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Custom
Size: 100Est cost: $88.84
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $88.84
No deck tags
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Commander

Qty: 1 Price: $0.49
Tazri, Stalwart Survivor
Each creature you control has "
: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability."
,
: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand.
Legendary Creature - Human Warrior
Tazri, Stalwart Survivor (pmat) 6p

Commander

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Artifact

Qty: 8 Price: $4.60
Apocalypse Chime
,
, Sacrifice this artifact: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated.
Artifact
Apocalypse Chime (hml) 101
Arcum's Whistle
,
: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay
, where X is that creature's mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared.
Artifact
Arcum's Whistle (ice) 311
Chromatic Sphere
,
, Sacrifice this artifact: Add one mana of any color. Draw a card.
Artifact
Chromatic Sphere (mrd) 151
Ice Cauldron
,
: You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on this artifact and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on this artifact.
, Remove a charge counter from this artifact: Add this artifact's last noted type and amount of mana. Spend this mana only to cast the last card exiled with this artifact.
Artifact
Ice Cauldron (ice) 321
Jandor's Ring
,
, Discard the last card you drew this turn: Draw a card.
Artifact
Jandor's Ring (3ed) 256
Juju Bubble
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When you play a card, sacrifice this artifact.
: You gain 1 life.
Artifact
Juju Bubble (vis) 147
Rakalite
: Prevent the next 1 damage that would be dealt to any target this turn. Return this artifact to its owner's hand at the beginning of the next end step.
Artifact
Rakalite (chr) 105
Razor Boomerang
Equipped creature has "
, Unattach Razor Boomerang: It deals 1 damage to any target. Return Razor Boomerang to its owner's hand."
Equip
Artifact - Equipment
Razor Boomerang (wwk) 129

Artifact

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Creature

Qty: 21 Price: $17.41
Balduvian Warlord
: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step.
Creature - Human Barbarian
Balduvian Warlord (plst) CSP-77
Cavalry Master
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)
Creature - Human Knight
Cavalry Master (tsp) 6
Chimney Imp
Flying
When this creature dies, target opponent puts a card from their hand on top of their library.
Creature - Imp
Chimney Imp (plst) MRD-59
Circling Vultures
Flying
You may discard this card any time you could cast an instant.
At the beginning of your upkeep, sacrifice this creature unless you exile the top creature card of your graveyard.
Creature - Bird
Circling Vultures (wth) 64
General Jarkeld
: Choose two target blocked attacking creatures. If each of those creatures could be blocked by all creatures that the other is blocked by, each creature that's blocking exactly one of those attacking creatures stops blocking it and is blocking the other attacking creature. Activate only during the declare blockers step.
Legendary Creature - Human Soldier
General Jarkeld (ice) 27
Giant Oyster
You may choose not to untap this creature during your untap step.
: For as long as this creature remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When this creature leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.
Creature - Oyster
Giant Oyster (tsb) 22
Goblin Artisans
: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.
Creature - Goblin Artificer
Goblin Artisans (chr) 48
Homarid
This creature enters with a tide counter on it.
At the beginning of your upkeep, put a tide counter on this creature.
As long as there is exactly one tide counter on this creature, it gets -1/-1.
As long as there are exactly three tide counters on this creature, it gets +1/+1.
Whenever there are four or more tide counters on this creature, remove all tide counters from it.
Creature - Homarid
Homarid (fem) 19d
Lagrella, the Magpie
When Lagrella enters, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters under your control this way, put two +1/+1 counters on it.
Legendary Creature - Human Soldier
Lagrella, the Magpie (snc) 196
Magar of the Magic Strings
: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."
Legendary Creature - Minotaur Performer
Magar of the Magic Strings (unf) 263
Me, the Immortal
At the beginning of combat on your turn, put your choice of a +1/+1, first strike, vigilance, or menace counter on Me.
Counters remain on Me as it moves to any zone other than a player's hand or library.
You may cast this card from your graveyard by discarding two cards in addition to paying its other costs.
Legendary Creature - Human Rogue
Me, the Immortal (who) 147
Nettling Imp
: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.
Creature - Imp
Nettling Imp (3ed) 119
Norritt
: Untap target blue creature.
: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only before attackers are declared.
Creature - Imp
Norritt (ice) 155
Panglacial Wurm
Trample
While you're searching your library, you may cast this card from your library.
Creature - Wurm
Panglacial Wurm (plst) CSP-116
Phantasmal Mount
Flying
: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When this creature leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice this creature.
Creature - Illusion Horse
Phantasmal Mount (ice) 88
Selfless Exorcist
: Exile target creature card from a graveyard. That card deals damage equal to its power to this creature.
Creature - Human Cleric
Selfless Exorcist (jud) 21
Steamflogger Boss
Other Riggers you control get +1/+0 and have haste.
If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.
Creature - Goblin Rigger
Steamflogger Boss (plst) UST-93
Sworn Defender
: This creature's power becomes the toughness of target creature blocking or being blocked by this creature minus 1 until end of turn, and its toughness becomes 1 plus the power of that creature until end of turn.
Creature - Human Knight
Sworn Defender (all) 19
Thromok the Insatiable
Devour X, where X is the number of creatures devoured this way (As this creature enters, you may sacrifice any number of creatures. It enters with X +1/+1 counters on it for each of those creatures.)
Legendary Creature - Hellion
Thromok the Insatiable (pca) 106
Yixlid Jailer
Cards in graveyards lose all abilities.
Creature - Wizard Zombie
Yixlid Jailer (tsr) 149
Zephyr Spirit
When this creature blocks, return it to its owner's hand.
Creature - Spirit
Zephyr Spirit (rav) 76

