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Custom
Size: 100Est cost: $419.73
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $419.73
No deck tags
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Commander

Qty: 1 Price: $0.49
Raiyuu, Storm's Edge
First strike
Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
Legendary Creature - Human Samurai
Raiyuu, Storm's Edge (neo) 491

Commander

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card advantage

Qty: 7 Price: $25.80
Cut a Deal
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Sorcery
Cut a Deal (fic) 238
Mask of Memory
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Mask of Memory (fic) 350
Open the Armory
Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Sorcery
Open the Armory (soi) 32
Secret Rendezvous
You and target opponent each draw three cards.
Sorcery
Secret Rendezvous (soc) 166
Steelshaper's Gift
Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.
Sorcery
Steelshaper's Gift (5dn) 19
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (fic) 362
Wheel of Fortune
Each player discards their hand, then draws seven cards.
Sorcery
Wheel of Fortune (vma) 192

card advantage

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combat tricks

Qty: 8 Price: $6.72
Aether Shockwave
Choose one —
• Tap all Spirits.
• Tap all non-Spirit creatures.
Instant
Aether Shockwave (sok) 1
Into the Fray
Target creature attacks this turn if able.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Into the Fray (sok) 106
Legion Leadership
Until end of turn, double target creature's power and it gains first strike.
Instant
Legion Leadership // Legion Stronghold (mh3) 255Legion Leadership // Legion Stronghold (mh3) 255
Master Warcraft
Cast this spell only before attackers are declared.
You choose which creatures attack this turn.
You choose which creatures block this turn and how those creatures block.
Instant
Master Warcraft (cmr) 447
Reckless Ransacking
Target creature gets +3/+2 until end of turn. Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Reckless Ransacking (ecl) 152
Sejiri Shelter
Target creature you control gains protection from the color of your choice until end of turn.
Instant
Sejiri Shelter // Sejiri Glacier (znr) 37Sejiri Shelter // Sejiri Glacier (znr) 37
Unearthly Blizzard
Up to three target creatures can't block this turn.
Sorcery - Arcane
Unearthly Blizzard (chk) 196
Valorous Stance
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Instant
Valorous Stance (tle) 154

combat tricks

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Control the Battle

Qty: 1 Price: $1.29
Single Combat
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Sorcery
Single Combat (pip) 172

Control the Battle

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Instant

Qty: 1 Price: $1.49
Invoke Calamity
You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.
Instant
Invoke Calamity (neo) 147

Instant

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peace talks and burning the castle

Qty: 13 Price: $12.05
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (soc) 234
Cage of Hands
Enchant creature
Enchanted creature can't attack or block.
: Return this Aura to its owner's hand.
Enchantment - Aura
Cage of Hands (j25) 176
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (blc) 106
Heart of Light
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Prevent all damage that would be dealt to and dealt by enchanted creature.
Enchantment - Aura
Heart of Light (10e) 19
Hidetsugu's Second Rite
If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
Instant
Hidetsugu's Second Rite (plst) SOK-102
Hold for Ransom
Enchant creature
Enchanted creature can't attack or block and has "
: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery."
Enchantment - Aura
Hold for Ransom (snc) 16
Lucky Offering
Destroy target artifact with mana value 3 or less. You gain 3 life.
Sorcery
Lucky Offering (neo) 27
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Pacifism (mir) 32
Quiet Purity
Destroy target enchantment.
Instant - Arcane
Quiet Purity (chk) 39
Reciprocate
Exile target creature that dealt damage to you this turn.
Instant
Reciprocate (ddg) 24
Repel the Vile
Choose one —
• Exile target creature with power 4 or greater.
• Exile target enchantment.
Instant
Repel the Vile (neo) 33
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (eoc) 45
Wear
Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Wear // Tear (pip) 222

peace talks and burning the castle

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Protecting the asset

Qty: 10 Price: $81.72
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant
Akroma's Will (m3c) 165
Blessed Breath
Target creature you control gains protection from the color of your choice until end of turn.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Blessed Breath (chk) 1
Boros Charm
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Boros Charm (fdn) 721
Brave the Elements
Choose a color. White creatures you control gain protection from the chosen color until end of turn.
Instant
Brave the Elements (c14) 66
Chance for Glory
Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Instant
Chance for Glory (grn) 159
Ethereal Haze
Prevent all damage that would be dealt by creatures this turn.
Instant - Arcane
Ethereal Haze (chk) 9
Flawless Maneuver
If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
Instant
Flawless Maneuver (cmm) 24
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (plst) CHK-10
Loran's Escape
Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.
Instant
Loran's Escape (bro) 14
Otherworldly Journey
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Instant - Arcane
Otherworldly Journey (plst) DDC-16

Protecting the asset

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Ramping

Qty: 6 Price: $22.94
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (soc) 127
Boros Signet
,
: Add
.
Artifact
Boros Signet (tdc) 314
Phial of Galadriel
If you would draw a card while you have no cards in hand, draw two cards instead.
If you would gain life while you have 5 or less life, you gain twice that much life instead.
: Add one mana of any color.
Legendary Artifact
Phial of Galadriel (ltr) 248
Seething Song
Add
.
Instant
Seething Song (c21) 179
Sol Ring
: Add
.
Artifact
Sol Ring (soc) 128
Talisman of Conviction
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Conviction (fic) 363

Ramping

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The armory

Qty: 17 Price: $106.01
Ancestral Katana
Whenever a Samurai or Warrior you control attacks alone, you may pay
. When you do, attach this Equipment to it.
Equipped creature gets +2/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ancestral Katana (neo) 1
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (dmc) 178
Bronze Cudgels
: Until end of turn, equipped creature gets +X/+0, where X is the number of times this ability has resolved this turn.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Bronze Cudgels (neo) 240
Embercleave
Flash
This spell costs
less to cast for each attacking creature you control.
When Embercleave enters, attach it to target creature you control.
Equipped creature gets +1/+1 and has double strike and trample.
Equip
Legendary Artifact - Equipment
Embercleave (plst) ELD-120
General's Kabuto
Equipped creature has shroud. (It can't be the target of spells or abilities.)
Prevent all combat damage that would be dealt to equipped creature.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
General's Kabuto (chk) 251
Greatsword of Tyr
Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Greatsword of Tyr (clb) 22
Kusari-Gama
Equipped creature has "
: This creature gets +1/+0 until end of turn."
Whenever equipped creature deals damage to a blocking creature, this Equipment deals that much damage to each other creature defending player controls.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Kusari-Gama (chk) 260
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (sld) 1662
No-Dachi
Equipped creature gets +2/+0 and has first strike.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
No-Dachi (chk) 264
O-Naginata
This Equipment can be attached only to a creature with power 3 or greater.
Equipped creature gets +3/+0 and has trample.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
O-Naginata (plst) SOK-157
Oathkeeper, Takeno's Daisho
Equipped creature gets +3/+1.
Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card.
When Oathkeeper is put into a graveyard from the battlefield, exile equipped creature.
Equip
Legendary Artifact - Equipment
Oathkeeper, Takeno's Daisho (chk) 265
Tatsumasa, the Dragon's Fang
Equipped creature gets +5/+5.
, Exile Tatsumasa: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies.
Equip
Legendary Artifact - Equipment
Tatsumasa, the Dragon's Fang (chk) 270
Tenza, Godo's Maul
Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Legendary Artifact - Equipment
Tenza, Godo's Maul (chk) 271
The Reaver Cleaver
Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens."
Equip
Legendary Artifact - Equipment
The Reaver Cleaver (m3c) 217
Trailblazer's Boots
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip
Artifact - Equipment
Trailblazer's Boots (fic) 370
Two-Handed Axe
Whenever equipped creature attacks, double its power until end of turn.
Equip
Artifact - Equipment
Two-Handed Axe // Sweeping Cleave (clb) 203
Umezawa's Jitte
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip
Legendary Artifact - Equipment
Umezawa's Jitte (sld) 1288

The armory

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The Keep

Qty: 33 Price: $154.89
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (clu) 231
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (soc) 366
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (soc) 129
Eiganjo Castle
: Add
.
,
: Prevent the next 2 damage that would be dealt to target legendary creature this turn.
Legendary Land
Eiganjo Castle (plst) CHK-275
Forbidden Orchard
: Add one mana of any color.
Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Land
Forbidden Orchard (2x2) 323
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (neo) 299
Needleverge Pathway
: Add
.
Land
Needleverge Pathway // Pillarverge Pathway (plst) ZNR-263Needleverge Pathway // Pillarverge Pathway (plst) ZNR-263
Plains
(
: Add
.)
Basic Land - Plains
Plains (neo) 293
Rugged Prairie
: Add
.
,
: Add
,
, or
.
Land
Rugged Prairie (soc) 401
Shinka, the Bloodsoaked Keep
: Add
.
,
: Target legendary creature gains first strike until end of turn.
Legendary Land
Shinka, the Bloodsoaked Keep (plst) CHK-282
Sunscorched Divide
,
: Add
.
Land
Sunscorched Divide (soc) 410
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (soc) 417
Uncharted Haven
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land
Uncharted Haven (fdn) 564
Wind-Scarred Crag
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Wind-Scarred Crag (tdm) 271

The Keep

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The Trove

Qty: 3 Price: $6.33
Orb of Dreams
Permanents enter tapped.
Artifact
Orb of Dreams (bok) 156
Tempered in Solitude
Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn.
Enchantment
Tempered in Solitude (neo) 165
That Which Was Taken
,
: Put a divinity counter on target permanent other than That Which Was Taken.
Each permanent with a divinity counter on it has indestructible.
Legendary Artifact
That Which Was Taken (plst) BOK-162

The Trove

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Deck Info

Deck stats

37 pips - 34 cards
38 mana - 36 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
24 pips - 18 cards
27 mana - 21 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
4 mana - 3 cards
Card NameQtyOdds
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