Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 100
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 100
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $139.99
Zoraline, Cosmos Caller
Flying, vigilance
Whenever a Bat you control attacks, you gain 1 life.
Whenever Zoraline enters or attacks, you may pay
and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
Legendary Creature - Cleric Bat
Zoraline, Cosmos Caller (blb) 355

Commander

(CTRL to add secondary)

Batties

Qty: 16 Price: $25.38
Aclazotz, Deepest Betrayal
Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.
Legendary Creature - Bat God
Aclazotz, Deepest Betrayal // Temple of the Dead (lci) 316Aclazotz, Deepest Betrayal // Temple of the Dead (lci) 316
Basilica Screecher
Flying
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Bat
Basilica Screecher (clu) 105
Courier Bat
Flying
When this creature enters, if you gained life this turn, return up to one target creature card from your graveyard to your hand.
Creature - Bat
Courier Bat (vow) 102
Darkstar Augur
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Flying
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature - Bat Warlock
Darkstar Augur (blb) 311
Essence Channeler
As long as you've lost life this turn, this creature has flying and vigilance.
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, put its counters on target creature you control.
Creature - Cleric Bat
Essence Channeler (blb) 356
Gurmag Swiftwing
Flying, first strike, haste
Creature - Bat
Gurmag Swiftwing (clu) 113
Lifecreed Duo
Flying
Whenever another creature you control enters, you gain 1 life.
Creature - Bird Bat
Lifecreed Duo (blb) 20
Momo, Friendly Flier
Flying
The first non-Lemur creature spell with flying you cast during each of your turns costs
less to cast.
Whenever another creature you control with flying enters, Momo gets +1/+1 until end of turn.
Legendary Creature - Ally Bat Lemur
Momo, Friendly Flier (tla) 317
Moonrise Cleric
Flying
Whenever this creature attacks, you gain 1 life.
Creature - Cleric Bat
Moonrise Cleric (blb) 226
Moonstone Harbinger
Flying, deathtouch
Whenever you gain or lose life during your turn, Bats you control get +1/+0 and gain deathtouch until end of turn. This ability triggers only once each turn.
Creature - Warrior Bat
Moonstone Harbinger (blb) 101
Regal Bloodlord
Flying
At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying.
Creature - Vampire Soldier
Regal Bloodlord (m19) 222
Star Charter
Flying
At the beginning of your end step, if you gained or lost life this turn, look at the top four cards of your library. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Cleric Bat
Star Charter (blb) 33
Starlit Soothsayer
Flying
At the beginning of your end step, if you gained or lost life this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Cleric Bat
Starlit Soothsayer (blb) 115
Starscape Cleric
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Flying
This creature can't block.
Whenever you gain life, each opponent loses 1 life.
Creature - Cleric Bat
Starscape Cleric (blb) 116
Starseer Mentor
Flying, vigilance
At the beginning of your end step, if you gained or lost life this turn, target opponent loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
Creature - Bat Warlock
Starseer Mentor (blb) 233
Wax-Wane Witness
Flying, vigilance
Whenever you gain or lose life during your turn, this creature gets +1/+0 until end of turn.
Creature - Cleric Bat
Wax-Wane Witness (blb) 39

Batties

(CTRL to add secondary)

Draw

Qty: 12 Price: $40.10
Cut a Deal
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Sorcery
Cut a Deal (blc) 105
Diresight
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Diresight (blb) 91
Enduring Innocence
Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Sheep Glimmer
Enduring Innocence (dsk) 6
Folk Hero
Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."
Legendary Enchantment - Background
Folk Hero (msc) 132
Haliya, Guided by Light
Whenever Haliya or another creature or artifact you control enters, you gain 1 life.
At the beginning of your end step, draw a card if you've gained 3 or more life this turn.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Creature - Human Soldier
Haliya, Guided by Light (eoe) 289
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (ltc) 205
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (sta) 32
Stargaze
Look at twice X cards from the top of your library. Put X cards from among them into your hand and the rest into your graveyard. You lose X life.
Sorcery
Stargaze (blb) 114
The Gaffer
At the beginning of each end step, if you gained 3 or more life this turn, draw a card.
Legendary Creature - Peasant Halfling
The Gaffer (ltc) 12
Tocasia's Welcome
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.
Enchantment
Tocasia's Welcome (soc) 181
Treacherous Greed
As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn.
Draw three cards. Each opponent loses 3 life and you gain 3 life.
Instant
Treacherous Greed (mkm) 237
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (tdc) 140

Draw

(CTRL to add secondary)

