.
Creature - Human Artificer
Settlement Blacksmith (acr) 280
Seven-Tail Mentor
When this creature enters or dies, put a +1/+1 counter on target creature or Vehicle you control.
Creature - Fox Samurai
Seven-Tail Mentor (neo) 36
Shalai's Acolyte
Kicker
(You may pay an additional
as you cast this spell.)
Flying
If this creature was kicked, it enters with two +1/+1 counters on it.
Creature - Angel
Shalai's Acolyte (dmu) 33
Shepherd of the Lost
Flying, first strike, vigilance
Creature - Angel
Shepherd of the Lost (plst) ZEN-34
Siege Mastodon
Creature - Elephant
Siege Mastodon (m10) 30
Silvercoat Lion
Creature - Cat
Silvercoat Lion (m11) 31
Sinew Dancer
,
: Tap target creature.
Corrupted —
,
: Tap target creature. Activate only if an opponent has three or more poison counters.
Creature - Soldier Phyrexian
Sinew Dancer (one) 286
Sky Crier
Flying, lifelink
: You and target opponent each draw a card.
Creature - Bird Citizen
Sky Crier (snc) 31
Skyclave Cleric
When this creature enters, you gain 2 life.
Creature - Cleric Kor
Skyclave Cleric // Skyclave Basilica (znr) 40Skyclave Cleric // Skyclave Basilica (znr) 40
Skyline Scout
Whenever this creature attacks, you may pay
. If you do, it gains flying until end of turn.
Creature - Human Scout
Skyline Scout (grn) 25
Skyshroud Falcon
Flying, vigilance
Creature - Bird
Skyshroud Falcon (sth) 16
Soaring Sandwing
Flying
When this creature enters, you gain 3 life.
Plainscycling
(
, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Creature - Dinosaur
Soaring Sandwing (lci) 35
Soldier of the Grey Host
Flash
Flying
When this creature enters, target creature gets +2/+0 until end of turn.
Creature - Soldier Spirit
Soldier of the Grey Host (ltr) 32
Soul-Guide Gryff
Flying
When this creature enters, exile up to one target card from a graveyard.
Creature - Spirit Hippogriff
Soul-Guide Gryff (mid) 35
Spirit en-Kor
Flying
: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
Creature - Spirit Kor
Spirit en-Kor (sth) 19
Stalwart Valkyrie
You may pay
and exile a creature card from your graveyard rather than pay this spell's mana cost.
Flying
Creature - Warrior Angel
Stalwart Valkyrie (khm) 31
Stalwarts of Osgiliath
When this creature enters, the Ring tempts you.
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature - Human Soldier
Stalwarts of Osgiliath (ltr) 33
Star Charter
Flying
At the beginning of your end step, if you gained or lost life this turn, look at the top four cards of your library. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Cleric Bat
Star Charter (blb) 33
Starfield Shepherd
Flying
When this creature enters, search your library for a basic Plains card or a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Angel
Starfield Shepherd (eoe) 37
Starfighter Pilot
Whenever this creature becomes tapped, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Human Pilot
Starfighter Pilot (eoe) 38
Starlight Invoker
: You gain 5 life.
Creature - Human Cleric Mutant
Starlight Invoker (10e) 47
Starport Security
,
: Tap another target creature. This ability costs
less to activate if you control a creature with a +1/+1 counter on it.
Creature Artifact - Soldier Robot
Starport Security (eoe) 39
Steppe Glider
Flying, vigilance
: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.
Creature - Elemental
Steppe Glider (ogw) 36
Sterling Keykeeper
,
: Tap target non-Mount creature.
Creature - Human Mercenary
Sterling Keykeeper (otj) 32
Stormfront Pegasus
Flying
Creature - Pegasus
Stormfront Pegasus (m10) 35
Sunblade Samurai
Vigilance (Attacking doesn't cause this creature to tap.)
Channel —
, Discard this card: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Creature Enchantment - Human Samurai
Sunblade Samurai (neo) 315
Sunblade Samurai
Vigilance (Attacking doesn't cause this creature to tap.)
Channel —
, Discard this card: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Creature Enchantment - Human Samurai
Sunblade Samurai (neo) 39
Sunstar Expansionist
When this creature enters, if an opponent controls more lands than you, create a Lander token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Landfall — Whenever a land you control enters, this creature gets +1/+0 until end of turn.
Creature - Human Knight
Sunstar Expansionist (eoe) 41
Survivor of Korlis
First strike
, Exile this card from your graveyard: Scry 2.
Creature - Human Soldier
Survivor of Korlis (bro) 28
Swooping Protector
Flash
Flying
This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature - Bird Citizen
Swooping Protector (snc) 33
Syr Alin, the Lion's Claw
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Syr Alin attacks, other creatures you control get +1/+1 until end of turn.
Legendary Creature - Human Knight
Syr Alin, the Lion's Claw (eld) 32
Syr Alin, the Lion's Claw
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Syr Alin attacks, other creatures you control get +1/+1 until end of turn.
Legendary Creature - Human Knight
Syr Alin, the Lion's Claw (fdn) 582
Tarkir Duneshaper
: Transform this creature. Activate only as a sorcery. (
can be paid with either
or 2 life.)
Creature - Warrior Dog
Tarkir Duneshaper // Burnished Dunestomper (mom) 43Tarkir Duneshaper // Burnished Dunestomper (mom) 43
Tazeem Raptor
Flying
When this creature enters, you may return a land you control to its owner's hand.
Creature - Bird
Tazeem Raptor (znr) 43
Tazri, Stalwart Survivor
Each creature you control has "
: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability."
,
: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand.
Legendary Creature - Human Warrior
Tazri, Stalwart Survivor (mat) 6
Teroh's Vanguard
Flash
Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, creatures you control gain protection from black until end of turn."
Creature - Human Nomad
Teroh's Vanguard (tor) 19
Tethmos High Priest
Heroic — Whenever you cast a spell that targets this creature, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Creature - Cleric Cat
Tethmos High Priest (jou) 29
Thistledown Players
Whenever this creature attacks, untap target nonland permanent.
Creature - Mouse Bard
Thistledown Players (blb) 35
Thopter Architect
Whenever an artifact you control enters, target creature gains flying until end of turn.
Creature - Human Artificer
Thopter Architect (bro) 29
Thousand Moons Crackshot
Whenever this creature attacks, you may pay
. When you do, tap target creature.
Creature - Human Soldier
Thousand Moons Crackshot (lci) 37
Thousand Moons Infantry
Untap this creature during each other player's untap step.
Creature - Human Soldier
Thousand Moons Infantry (lci) 38
Thraben Inspector
When this creature enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Human Soldier
Thraben Inspector (inr) 45
Timely Hordemate
Raid — When this creature enters, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Creature - Human Warrior
Timely Hordemate (ktk) 27
Tine Shrike
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Creature - Bird Phyrexian
Tine Shrike (mbs) 17
Tireless Missionaries
When this creature enters, you gain 3 life.
Creature - Human Cleric
Tireless Missionaries (m11) 36
Took Reaper
When this creature dies, the Ring tempts you.
Creature - Peasant Halfling
Took Reaper (ltr) 35
Traveling Minister
: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery.
Creature - Human Cleric
Traveling Minister (vow) 39
Twinblade Geist
Double strike
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Warrior Spirit
Twinblade Geist // Twinblade Invocation (vow) 40Twinblade Geist // Twinblade Invocation (vow) 40
