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Custom
Size: 100Est cost: $233.38
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $233.38
No deck tags
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Commander

Qty: 1 Price: $0.49
Dina, Soul Steeper
Whenever you gain life, each opponent loses 1 life.
, Sacrifice another creature: Dina gets +X/+0 until end of turn, where X is the sacrificed creature's power.
Legendary Creature - Druid Dryad
Dina, Soul Steeper (stx) 178

Commander

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Artifact

Qty: 9 Price: $33.21
Alhammarret's Archive
If you would gain life, you gain twice that much life instead.
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Legendary Artifact
Alhammarret's Archive (c21) 233
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (mic) 157
Bastion of Remembrance
When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Enchantment
Bastion of Remembrance (iko) 73
Pestilent Cauldron
, Discard a card: Create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
,
: Each opponent mills cards equal to the amount of life you gained this turn.
,
: Exile four target cards from a single graveyard. Draw a card.
Artifact
Pestilent Cauldron // Restorative Burst (stx) 154Pestilent Cauldron // Restorative Burst (stx) 154
Pristine Talisman
: Add
. You gain 1 life.
Artifact
Pristine Talisman (c21) 258
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (c17) 222
Sol Ring
: Add
.
Artifact
Sol Ring (c20) 252
Talisman of Resilience
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Resilience (c21) 270
Well of Lost Dreams
Whenever you gain life, you may pay
, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Artifact
Well of Lost Dreams (c21) 275

Artifact

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Creature

Qty: 26 Price: $84.56
Accomplished Alchemist
: Add one mana of any color.
: Add X mana of any one color, where X is the amount of life you gained this turn.
Creature - Elf Druid
Accomplished Alchemist (stx) 119
Avenger of Zendikar
When this creature enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Creature - Elemental
Avenger of Zendikar (2xm) 152
Beledros Witherbloom
Flying
At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Pay 10 life: Untap all lands you control. Activate only once each turn.
Legendary Creature - Elder Dragon
Beledros Witherbloom (stx) 163
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (jmp) 206
Bloodthirsty Aerialist
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Vampire Rogue
Bloodthirsty Aerialist (c21) 136
Bloodtracker
Flying
, Pay 2 life: Put a +1/+1 counter on this creature.
When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.
Creature - Wizard Vampire
Bloodtracker (c21) 137
Blossoming Bogbeast
Whenever this creature attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.
Creature - Beast
Blossoming Bogbeast (c21) 59
Deathgreeter
Whenever another creature dies, you may gain 1 life.
Creature - Human Shaman
Deathgreeter (gvl) 33
Essence Warden
Whenever another creature enters, you gain 1 life.
Creature - Elf Shaman
Essence Warden (plc) 145
Falkenrath Noble
Flying
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire Noble
Falkenrath Noble (jmp) 232
Jaddi Offshoot
Defender
Landfall — Whenever a land you control enters, you gain 1 life.
Creature - Plant
Jaddi Offshoot (ima) 171
Kazandu Nectarpot
Landfall — Whenever a land you control enters, you gain 1 life.
Creature - Insect
Kazandu Nectarpot (znr) 190
Leyline Prowler
Deathtouch, lifelink
: Add one mana of any color.
Creature - Beast Nightmare
Leyline Prowler (c21) 222
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (znr) 112
Noxious Gearhulk
Menace
When this creature enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
Creature Artifact - Construct
Noxious Gearhulk (c21) 148
Reassembling Skeleton
: Return this card from your graveyard to the battlefield tapped.
Creature - Warrior Skeleton
Reassembling Skeleton (afc) 109
Sangromancer
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
Creature - Vampire Shaman
Sangromancer (c21) 152
Scavenging Ooze
: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.
Creature - Ooze
Scavenging Ooze (m21) 204
Tivash, Gloom Summoner
Lifelink
At the beginning of your end step, if you gained life this turn, you may pay X life, where X is the amount of life you gained this turn. If you do, create an X/X black Demon creature token with flying.
Legendary Creature - Human Warlock
Tivash, Gloom Summoner (c21) 45
Valentin, Dean of the Vein
Menace, lifelink
If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay
. If you do, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Legendary Creature - Vampire Warlock
Valentin, Dean of the Vein // Lisette, Dean of the Root (stx) 161Valentin, Dean of the Vein // Lisette, Dean of the Root (stx) 161
Vampire Nighthawk
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Shaman
Vampire Nighthawk (c21) 157
Veinwitch Coven
Menace
Whenever you gain life, you may pay
. If you do, return target creature card from your graveyard to your hand.
Creature - Vampire Warlock
Veinwitch Coven (c21) 46
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (m21) 127
Witch of the Moors
Deathtouch
At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature of their choice and you return up to one target creature card from your graveyard to your hand.
Creature - Human Warlock
Witch of the Moors (plst) JMP-18
Wolverine Riders
At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.
Whenever another Elf you control enters, you gain life equal to its toughness.
Creature - Warrior Elf
Wolverine Riders (khc) 14
Zulaport Cutthroat
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Human Rogue Ally
Zulaport Cutthroat (a25) 117

