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Custom
Size: 22Est cost: $105.88
No deck tags
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0 viewsNaN secs ago
Custom
Size: 22Est cost: $105.88
No deck tags
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Commander

Qty: 1 Price: $0.59
The Sentry, Golden Guardian
Flying, vigilance, indestructible
When The Sentry enters, target opponent creates The Void, a legendary 5/5 black Horror Villain creature token with flying, indestructible, and "The Void attacks each combat if able."
Legendary Creature - Human Hero
The Sentry, Golden Guardian (msh) 35

Commander

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Anthem

Qty: 1 Price: $10.99
Flowering of the White Tree
Legendary creatures you control get +2/+1 and have ward
.
Nonlegendary creatures you control get +1/+1.
Legendary Enchantment
Flowering of the White Tree (ltr) 15

Anthem

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Draw

Qty: 2 Price: $46.98
Smuggler's Share
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
Enchantment
Smuggler's Share (mkc) 84
Trouble in Pairs
If an opponent would begin an extra turn, that player skips that turn instead.
Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
Enchantment
Trouble in Pairs (mkc) 15

Draw

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Protection

Qty: 1 Price: $6.99
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (soc) 146

Protection

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Pump

Qty: 1 Price: $3.99
Duelist's Heritage
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
Enchantment
Duelist's Heritage (mkc) 60

Pump

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Removal

Qty: 15 Price: $34.05
Ceaseless Conflict
Destroy all creatures. Then create a 3/2 red and white Spirit creature token for each nontoken creature you controlled that was destroyed this way.
Sorcery
Ceaseless Conflict (soc) 12
Cleansing Nova
Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.
Sorcery
Cleansing Nova (cmm) 817
Day of Judgment
Destroy all creatures.
Sorcery
Day of Judgment (fdn) 140
Depopulate
Each player who controls a multicolored creature draws a card. Then destroy all creatures.
Sorcery
Depopulate (snc) 10
Doomskar
Destroy all creatures.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Doomskar (khm) 9
Expel the Interlopers
Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.
Sorcery
Expel the Interlopers (tdc) 115
Fated Clash
You may cast this spell as though it had flash if a creature is attacking and a creature is blocking.
Target creature you control and target creature an opponent controls each gain indestructible until end of turn. Then destroy all creatures.
Sorcery
Fated Clash (fic) 449
Fumigate
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Sorcery
Fumigate (eoc) 65
No Witnesses
Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Sorcery
No Witnesses (mkm) 27
Shatter the Sky
Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
Sorcery
Shatter the Sky (ecc) 66
Split Up
Choose one —
• Destroy all tapped creatures.
• Destroy all untapped creatures.
Sorcery
Split Up (dsk) 32
Starfall Invocation
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.
Sorcery
Starfall Invocation (blb) 34
Ultima
Destroy all artifacts and creatures. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Sorcery
Ultima (fin) 38
What Must Be Done
Choose one —
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)
Sorcery
What Must Be Done (acr) 11
Wrath of God
Destroy all creatures. They can't be regenerated.
Sorcery
Wrath of God (cmm) 70

Removal

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Tokens

Qty: 1 Price: $2.29
Felidar Retreat
Landfall — Whenever a land you control enters, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Enchantment
Felidar Retreat (fdn) 574

Tokens

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Deck Info

Deck stats

39 pips - 22 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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