Unassuming Sage
When this creature enters, you may pay
. If you do, create a Sorcerer Role token attached to it. (Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
Creature - Human Wizard Peasant
Unassuming Sage (woe) 37
Unholy Officiant
Vigilance
: Put a +1/+1 counter on this creature.
Creature - Vampire Cleric
Unholy Officiant (vow) 286
Unholy Officiant
Vigilance
: Put a +1/+1 counter on this creature.
Creature - Vampire Cleric
Unholy Officiant (vow) 41
Unsettling Twins
When this creature enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Human
Unsettling Twins (dsk) 38
Urbis Protector
When this creature enters, create a 4/4 white Angel creature token with flying.
Creature - Human Cleric
Urbis Protector (gtc) 27
Urbis Protector
When this creature enters, create a 4/4 white Angel creature token with flying.
Creature - Human Cleric
Urbis Protector (a25) 37
Vampire Slayer
Whenever this creature deals damage to a Vampire, destroy that creature.
Creature - Human Soldier
Vampire Slayer (vow) 43
Vanguard Seraph
Flying
Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Warrior Angel
Vanguard Seraph (fdn) 28
Venerable Lammasu
Flying
Creature - Lammasu
Venerable Lammasu (ktk) 28
Venerable Monk
When this creature enters, you gain 2 life.
Creature - Human Cleric Monk
Venerable Monk (sth) 21
War Oracle
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Creature - Human Cleric
War Oracle (ori) 41
Warden of the Beyond
Vigilance (Attacking doesn't cause this creature to tap.)
This creature gets +2/+2 as long as an opponent owns a card in exile.
Creature - Human Wizard
Warden of the Beyond (m15) 42
Warlord's Elite
As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control.
Creature - Human Soldier
Warlord's Elite (bro) 32
Warren Elder
: Creatures you control get +1/+1 until end of turn.
Creature - Cleric Rabbit
Warren Elder (blb) 37
Wax-Wane Witness
Flying, vigilance
Whenever you gain or lose life during your turn, this creature gets +1/+0 until end of turn.
Creature - Cleric Bat
Wax-Wane Witness (blb) 39
Weftblade Enhancer
When this creature enters, put a +1/+1 counter on each of up to two target creatures.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Artificer Drix
Weftblade Enhancer (eoe) 44
Werefox Bodyguard
Flash
When this creature enters, exile up to one other target non-Fox creature until this creature leaves the battlefield.
, Sacrifice this creature: You gain 2 life.
Creature - Knight Elf Fox
Werefox Bodyguard (woe) 39
Westfold Rider
Sacrifice this creature: Destroy target artifact or enchantment. Activate only as a sorcery.
Creature - Human Knight
Westfold Rider (ltr) 37
White Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Creature - Human Knight
White Knight (m11) 39
Wild Griffin
Flying
Creature - Griffin
Wild Griffin (m11) 40
Windshaper Planetar
Flash
Flying
When this creature enters during the declare attackers step, for each attacking creature, you may reselect which player or permanent that creature is attacking. (It can't attack its controller or their permanents.)
Creature - Angel
Windshaper Planetar (clb) 50
Wingmantle Chaplain
Defender
When this creature enters, create a 1/1 white Bird creature token with flying for each creature with defender you control.
Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.
Creature - Human Cleric
Wingmantle Chaplain (dmu) 39
Wyrm's Crossing Patrol
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature - Human Soldier
Wyrm's Crossing Patrol (clb) 51
Youthful Knight
First strike
Creature - Human Knight
Youthful Knight (sth) 25
Zetalpa, Primal Dawn
Flying, double strike, vigilance, trample, indestructible
Legendary Creature - Elder Dinosaur
Zetalpa, Primal Dawn (fdn) 584

Creature

(CTRL to add secondary)

Enchantment

Qty: 69 Price: $28.43
Arenson's Aura
, Sacrifice an enchantment: Destroy target enchantment.
: Counter target enchantment spell.
Enchantment
Arenson's Aura (ice) 3
Armament of Nyx
Enchant creature
Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)
Enchantment - Aura
Armament of Nyx (jou) 4
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banishing Light (scd) 9
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banishing Light (blb) 1
Born to Drive
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control.
Channel —
, Discard this card: Create two 1/1 colorless Pilot creature tokens with "This token crews Vehicles as though its power were 2 greater."
Enchantment - Aura
Born to Drive (neo) 6
Cage of Hands
Enchant creature
Enchanted creature can't attack or block.
: Return this Aura to its owner's hand.
Enchantment - Aura
Cage of Hands (chk) 3
Candletrap
Enchant creature
Enchanted creature has defender.
Prevent all combat damage that would be dealt by enchanted creature.
Coven —
, Sacrifice this Aura: Exile enchanted creature. Activate only if you control three or more creatures with different powers.
Enchantment - Aura
Candletrap (mid) 9
Cessation
Enchant creature
Enchanted creature can't attack.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Cessation (ulg) 4
Circle of Confinement
When this enchantment enters, exile target creature an opponent controls with mana value 3 or less until this enchantment leaves the battlefield.
Whenever an opponent casts a Vampire spell with the same name as a card exiled with this enchantment, you gain 2 life.
Enchantment
Circle of Confinement (vow) 329
Circle of Confinement
When this enchantment enters, exile target creature an opponent controls with mana value 3 or less until this enchantment leaves the battlefield.
Whenever an opponent casts a Vampire spell with the same name as a card exiled with this enchantment, you gain 2 life.
Enchantment
Circle of Confinement (vow) 7
Circle of Protection: Red
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Red (tmp) 11
Cooped Up
Enchant creature
Enchanted creature can't attack or block.
: Exile enchanted creature.
Enchantment - Aura
Cooped Up (woe) 8
Detained by Legionnaires
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Detained by Legionnaires (acr) 277
Elspeth's Talent
Enchant planeswalker
Enchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens."
Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn.
Enchantment - Aura
Elspeth's Talent (moc) 72
Era of Enlightenment
(As this Saga enters and after your draw step, add a lore counter.)
I — Scry 2.
II — You gain 2 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Era of Enlightenment // Hand of Enlightenment (neo) 11Era of Enlightenment // Hand of Enlightenment (neo) 11
Faith's Fetters
Enchant permanent
When this Aura enters, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Enchantment - Aura
Faith's Fetters (m21) 17
Fog on the Barrow-Downs
Enchant creature
Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)
Enchantment - Aura
Fog on the Barrow-Downs (ltr) 16
Hold for Ransom
Enchant creature
Enchanted creature can't attack or block and has "
: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery."
Enchantment - Aura
Hold for Ransom (snc) 16
Hold the Gates
Creatures you control get +0/+1 for each Gate you control and have vigilance.
Enchantment
Hold the Gates (gtc) 16
Intercessor's Arrest
Enchant permanent
Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities.
Enchantment - Aura
Intercessor's Arrest (neo) 20
Journey to Oblivion
This spell costs
less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Journey to Oblivion (znr) 17
Knightly Valor
Enchant creature
When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.
Enchantment - Aura
Knightly Valor (wot) 8
Light of Promise
Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Enchantment - Aura
Light of Promise (m21) 25
Love Song of Night and Day
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — You and target opponent each draw two cards.
II — Create a 1/1 white Bird creature token with flying.
III — Put a +1/+1 counter on each of up to two target creatures.
Enchantment - Saga
Love Song of Night and Day (dmu) 25
Martial Impetus
Enchant creature
Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
Enchantment - Aura
Martial Impetus (clb) 33
Meticulous Excavation
: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.
