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Custom
Size: 40Est cost: $101.80
No deck tags
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0 viewsNaN secs ago
Custom
Size: 40Est cost: $101.80
No deck tags
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Commander

Qty: 6 Price: $81.10
Contraband Kingpin
Lifelink
Whenever an artifact you control enters, scry 1.
Creature - Rogue Aetherborn
Contraband Kingpin (kld) 177
Marvo, Deep Operative
Whenever Marvo attacks, clash with defending player. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Whenever you win a clash, draw a card. Then you may cast a spell from your hand with mana value 8 or less without paying its mana cost.
Legendary Creature - Rogue Octopus
Marvo, Deep Operative (mkc) 7
Oildeep Gearhulk
Lifelink, ward

When this creature enters, look at target player's hand. You may choose a card from it. If you do, that player discards that card, then draws a card.
Creature Artifact - Construct
Oildeep Gearhulk (dft) 215
Phoebe, Head of S.N.E.A.K.
Phoebe can't be blocked by creatures with flavor text.
: Phoebe permanently steals target creature's text box. (That creature loses all rules text, flavor text, and watermarks. This creature gains them.)
Legendary Creature - Human Spy
Phoebe, Head of S.N.E.A.K. (ust) 135
Rusko, Clockmaker
When Rusko, Clockmaker enters the battlefield, conjure a card named Midnight Clock onto the battlefield.
Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life.
Legendary Creature - Human Artificer
Rusko, Clockmaker (mb2) 263
X
As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed.
,
: Put X into target opponent's hand.
: You may play a land or cast a spell from the hand X is in. If you cast a spell this way, you cast it without paying its mana cost.
Legendary Creature - Human Spy
X (ust) 137

Commander

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Artifact

Qty: 9 Price: $4.07
Accessories to Murder
Whenever you crank this Contraption, target creature gets +X/+0 until end of turn, where X is the number of creatures you control.
Artifact - Contraption
Accessories to Murder (ust) 167
Deadly Poison Sampler
Whenever you crank this Contraption, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls."
Artifact - Contraption
Deadly Poison Sampler (ust) 174
Dictation Quillograph
Whenever you crank this Contraption, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card."
Artifact - Contraption
Dictation Quillograph (ust) 175
Dispatch Dispensary
Whenever you crank this Contraption, create a 2/2 black Rogue creature token with menace.
Artifact - Contraption
Dispatch Dispensary (ust) 176
Faerie Aerie
Whenever you crank this Contraption, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this token deals combat damage to a player, draw a card." Exile them at the beginning of the next end step.
Artifact - Contraption
Faerie Aerie (ust) 181
Hypnotic Swirly Disc
Whenever you crank this Contraption, target player mills X cards, where X is the number of creatures you control.
Artifact - Contraption
Hypnotic Swirly Disc (ust) 189
Insufferable Syphon
Whenever you crank this Contraption, target player discards a card.
Artifact - Contraption
Insufferable Syphon (ust) 191
Top-Secret Tunnel
Whenever you crank this Contraption, target creature can't be blocked this turn.
Artifact - Contraption
Top-Secret Tunnel (ust) 207
Twiddlestick Charger
Whenever you crank this Contraption, tap or untap target creature.
Artifact - Contraption
Twiddlestick Charger (ust) 210

Artifact

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Creature

Qty: 22 Price: $8.16
Clocknapper
When this creature enters, choose beginning phase, first main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.)
Creature - Human Spy
Clocknapper (ust) 29
Defective Detective
This creature can't be blocked.
When this creature enters, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card.
Creature - Human Spy
Defective Detective (ust) 32
Extremely Slow Zombie
Last strike (This creature deals combat damage after creatures without last strike.)
Creature - Zombie
Extremely Slow Zombie (ust) 54d
Finders, Keepers
Destroy target creature, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Sorcery
Finders, Keepers (ust) 55
Five-Finger Discount
Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card.
Sorcery
Five-Finger Discount (ust) 33
Graveyard Busybody
All graveyards are also your graveyards.
Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards.
Creature - Human Spy
Graveyard Busybody (ust) 34
Magic Word
Enchant creature
As this Aura enters, choose a word.
Whisper the chosen word: Tap enchanted creature.
Enchantment - Aura
Magic Word (ust) 38
Masterful Ninja
Haste
Reveal this card from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn.
: This creature gets +1/+1 until end of turn.
Creature - Troll Ninja
Masterful Ninja (ust) 60
Novellamental
Flying
This creature can block only creatures with flying.
Creature - Elemental
Novellamental (ust) 41b
Overt Operative
Menace
Whenever this creature deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Creature - Human Rigger Ninja
Overt Operative (ust) 64
S.N.E.A.K. Dispatcher
,
: Look at the top card of target player's library. If it has an Agents of S.N.E.A.K. watermark, you may reveal it and put it into your hand. Otherwise, put it on your choice of the top or bottom of its owner's library.
Creature - Human Spy
S.N.E.A.K. Dispatcher (ust) 43
Sly Spy
Whenever this creature deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card.
Creature - Human Spy
Sly Spy (ust) 67a
Sly Spy
Whenever this creature deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.)
Creature - Human Spy
Sly Spy (ust) 67b
Sly Spy
Whenever this creature deals combat damage to a player, that player loses a finger until this creature leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.)
Creature - Human Spy
Sly Spy (ust) 67c
Sly Spy
Whenever this creature deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.)
Creature - Human Spy
Sly Spy (ust) 67d
Sly Spy
Whenever this creature deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its mana value.
Creature - Human Spy
Sly Spy (ust) 67e
Spell Suck
Counter target spell, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Instant
Spell Suck (ust) 45
Spy Eye
Flying
Whenever this creature deals combat damage to a player, you may draw a card from that player's library.
Creature - Spy Eye
Spy Eye (ust) 46
Subcontract
A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.
Sorcery
Subcontract (ust) 73
Suspicious Nanny
Whenever this creature deals combat damage to a player, it reassembles target Contraption that player controls. (Gain control of it and move it onto one of your sprockets.)
Creature - Human Rigger Spy
Suspicious Nanny (ust) 47
Tavern Swindler
, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
Creature - Human Rogue
Tavern Swindler (snc) 96
Time Out
Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result.
Instant
Time Out (ust) 48

Creature

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Draw

Qty: 1 Price: $0.49
Split Screen
When this artifact enters, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it.
Play with your libraries' top cards revealed.
When this artifact leaves the battlefield, shuffle your libraries together.
Artifact
Split Screen (ust) 158

Draw

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Instant

Qty: 2 Price: $7.98
Very Cryptic Command
Choose two —
• Untap two target permanents.
• Tap each permanent target player controls with exactly one word in its name.
• Discard all the cards in your hand, then draw that many cards.
• Return target instant or sorcery card from your graveyard to your hand.
Instant
Very Cryptic Command (ust) 49b
Very Cryptic Command
Choose two —
• Scry 3.
• Create a 2/2 black Rogue creature token with menace.
• Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.
• Return all artifacts target player controls to their owner's hand.
Instant
Very Cryptic Command (ust) 49f

Instant

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29 pips - 19 cards
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18 pips - 17 cards
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