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Custom
Size: 100Est cost: $1636.70
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $1636.70
No deck tags
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Commander

Qty: 1 Price: $0.49
Tasigur, the Golden Fang
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.
Legendary Creature - Human Shaman
Tasigur, the Golden Fang (frf) 87

Commander

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Artifact

Qty: 8 Price: $55.02
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (znc) 106
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (cm2) 185
Golgari Signet
,
: Add
.
Artifact
Golgari Signet (rav) 262
Palantír of Orthanc
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
Legendary Artifact
Palantír of Orthanc (ltr) 247
Simic Signet
,
: Add
.
Artifact
Simic Signet (cm2) 215
Sol Ring
: Add
.
Artifact
Sol Ring (c17) 223
Storage Matrix
As long as this artifact is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.
Artifact
Storage Matrix (9ed) 310
Tempting Contract
At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.
Artifact
Tempting Contract (c21) 78

Artifact

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Creature

Qty: 20 Price: $93.72
Accursed Marauder
When this creature enters, each player sacrifices a nontoken creature of their choice.
Creature - Warrior Zombie
Accursed Marauder (mh3) 80
Archfiend of Spite
Flying
Whenever a source an opponent controls deals damage to this creature, that source's controller loses that much life unless they sacrifice that many permanents of their choice.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Demon
Archfiend of Spite (c19) 14
Boggart Trawler
When this creature enters, exile target player's graveyard.
Creature - Goblin
Boggart Trawler // Boggart Bog (mh3) 243Boggart Trawler // Boggart Bog (mh3) 243
Burning-Rune Demon
Flying
When this creature enters, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.
Creature - Demon Berserker
Burning-Rune Demon (khm) 81
Clackbridge Troll
Trample, haste
When this creature enters, target opponent creates three 0/1 white Goat creature tokens.
At the beginning of combat on your turn, any opponent may sacrifice a creature of their choice. If a player does, tap this creature, you gain 3 life, and you draw a card.
Creature - Troll
Clackbridge Troll (eld) 84
Demon's Disciple
When this creature enters, each player sacrifices a creature or planeswalker of their choice.
Creature - Human Cleric
Demon's Disciple (znr) 97
Drana, the Last Bloodchief
Flying
Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
Legendary Creature - Vampire Cleric
Drana, the Last Bloodchief (pznr) 98s
Drowner of Truth
Devoid (This card has no color.)
When you cast this spell, if
was spent to cast it, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add
."
Creature - Eldrazi
Drowner of Truth // Drowned Jungle (mh3) 253Drowner of Truth // Drowned Jungle (mh3) 253
Druid of Purification
When this creature enters, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.
Creature - Human Druid
Druid of Purification (afc) 39
Fandaniel, Telophoroi Ascian
Whenever you cast an instant or sorcery spell, surveil 1.
At the beginning of your end step, each opponent may sacrifice a nontoken creature of their choice. Each opponent who doesn't loses 2 life for each instant and sorcery card in your graveyard.
Legendary Creature - Wizard Elder
Fandaniel, Telophoroi Ascian (fic) 46
Fatespinner
At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.
Creature - Human Wizard
Fatespinner (plst) MRD-36
Gix, Yawgmoth Praetor
Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card.
, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs.
Legendary Creature - Praetor Phyrexian
Gix, Yawgmoth Praetor (bro) 95
Gollum, Scheming Guide
Whenever Gollum attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.
Legendary Creature - Horror Halfling
Gollum, Scheming Guide (ltr) 292
Keen Duelist
At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand.
Creature - Human Wizard
Keen Duelist (c21) 42
Oft-Nabbed Goat
: Draw a card. Gain control of this creature and put a -1/-1 counter on it. Only your opponents may activate this ability and only as a sorcery.
When this creature dies, if it had one or more -1/-1 counters on it, its owner draws that many cards and each other player loses that much life.
Creature - Goat
Oft-Nabbed Goat (ecc) 11
Plaguecrafter
When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.
Creature - Human Shaman
Plaguecrafter (c19) 126
Renegade Silent
At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on this creature. This creature phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
Creature - Horror Alien
Renegade Silent (who) 53
Shakedown Heavy
Menace
Whenever this creature attacks, defending player may have you draw a card. If they do, untap this creature and remove it from combat.
Creature - Warrior Ogre
Shakedown Heavy (snc) 421
Sheoldred, Whispering One
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Legendary Creature - Praetor Phyrexian
Sheoldred, Whispering One (pnph) 73★
Sphinx Ambassador
Flying
Whenever this creature deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature card that doesn't have that name, you may put it onto the battlefield under your control. Then that player shuffles.
Creature - Sphinx
Sphinx Ambassador (m10) 73

