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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $8.99
Tony Stark
,
: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
: Transform Tony Stark. Activate only as a sorcery.
Legendary Creature - Human Artificer Hero
Tony Stark // The Invincible Iron Man (msh) 80Tony Stark // The Invincible Iron Man (msh) 80

Commander

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Artifact

Qty: 7 Price: $19.99
Experimental Armor
Equipped creature gets +1/+1 and has flying and haste. (It can't be blocked except by creatures with flying or reach. It can attack and
as soon as it comes under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Experimental Armor (msc) 543
Hulkbuster Armor
Equipped creature has base power and toughness 9/9 and has flying.
Equip Hero

Equip
Legendary Artifact - Equipment
Hulkbuster Armor (msc) 107
Improvised Arsenal
Equipped creature gets +1/+0 for each artifact you control.
: Create a token that's a copy of this Equipment.
Equip
Artifact - Equipment
Improvised Arsenal (tmt) 92
Iron Man Armor
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+1 and has flying.
: If this Equipment isn't a creature, it becomes a 0/0 Construct Hero artifact creature with flying and "This creature gets +1/+1 for each artifact you control" until end of turn.
Equip
Artifact - Equipment
Iron Man Armor (msh) 248
Iron Suitcase
When this artifact enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
: This artifact becomes a 3/3 Construct artifact creature with flying until end of turn.
Artifact
Iron Suitcase (msc) 750
Super Suit
Flash
When this Equipment enters, attach it to target creature you control. Untap that creature.
Equipped creature gets +1/+2.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Super Suit (msh) 78
Unstable Molecule Suit
Equipped creature gets +2/+2 and has indestructible.
Equip commander

Equip
Artifact - Equipment
Unstable Molecule Suit (msc) 116

Artifact

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Copy

Qty: 1 Price: $0.49
Galvanic Iteration
When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Galvanic Iteration (msc) 184

Copy

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Creature

Qty: 12 Price: $80.32
Iron Man, Armored Avenger
Flying
Whenever you draw a card, put a +1/+1 counter on target creature.
Whenever Iron Man attacks, other attacking modified creatures gain flying until end of turn. (Equipment, Auras you control, and counters are modifications.)
Legendary Creature Artifact - Human Hero
Iron Man, Armored Avenger (msc) 33
Iron Man, Bleeding Edge
Flying
Whenever you cast an artifact spell, you may copy it, except the copy isn't legendary. Do this only once each turn. (The copy becomes a token.)
Legendary Creature Artifact - Human Hero
Iron Man, Bleeding Edge (msc) 626
Iron Man, Futurist Paragon
Flying
At the beginning of combat on your turn, target artifact or creature becomes an artifact creature with base power and toughness 5/5 and gains flying.
Legendary Creature Artifact - Human Hero
Iron Man, Futurist Paragon (msc) 501
Iron Man, Master of Machines
Flying, vigilance
Iron Man gets +1/+0 for each other artifact you control.
Whenever Iron Man attacks, if an artifact entered the battlefield under your control this turn, draw a card.
Legendary Creature Artifact - Human Hero
Iron Man, Master of Machines (msh) 216
Iron Man, Modern Marvel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Other artifact creatures you control get +1/+1.
Whenever Iron Man attacks, if you control another artifact creature, draw a card.
Legendary Creature Artifact - Human Hero
Iron Man, Modern Marvel (msc) 830
Iron Man, Tony Stark
Flying (This creature can't be blocked except by creatures with flying or reach.)
Attacking creatures you control get +1/+0.
Whenever you cast a red spell, create a 2/1 colorless Robot Hero artifact creature token with flying.
Legendary Creature Artifact - Human Hero
Iron Man, Tony Stark (msc) 851
Jarvis, Earth's Mightiest Butler
Whenever you cast a Hero spell, draw a card.
Legendary Creature - Human Advisor
Jarvis, Earth's Mightiest Butler (msc) 34
Repulsor Bots
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, return up to two other target artifacts and/or creatures to their owners' hands.
Creature Artifact - Hero Robot
Repulsor Bots (msc) 532
Rescue, Pepper Potts
Flash
Flying
When Rescue enters, return up to one other target artifact or creature you control to its owner's hand. If it was an artifact, put a +1/+1 counter on Rescue.
Legendary Creature Artifact - Human Hero
Rescue, Pepper Potts (msc) 755
Stark Industries Executive
,
: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Advisor
Stark Industries Executive (msh) 153
Virtual Assistant
Defender
Whenever you cast a spell using teamwork, create a 1/1 colorless Robot Hero artifact creature token with flying.
Creature Artifact - Advisor Illusion
Virtual Assistant (msc) 643
War Machine, Avenging Arsenal
Flying
Whenever War Machine attacks, attacking modified creatures you control gain double strike until end of turn. (Equipment, Auras you control, and counters are modifications.)
Legendary Creature Artifact - Human Hero
War Machine, Avenging Arsenal (msc) 63

Creature

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Draw

Qty: 10 Price: $33.90
Deep Analysis
Target player draws two cards.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Deep Analysis (msc) 149
Expressive Iteration
Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.
Sorcery
Expressive Iteration (msc) 183
Futurist Forge
When this artifact enters, draw a card.
, Sacrifice this artifact: Draw two cards.
Artifact
Futurist Forge (msh) 55
I Am Iron Man
Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/4 and gains flying.
Draw a card.
Instant
I Am Iron Man (msh) 58
Invoke the Firemind
Choose one —
• Draw X cards.
• Invoke the Firemind deals X damage to any target.
Sorcery
Invoke the Firemind (ddj) 31
Reconnaissance Mission
Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Reconnaissance Mission (msc) 153
Swordsman's Steel
When this Equipment enters, draw a card for each Equipment you control.
Equipped creature gets +2/+2 for each Equipment you control.
Equip
Artifact - Equipment
Swordsman's Steel (msc) 752
Thirst for Knowledge
Draw three cards. Then discard two cards unless you discard an artifact card.
Instant
Thirst for Knowledge (msh) 79
Vibranium Strike Gauntlets
Flash
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +3/+0 and has trample and "Whenever this creature deals combat damage to a player, draw a card."
Equip
Artifact - Equipment
Vibranium Strike Gauntlets (msc) 118
West Coast Expansion
Draw X cards. If X is 5 or more, you may cast a Hero spell from your hand without paying its mana cost.
Sorcery
West Coast Expansion (msc) 40

Draw

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Enchantment

Qty: 4 Price: $4.16
Armor Wars
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You may draw a card for each artifact you control. If you do, each opponent draws a card.
II — Artifact spells you cast this turn cost
less to cast.
III — This Saga deals X damage to target opponent, where X is the greatest mana value among artifacts you control.
Enchantment - Saga
Armor Wars (msh) 203
Origin of Iron Man
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Tap up to one target creature. It doesn't untap during its controller's untap step for as long as this Saga remains on the battlefield.
II — Draw two cards.
III — You may put an artifact card with mana value 5 or less from your hand onto the battlefield.
Enchantment - Saga
Origin of Iron Man (msc) 633
Stark's Ingenuity
Enchant creature you control
When this Aura enters, you may pay
. If you do, draw X cards.
Whenever you draw a card, put a +1/+1 counter on enchanted creature.
Enchantment - Aura
Stark's Ingenuity (msc) 533
Super Intelligence
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player draws a card.
Enchantment - Aura
Super Intelligence (msh) 77

Enchantment

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Land

Qty: 35 Price: $95.63
Coastal Peak
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Mountain
Coastal Peak (msc) 232
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Fiery Islet
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Fiery Islet (who) 278
Frostboil Snarl
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Frostboil Snarl (msc) 246
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add
.
,
, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land
Inventors' Fair (plst) KLD-247
Island
(
: Add
.)
Basic Land - Island
Island (msh) 290
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (spm) 197
Scorched Geyser
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Mountain
Scorched Geyser (msc) 264
Shivan Reef
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Shivan Reef (m3c) 375
Silverbluff Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Silverbluff Bridge (eoc) 180
Spirebluff Canal
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Spirebluff Canal (otj) 270
Stark Industries
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Stark Industries (msh) 272
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (ecl) 267
Stormcarved Coast
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Stormcarved Coast (sos) 263
Sulfur Falls
This land enters tapped unless you control an Island or a Mountain.
: Add
or
.
Land
Sulfur Falls (msc) 269
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (msc) 578
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (msc) 581
Training Center
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Training Center (cmm) 434

Land

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Protection

Qty: 5 Price: $28.95
Conqueror's Flail
Equipped creature gets +1/+1 for each color among permanents you control.
As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn.
Equip
Artifact - Equipment
Conqueror's Flail (2x2) 302
Darksteel Plate
Indestructible
Equipped creature has indestructible.
Equip
Artifact - Equipment
Darksteel Plate (fic) 342
Hammer of Nazahn
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip
Legendary Artifact - Equipment
Hammer of Nazahn (msc) 286
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (msc) 202
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (msc) 216

Protection

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Pump

Qty: 3 Price: $3.57
Blacksmith's Talent
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip
.
: Level 2
At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control.
: Level 3
During your turn, equipped creatures you control have double strike and haste.
Enchantment - Class
Blacksmith's Talent (blb) 125
Bloodforged Battle-Axe
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment.
Equip
Artifact - Equipment
Bloodforged Battle-Axe (pip) 226
Bludgeon Brawl
Each noncreature, non-Equipment artifact is an Equipment with equip
and "Equipped creature gets +X/+0," where X is that artifact's mana value.
Enchantment
Bludgeon Brawl (nph) 80

Pump

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Ramp

Qty: 8 Price: $23.82
Arc Reactor
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
This artifact enters tapped.
: Add
.
Artifact
Arc Reactor (msh) 243
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 194
Izzet Signet
,
: Add
.
Artifact
Izzet Signet (tdc) 320
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
Storm the Vault
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
Legendary Enchantment
Storm the Vault // Vault of Catlacan (rix) 173Storm the Vault // Vault of Catlacan (rix) 173
Talisman of Creativity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Creativity (msc) 218
Team Transmitter
Whenever a Hero you control enters, you gain 1 life.
: Add one mana of any color.
Artifact
Team Transmitter (msc) 573
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (msc) 222

Ramp

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Removal

Qty: 5 Price: $11.51
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (msc) 163
Ill-Timed Explosion
Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way.
Sorcery
Ill-Timed Explosion (mkm) 207
Prismari Command
Choose two —
• Prismari Command deals 2 damage to any target.
• Target player draws two cards, then discards two cards.
• Target player creates a Treasure token.
• Destroy target artifact.
Instant
Prismari Command (soc) 323
Raise the Palisade
Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
Sorcery
Raise the Palisade (msc) 278
Rebel Salvo
Affinity for Equipment (This spell costs
less to cast for each Equipment you control.)
Rebel Salvo deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.
Instant
Rebel Salvo (one) 144

Removal

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Sorcery

Qty: 1 Price: $0.79
Repulsor Rays
Repulsor Rays deals 3 damage to target creature.
Sorcery
Repulsor Rays (msc) 854

Sorcery

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Tutor

Qty: 8 Price: $32.58
Anchor to Reality
As an additional cost to cast this spell, sacrifice an artifact or creature.
Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2.
Sorcery
Anchor to Reality (neo) 45
Deadeye Quartermaster
When this creature enters, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.
Creature - Human Pirate
Deadeye Quartermaster (xln) 50
Fabricate
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
Sorcery
Fabricate (plst) M10-52
Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
,
, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature - Goblin Artificer
Goblin Engineer (h1r) 16
Godo, Bandit Warlord
When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle.
Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
Legendary Creature - Human Barbarian
Godo, Bandit Warlord (cmm) 227
Loyal Inventor
Vigilance
When this creature enters, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.
Creature - Human Artificer
Loyal Inventor (acr) 21
Ring of Three Wishes
This artifact enters with three wish counters on it.
,
, Remove a wish counter from this artifact: Search your library for a card, put that card into your hand, then shuffle.
Artifact
Ring of Three Wishes (plst) M14-216
Scour for Scrap
Choose one or both —
• Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
• Return target artifact card from your graveyard to your hand.
Instant
Scour for Scrap (eoe) 73

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
6 mana - 5 cards
42 pips - 33 cards
38 mana - 36 cards
0 pips - 0 cards
6 mana - 5 cards
22 pips - 21 cards
24 mana - 23 cards
0 pips - 0 cards
6 mana - 5 cards
0 pips - 0 cards
9 mana - 6 cards
Card NameQtyOdds
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