Interaction

Qty: 6 Price: $26.80
Dawn's Truce
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
Instant
Dawn's Truce (blb) 295
Duty Beyond Death
As an additional cost to cast this spell, sacrifice a creature.
Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.)
Instant
Duty Beyond Death (soa) 4
Etchings of the Chosen
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Enchantment
Etchings of the Chosen (lcc) 269
Flare of Fortitude
You may sacrifice a nontoken white creature rather than pay this spell's mana cost.
Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.
Instant
Flare of Fortitude (mh3) 26
Loran's Escape
Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.
Instant
Loran's Escape (bro) 14
Reprieve
Return target spell to its owner's hand.
Draw a card.
Instant
Reprieve (soa) 9

Interaction

(CTRL to add secondary)

Land

Qty: 36 Price: $114.04
Bleachbone Verge
: Add
.
: Add
. Activate only if you control a Plains or a Swamp.
Land
Bleachbone Verge (dft) 250
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (blc) 130
Eclipsed Steppe
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Swamp
Eclipsed Steppe (soc) 53
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (soc) 369
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (eoe) 254
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (isd) 242
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (cmm) 661
Plains
(
: Add
.)
Basic Land - Plains
Plains (blb) 263
Shineshadow Snarl
As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Shineshadow Snarl (soc) 403
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (blb) 272
Tainted Field
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Field (dsc) 302
Three Tree City
As Three Tree City enters, choose a creature type.
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Legendary Land
Three Tree City (blb) 260
Vault of Champions
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Vault of Champions (cmm) 436

Land

(CTRL to add secondary)

Ramp

Qty: 10 Price: $38.30
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (blc) 127
Archaeomancer's Map
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Artifact
Archaeomancer's Map (soc) 136
Charcoal Diamond
This artifact enters tapped.
: Add
.
Artifact
Charcoal Diamond (6ed) 276
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (soc) 347
Jet Medallion
Black spells you cast cost
less to cast.
Artifact
Jet Medallion (mh3) 292
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (6ed) 298
Monologue Tax
Whenever an opponent casts their second spell each turn, you create a Treasure token.
Enchantment
Monologue Tax (soc) 157
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (soc) 353
Pearl Medallion
White spells you cast cost
less to cast.
Artifact
Pearl Medallion (mh3) 294
Talisman of Hierarchy
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Hierarchy (soc) 358

Ramp

(CTRL to add secondary)

Removal

Qty: 9 Price: $50.77
Blasphemous Edict
You may pay
rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield.
Each player sacrifices thirteen creatures of their choice.
Sorcery
Blasphemous Edict (fdn) 317
Despark
Exile target permanent with mana value 4 or greater.
Instant
Despark (sta) 59
Essence Pulse
You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Sorcery
Essence Pulse (c21) 366
Everything Comes to Dust
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.
Sorcery
Everything Comes to Dust (who) 930
Karlov of the Ghost Council
Whenever you gain life, put two +1/+1 counters on Karlov.
, Remove six +1/+1 counters from Karlov: Exile target creature.
Legendary Creature - Spirit Advisor
Karlov of the Ghost Council (rvr) 437
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (who) 210
Rite of Oblivion
As an additional cost to cast this spell, sacrifice a nonland permanent.
Exile target nonland permanent.
Flashback
(You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Sorcery
Rite of Oblivion (mid) 237
Sonar Strike
Sonar Strike deals 4 damage to target attacking, blocking, or tapped creature. You gain 3 life if you control a Bat.
Instant
Sonar Strike (blb) 32
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (blc) 109

Removal

(CTRL to add secondary)

Utility

Qty: 10 Price: $88.36
Cleric Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Enchantment - Class
Cleric Class (afr) 6
Enduring Tenacity
Whenever you gain life, target opponent loses that much life.
When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Snake Glimmer
Enduring Tenacity (dsk) 95
Hazel's Nocturne
Return up to two target creature cards from your graveyard to your hand. Each opponent loses 2 life and you gain 2 life.
Instant
Hazel's Nocturne (blb) 97
Heliod, Sun-Crowned
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.
Legendary Creature Enchantment - God
Heliod, Sun-Crowned (sld) 214
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (drc) 55
Lunar Convocation
At the beginning of your end step, if you gained life this turn, each opponent loses 1 life.
At the beginning of your end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying.
, Pay 2 life: Draw a card.
Enchantment
Lunar Convocation (blb) 366
Radiant Destiny
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.
Enchantment
Radiant Destiny (lcc) 135
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Sevinne's Reclamation (soc) 170
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (tdc) 198
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (sld) 2282

Utility

(CTRL to add secondary)

Deck Info

Deck stats

42 pips - 37 cards
28 mana - 28 cards
0 pips - 0 cards
6 mana - 6 cards
34 pips - 28 cards
28 mana - 28 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
3 mana - 3 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards