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Custom
Size: 100Est cost: $475.76
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $475.76
No deck tags
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Commander

Qty: 1 Price: $0.35
Nicanzil, Current Conductor
Whenever a creature you control explores a land card, you may put a land card from your hand onto the battlefield tapped.
Whenever a creature you control explores a nonland card, put a +1/+1 counter on Nicanzil.
Legendary Creature - Scout Merfolk
Nicanzil, Current Conductor (lci) 236

Commander

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Anthem

Qty: 1 Price: $0.00
Adaptive Automaton
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
Creature Artifact - Construct
Adaptive Automaton (fdn) 723

Anthem

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Counters

Qty: 3 Price: $3.63
Bloodline Pretender
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
Whenever another creature you control of the chosen type enters, put a +1/+1 counter on this creature.
Creature Artifact - Shapeshifter
Bloodline Pretender (khm) 235
Brineborn Cutthroat
Flash (You may cast this spell any time you could cast an instant.)
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on this creature.
Creature - Merfolk Pirate
Brineborn Cutthroat (fdn) 152
Metallic Mimic
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.
Creature Artifact - Shapeshifter
Metallic Mimic (msc) 203

Counters

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Creature

Qty: 2 Price: $0.35
Merfolk Tunnel-Guide
When Merfolk Tunnel-Guide enters, you get a three-time boon with "Whenever one or more Merfolk enter under your control, target Merfolk creature you control explores."
Creature - Wizard Merfolk
Merfolk Tunnel-Guide (ylci) 25
Sworn Guardian
Creature - Warrior Merfolk
Sworn Guardian (rix) 58

Creature

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Draw

Qty: 10 Price: $8.50
Cenote Scout
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
Cenote Scout (lci) 408
Deduce
Draw a card. Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Deduce (mkm) 293
Jadelight Spelunker
When this creature enters, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
Jadelight Spelunker (lci) 382
Prime Speaker Zegana
Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters, draw cards equal to its power.
Legendary Creature - Wizard Merfolk
Prime Speaker Zegana (rvr) 439
River Herald Guide
Vigilance
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
River Herald Guide (lci) 209
River Herald Scout
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
River Herald Scout (lci) 72
Seeker of Sunlight
: This creature explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
Seeker of Sunlight (lci) 210
Tatyova, Benthic Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Legendary Creature - Druid Merfolk
Tatyova, Benthic Druid (cmm) 687
Tishana, Voice of Thunder
Tishana's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
When Tishana enters, draw a card for each creature you control.
Legendary Creature - Merfolk Shaman
Tishana, Voice of Thunder (xln) 230
Zegana, Utopian Speaker
When Zegana enters, if you control another creature with a +1/+1 counter on it, draw a card.
: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
Legendary Creature - Wizard Merfolk
Zegana, Utopian Speaker (rna) 214

Draw

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Evasion

Qty: 1 Price: $0.35
Merfolk Cave-Diver
Whenever a creature you control explores, this creature gets +1/+0 until end of turn and can't be blocked this turn.
Creature - Scout Merfolk
Merfolk Cave-Diver (lci) 65

Evasion

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Instant

Qty: 1 Price: $0.35
Banishing Betrayal
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Banishing Betrayal (sos) 38

Instant

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Land

Qty: 44 Price: $369.43
Ancient Ziggurat
: Add one mana of any color. Spend this mana only to cast a creature spell.
Land
Ancient Ziggurat (ecc) 144
Barkchannel Pathway
: Add
.
Land
Barkchannel Pathway // Tidechannel Pathway (khm) 290Barkchannel Pathway // Tidechannel Pathway (khm) 290
Botanical Sanctum
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Botanical Sanctum (otj) 301
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (unf) 286
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (cmr) 704
Command Bridge
This land enters tapped.
When this land enters, sacrifice it unless you tap an untapped permanent you control.
: Add one mana of any color.
Land
Command Bridge (eoe) 252
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (anb) 118
Crossroads Village
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land - Town
Crossroads Village (fin) 276
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (sos) 302
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (blb) 252
Forest
(
: Add
.)
Basic Land - Forest
Forest (sos) 271
Hedge Maze
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Forest
Hedge Maze (mkm) 326
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (msc) 250
Island
(
: Add
.)
Basic Land - Island
Island (sos) 268
Lush Oasis
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Lush Oasis (otj) 261
Mana Confluence
, Pay 1 life: Add one mana of any color.
Land
Mana Confluence (eos) 70
Meteor Crater
: Choose a color of a permanent you control. Add one mana of that color.
Land
Meteor Crater (eos) 71
Mutant Town
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Mutant Town (tmt) 187
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (spg) 63
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (fdn) 702
Three Tree City
As Three Tree City enters, choose a creature type.
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Legendary Land
Three Tree City (blb) 260
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (msc) 579
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (msc) 581
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (xln) 258
Willowrush Verge
: Add
.
: Add
. Activate only if you control a Forest or an Island.
Land
Willowrush Verge (dft) 375
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (dmu) 382