Creature

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Enchantment

Qty: 9 Price: $35.91
Blight Mound
Attacking Pests you control get +1/+0 and have menace.
Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Enchantment
Blight Mound (c21) 36
Dreadhorde Invasion
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Enchantment
Dreadhorde Invasion (mic) 114
Druid Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Enchantment - Class
Druid Class (afr) 180
Greed
, Pay 2 life: Draw a card.
Enchantment
Greed (mh2) 274
Lifegift
Whenever a land enters, you may gain 1 life.
Enchantment
Lifegift (bok) 132
Phyrexian Arena
At the beginning of your upkeep, you draw a card and you lose 1 life.
Enchantment
Phyrexian Arena (cc2) 4
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
Enchantment
Sanguine Bond (c21) 153
Skeletal Swarming
Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control.
At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead.
Enchantment
Skeletal Swarming (afr) 232
Trudge Garden
Whenever you gain life, you may pay
. If you do, create a 4/4 green Fungus Beast creature token with trample.
Enchantment
Trudge Garden (c21) 69

Enchantment

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Instant

Qty: 8 Price: $8.30
Cast Down
Destroy target nonlegendary creature.
Instant
Cast Down (pdom) 81
Deathsprout
Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Instant
Deathsprout (c20) 208
Infernal Grasp
Destroy target creature. You lose 2 life.
Instant
Infernal Grasp (mid) 107
Mortality Spear
This spell costs
less to cast if you gained life this turn.
Destroy target nonland permanent.
Instant
Mortality Spear (stx) 207
Putrefy
Destroy target artifact or creature. It can't be regenerated.
Instant
Putrefy (c20) 228
Status
Target creature gets +1/+1 and gains deathtouch until end of turn.
Instant
Status // Statue (grn) 230
Tend the Pests
As an additional cost to cast this spell, sacrifice a creature.
Create X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life," where X is the sacrificed creature's power.
Instant
Tend the Pests (stx) 242
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (m21) 126

Instant

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Land

Qty: 36 Price: $48.62
Blighted Woodland
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Land
Blighted Woodland (mic) 166
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c21) 284
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (vow) 261
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (m13) 224
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (mic) 173
Forest
(
: Add
.)
Basic Land - Forest
Forest (akh) 254
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (c21) 291
Grim Backwoods
: Add
.
,
, Sacrifice a creature: Draw a card.
Land
Grim Backwoods (c20) 278
High Market
: Add
.
, Sacrifice a creature: You gain 1 life.
Land
High Market (afc) 246
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (m20) 248
Llanowar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Llanowar Wastes (c21) 297
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (mic) 179
Sapseep Forest
(
: Add
.)
This land enters tapped.
,
: You gain 1 life. Activate only if you control two or more green permanents.
Land - Forest
Sapseep Forest (c21) 313
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (akh) 252
Tainted Wood
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Wood (c21) 321
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (c21) 323
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (afc) 267
Witch's Clinic
: Add
.
,
: Target commander gains lifelink until end of turn.
Land
Witch's Clinic (c21) 81
Witherbloom Campus
This land enters tapped.
: Add
or
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Witherbloom Campus (stx) 275

Land

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Planeswalker

Qty: 2 Price: $14.48
Professor Onyx
Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life.
+1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
−3: Each opponent sacrifices a creature with the greatest power among creatures that player controls.
−8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times.
Legendary Planeswalker - Liliana
Professor Onyx (stx) 83
Vraska, Golgari Queen
+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.
−3: Destroy target nonland permanent with mana value 3 or less.
−9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
Legendary Planeswalker - Vraska
Vraska, Golgari Queen (grn) 213

Planeswalker

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Sorcery

Qty: 9 Price: $7.81
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (c21) 187
Damnable Pact
Target player draws X cards and loses X life.
Sorcery
Damnable Pact (c21) 139
Deadly Tempest
Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
Sorcery
Deadly Tempest (c21) 140
Essence Pulse
You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Sorcery
Essence Pulse (c21) 39
Find
Return up to two target creature cards from your graveyard to your hand.
Sorcery
Find // Finality (c20) 212
Gaze of Granite
Destroy each nonland permanent with mana value X or less.
Sorcery
Gaze of Granite (c21) 217
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (voc) 133
Pest Infestation
Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life."
Sorcery
Pest Infestation (c21) 65
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (afc) 166

Sorcery

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Maybeboard

Qty: 6 Price: $11.84
Gray Merchant of Asphodel
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
Creature - Zombie
Gray Merchant of Asphodel (tsr) 323
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (voc) 133
Poison-Tip Archer
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever another creature dies, each opponent loses 1 life.
Creature - Elf Archer
Poison-Tip Archer (khc) 90
Prosperous Innkeeper
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever another creature you control enters, you gain 1 life.
Creature - Citizen Halfling
Prosperous Innkeeper (afr) 200
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Read the Bones (tsr) 328
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (dom) 248

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
6 mana - 5 cards
0 pips - 0 cards
6 mana - 5 cards
58 pips - 43 cards
25 mana - 24 cards
0 pips - 0 cards
6 mana - 5 cards
35 pips - 28 cards
23 mana - 22 cards
0 pips - 0 cards
11 mana - 10 cards
Card NameQtyOdds
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