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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $11.99
Dionus, Elvish Archdruid
Elves you control have "Whenever this creature becomes tapped during your turn, untap it and put a +1/+1 counter on it. This ability triggers only once each turn."
Legendary Creature - Elf Druid
Dionus, Elvish Archdruid (j25) 52

Commander

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Artifact

Qty: 3 Price: $1.19
Chromatic Star
,
, Sacrifice this artifact: Add one mana of any color.
When this artifact is put into a graveyard from the battlefield, draw a card.
Artifact
Chromatic Star (tsr) 263
Conjurer's Bauble
, Sacrifice this artifact: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
Artifact
Conjurer's Bauble (5dn) 112
Maze Skullbomb
, Sacrifice this artifact: Draw a card.
, Sacrifice this artifact: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery.
Artifact
Maze Skullbomb (one) 231

Artifact

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Creature

Qty: 47 Price: $40.69
Arbor Elf
: Untap target Forest.
Creature - Elf Druid
Arbor Elf (ltc) 232
Birchlore Rangers
Tap two untapped Elves you control: Add one mana of any color.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Elf Druid Ranger
Birchlore Rangers (ons) 248
Copperhorn Scout
Whenever this creature attacks, untap each other creature you control.
Creature - Elf Scout
Copperhorn Scout (cn2) 179
Dawn's Light Archer
Flash
Reach
Creature - Elf Archer
Dawn's Light Archer (ecl) 174
Deathbloom Gardener
Deathtouch
: Add one mana of any color.
Creature - Elf Druid
Deathbloom Gardener (dmu) 159
Deepwood Denizen
Vigilance (Attacking doesn't cause this creature to tap.)
,
: Draw a card. This ability costs
less to activate for each +1/+1 counter on creatures you control.
Creature - Warrior Elf
Deepwood Denizen (j25) 648
Defiant Elf
Trample
Creature - Elf
Defiant Elf (lgn) 123
Devoted Druid
: Add
.
Put a -1/-1 counter on this creature: Untap this creature.
Creature - Elf Druid
Devoted Druid (ecc) 104
Dwynen's Elite
When this creature enters, if you control another Elf, create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Dwynen's Elite (fdn) 218
Elvish Aberration
: Add
.
Forestcycling
(
, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature - Elf Mutant
Elvish Aberration (dmr) 156
Elvish Berserker
Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Creature - Elf Berserker
Elvish Berserker (10e) 260
Elvish Herder
: Target creature gains trample until end of turn.
Creature - Elf
Elvish Herder (usg) 247
Elvish Hunter
,
: Target creature doesn't untap during its controller's next untap step.
Creature - Elf Archer
Elvish Hunter (fem) 67a
Elvish Lookout
Shroud (This creature can't be the target of spells or abilities.)
Creature - Elf
Elvish Lookout (uds) 103
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (soc) 266
Elvish Vanguard
Whenever another Elf enters, put a +1/+1 counter on this creature.
Creature - Warrior Elf
Elvish Vanguard (ddu) 8
Elvish Visionary
When this creature enters, draw a card.
Creature - Elf Shaman
Elvish Visionary (j25) 145
Elvish Warrior
Creature - Warrior Elf
Elvish Warrior (plst) DD1-5
Entourage of Trest
When this creature enters, you become the monarch.
This creature can block an additional creature each combat as long as you're the monarch.
Creature - Soldier Elf
Entourage of Trest (cmm) 285
Essence Warden
Whenever another creature enters, you gain 1 life.
Creature - Elf Shaman
Essence Warden (ltc) 242
Evolution Witness
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.
Creature - Elf Shaman Mutant
Evolution Witness (mh3) 151
Ezuri's Archers
Reach (This creature can block creatures with flying.)
Whenever this creature blocks a creature with flying, this creature gets +3/+0 until end of turn.
Creature - Elf Archer
Ezuri's Archers (plst) DDU-9
Ferocious Werefox
Trample
Creature - Warrior Elf Fox
Ferocious Werefox // Guard Change (woe) 170
Fyndhorn Elves
: Add
.
Creature - Elf Druid
Fyndhorn Elves (cmr) 228
Galadhrim Guide
When this creature enters, scry 2.
Creature - Elf Scout
Galadhrim Guide (ltr) 168
Gladecover Scout
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Elf Scout
Gladecover Scout (m14) 176
Glistener Elf
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Creature - Warrior Elf Phyrexian
Glistener Elf (nph) 111
Glittermonger
: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elf Rogue
Glittermonger (snc) 149
Jaspera Sentinel
Reach
, Tap an untapped creature you control: Add one mana of any color.
Creature - Elf Rogue
Jaspera Sentinel (scd) 194
Joraga Visionary
When this creature enters, draw a card.
Creature - Wizard Elf
Joraga Visionary (znr) 188
Leaf Gilder
: Add
.
Creature - Elf Druid
Leaf Gilder (jmp) 408
Lifespring Druid
: Add one mana of any color.
Creature - Elf Druid
Lifespring Druid (plst) BFZ-177
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (j25) 149
Llanowar Empath
When this creature enters, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Elf Shaman
Llanowar Empath (plst) DDU-18
Llanowar Scout
: You may put a land card from your hand onto the battlefield.
Creature - Elf Scout
Llanowar Scout (dom) 170
Llanowar Stalker
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
Creature - Warrior Elf
Llanowar Stalker (dmu) 171
Llanowar Visionary
When this creature enters, draw a card.
: Add
.
Creature - Elf Druid
Llanowar Visionary (j25) 684
Lothlórien Lookout
Whenever this creature attacks, scry 1.
Creature - Elf Scout
Lothlórien Lookout (ltr) 175
Lys Alana Informant
When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Elf Scout
Lys Alana Informant (ecl) 181
Multani's Acolyte
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, draw a card.
Creature - Elf
Multani's Acolyte (ulg) 108
Priest of Titania
: Add
for each Elf on the battlefield.
Creature - Elf Druid
Priest of Titania (mh3) 286
Quirion Elves
As this creature enters, choose a color.
: Add
.
: Add one mana of the chosen color.
Creature - Elf Druid
Quirion Elves (plst) MIR-234
Quirion Explorer
: Add one mana of any color that a land an opponent controls could produce.
Creature - Elf Druid Scout
Quirion Explorer (c16) 160
Rustvine Cultivator
: Put an oil counter on this creature.
, Remove an oil counter from this creature: Untap target land.
Creature - Elf Druid Phyrexian
Rustvine Cultivator (one) 181
Taunting Elf
All creatures able to block this creature do so.
Creature - Elf
Taunting Elf (ons) 290
Timberwatch Elf
: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Creature - Elf
Timberwatch Elf (khc) 76
Wellwisher
: You gain 1 life for each Elf on the battlefield.
Creature - Elf
Wellwisher (plst) CMA-166

