Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 42Est cost: $82.87
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 42Est cost: $82.87
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $3.49
Daredevil, Man Without Fear
Vigilance, haste
Radar Sense — You may look at the top card of your library any time.
Whenever you attack, you may exile the top card of your library. If that card is a Hero card, Daredevil gets +2/+1 until end of turn. You may play that card this turn.
Legendary Creature - Human Hero
Daredevil, Man Without Fear (msh) 372

Commander

(CTRL to add secondary)

Artifact

Qty: 2 Price: $18.48
Daredevil's Billy Club
When this Equipment enters, it deals 2 damage to any target and 1 damage to you.
Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Daredevil's Billy Club (msc) 686
Mjölnir, Hammer of Thor
When Mjölnir enters, it deals 4 damage to up to one target creature.
Double all damage equipped creature would deal.
Equip worthy
(A creature is worthy if it's a legendary non-Villain that's red and/or white.)
, Discard this card: It deals 2 damage to each creature.
Legendary Artifact - Equipment
Mjölnir, Hammer of Thor (msh) 146

Artifact

(CTRL to add secondary)

Burn

Qty: 1 Price: $3.49
Mjölnir, Storm Hammer
When Mjölnir enters, attach it to target legendary creature you control.
Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls.
Equip
Legendary Artifact - Equipment
Mjölnir, Storm Hammer (acr) 74

Burn

(CTRL to add secondary)

Counters

Qty: 1 Price: $0.49
Silver Sable, Mercenary Leader
When Silver Sable enters, put a +1/+1 counter on another target creature.
Whenever Silver Sable attacks, target modified creature you control gains lifelink until end of turn. (Equipment, Auras you control, and counters are modifications.)
Legendary Creature - Human Mercenary Hero
Silver Sable, Mercenary Leader (spm) 13

Counters

(CTRL to add secondary)

Creature

Qty: 18 Price: $39.34
Agent Phil Coulson
Vigilance
: Put a +1/+1 counter on each other Hero you control.
Legendary Creature - Human Spy Hero
Agent Phil Coulson (msh) 4
Captain America, Super-Soldier
First strike
Captain America enters with a shield counter on him. (If he would be dealt damage or destroyed, remove a shield counter from him instead.)
As long as Captain America has a shield counter on him, you and other Heroes you control have hexproof.
Legendary Creature - Human Soldier Hero
Captain America, Super-Soldier (msh) 9
Captain Marvel, Apex Avenger
Flying, double strike, indestructible
Whenever you put one or more counters on another creature, if it's not a Kree, you may put the same number and kind of counters on Captain Marvel.
Legendary Creature - Human Hero Kree
Captain Marvel, Apex Avenger (msc) 396
Colleen Wing, Street Samurai
Whenever you cast a spell that targets a creature you control, put a +1/+1 counter on Colleen Wing. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Legendary Creature - Human Samurai Hero
Colleen Wing, Street Samurai (msh) 13
Daredevil, Fearless Fighter
Whenever a source you control deals damage to you, Daredevil deals that much damage to target opponent.
Whenever Daredevil attacks, exile the top card of your library. Daredevil deals damage to you equal to that card's mana value. You may play it this turn.
Legendary Creature - Human Hero
Daredevil, Fearless Fighter (msc) 685
Elektra, Femme Fatale
When Elektra enters, you may have her deal 2 damage to you. When you do, she deals 4 damage to target creature.
Legendary Creature - Human Assassin Hero
Elektra, Femme Fatale (msc) 687
Foggy Nelson, On Retainer
Flash
When Foggy Nelson enters, put a +1/+1 counter on another target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Legendary Creature - Human Advisor
Foggy Nelson, On Retainer (msc) 594
Iron Fist, Hero for Hire
Trample
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Power-up —
: Iron Fist deals 5 damage divided as you choose among up to five targets. Put five +1/+1 counters on Iron Fist. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Human Mercenary Hero
Iron Fist, Hero for Hire (msc) 692
Iron Fist, Living Weapon
Whenever you cast a spell that targets a creature you control, Iron Fist gains "
: Iron Fist deals damage equal to his power to any other target" until end of turn.
Legendary Creature - Human Warrior Hero
Iron Fist, Living Weapon (msh) 138
Jessica Jones, Private Eye
, Put a stun counter on Jessica Jones: Exile the top X cards of your library, where X is Jessica Jones's power. You may play those cards this turn. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Legendary Creature - Human Hero Detective
Jessica Jones, Private Eye (msh) 139
Luke Cage, Hero for Hire
Trample
At the beginning of combat on your turn, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Human Mercenary Hero
Luke Cage, Hero for Hire (msc) 696
Luke Cage, Power Man
Unbreakable Skin — Whenever Luke Cage attacks alone, he gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.)
Legendary Creature - Human Hero
Luke Cage, Power Man (msh) 20
Matt Murdock, Justice Seeker
At the beginning of combat on your turn, you may pay
. When you do, put a +1/+1 counter on target creature you control.
Each creature you control with a counter on it has ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Legendary Creature - Human Advisor Hero
Matt Murdock, Justice Seeker (msc) 602
Misty Knight, Hero for Hire
,
, Discard a card: Draw a card for each card you've discarded this turn.
Legendary Creature - Human Hero Detective
Misty Knight, Hero for Hire (msh) 145
Night Nurse, Healer of Heroes
Flash
Lifelink
When Night Nurse enters, choose target permanent card in your graveyard that was put there from anywhere this turn. Return it to your hand.
Legendary Creature - Human Hero Doctor
Night Nurse, Healer of Heroes (msh) 26
Stick, Fearless Mentor
First strike
Whenever a source you control deals damage to you, exile the top card of your library. You may play it until the end of your next turn. This ability triggers only once each turn.
Legendary Creature - Human Monk Hero
Stick, Fearless Mentor (msc) 706
Thor, God of Thunder
Flying
When Thor enters, exile target Equipment, instant, or sorcery card from your graveyard. Until the end of your next turn, you may play that card.
Whenever you cast a noncreature spell, Thor deals damage equal to that spell's mana value to any target.
Legendary Creature - Warrior God Hero
Thor, God of Thunder (msh) 156
Winter Soldier, Reborn Avenger
Whenever Winter Soldier attacks, return target creature card with mana value less than or equal to Winter Soldier's power from your graveyard to the battlefield. If a Hero enters this way, it enters with an additional +1/+1 counter on it.
Legendary Creature - Human Soldier Hero
Winter Soldier, Reborn Avenger (msc) 27

Creature

(CTRL to add secondary)

Draw

Qty: 5 Price: $2.87
Araña, Heart of the Spider
Whenever you attack, put a +1/+1 counter on target attacking creature.
Whenever a modified creature you control deals combat damage to a player, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)
Legendary Creature - Human Spider Hero
Araña, Heart of the Spider (spm) 123
Blazing Crescendo
Target creature gets +3/+1 until end of turn.
Exile the top card of your library. Until the end of your next turn, you may play that card.
Instant
Blazing Crescendo (msh) 125
Powerbalance
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, you may cast that card without paying its mana cost if the two spells have the same mana value.
Enchantment
Powerbalance (mh3) 131
Spider-Gwen, Free Spirit
Reach
Whenever Spider-Gwen becomes tapped, you may discard a card. If you do, draw a card.
Legendary Creature - Human Spider Hero
Spider-Gwen, Free Spirit (msc) 874
Thrill of Possibility
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Thrill of Possibility (sta) 46

Draw

(CTRL to add secondary)

Enchantment

Qty: 4 Price: $4.42
Heroes for Hire
When this enchantment enters, create three Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Sacrifice a Treasure: Exile the top card of your library. You may play it this turn.
Enchantment
Heroes for Hire (msc) 688
Origin of the Avengers
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Scry 2.
II — You may put a Hero creature card with mana value 3 or less from your hand onto the battlefield. If you don't, draw a card.
III — Put a +1/+1 counter on each creature you control.
Enchantment - Saga
Origin of the Avengers (msh) 28
Political Triumph
Whenever a creature you control enters, scry 1 and put a plan counter on this enchantment.
When the fourth plan counter is put on this enchantment, sacrifice it, draw a card, and put a +1/+1 counter on each creature you control.
Enchantment - Plan
Political Triumph (msh) 31
Super-Soldier Serum
Enchant creature
Enchanted creature gets +2/+2, has first strike and vigilance, and is a legendary Soldier in addition to its other types.
Whenever enchanted creature attacks or blocks, attach any number of target Equipment you control to it.
Enchantment - Aura
Super-Soldier Serum (msh) 299

Enchantment

(CTRL to add secondary)

Instant

Qty: 2 Price: $0.84
Crossover Collaboration
Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast using teamwork, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Crossover Collaboration (msc) 684
Suspend Aggression
Exile target nonland permanent and the top card of your library. For each of those cards, its owner may play it until the end of their next turn.
Instant
Suspend Aggression (sos) 236

Instant

(CTRL to add secondary)

Land

Qty: 1 Price: $0.59
Fogwell's Gym
: Add
. This land deals 1 damage to you.
,
, Discard a card: Draw a card.
Land
Fogwell's Gym (msc) 754

Land

(CTRL to add secondary)

Pump

Qty: 1 Price: $0.99
Infuriate
Target creature gets +3/+2 until end of turn.
Instant
Infuriate (sta) 41

Pump

(CTRL to add secondary)

Ramp

Qty: 1 Price: $2.99
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (msc) 207

Ramp

(CTRL to add secondary)

Removal

Qty: 1 Price: $1.99
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (msc) 168

Removal

(CTRL to add secondary)

Sorcery

Qty: 4 Price: $2.54
Borough Backup
Create two 3/2 white Hero creature tokens with vigilance.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Borough Backup (msh) 7
Mjölnir's Might
Mjölnir's Might deals 4 damage to target player.
Exile the top card of your library. Until the end of your next turn, you may play that card.
Sorcery
Mjölnir's Might (msc) 697
Murdock's Crusade
Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.)
Choose one. If this spell was cast using teamwork, choose both instead.
• Street Justice — Exile target creature with toughness 4 or greater.
• Legal Justice — Exile target enchantment with mana value 4 or greater.
Sorcery
Murdock's Crusade (msh) 24
Wondrous Revival
Return up to three target Hero creature cards from your graveyard to the battlefield.
Sorcery
Wondrous Revival (msc) 528

Sorcery

(CTRL to add secondary)

Tokens & Extras

Qty: 1 Price: $0.35
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (tsos) 12

Tokens & Extras

(CTRL to add secondary)

Deck Info

Deck stats

21 pips - 19 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
28 pips - 24 cards
5 mana - 5 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards