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Custom
Size: 75Est cost: $355.11
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0 viewsNaN secs ago
Custom
Size: 75Est cost: $355.11
No deck tags
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Commander

Qty: 2 Price: $7.48
Krark, the Thumbless
Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Wizard Goblin
Krark, the Thumbless (cmr) 189
Vial Smasher the Fierce
Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher deals damage equal to that spell's mana value to that player or a planeswalker that player controls.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Goblin Berserker
Vial Smasher the Fierce (c16) 49

Commander

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Burn

Qty: 8 Price: $53.82
Game of Chaos
Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Sorcery
Game of Chaos (5ed) 232
Goblin Game
Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.
Sorcery
Goblin Game (plst) PLS-61
Kaervek the Merciless
Whenever an opponent casts a spell, Kaervek deals damage equal to that spell's mana value to any target.
Legendary Creature - Human Shaman
Kaervek the Merciless (dsc) 222
Mana Clash
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Sorcery
Mana Clash (9ed) 203
Prisoner's Dilemma
Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence.
Flashback
Sorcery
Prisoner's Dilemma (mkc) 34
Razorkin Needlehead
This creature has first strike during your turn.
Whenever an opponent draws a card, this creature deals 1 damage to them.
Creature - Human Assassin
Razorkin Needlehead (dsk) 153
Sycorax Commander
First strike, haste
Sanctified Rules of Combat — When this creature enters, each opponent faces a villainous choice — That opponent discards all the cards in their hand, then draws that many cards minus one, or this creature deals damage to that player equal to the number of cards in their hand.
Creature - Soldier Alien
Sycorax Commander (who) 161
The Lord of Pain
Menace
Your opponents can't gain life.
Whenever a player casts their first spell each turn, choose another target player. The Lord of Pain deals damage equal to that spell's mana value to the chosen player.
Legendary Creature - Human Assassin
The Lord of Pain (dsc) 3

Burn

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Copy

Qty: 2 Price: $20.98
Krark's Thumb
If you would flip a coin, instead flip two coins and ignore one.
Legendary Artifact
Krark's Thumb (plst) MRD-190
Tempt with Mayhem
Tempting offer — Choose target instant or sorcery spell. Each opponent may copy that spell and may choose new targets for the copy they control. You copy that spell once plus an additional time for each opponent who copied the spell this way. You may choose new targets for the copies you control.
Instant
Tempt with Mayhem (m3c) 114

Copy

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Counters

Qty: 1 Price: $0.59
Agitator Ant
At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Creature - Insect
Agitator Ant (mkc) 145

Counters

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Creature

Qty: 3 Price: $3.47
Menacing Ogre
Trample, haste
When this creature enters, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on this creature.
Creature - Ogre
Menacing Ogre (hop) 59
Oft-Nabbed Goat
: Draw a card. Gain control of this creature and put a -1/-1 counter on it. Only your opponents may activate this ability and only as a sorcery.
When this creature dies, if it had one or more -1/-1 counters on it, its owner draws that many cards and each other player loses that much life.
Creature - Goat
Oft-Nabbed Goat (ecc) 11
Xantcha, Sleeper Agent
Xantcha enters under the control of an opponent of your choice.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
Legendary Creature - Minion Phyrexian
Xantcha, Sleeper Agent (slc) 24

Creature

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Discard

Qty: 1 Price: $0.35
Let's Play a Game
Delirium — Choose one. If there are four or more card types among cards in your graveyard, choose one or more instead.
• Creatures your opponents control get -1/-1 until end of turn.
• Each opponent discards two cards.
• Each opponent loses 3 life and you gain 3 life.
Sorcery
Let's Play a Game (dsk) 105

Discard

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Draw

Qty: 18 Price: $47.64
Browbeat
Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
Sorcery
Browbeat (plst) A25-123
Combustible Gearhulk
First strike
When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.
Creature Artifact - Construct
Combustible Gearhulk (fic) 292
Dance with Calamity
Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs.
Sorcery
Dance with Calamity (soc) 243
Explosion of Riches
Draw a card, then each other player may draw a card. Whenever a card is drawn this way, Explosion of Riches deals 5 damage to target opponent chosen at random from among your opponents.
Sorcery
Explosion of Riches (scd) 140
Fiery Gambit
Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
Sorcery
Fiery Gambit (plst) MRD-90
Gollum, Scheming Guide
Whenever Gollum attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.
Legendary Creature - Horror Halfling
Gollum, Scheming Guide (ltr) 292
Grave Consequences
Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard.
Draw a card.
Instant
Grave Consequences (jud) 67
Keen Duelist
At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand.
Creature - Human Wizard
Keen Duelist (soc) 218
Liar's Pendulum
,
: Choose a card name. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card.
Artifact
Liar's Pendulum (mrd) 196
Mob Verdict
Secret council — Each player secretly votes for another player, then those votes are revealed. For each vote an opponent received, Mob Verdict deals 2 damage to that player and each creature that player controls. For each vote you received, draw a card.
Sorcery
Mob Verdict (mkc) 33
Pain's Reward
Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.
Sorcery
Pain's Reward (sok) 85
Powerbalance
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, you may cast that card without paying its mana cost if the two spells have the same mana value.
Enchantment
Powerbalance (mh3) 131
Protection Racket
At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player may pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand.
Enchantment
Protection Racket (ncc) 39
Scrying Glass
,
: Choose a number greater than 0 and a color. Target opponent reveals their hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card.
Artifact
Scrying Glass (uds) 137
Sin Prodder
Menace
At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, this creature deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand.
Creature - Devil
Sin Prodder (jmp) 363
The Toymaker's Trap
At the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice this enchantment.
Enchantment
The Toymaker's Trap (who) 72
Treasure Chest
, Sacrifice this artifact: Roll a d20.
1 | Trapped! — You lose 3 life.
2—9 | Create five Treasure tokens.
10—19 | You gain 3 life and draw three cards.
20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
Artifact
Treasure Chest (afr) 252
Wheel of Misfortune
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Sorcery
Wheel of Misfortune (cmr) 211

Draw

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Finisher

Qty: 3 Price: $21.47
Captive Audience
This enchantment enters under the control of an opponent of your choice.
At the beginning of your upkeep, choose one that hasn't been chosen —
• Your life total becomes 4.
• Discard your hand.
• Each opponent creates five 2/2 black Zombie creature tokens.
Enchantment
Captive Audience (rna) 160
Chance Encounter
Whenever you win a coin flip, put a luck counter on this enchantment.
At the beginning of your upkeep, if this enchantment has ten or more luck counters on it, you win the game.
Enchantment
Chance Encounter (mh2) 277
Cruel Entertainment
Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn.
Sorcery
Cruel Entertainment (c16) 11

Finisher

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Pingers

Qty: 2 Price: $0.94
Loyal Subordinate
Menace (This creature can't be blocked except by two or more creatures.)
Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
Creature - Zombie
Loyal Subordinate (cmm) 172
Triskaidekaphobia
At the beginning of your upkeep, choose one —
• Each player with exactly 13 life loses the game, then each player gains 1 life.
• Each player with exactly 13 life loses the game, then each player loses 1 life.
Enchantment
Triskaidekaphobia (inr) 136

Pingers

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Protection

Qty: 2 Price: $30.68
Kardur, Doomscourge
When Kardur enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
Legendary Creature - Demon Berserker
Kardur, Doomscourge (dsc) 223
No Mercy
Whenever a creature deals damage to you, destroy it.
Enchantment
No Mercy (dmr) 308

Protection

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Ramp

Qty: 4 Price: $7.96
Coveted Jewel
When this artifact enters, draw three cards.
: Add three mana of any one color.
Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.
Artifact
Coveted Jewel (fic) 341
Mana Geyser
Add
for each tapped land your opponents control.
Sorcery
Mana Geyser (soc) 247
Strixhaven Stadium
: Add
. Put a point counter on this artifact.
Whenever a creature deals combat damage to you, remove a point counter from this artifact.
Whenever a creature you control deals combat damage to an opponent, put a point counter on this artifact. Then if it has ten or more point counters on it, remove them all and that player loses the game.
Artifact
Strixhaven Stadium (stx) 259
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (fic) 368

Ramp

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Recursion

Qty: 1 Price: $0.49
Dredge the Mire
Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.
Sorcery
Dredge the Mire (scd) 76

Recursion

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Removal

Qty: 21 Price: $93.11
Call to the Void
Each player secretly chooses a creature they control and a creature they don't control. Then those choices are revealed. Destroy each creature chosen this way.
Sorcery
Call to the Void (clb) 118
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (soc) 239
Choice of Damnations
Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents of their choice.
Sorcery - Arcane
Choice of Damnations (sok) 62
Do or Die
Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
Sorcery
Do or Die (inv) 102
Enchanter's Bane
At the beginning of your end step, target enchantment deals damage equal to its mana value to its controller unless that player sacrifices it.
Enchantment
Enchanter's Bane (dsc) 164
Fraying Line
When this artifact enters, put a rope counter on target creature you control.
At the beginning of each player's upkeep, that player may pay
. If they do, they put a rope counter on a creature they control. Otherwise, exile this artifact and each creature without a rope counter on it, then remove all rope counters from all creatures.
Artifact
Fraying Line (clb) 314
Ghoulish Impetus
Enchant creature
Enchanted creature gets +1/+1, has deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.
Enchantment - Aura
Ghoulish Impetus (soc) 214
Grenzo's Rebuttal
Create a 4/4 red Ogre creature token. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to their left. Destroy each permanent chosen this way.
Sorcery
Grenzo's Rebuttal (cns) 33
Hellkite Tyrant
Flying, trample
Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
Creature - Dragon
Hellkite Tyrant (fic) 295
Illicit Auction
Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)
Sorcery
Illicit Auction (6ed) 190
Mages' Contest
You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
Instant
Mages' Contest (plst) INV-154
Make an Example
Each opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile. (Piles can be empty.)
Sorcery
Make an Example (ncc) 37
Planar Chaos
At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice this enchantment.
Whenever a player casts a spell, that player flips a coin. If they lose the flip, counter that spell.
Enchantment
Planar Chaos (plst) JUD-97
Sadistic Shell Game
Starting with the next opponent in turn order, each player chooses a creature you don't control. Destroy the chosen creatures.
Sorcery
Sadistic Shell Game (dsc) 24
Sothera, the Supervoid
Whenever a creature you control dies, each opponent chooses a creature they control and exiles it.
At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it.
Legendary Enchantment
Sothera, the Supervoid (eoe) 115
Starke of Rath
: Destroy target artifact or creature. That permanent's controller gains control of Starke. (This effect lasts indefinitely.)
Legendary Creature - Human Rogue
Starke of Rath (plst) TMP-205
Struggle for Sanity
Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard.
Sorcery
Struggle for Sanity (chk) 145
This Is How It Ends
Target creature's owner shuffles it into their library, then faces a villainous choice — They lose 5 life, or they shuffle another creature they own into their library.
Instant
This Is How It Ends (who) 675
Trial of Agony
Choose two target creatures controlled by the same opponent. That player chooses one of those creatures. Trial of Agony deals 5 damage to that creature, and the other can't block this turn.
Sorcery
Trial of Agony (dsk) 159
Wild Magic Surge
Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.
Instant
Wild Magic Surge (clb) 206
Zenos yae Galvus
My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2.
When the chosen creature leaves the battlefield, transform Zenos yae Galvus.
Legendary Creature - Human Warrior Noble
Zenos yae Galvus // Shinryu, Transcendent Rival (fin) 127Zenos yae Galvus // Shinryu, Transcendent Rival (fin) 127

Removal

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Theft

Qty: 4 Price: $28.16
Ensnared by the Mara
Each opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.
Sorcery
Ensnared by the Mara (who) 689
Harmless Offering
Target opponent gains control of target permanent you control.
Sorcery
Harmless Offering (fdn) 625
Scrambleverse
For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.
Sorcery
Scrambleverse (m12) 153
Thieves' Auction
Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
Sorcery
Thieves' Auction (plst) MMQ-218

Theft

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Tokens

Qty: 2 Price: $33.98
Life of the Party
First strike, trample, haste
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.
When this creature enters, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)
Creature - Elemental
Life of the Party (ncc) 48
Plague of Vermin
Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.
Sorcery
Plague of Vermin (shm) 73

Tokens

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Tutor

Qty: 1 Price: $3.99
Wishclaw Talisman
This artifact enters with three wish counters on it.
,
, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.
Artifact
Wishclaw Talisman (fdn) 617

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
3 mana - 1 card
0 pips - 0 cards
3 mana - 1 card
36 pips - 32 cards
3 mana - 1 card
64 pips - 42 cards
4 mana - 2 cards
0 pips - 0 cards
3 mana - 1 card
0 pips - 0 cards
2 mana - 2 cards
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