Creature

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Enchantment

Qty: 4 Price: $1.44
Abundant Growth
Enchant land
When this Aura enters, draw a card.
Enchanted land has "
: Add one mana of any color."
Enchantment - Aura
Abundant Growth (ecc) 97
Nylea's Presence
Enchant land
When this Aura enters, draw a card.
Enchanted land is every basic land type in addition to its other types.
Enchantment - Aura
Nylea's Presence (plst) THS-169
Setessan Training
Enchant creature you control
When this Aura enters, draw a card.
Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Enchantment - Aura
Setessan Training (m21) 205
Sheltering Boughs
Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +1/+3.
Enchantment - Aura
Sheltering Boughs (vow) 218

Enchantment

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Instant

Qty: 6 Price: $4.82
Glorious Decay
Choose one —
• Destroy target artifact.
• Glorious Decay deals 4 damage to target creature with flying.
• Exile target card from a graveyard. Draw a card.
Instant
Glorious Decay (sos) 150
Heritage Reclamation
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile up to one target card from a graveyard. Draw a card.
Instant
Heritage Reclamation (tdm) 145
Might of the Old Ways
Target creature gets +2/+2 until end of turn.
Coven — Then if you control three or more creatures with different powers, draw a card.
Instant
Might of the Old Ways (mid) 189
Refresh
Regenerate target creature.
Draw a card.
Instant
Refresh (ody) 264
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (moc) 309
Wrap in Vigor
Regenerate each creature you control.
Instant
Wrap in Vigor (plst) FUT-141

Instant

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Land

Qty: 26 Price: $13.74
Forest
(
: Add
.)
Basic Land - Forest
Forest (msh) 295
Hidden Nursery
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Nursery (m3c) 349
Survivors' Encampment
: Add
.
, Tap an untapped creature you control: Add one mana of any color.
Land - Desert
Survivors' Encampment (plst) HOU-184

Land

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Sorcery

Qty: 13 Price: $7.81
Abundant Harvest
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
Sorcery
Abundant Harvest (cmm) 269
Adventure Awaits
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
Sorcery
Adventure Awaits (j25) 620
Bushwhack
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bushwhack (fdn) 215
Commune with Beavers
Look at the top three cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Commune with Beavers (fin) 182
Commune with Nature
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Commune with Nature (woe) 166
Elven Farsight
Scry 3, then you may reveal the top card of your library. If a creature card is revealed this way, draw a card.
Sorcery
Elven Farsight (ltr) 161
Lead the Stampede
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Lead the Stampede (plst) DDU-16
Longstalk Brawl
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Choose target creature you control and target creature you don't control. Put a +1/+1 counter on the creature you control if the gift was promised. Then those creatures fight each other.
Sorcery
Longstalk Brawl (blb) 182
Oracle's Restoration
Target creature you control gets +1/+1 until end of turn. You draw a card and gain 1 life.
Sorcery
Oracle's Restoration (sos) 156
Roots of Wisdom
Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)
Sorcery
Roots of Wisdom (j22) 721
Tapping at the Window
Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Tapping at the Window (mid) 201
Track Down
Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Track Down (m21) 211
Winding Way
Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
Sorcery
Winding Way (otc) 213

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
10 mana - 10 cards
0 pips - 0 cards
10 mana - 10 cards
0 pips - 0 cards
10 mana - 10 cards
0 pips - 0 cards
10 mana - 10 cards
74 pips - 71 cards
46 mana - 43 cards
0 pips - 0 cards
1 mana - 1 card
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