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Custom
Size: 38Est cost: $18.82
No deck tags
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0 viewsNaN secs ago
Custom
Size: 38Est cost: $18.82
No deck tags
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Commander

Qty: 1 Price: $0.99
Kumena, Tyrant of Orazca
Tap another untapped Merfolk you control: Kumena can't be blocked this turn.
Tap three untapped Merfolk you control: Draw a card.
Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.
Legendary Creature - Merfolk Shaman
Kumena, Tyrant of Orazca (lcc) 274

Commander

(CTRL to add secondary)

Creature

Qty: 37 Price: $17.83
Benthic Biomancer
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, draw a card, then discard a card.
Creature - Wizard Merfolk Mutant
Benthic Biomancer (lcc) 145
Caller of Gales
,
: Target creature gains flying until end of turn.
Creature - Wizard Merfolk
Caller of Gales (cn2) 103
Cenote Scout
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
Cenote Scout (lci) 178
Cosi's Trickster
Whenever an opponent shuffles their library, you may put a +1/+1 counter on this creature.
Creature - Wizard Merfolk
Cosi's Trickster (zen) 45
Cursecatcher
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays
.
Creature - Wizard Merfolk
Cursecatcher (a25) 53
Dakra Mystic
,
: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.
Creature - Wizard Merfolk
Dakra Mystic (jou) 35
Drowner Initiate
Whenever a player casts a blue spell, you may pay
. If you do, target player mills two cards.
Creature - Wizard Merfolk
Drowner Initiate (shm) 36
Enclave Cryptologist
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
0/1
: Draw a card, then discard a card.
LEVEL 3+
0/1
: Draw a card.
Creature - Wizard Merfolk
Enclave Cryptologist (roe) 66
Harmonized Trio
, Tap two untapped creatures you control: This creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Merfolk Bard
Harmonized Trio // Brainstorm (sos) 52
Jade Bearer
When this creature enters, put a +1/+1 counter on another target Merfolk you control.
Creature - Merfolk Shaman
Jade Bearer (rix) 134
Jadelight Spelunker
When this creature enters, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
Jadelight Spelunker (lci) 196
Jungle Delver
: Put a +1/+1 counter on this creature.
Creature - Warrior Merfolk
Jungle Delver (gnt) 45
Kumena's Speaker
This creature gets +1/+1 as long as you control another Merfolk or an Island.
Creature - Merfolk Shaman
Kumena's Speaker (xln) 196
Manta Riders
: This creature gains flying until end of turn.
Creature - Merfolk
Manta Riders (tmp) 74
Merfolk of the Pearl Trident
Creature - Merfolk
Merfolk of the Pearl Trident (m13) 60
Merfolk Secretkeeper
Creature - Wizard Merfolk
Merfolk Secretkeeper // Venture Deeper (eld) 53
Merfolk Spy
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever this creature deals combat damage to a player, that player reveals a card at random from their hand.
Creature - Merfolk Rogue
Merfolk Spy (m14) 62
Merfolk Windrobber
Flying
Whenever this creature deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.)
Sacrifice this creature: Draw a card. Activate only if an opponent has eight or more cards in their graveyard.
Creature - Merfolk Rogue
Merfolk Windrobber (znr) 70
Merrow Witsniper
When this creature enters, target player mills a card.
Creature - Merfolk Rogue
Merrow Witsniper (mor) 40
Mindspring Merfolk
Exhaust —
,
: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.)
Creature - Wizard Merfolk
Mindspring Merfolk (dft) 51
Mist-Cloaked Herald
This creature can't be blocked.
Creature - Warrior Merfolk
Mist-Cloaked Herald (m19) 310
Mistcaller
Sacrifice this creature: Until end of turn, if a nontoken creature would enter and it wasn't cast, exile it instead.
Creature - Wizard Merfolk
Mistcaller (m19) 62
Mistway Spy
Flying
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
When this creature is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate.
Creature - Merfolk Detective
Mistway Spy (mkm) 65
Reef Shaman
: Target land becomes the basic land type of your choice until end of turn.
Creature - Merfolk Shaman
Reef Shaman (apc) 29
Rishadan Dockhand
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
,
: Tap target land.
Creature - Merfolk
Rishadan Dockhand (mh2) 59
Rootwater Diver
, Sacrifice this creature: Return target artifact card from your graveyard to your hand.
Creature - Merfolk
Rootwater Diver (tmp) 81
Rootwater Mystic
: Look at the top card of target player's library.
Creature - Wizard Merfolk
Rootwater Mystic (exo) 44
Sandbar Merfolk
Cycling
(
, Discard this card: Draw a card.)
Creature - Merfolk
Sandbar Merfolk (usg) 94
Seeker of Sunlight
: This creature explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
Seeker of Sunlight (lci) 210
Skywatcher Adept
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/2
Flying
LEVEL 3+
4/2
Flying
Creature - Wizard Merfolk
Skywatcher Adept (roe) 88
Tidal Visionary
: Target creature becomes the color of your choice until end of turn.
Creature - Wizard Merfolk
Tidal Visionary (inv) 80
Tidal Warrior
: Target land becomes an Island until end of turn.
Creature - Warrior Merfolk
Tidal Warrior (ddt) 20
Tide Shaper
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, target land becomes an Island for as long as this creature remains on the battlefield.
This creature gets +1/+1 as long as an opponent controls an Island.
Creature - Wizard Merfolk
Tide Shaper (mh2) 72
Tideshaper Mystic
: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.
Creature - Wizard Merfolk
Tideshaper Mystic (lrw) 93
Triton Shorestalker
This creature can't be blocked.
Creature - Merfolk Rogue
Triton Shorestalker (otc) 121
Triton Shorethief
Creature - Merfolk Rogue
Triton Shorethief (ths) 70
Triton Wavebreaker
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
As long as this permanent is a creature, it has prowess. (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Enchanted creature gets +1/+1 and has prowess.
Creature Enchantment - Wizard Merfolk
Triton Wavebreaker (mh3) 74

Creature

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34 pips - 32 cards
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