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Custom
Size: 25
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0 viewsNaN secs ago
Custom
Size: 25
No deck tags
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Anthem

Qty: 3 Price: $2.19
Fervent Charge
Whenever a creature you control attacks, it gets +2/+2 until end of turn.
Enchantment
Fervent Charge (apc) 98
Flowstone Surge
Creatures you control get +1/-1.
Enchantment
Flowstone Surge (nem) 85
Knighthood
Creatures you control have first strike.
Enchantment
Knighthood (7ed) 25

Anthem

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Enchantment

Qty: 1 Price: $0.35
Crosswinds
Creatures with flying get -2/-0.
Enchantment
Crosswinds (usg) 246

Enchantment

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Evasion

Qty: 4 Price: $12.04
Bedlam
Creatures can't block.
Enchantment
Bedlam (7ed) 174
Familiar Ground
Each creature you control can't be blocked by more than one creature.
Enchantment
Familiar Ground (7ed) 243
Goblin War Drums
Creatures you control have menace. (They can't be blocked except by two or more creatures.)
Enchantment
Goblin War Drums (7ed) 194
Levitation
Creatures you control have flying.
Enchantment
Levitation (7ed) 82

Evasion

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Protection

Qty: 9 Price: $368.99
Aurification
Whenever a creature deals damage to you, put a gold counter on it.
Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)
When this enchantment leaves the battlefield, remove all gold counters from all creatures.
Enchantment
Aurification (ons) 6
Briar Patch
Whenever a creature attacks you, it gets -1/-0 until end of turn.
Enchantment
Briar Patch (mmq) 232
Caverns of Despair
No more than two creatures can attack each combat.
No more than two creatures can block each combat.
World Enchantment
Caverns of Despair (leg) 136
Chaosphere
Creatures with flying can block only creatures with flying.
Creatures without flying have reach. (They can block creatures with flying.)
World Enchantment
Chaosphere (mir) 164
Defensive Formation
Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.
Enchantment
Defensive Formation (usg) 9
Gravity Sphere
All creatures lose flying.
World Enchantment
Gravity Sphere (leg) 151
High Ground
Each creature you control can block an additional creature each combat.
Enchantment
High Ground (exo) 7
Raging River
Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
Enchantment
Raging River (2ed) 169
Reclamation
Black creatures can't attack unless their controller sacrifices a land of their choice for each black creature they control that's attacking. (This cost is paid as attackers are declared.)
Enchantment
Reclamation (ice) 300

Protection

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Recursion

Qty: 1 Price: $22.99
Mortuary
Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.
Enchantment
Mortuary (sth) 66

Recursion

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Removal

Qty: 4 Price: $14.46
Aether Flash
Whenever a creature enters, this enchantment deals 2 damage to it.
Enchantment
Aether Flash (7ed) 172
Corrosion
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with mana value less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated.
When this enchantment leaves the battlefield, remove all rust counters from all permanents.
Enchantment
Corrosion (vis) 128
Heat Stroke
At end of combat, destroy each creature that blocked or was blocked this turn.
Enchantment
Heat Stroke (wth) 107
Lethal Vapors
Whenever a creature enters, destroy it.
: Destroy this enchantment. You skip your next turn. Any player may activate this ability.
Enchantment
Lethal Vapors (scg) 68

Removal

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Stax

Qty: 3 Price: $2.29
Dystopia
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, that player sacrifices a green or white permanent of their choice.
Enchantment
Dystopia (me2) 88
Living Plane
All lands are 1/1 creatures that are still lands.
World Enchantment
Living Plane (me3) 127
Uphill Battle
Creatures played by your opponents enter tapped.
Enchantment
Uphill Battle (mmq) 222

Stax

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Deck Info

Deck stats

7 pips - 6 cards
0 mana - 0 cards
2 pips - 1 card
0 mana - 0 cards
7 pips - 5 cards
0 mana - 0 cards
16 pips - 12 cards
0 mana - 0 cards
7 pips - 5 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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