Creature

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Enchantment

Qty: 16 Price: $24.80
Blood Sun
When this enchantment enters, draw a card.
All lands lose all abilities except mana abilities.
Enchantment
Blood Sun (rix) 92
Bounty of the Luxa
At the beginning of your first main phase, remove all flood counters from this enchantment. If no counters were removed this way, put a flood counter on this enchantment and draw a card. Otherwise, add
.
Enchantment
Bounty of the Luxa (2x2) 187
Celestial Dawn
Lands you control are Plains.
Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.
You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
Enchantment
Celestial Dawn (tsb) 3
Chaos Moon
At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional
. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.
Enchantment
Chaos Moon (ice) 179
Cocoon
Enchant creature you control
When this Aura enters, tap enchanted creature and put three pupa counters on this Aura.
Enchanted creature doesn't untap during your untap step if this Aura has a pupa counter on it.
At the beginning of your upkeep, remove a pupa counter from this Aura. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.
Enchantment - Aura
Cocoon (chr) 59
Common Cause
Nonartifact creatures get +2/+2 as long as they all share a color.
Enchantment
Common Cause (mmq) 13
Elemental Resonance
Enchant permanent
At the beginning of your first main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)
Enchantment - Aura
Elemental Resonance (dis) 83
Equinox
Enchant land
Enchanted land has "
: Counter target spell if it would destroy a land you control."
Enchantment - Aura
Equinox (leg) 13
Fasting
At the beginning of your upkeep, put a hunger counter on this enchantment. Then destroy this enchantment if it has five or more hunger counters on it.
If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.
When you draw a card, destroy this enchantment.
Enchantment
Fasting (drk) 7
Haunting Wind
Whenever an artifact becomes tapped or a player activates an artifact's ability without
in its activation cost, this enchantment deals 1 damage to that artifact's controller.
Enchantment
Haunting Wind (atq) 17
Merseine
Enchant creature
This Aura enters with three net counters on it.
Enchanted creature doesn't untap during its controller's untap step if this Aura has a net counter on it.
Pay enchanted creature's mana cost: Remove a net counter from this Aura. Only the controller of the enchanted creature may activate this ability.
Enchantment - Aura
Merseine (fem) 23a
Security Detail
: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn.
Enchantment
Security Detail (mmq) 47
Takklemaggot
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
When enchanted creature dies, that creature's controller chooses a creature that this card could enchant. If the player does, return this card to the battlefield under your control attached to that creature. If they don't, return this card to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, this enchantment deals 1 damage to that player."
Enchantment - Aura
Takklemaggot (chr) 37
Tidal Flats
: For each attacking creature without flying, its controller may pay
. If that player doesn't, creatures you control blocking that creature gain first strike until end of turn.
Enchantment
Tidal Flats (fem) 27a
Tidal Influence
Cast this spell only if no permanents named Tidal Influence are on the battlefield.
This enchantment enters with a tide counter on it.
At the beginning of your upkeep, put a tide counter on this enchantment.
As long as there is exactly one tide counter on this enchantment, all blue creatures get -2/-0.
As long as there are exactly three tide counters on this enchantment, all blue creatures get +2/+0.
Whenever there are four or more tide counters on this enchantment, remove all tide counters from it.
Enchantment
Tidal Influence (fem) 28
Withering Hex
Enchant creature
Whenever a player cycles a card, put a plague counter on this Aura.
Enchanted creature gets -1/-1 for each plague counter on this Aura.
Enchantment - Aura
Withering Hex (ons) 181

Enchantment

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Instant

Qty: 12 Price: $10.34
Barrin's Unmaking
Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
Instant
Barrin's Unmaking (inv) 46
Break Open
Turn target face-down creature an opponent controls face up.
Instant
Break Open (ons) 190
Camouflage
Cast this spell only during your declare attackers step.
This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)
Instant
Camouflage (30a) 183
Ertai's Meddling
X can't be 0.
Target spell's controller exiles it with X delay counters on it.
At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.
Instant
Ertai's Meddling (plst) TMP-61
Glyph of Delusion
Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature."
Instant
Glyph of Delusion (leg) 60
Glyph of Reincarnation
Cast this spell only after combat.
Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control.
Instant
Glyph of Reincarnation (leg) 189
Mudhole
Target player exiles all land cards from their graveyard.
Instant
Mudhole (ody) 208
Mythos of Nethroi
Destroy target nonland permanent if it's a creature or if
was spent to cast this spell.
Instant
Mythos of Nethroi (piko) 97p
Pale Moon
Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type.
Instant
Pale Moon (nem) 36
Remove Enchantments
Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
Instant
Remove Enchantments (leg) 33
Sideswipe
You may change any targets of target Arcane spell.
Instant
Sideswipe (chk) 187
Siren's Call
Cast this spell only during an opponent's turn, before attackers are declared.
Creatures the active player controls attack this turn if able.
At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.
Instant
Siren's Call (4ed) 101

Instant

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Land

Qty: 38 Price: $29.02
An-Havva Township
: Add
.
,
: Add
.
,
: Add
or
.
Land
An-Havva Township (hml) 111
Ancient Spring
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Ancient Spring (inv) 319
Arcane Sanctum
This land enters tapped.
: Add
,
, or
.
Land
Arcane Sanctum (fic) 373
Aysen Abbey
: Add
.
,
: Add
.
,
: Add
or
.
Land
Aysen Abbey (hml) 112
Bad River
This land enters tapped.
, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Bad River (mir) 324
Castle Sengir
: Add
.
,
: Add
.
,
: Add
or
.
Land
Castle Sengir (hml) 113
Crosis's Catacombs
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Crosis's Catacombs (dmr) 242
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (msc) 237
Darigaaz's Caldera
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Darigaaz's Caldera (dmr) 243
Dromar's Cavern
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Dromar's Cavern (dmr) 246
Dungeon Descent
This land enters tapped.
: Add
.
,
, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Land
Dungeon Descent (afr) 255
Flood Plain
This land enters tapped.
, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flood Plain (afc) 237
Forest
(
: Add
.)
Basic Land - Forest
Forest (j25) 94
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (tdm) 256
Geothermal Crevice
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Geothermal Crevice (inv) 323
Grasslands
This land enters tapped.
, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Grasslands (cmm) 1002
Irrigation Ditch
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Irrigation Ditch (inv) 324
Island
(
: Add
.)
Basic Land - Island
Island (j25) 85
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (cmm) 1006
Koskun Keep
: Add
.
,
: Add
.
,
: Add
or
.
Land
Koskun Keep (hml) 114
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (j25) 90
Mountain Valley
This land enters tapped.
, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Mountain Valley (eoc) 61
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (msc) 253
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (fic) 409
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (tdm) 264
Plains
(
: Add
.)
Basic Land - Plains
Plains (j25) 83
Rhystic Cave
: Choose a color. Add one mana of that color unless any player pays
. Activate only as an instant.
Land
Rhystic Cave (pcy) 142
Rith's Grove
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Rith's Grove (dmr) 255
Rocky Tar Pit
This land enters tapped.
, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Rocky Tar Pit (eoc) 173
Sandsteppe Citadel
This land enters tapped.
: Add
,
, or
.
Land
Sandsteppe Citadel (ecc) 164
Savage Lands
This land enters tapped.
: Add
,
, or
.
Land
Savage Lands (msc) 827
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (mkc) 288
Sorrow's Path
: Choose two target blocking creatures controlled by the same opponent. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.
Whenever this land becomes tapped, it deals 2 damage to you and each creature you control.
Land
Sorrow's Path (drk) 119
Sulfur Vent
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Sulfur Vent (inv) 328
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (j25) 89
Tinder Farm
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Tinder Farm (inv) 329
Treva's Ruins
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Treva's Ruins (dmr) 260
Wizards' School
: Add
.
,
: Add
.
,
: Add
or
.
Land
Wizards' School (hml) 115

Land

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Planeswalker

Qty: 1 Price: $0.99
Space Beleren
Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.)
+1: Creatures in each sector can be blocked this turn only by creatures in the same sector.
−1: Put a +1/+1 counter on each creature in the sector of your choice.
−5: Destroy all creatures in the sector of your choice.
Legendary Planeswalker - Jace
Space Beleren (unf) 178

Planeswalker

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Sorcery

Qty: 3 Price: $1.19
Dead Ringers
Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
Sorcery
Dead Ringers (mb2) 41
Hint of Insanity
Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.
Sorcery
Hint of Insanity (ody) 143
Tahngarth's Glare
Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.
Sorcery
Tahngarth's Glare (apc) 70

Sorcery

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Deck Info

Deck stats

17 pips - 13 cards
18 mana - 18 cards
18 pips - 16 cards
19 mana - 19 cards
13 pips - 12 cards
18 mana - 18 cards
12 pips - 12 cards
18 mana - 18 cards
11 pips - 9 cards
19 mana - 19 cards
0 pips - 0 cards
7 mana - 7 cards
Card NameQtyOdds
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