Land

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Protection

Qty: 7 Price: $1.05
Commencement of Festivities
Prevent all combat damage that would be dealt to players this turn.
Instant
Commencement of Festivities (klr) 157
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (pio) 346
Fog of War
You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less.
Instant
Fog of War (bro) 180
Haze of Pollen
Prevent all combat damage that would be dealt this turn.
Cycling
(
, Discard this card: Draw a card.)
Instant
Haze of Pollen (akr) 193
Pause for Reflection
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Prevent all combat damage that would be dealt this turn.
Instant
Pause for Reflection (grn) 140
Root Snare
Prevent all combat damage that would be dealt this turn.
Instant
Root Snare (rna) 137
Tangle
Prevent all combat damage that would be dealt this turn.
Each attacking creature doesn't untap during its controller's next untap step.
Instant
Tangle (vma) 237

Protection

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Ramp

Qty: 12 Price: $49.98
A-Druid Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land enters under your control, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Enchantment - Class
A-Druid Class (afr) A-180
Azusa's Many Journeys
(As this Saga enters and after your draw step, add a lore counter.)
I — You may play an additional land this turn.
II — You gain 3 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Azusa's Many Journeys // Likeness of the Seeker (neo) 172Azusa's Many Journeys // Likeness of the Seeker (neo) 172
Boseiju Reaches Skyward
(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Boseiju Reaches Skyward // Branch of Boseiju (neo) 177Boseiju Reaches Skyward // Branch of Boseiju (neo) 177
Case of the Locked Hothouse
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Enchantment - Case
Case of the Locked Hothouse (mkm) 155
Emerald Medallion
Green spells you cast cost
less to cast.
Artifact
Emerald Medallion (mh3) 345
Enter the Unknown
Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
You may play an additional land this turn.
Sorcery
Enter the Unknown (rix) 128
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (ltc) 528
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (sld) 2466
Pillar of Origins
As this artifact enters, choose a creature type.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Artifact
Pillar of Origins (xln) 241
Rhonas's Monument
Green creature spells you cast cost
less to cast.
Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
Legendary Artifact
Rhonas's Monument (akr) 279
Twists and Turns
If a creature you control would explore, instead you scry 1, then that creature explores.
When this enchantment enters, target creature you control explores.
When a land you control enters, if you control seven or more lands, transform this enchantment.
Enchantment
Twists and Turns // Mycoid Maze (lci) 217Twists and Turns // Mycoid Maze (lci) 217
Urza's Incubator
As this artifact enters, choose a creature type.
Creature spells of the chosen type cost
less to cast.
Artifact
Urza's Incubator (mh3) 297

Ramp

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Recursion

Qty: 1 Price: $0.35
Tazeem Roilmage
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, return target instant or sorcery card from your graveyard to your hand.
Creature - Wizard Merfolk
Tazeem Roilmage (znr) 84

Recursion

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Removal

Qty: 12 Price: $31.15
Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (fdn) 151
Brackish Blunder
Return target creature to its owner's hand. If it was tapped, create a Map token. (It's an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Instant
Brackish Blunder (lci) 46
Into the Flood Maw
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.
Instant
Into the Flood Maw (blb) 52
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Nature's Claim (sld) 2297
Negate
Counter target noncreature spell.
Instant
Negate (dmu) 58
Over the Edge
Choose one —
• Destroy target artifact or enchantment.
• Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)
Sorcery
Over the Edge (lci) 205
Saw It Coming
Counter target spell.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Saw It Coming (khm) 76
Tidebinder Mage
When this creature enters, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.
Creature - Wizard Merfolk
Tidebinder Mage (pio) 78
Tishana's Tidebinder
Flash
When this creature enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as this creature remains on the battlefield. (Mana abilities can't be targeted.)
Creature - Wizard Merfolk
Tishana's Tidebinder (lci) 335
Unsummon
Return target creature to its owner's hand.
Instant
Unsummon (anb) 36
Vodalian Hexcatcher
Flash
Other Merfolk you control get +1/+1.
Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays
.
Creature - Wizard Merfolk
Vodalian Hexcatcher (dmu) 398
Waterknot
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Waterknot (anb) 40

Removal

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Tokens

Qty: 4 Price: $9.92
Deeproot Pilgrimage
Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.
Enchantment
Deeproot Pilgrimage (lci) 361
Sentinel of the Nameless City
Vigilance
Whenever this creature enters or attacks, create a Map token. (It's an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Creature - Warrior Scout Merfolk
Sentinel of the Nameless City (lci) 383
Waterwind Scout
Flying
When this creature enters, create a Map token. (It's an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Creature - Scout Merfolk
Waterwind Scout (lci) 84
Worldwalker Helm
If you would create one or more artifact tokens, instead create those tokens plus an additional Map token. (It's an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
,
: Create a token that's a copy of target artifact token you control.
Artifact
Worldwalker Helm (big) 7

Tokens

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Untap

Qty: 1 Price: $0.35
Forensic Researcher
: Untap another target permanent you control.
, Collect evidence 3: Tap target creature you don't control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.)
Creature - Merfolk Detective
Forensic Researcher (mkm) 58

Untap

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Deck Info

Deck stats

0 pips - 0 cards
11 mana - 11 cards
31 pips - 27 cards
32 mana - 32 cards
0 pips - 0 cards
11 mana - 11 cards
0 pips - 0 cards
11 mana - 11 cards
28 pips - 27 cards
34 mana - 34 cards
0 pips - 0 cards
6 mana - 6 cards
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