Creature

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Enchantment

Qty: 7 Price: $129.73
Cunning Rhetoric
Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.
Enchantment
Cunning Rhetoric (cmm) 864
Endless Whispers
Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."
Enchantment
Endless Whispers (5dn) 49
Painful Quandary
Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.
Enchantment
Painful Quandary (bro) 111
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (tmp) 80
Protection Racket
At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player may pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand.
Enchantment
Protection Racket (ncc) 39
Psychic Possession
Enchant opponent
Skip your draw step.
Whenever enchanted opponent draws a card, you may draw a card.
Enchantment - Aura
Psychic Possession (dis) 30
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (sld) 478

Enchantment

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Instant

Qty: 14 Price: $43.48
Flare of Malice
You may sacrifice a nontoken black creature rather than pay this spell's mana cost.
Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
Instant
Flare of Malice (mh3) 95
Flusterstorm
Counter target instant or sorcery spell unless its controller pays
.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Flusterstorm (ima) 55
Grip of Amnesia
Counter target spell unless its controller exiles all cards from their graveyard.
Draw a card.
Instant
Grip of Amnesia (jud) 41
Hostile Negotiations
Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. You lose 3 life.
Instant
Hostile Negotiations (bro) 105
Jwari Disruption
Counter target spell unless its controller pays
.
Instant
Jwari Disruption // Jwari Ruins (znr) 64Jwari Disruption // Jwari Ruins (znr) 64
Logic Knot
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Counter target spell unless its controller pays
.
Instant
Logic Knot (tsr) 73
Lose Focus
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Counter target spell unless its controller pays
.
Instant
Lose Focus (mh2) 49
Revitalizing Repast
Put a +1/+1 counter on target creature. It gains indestructible until end of turn.
Instant
Revitalizing Repast // Old-Growth Grove (mh3) 256Revitalizing Repast // Old-Growth Grove (mh3) 256
Sail into the West
Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.
Instant
Sail into the West (ltc) 68
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Soul Shatter
Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
Instant
Soul Shatter (znr) 345
Sudden Substitution
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Exchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it.
Instant
Sudden Substitution (c19) 11
This Is How It Ends
Target creature's owner shuffles it into their library, then faces a villainous choice — They lose 5 life, or they shuffle another creature they own into their library.
Instant
This Is How It Ends (who) 373
Waterlogged Teachings
Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.
Instant
Waterlogged Teachings // Inundated Archive (mh3) 261Waterlogged Teachings // Inundated Archive (mh3) 261

Instant

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Land

Qty: 28 (34 w/ MDFC)Price: $1168.62
Alchemist's Refuge
: Add
.
,
: You may cast spells this turn as though they had flash.
Land
Alchemist's Refuge (sld) 358
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (c17) 238
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Brokers Hideout
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Brokers Hideout (snc) 248
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (c17) 249
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (xln) 254
Forbidden Orchard
: Add one mana of any color.
Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Land
Forbidden Orchard (2x2) 571
Forest
(
: Add
.)
Basic Land - Forest
Forest (m21) 313
Hedge Maze
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Forest
Hedge Maze (mkm) 262
Island
(
: Add
.)
Basic Land - Island
Island (ust) 213
Maestros Theater
When this land enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Maestros Theater (snc) 251
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 250
Obscura Storefront
When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Obscura Storefront (snc) 252
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (mh3) 224
Prismatic Vista
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Prismatic Vista (mh1) 244
Rainbow Vale
: Add one mana of any color. An opponent gains control of this land at the beginning of the next end step.
Land
Rainbow Vale (fem) 99
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (clb) 604
Rhystic Cave
: Choose a color. Add one mana of that color unless any player pays
. Activate only as an instant.
Land
Rhystic Cave (pcy) 142
Riveteers Overlook
When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Riveteers Overlook (snc) 255
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (one) 367
Tropical Island
(
: Add
or
.)
Land - Island Forest
Tropical Island (3ed) 288
Undercity Sewers
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Swamp
Undercity Sewers (mkm) 270
Underground Mortuary
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Forest
Underground Mortuary (mkm) 271
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 260
Zagoth Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp Forest
Zagoth Triome (iko) 313

Land

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Sorcery

Qty: 22 Price: $145.64
Barroom Brawl
Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.
Sorcery
Barroom Brawl (clb) 217
Blasphemous Edict
You may pay
rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield.
Each player sacrifices thirteen creatures of their choice.
Sorcery
Blasphemous Edict (fdn) 57
Choice of Damnations
Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents of their choice.
Sorcery - Arcane
Choice of Damnations (sok) 62
Death Begets Life
Destroy all creatures and enchantments. Draw a card for each permanent destroyed this way.
Sorcery
Death Begets Life (tdm) 176
Disorienting Choice
For each opponent, choose up to one target artifact or enchantment that player controls. For each permanent chosen this way, its controller may exile it. Then if one or more of the chosen permanents are still on the battlefield, you search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Disorienting Choice (dsc) 32
Do or Die
Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
Sorcery
Do or Die (inv) 102
Emergent Ultimatum
Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.
Sorcery
Emergent Ultimatum (iko) 333
Expropriate
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Sorcery
Expropriate (plst) CN2-30
Great Intelligence's Plan
Draw three cards. Then target opponent faces a villainous choice — They discard three cards, or you may cast a spell from your hand without paying its mana cost.
Sorcery
Great Intelligence's Plan (who) 133
Head Games
Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.
Sorcery
Head Games (10e) 148
Infernal Offering
Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards.
Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from their graveyard to the battlefield.
Sorcery
Infernal Offering (c21) 146
Killing Wave
For each creature, its controller sacrifices it unless they pay X life.
Sorcery
Killing Wave (inr) 121
Make an Example
Each opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile. (Piles can be empty.)
Sorcery
Make an Example (ncc) 37
Memories Returning
Reveal the top five cards of your library. Put one of them into your hand. Then choose an opponent. They put one on the bottom of your library. Then you put one into your hand. Then they put one on the bottom of your library. Put the other into your hand.
Flashback
Sorcery
Memories Returning (fin) 63
Rejoin the Fight
Mill three cards. Then starting with the next opponent in turn order, each opponent chooses a creature card in your graveyard that hasn't been chosen. Return each card chosen this way to the battlefield under your control.
Sorcery
Rejoin the Fight (fic) 49
Rush of Dread
Spree (Choose one or more additional costs.)
+
— Target opponent sacrifices half the creatures they control of their choice, rounded up.
+
— Target opponent discards half the cards in their hand, rounded up.
+
— Target opponent loses half their life, rounded up.
Sorcery
Rush of Dread (otj) 104
Sadistic Shell Game
Starting with the next opponent in turn order, each player chooses a creature you don't control. Destroy the chosen creatures.
Sorcery
Sadistic Shell Game (dsc) 24
Struggle for Sanity
Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard.
Sorcery
Struggle for Sanity (chk) 145
Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Sorcery
Tempt with Discovery (plst) C16-170
Torment of Hailfire
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Sorcery
Torment of Hailfire (plst) HOU-77
Virtus's Maneuver
For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature of their choice.
Sorcery
Virtus's Maneuver (bbd) 54
Will of the Abzan
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Any number of target opponents each sacrifice a creature with the greatest power among creatures that player controls and lose 3 life.
• Return target creature card from your graveyard to the battlefield.
Sorcery
Will of the Abzan (tdc) 31

Sorcery

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Maybeboard

Qty: 2 Price: $2.48
Heartless Conscription
Exile all creatures. For each card exiled this way, you may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Exile Heartless Conscription.
Sorcery
Heartless Conscription (otc) 21
Lotuslight Dancers
Lifelink
When this creature enters, search your library for a black card, a green card, and a blue card. Put those cards into your graveyard, then shuffle.
Creature - Zombie Bard
Lotuslight Dancers (tdm) 363

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
5 mana - 5 cards
31 pips - 21 cards
18 mana - 18 cards
58 pips - 43 cards
16 mana - 16 cards
0 pips - 0 cards
5 mana - 5 cards
12 pips - 9 cards
15 mana - 15 cards
0 pips - 0 cards
5 mana - 4 cards
Card NameQtyOdds
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