Enchantment
Meticulous Excavation (bro) 16
Meticulous Excavation
: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.
Enchantment
Meticulous Excavation (bro) 16
Minimus Containment
Enchant nonland permanent
Enchanted permanent is a Treasure artifact with "
, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.)
Enchantment - Aura
Minimus Containment (clb) 34
Nahiri's Binding
Enchant creature or planeswalker
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Enchantment - Aura
Nahiri's Binding (znr) 29
Nimbus Wings
Enchant creature
Enchanted creature gets +1/+2 and has flying.
Enchantment - Aura
Nimbus Wings (zen) 28
Nurturing Presence
Enchant creature
Enchanted creature has "Whenever a creature you control enters, this creature gets +1/+1 until end of turn."
When this Aura enters, create a 1/1 white Spirit creature token with flying.
Enchantment - Aura
Nurturing Presence (vow) 26
Opal Champion
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 3/3 Knight creature with first strike.
Enchantment
Opal Champion (ulg) 16
Ossification
Enchant basic land you control
When this Aura enters, exile target creature or planeswalker an opponent controls until this Aura leaves the battlefield.
Enchantment - Aura
Ossification (one) 26
Petrify
Enchant artifact or creature
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Enchantment - Aura
Petrify (lci) 30
Prison Sentence
Enchant creature
When this Aura enters, scry 2.
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Enchantment - Aura
Prison Sentence (bro) 21
Radiant Grace
Enchant creature
Enchanted creature gets +1/+0 and has vigilance.
When enchanted creature dies, return this card to the battlefield transformed under your control attached to target opponent.
Enchantment - Aura
Radiant Grace // Radiant Restraints (vow) 31Radiant Grace // Radiant Restraints (vow) 31
Samite Blessing
Enchant creature
Enchanted creature has "
: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."
Enchantment - Aura
Samite Blessing (sth) 13
Security Blockade
Enchant land
When this Aura enters, create a 2/2 white Knight creature token with vigilance.
Enchanted land has "
: Prevent the next 1 damage that would be dealt to you this turn."
Enchantment - Aura
Security Blockade (rtr) 20
Siegecraft
Enchant creature
Enchanted creature gets +2/+4.
Enchantment - Aura
Siegecraft (ktk) 23
Sigarda's Imprisonment
Enchant creature
Enchanted creature can't attack or block.
: Exile enchanted creature. Create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Enchantment - Aura
Sigarda's Imprisonment (vow) 35
Sigarda's Summons
Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types.
Enchantment
Sigarda's Summons (vow) 36
Spark Rupture
When this enchantment enters, draw a card.
Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it.
Enchantment
Spark Rupture (mat) 229
Stasis Snare
Flash (You may cast this spell any time you could cast an instant.)
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.
Enchantment
Stasis Snare (fdn) 581
Supernatural Rescue
This spell has flash as long as you control a Spirit.
When you cast this spell, tap up to two target creatures you don't control.
Enchant creature you control
Enchanted creature gets +1/+2.
Enchantment - Aura
Supernatural Rescue (vow) 37
Surgical Suite
When you unlock this door, return target creature card with mana value 3 or less from your graveyard to the battlefield.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Surgical Suite // Hospital Room (dsk) 34
The Fall of Lord Konda
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile target creature an opponent controls with mana value 4 or greater.
II — Each player gains control of all permanents they own.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Fall of Lord Konda // Fragment of Konda (neo) 12The Fall of Lord Konda // Fragment of Konda (neo) 12
Touch the Spirit Realm
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield.
Channel —
, Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Enchantment
Touch the Spirit Realm (neo) 40
Trapped in the Screen
Ward
(Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
When this enchantment enters, exile target artifact, creature, or enchantment an opponent controls until this enchantment leaves the battlefield.
Enchantment
Trapped in the Screen (dsk) 36
Undercellar Sweep
When this enchantment enters, you take the initiative.
Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking.
Enchantment
Undercellar Sweep (clb) 47

Enchantment

(CTRL to add secondary)

Instant

Qty: 84 Price: $39.86
Artillery Blast
Domain — Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control.
Instant
Artillery Blast (dmu) 6
Astral Confrontation
This spell costs
less to cast for each opponent you're attacking.
Exile target creature.
Instant
Astral Confrontation (clb) 6
Banishment Decree
Put target artifact, creature, or enchantment on top of its owner's library.
Instant
Banishment Decree (mbs) 3
Battlefield Improvisation
Target creature gets +2/+2 until end of turn. If that creature is attacking, you may attach any number of Equipment you control to it.
Instant
Battlefield Improvisation (acr) 276
Blessed Defiance
Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.
Instant
Blessed Defiance (mid) 5
Bold Defense
Kicker
(You may pay an additional
as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.
Instant
Bold Defense (zen) 3
Bovine Intervention
Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token.
Instant
Bovine Intervention (otj) 6
Calamity's Wake
Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.
Instant
Calamity's Wake (bro) 4
Change of Heart
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature can't attack this turn.
Instant
Change of Heart (sth) 3
Compleat Devotion
Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card.
Instant
Compleat Devotion (one) 7
Condemn
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Instant
Condemn (scd) 15
Cosmium Blast
Cosmium Blast deals 4 damage to target attacking or blocking creature.
Instant
Cosmium Blast (lci) 7
Crush Contraband
Choose one or both —
• Exile target artifact.
• Exile target enchantment.
Instant
Crush Contraband (znc) 13
Deadly Riposte
Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.
Instant
Deadly Riposte (bro) 5
Destroy Evil
Choose one —
• Destroy target creature with toughness 4 or greater.
• Destroy target enchantment.
Instant
Destroy Evil (dmu) 17
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (znr) 10
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (scd) 20
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (fdn) 572
Divine Offering
Destroy target artifact. You gain life equal to its mana value.
Instant
Divine Offering (mbs) 5
Divine Resilience
Kicker
(You may pay an additional
as you cast this spell.)
Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Divine Resilience (fdn) 10
Echoing Calm
Destroy target enchantment and all other enchantments with the same name as that enchantment.
Instant
Echoing Calm (dst) 2
Elspeth's Smite
Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.
Instant
Elspeth's Smite (mom) 13
Emergency Eject
Destroy target nonland permanent. Its controller creates a Lander token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Instant
Emergency Eject (eoe) 14
Enduring Victory
Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Instant
Enduring Victory (dtk) 16
Escape from Orthanc
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Instant
Escape from Orthanc (ltr) 12
Faith's Shield
Target permanent you control gains protection from the color of your choice until end of turn.
Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
Instant
Faith's Shield (dka) 7
Fate of the Sun-Cryst
This spell costs
less to cast if it targets a tapped creature.
Destroy target nonland permanent.
Instant
Fate of the Sun-Cryst (fin) 19
Fierce Retribution
Cleave
(You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Destroy target [attacking] creature.
Instant
Fierce Retribution (vow) 13
Frantic Salvage
Put any number of target artifact cards from your graveyard on top of your library.
Draw a card.
Instant
Frantic Salvage (mbs) 6
Hobbit's Sting
Hobbit's Sting deals X damage to target creature, where X is the number of creatures you control plus the number of Foods you control.
Instant
Hobbit's Sting (ltr) 20
Inspired Charge
Creatures you control get +2/+1 until end of turn.
Instant
Inspired Charge (m11) 19
Iron Verdict
Iron Verdict deals 5 damage to target tapped creature.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Iron Verdict (khm) 17
Jump Scare
Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.
Instant
Jump Scare (dsk) 17
Kabira Takedown
Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.
Instant
Kabira Takedown // Kabira Plateau (znr) 19Kabira Takedown // Kabira Plateau (znr) 19
Kellan's Lightblades
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Kellan's Lightblades deals 3 damage to target attacking or blocking creature. If this spell was bargained, destroy that creature instead.
Instant
Kellan's Lightblades (woe) 18
Kill Shot
Destroy target attacking creature.
Instant
Kill Shot (snc) 19
Kor Chant
All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
Instant
Kor Chant (exo) 9
Long Road Home
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Instant
Long Road Home (emn) 34
Lost to Legend
Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)
Instant
Lost to Legend (ltr) 22
Luminous Rebuke
This spell costs
less to cast if it targets a tapped creature.
Destroy target creature.
Instant
Luminous Rebuke (fdn) 20
Mabel's Mettle
Target creature gets +2/+2 until end of turn. Up to one other target creature gets +1/+1 until end of turn.
Instant
Mabel's Mettle (blb) 21
Master's Call
Create two 1/1 colorless Myr artifact creature tokens.
Instant
Master's Call (mbs) 13
Moment of Valor
Choose one —
• Untap target creature. It gets +1/+0 and gains indestructible until end of turn.
• Destroy target creature with power 4 or greater.
Instant
Moment of Valor (woe) 20
Piercing Light
Piercing Light deals 2 damage to target attacking or blocking creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Piercing Light (vow) 30
Quicksand Whirlpool
This spell costs
less to cast if it targets a tapped creature.
Exile target creature.
Instant
Quicksand Whirlpool (lci) 31
Radiant Strike
Destroy target artifact or tapped creature. You gain 3 life.
Instant
Radiant Strike (eoe) 29
Rebuke
Destroy target attacking creature.
Instant
Rebuke (ddq) 17
Repel Calamity
Destroy target creature with power or toughness 4 or greater.
Instant
Repel Calamity (blb) 27
Repel the Vile
Choose one —
• Exile target creature with power 4 or greater.
• Exile target enchantment.
Instant
Repel the Vile (neo) 33
Reprisal
Destroy target creature with power 4 or greater. It can't be regenerated.
Instant
Reprisal (jou) 23
Righteous Blow
Righteous Blow deals 2 damage to target attacking or blocking creature.
Instant
Righteous Blow (grn) 23
Righteousness
Target blocking creature gets +7/+7 until end of turn.
Instant
Righteousness (9ed) 36
Ritual of Hope
Creatures you control get +1/+1 until end of turn.
Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.
Instant
Ritual of Hope (mid) 31
Ritual of Hope
Creatures you control get +1/+1 until end of turn.
Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.
Instant
Ritual of Hope (mid) 31
Second Breakfast
Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Instant
Second Breakfast (ltr) 29
Slip On the Ring
Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.
Instant
Slip On the Ring (ltr) 31
Solidarity
Creatures you control get +0/+5 until end of turn.
Instant
Solidarity (uds) 20
Sonar Strike
Sonar Strike deals 4 damage to target attacking, blocking, or tapped creature. You gain 3 life if you control a Bat.
Instant
Sonar Strike (blb) 32
Steer Clear
Steer Clear deals 2 damage to target attacking or blocking creature. Steer Clear deals 4 damage to that creature instead if you controlled a Mount as you cast this spell.
Instant
Steer Clear (otj) 31
Stroke of Midnight
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Instant
Stroke of Midnight (fdn) 148
Surge of Righteousness
Destroy target black or red creature that's attacking or blocking. You gain 2 life.
Instant
Surge of Righteousness (dtk) 42
Surge of Salvation
You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
Instant
Surge of Salvation (mom) 41
Union of the Third Path
Draw a card, then you gain life equal to the number of cards in your hand.
Instant
Union of the Third Path (bro) 31
Vanish into Eternity
This spell costs
more to cast if it targets a creature.
Exile target nonland permanent.
Instant
Vanish into Eternity (one) 36
When We Were Young
Up to two target creatures each get +2/+2 until end of turn. If you control an artifact and an enchantment, those creatures also gain lifelink until end of turn.
Instant
When We Were Young (neo) 43
Wings of the Cosmos
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Instant
Wings of the Cosmos (khm) 39
You're Ambushed on the Road
Choose one —
• Make a Retreat — Return target creature you control to its owner's hand.
• Stand and Fight — Target creature gets +1/+3 until end of turn.
Instant
You're Ambushed on the Road (afr) 43
Zealous Display
Creatures you control get +2/+0 until end of turn. If it's not your turn, untap those creatures.
Instant
Zealous Display (eoe) 45

