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Custom
Size: 100Est cost: $530.32
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $530.32
No deck tags
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Commander

Qty: 1 Price: $1.79
Magar of the Magic Strings
: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."
Legendary Creature - Minotaur Performer
Magar of the Magic Strings (unf) 171

Commander

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Anthem

Qty: 1 Price: $0.99
Anger
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Creature - Incarnation
Anger (soc) 235

Anthem

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Burn

Qty: 3 Price: $9.27
Prisoner's Dilemma
Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence.
Flashback
Sorcery
Prisoner's Dilemma (mkc) 34
Shadow of the Goblin
Unreliable Visions — At the beginning of your first main phase, discard a card. If you do, draw a card.
Undying Vengeance — Whenever you play a land or cast a spell from anywhere other than your hand, this enchantment deals 1 damage to each opponent.
Enchantment
Shadow of the Goblin (spm) 87
Sorin's Vengeance
Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.
Sorcery
Sorin's Vengeance (plst) M12-111

Burn

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Copy

Qty: 1 Price: $6.49
Rings of Brighthearth
Whenever you activate an ability, if it isn't a mana ability, you may pay
. If you do, copy that ability. You may choose new targets for the copy.
Artifact
Rings of Brighthearth (cmr) 335

Copy

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Draw

Qty: 15 Price: $28.09
Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (msc) 802
Bitter Reunion
When this enchantment enters, you may discard a card. If you do, draw two cards.
, Sacrifice this enchantment: Creatures you control gain haste until end of turn.
Enchantment
Bitter Reunion (otc) 156
Blood for the Blood God!
This spell costs
less to cast for each creature that died this turn.
Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!
Instant
Blood for the Blood God! (40k) 108
Bloodsoaked Insight
This spell costs
less to cast for each 1 life your opponents have lost this turn.
Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.
Sorcery
Bloodsoaked Insight // Sanguine Morass (mh3) 252Bloodsoaked Insight // Sanguine Morass (mh3) 252
Cathartic Reunion
As an additional cost to cast this spell, discard two cards.
Draw three cards.
Sorcery
Cathartic Reunion (ecc) 91
Dance with Calamity
Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs.
Sorcery
Dance with Calamity (soc) 243
Demand Answers
As an additional cost to cast this spell, sacrifice an artifact or discard a card.
Draw two cards.
Instant
Demand Answers (mkm) 122
Faithless Looting
Draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Faithless Looting (soc) 244
Grab the Prize
As an additional cost to cast this spell, discard a card.
Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent.
Sorcery
Grab the Prize (dsk) 138
Highway Robbery
You may discard a card or sacrifice a land. If you do, draw two cards.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Highway Robbery (otj) 129
Pirate's Pillage
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Pirate's Pillage (2x2) 120
Ransack the Lab
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Sorcery
Ransack the Lab (mh1) 103
Sazacap's Brew
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
As an additional cost to cast this spell, discard a card.
Target player draws two cards. If the gift was promised, target creature you control gets +2/+0 until end of turn.
Instant
Sazacap's Brew (blb) 151
Thrill of Possibility
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Thrill of Possibility (fdn) 210
Unexpected Windfall
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Unexpected Windfall (pip) 193

Draw

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Evasion

Qty: 9 Price: $21.17
Bedlam
Creatures can't block.
Enchantment
Bedlam (plst) USG-175
Dauthi Embrace
: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Enchantment
Dauthi Embrace (plst) TMP-120
Filth
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
As long as this card is in your graveyard and you control a Swamp, creatures you control have swampwalk.
Creature - Incarnation
Filth (plst) JUD-66
Frontier Warmonger
Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.
Creature - Human Warrior
Frontier Warmonger (mkc) 154
Hot Soup
Equipped creature can't be blocked.
Whenever equipped creature is dealt damage, destroy it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hot Soup (plst) M15-219
Key to the City
, Discard a card: Up to one target creature can't be blocked this turn.
Whenever this artifact becomes untapped, you may pay
. If you do, draw a card.
Artifact
Key to the City (fic) 348
Prowler's Helm
Equipped creature can't be blocked except by Walls.
Equip
Artifact - Equipment
Prowler's Helm (ths) 219
Psychic Paper
As this Equipment becomes attached to a creature, choose a creature card name and a creature type.
Equipped creature has ward
, it can't be blocked, and its name and creature type are the last chosen name and creature type.
Equip
Artifact - Equipment
Psychic Paper (who) 181
Thieves' Tools
When this Equipment enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equipped creature can't be blocked as long as its power is 3 or less.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Thieves' Tools (j25) 126