Instant

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Sorcery

Qty: 33 Price: $13.59
Angelic Blessing
Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Sorcery
Angelic Blessing (exo) 2
Arm the Cathars
Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn.
Sorcery
Arm the Cathars (vow) 3
Banish from Edoras
This spell costs
less to cast if it targets a tapped creature.
Exile target creature.
Sorcery
Banish from Edoras (ltr) 1
Buy Your Silence
Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Buy Your Silence (snc) 6
Collision Course
Choose one —
• Collision Course deals X damage to target creature, where X is the number of permanents you control that are creatures and/or Vehicles.
• Destroy target artifact.
Sorcery
Collision Course (dft) 10
Cut a Deal
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Sorcery
Cut a Deal (clb) 14
Devout Decree
Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Devout Decree (fdn) 571
Dewdrop Cure
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Return up to two target creature cards each with mana value 2 or less from your graveyard to the battlefield. If the gift was promised, instead return up to three target creature cards each with mana value 2 or less from your graveyard to the battlefield.
Sorcery
Dewdrop Cure (blb) 10
Dismantling Wave
For each opponent, destroy up to one target artifact or enchantment that player controls.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, destroy all artifacts and enchantments.
Sorcery
Dismantling Wave (plst) C20-25
Divine Gambit
Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
Sorcery
Divine Gambit (khm) 8
Excommunicate
Put target creature on top of its owner's library.
Sorcery
Excommunicate (ala) 11
Expel the Unworthy
Kicker
(You may pay an additional
as you cast this spell.)
Choose target creature with mana value 3 or less. If this spell was kicked, instead choose target creature. Exile the chosen creature, then its controller gains life equal to its mana value.
Sorcery
Expel the Unworthy (mh3) 25
Feudkiller's Verdict
You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token.
Sorcery Kindred - Giant
Feudkiller's Verdict (mma) 15
Gather the Townsfolk
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.
Sorcery
Gather the Townsfolk (inr) 23
Helping Hand
Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.
Sorcery
Helping Hand (lci) 17
Lay Down Arms
Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.
Sorcery
Lay Down Arms (bro) 11
Lucky Offering
Destroy target artifact with mana value 3 or less. You gain 3 life.
Sorcery
Lucky Offering (neo) 27
Mass Production
Create four 1/1 colorless Soldier artifact creature tokens.
Sorcery
Mass Production (bro) 15
Now for Wrath, Now for Ruin!
Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.
Sorcery
Now for Wrath, Now for Ruin! (ltr) 24
Raise the Past
Return all creature cards with mana value 2 or less from your graveyard to the battlefield.
Sorcery
Raise the Past (fdn) 22
Recruitment Drive
Roll a d20.
1—9 | Create two 1/1 white Soldier creature tokens.
10—19 | Create two 2/2 white Knight creature tokens.
20 | Create three 2/2 white Knight creature tokens.
Sorcery
Recruitment Drive (clb) 38
Reduce to Memory
Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.
Sorcery - Lesson
Reduce to Memory (plst) STX-25
Release the Dogs
Create four 1/1 white Dog creature tokens.
Sorcery
Release the Dogs (fdn) 580
Repair and Recharge
Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with "
: Add
. This mana can't be spent to cast a nonartifact spell.")
Sorcery
Repair and Recharge (bro) 24
Scour the Desert
Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.
Sorcery
Scour the Desert (mh2) 28
Solemn Offering
Destroy target artifact or enchantment. You gain 4 life.
Sorcery
Solemn Offering (m10) 33
Splicer's Skill
Create a 3/3 colorless Phyrexian Golem artifact creature token.
Splice onto instant or sorcery
(As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Sorcery
Splicer's Skill (mh1) 31
Terashi's Grasp
Destroy target artifact or enchantment. You gain life equal to its mana value.
Sorcery - Arcane
Terashi's Grasp (mma) 32
The Crystal's Chosen
Create four 1/1 colorless Hero creature tokens. Then put a +1/+1 counter on each creature you control.
Sorcery
The Crystal's Chosen (fin) 14
Unified Front
Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast this spell.
Sorcery
Unified Front (bfz) 53
Vanquish the Foul
Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Vanquish the Foul (ths) 35

Sorcery

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Deck Info

Deck stats

646 pips - 587 cards
10 mana - 10 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
3 mana - 3 cards
Card NameQtyOdds
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