Evasion

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Land

Qty: 35 (36 w/ MDFC)Price: $265.57
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (tdc) 337
Blazemire Verge
: Add
.
: Add
. Activate only if you control a Swamp or a Mountain.
Land
Blazemire Verge (dsk) 256
Blightstep Pathway
: Add
.
Land
Blightstep Pathway // Searstep Pathway (khm) 252Blightstep Pathway // Searstep Pathway (khm) 252
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (ecl) 262
Cabal Coffers
,
: Add
for each Swamp you control.
Land
Cabal Coffers (mh2) 301
Canyon Slough
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain
Canyon Slough (msc) 463
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (msc) 468
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (msc) 470
Flamekin Village
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped.
: Add
.
,
: Target creature gains haste until end of turn.
Land
Flamekin Village (ecc) 149
Geier Reach Sanitarium
: Add
.
,
: Each player draws a card, then discards a card.
Legendary Land
Geier Reach Sanitarium (lcc) 335
Graven Cairns
: Add
.
,
: Add
,
, or
.
Land
Graven Cairns (fic) 401
Hanweir Battlements
: Add
.
,
: Target creature gains haste until end of turn.
,
: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
Land
Hanweir Battlements (inr) 279
Haunted Ridge
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Haunted Ridge (inr) 280
Luxury Suite
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Luxury Suite (msc) 252
Minas Morgul, Dark Fortress
Minas Morgul enters tapped.
: Add
.
,
: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)
Legendary Land
Minas Morgul, Dark Fortress (ltc) 514
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hob) 197
Raucous Theater
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Mountain
Raucous Theater (mkm) 266
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (soc) 400
Sulfurous Springs
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Sulfurous Springs (eoc) 185
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (hob) 196
Tainted Peak
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Peak (dsc) 304
Temple of Malice
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malice (fdn) 701
The Black Gate
As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
,
: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.
Legendary Land - Gate
The Black Gate (ltc) 80
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (tsr) 287

Land

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Lifegain

Qty: 1 Price: $2.99
Profane Transfusion
Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.
Sorcery
Profane Transfusion (cmr) 145

Lifegain

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Mill

Qty: 1 Price: $16.99
Breach the Multiverse
Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.
Sorcery
Breach the Multiverse (mom) 94

Mill

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Protection

Qty: 4 Price: $52.96
Hexing Squelcher
This spell can't be countered.
Ward—Pay 2 life.
Spells you control can't be countered.
Other creatures you control have "Ward—Pay 2 life."
Creature - Goblin Sorcerer
Hexing Squelcher (ecl) 145
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (msc) 202
Silver Shroud Costume
Flash
When this Equipment enters, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Equipped creature can't be blocked.
Equip
Artifact - Equipment
Silver Shroud Costume (pip) 142
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (msc) 225

Protection

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Ramp

Qty: 9 Price: $15.41
Agility Bobblehead
: Add one mana of any color.
,
: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.
Artifact - Bobblehead
Agility Bobblehead (pip) 126
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Brass's Bounty
For each land you control, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Brass's Bounty (fdn) 190
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (msc) 285
Hit the Mother Lode
Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Sorcery
Hit the Mother Lode (lci) 153
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (soc) 352
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 212
Sonic Screwdriver
: Add one mana of any color.
,
: Untap another target artifact.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
,
: Target creature can't be blocked this turn.
Artifact
Sonic Screwdriver (who) 184
Talisman of Indulgence
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Indulgence (msc) 220

Ramp

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Recursion

Qty: 2 Price: $1.98
Fated Return
Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2.
Instant
Fated Return (znc) 42
Grave Upheaval
Put target creature card from a graveyard onto the battlefield under your control. It gains haste.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Grave Upheaval (c16) 31

Recursion

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Removal

Qty: 13 Price: $85.57
Bitter Triumph
As an additional cost to cast this spell, discard a card or pay 3 life.
Destroy target creature or planeswalker.
Instant
Bitter Triumph (tdc) 173
Call Forth the Tempest
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.
Sorcery
Call Forth the Tempest (ltc) 509
Cathartic Pyre
Choose one —
• Cathartic Pyre deals 3 damage to target creature or planeswalker.
• Discard up to two cards, then draw that many cards.
Instant
Cathartic Pyre (ecc) 90
Disrupt Decorum
Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Sorcery
Disrupt Decorum (mkc) 151
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (tle) 257
Hurl Through Hell
Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Instant
Hurl Through Hell (afc) 48
In Garruk's Wake
Destroy all creatures you don't control and all planeswalkers you don't control.
Sorcery
In Garruk's Wake (clb) 759
Invoke Despair
Target opponent sacrifices a creature of their choice. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.
Sorcery
Invoke Despair (neo) 101
Plague Wind
Destroy all creatures you don't control. They can't be regenerated.
Sorcery
Plague Wind (a25) 102
Sadistic Shell Game
Starting with the next opponent in turn order, each player chooses a creature you don't control. Destroy the chosen creatures.
Sorcery
Sadistic Shell Game (dsc) 24
Soul Shatter
Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
Instant
Soul Shatter (scd) 108
Terminate
Destroy target creature. It can't be regenerated.
Instant
Terminate (msc) 189
Void
Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.
Sorcery
Void (ema) 211

Removal

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Theft

Qty: 2 Price: $15.98
Ensnared by the Mara
Each opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.
Sorcery
Ensnared by the Mara (who) 84
Fevered Suspicion
Each opponent exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among those nonland cards without paying their mana costs.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Fevered Suspicion (afc) 47

Theft

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Tokens

Qty: 1 Price: $2.29
Army of the Damned
Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Army of the Damned (j25) 399

Tokens

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Tutor

Qty: 2 Price: $2.78
Final Parting
Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.
Sorcery
Final Parting (cmm) 160
Oriq Loremage
: Search your library for a card, put it into your graveyard, then shuffle. If it's an instant or sorcery card, put a +1/+1 counter on this creature.
Creature - Human Warlock
Oriq Loremage (stx) 80

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
11 mana - 11 cards
0 pips - 0 cards
11 mana - 11 cards
44 pips - 26 cards
35 mana - 33 cards
42 pips - 32 cards
35 mana - 33 cards
0 pips - 0 cards
11 mana - 11 cards
0 pips - 0 cards
11 mana - 10 cards
Card NameQtyOdds
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