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Custom
Size: 96Est cost: $985.74
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0 viewsNaN secs ago
Custom
Size: 96Est cost: $985.74
No deck tags
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Commander

Qty: 1 Price: $57.99
Aragorn, the Uniter
Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
Legendary Creature - Human Noble
Aragorn, the Uniter (ltr) 741

Commander

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Anthem

Qty: 2 Price: $5.48
Knight of New Alara
Each other multicolored creature you control gets +1/+1 for each of its colors.
Creature - Human Knight
Knight of New Alara (arb) 70
Shared Animosity
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Enchantment
Shared Animosity (ltc) 226

Anthem

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Burn

Qty: 1 Price: $0.49
Spitemare
Whenever this creature is dealt damage, it deals that much damage to any target.
Creature - Elemental
Spitemare (eve) 147

Burn

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Copy

Qty: 2 Price: $6.98
Calamity, Galloping Inferno
Haste
Whenever Calamity attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once.
Saddle 1
Legendary Creature - Horse Mount
Calamity, Galloping Inferno (otj) 116
Thurid, Mare of Destiny
Flying, lifelink
Whenever you cast a Pegasus, Unicorn, or Horse creature spell, copy it. (The copy becomes a token.)
Other Pegasi, Unicorns, and Horses you control get +1/+1.
Legendary Creature - Pegasus
Thurid, Mare of Destiny (j25) 33

Copy

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Counters

Qty: 4 Price: $3.04
Brightfield Mustang
Whenever this creature attacks while saddled, untap it and put a +1/+1 counter on it.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Horse Mount
Brightfield Mustang (dft) 5
Keleth, Sunmane Familiar
Whenever a commander you control attacks, put a +1/+1 counter on it.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Horse
Keleth, Sunmane Familiar (cmr) 28
Syr Ginger, the Meal Ender
Syr Ginger has trample, hexproof, and haste as long as an opponent controls a planeswalker.
Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.
,
, Sacrifice Syr Ginger: You gain life equal to its power.
Legendary Creature Artifact - Knight Food
Syr Ginger, the Meal Ender (woe) 252
Wandermare
Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on this creature. (It doesn't need to have gone on the adventure first.)
Creature - Horse
Wandermare (eld) 204

Counters

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Creature

Qty: 15 Price: $49.25
Armored Warhorse
Creature - Horse
Armored Warhorse (m12) 7
Charging Strifeknight
Haste
, Discard a card: Draw a card.
Creature - Knight Spirit
Charging Strifeknight (sos) 110
Colorstorm Stallion
Ward
, haste
Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, create a token that's a copy of this creature.
Creature - Elemental Horse
Colorstorm Stallion (sos) 299
Dwarven Pony
,
: Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Creature - Horse
Dwarven Pony (hml) 70
Excava, the Risen Past
Flying, haste
Whenever Excava attacks, return up to one target artifact, creature, or non-Aura enchantment card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. It's a 1/1 Spirit creature with flying in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)
Legendary Creature - Spirit Horse
Excava, the Risen Past (soc) 2
Hipparion
This creature can't block creatures with power 3 or greater unless you pay
.
Creature - Horse
Hipparion (5ed) 34
Knight of the Holy Nimbus
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
If this creature would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)
: This creature can't be regenerated this turn. Only your opponents may activate this ability.
Creature - Human Knight Rebel
Knight of the Holy Nimbus (tsp) 26
Lightning Mare
This spell can't be countered.
This creature can't be blocked by blue creatures.
: This creature gets +1/+0 until end of turn.
Creature - Elemental Horse
Lightning Mare (m19) 151
Loch Mare
This creature enters with three -1/-1 counters on it.
, Remove a counter from this creature: Draw a card.
, Remove two counters from this creature: Tap target creature. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Horse Serpent
Loch Mare (ecl) 57
Phantasmal Mount
Flying
: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When this creature leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice this creature.
Creature - Illusion Horse
Phantasmal Mount (ice) 88
Rearing Embermare
Reach, haste
Creature - Beast Horse
Rearing Embermare (sos) 127
Relentless Rohirrim
When this creature enters, the Ring tempts you.
Creature - Human Knight
Relentless Rohirrim (ltr) 144
Suq'Ata Lancer
Haste
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creature - Human Knight
Suq'Ata Lancer (vis) 96
Tarpan
When this creature dies, you gain 1 life.
Creature - Horse
Tarpan (ice) 267
Zodiac Horse
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Horse
Zodiac Horse (ptk) 159

Creature

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Draw

Qty: 7 Price: $51.45
Bequeathal
Enchant creature
When enchanted creature dies, you draw two cards.
Enchantment - Aura
Bequeathal (exo) 106
Cavalier of Flame
: Creatures you control get +1/+0 and gain haste until end of turn.
When this creature enters, discard any number of cards, then draw that many cards.
When this creature dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
Creature - Knight Elemental
Cavalier of Flame (m20) 125
Cavalier of Gales
Flying
When this creature enters, draw three cards, then put two cards from your hand on top of your library in any order.
When this creature dies, shuffle it into its owner's library, then scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Knight Elemental
Cavalier of Gales (m20) 52
Errand-Rider of Gondor
When this creature enters, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library.
Creature - Human Soldier
Errand-Rider of Gondor (ltr) 11
Lu Xun, Scholar General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Lu Xun deals damage to an opponent, you may draw a card.
Legendary Creature - Human Soldier
Lu Xun, Scholar General (ptk) 48
Surge Mare
This creature can't be blocked by green creatures.
Whenever this creature deals damage to an opponent, you may draw a card. If you do, discard a card.
: This creature gets +2/-2 until end of turn.
Creature - Fish Horse
Surge Mare (m19) 77
Wavebreak Hippocamp
Whenever you cast your first spell during each opponent's turn, draw a card.
Creature Enchantment - Fish Horse
Wavebreak Hippocamp (j25) 387

Draw

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Evasion

Qty: 10 Price: $648.70
Azorius Knight-Arbiter
Vigilance
This creature can't be blocked.
Creature - Human Knight
Azorius Knight-Arbiter (rna) 154
Herald of Hoofbeats
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Other Knights you control have horsemanship.
Creature - Human Knight
Herald of Hoofbeats (moc) 22
Riding the Dilu Horse
Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)
Sorcery
Riding the Dilu Horse (ptk) 144
Rohirrim Lancer
Menace (This creature can't be blocked except by two or more creatures.)
When this creature dies, the Ring tempts you.
Creature - Human Knight
Rohirrim Lancer (ltr) 146
Saddle of the Cavalier
Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less.
Equip
Artifact - Equipment
Saddle of the Cavalier (clb) 251
Shu Cavalry
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu Cavalry (ptk) 19
Sun Quan, Lord of Wu
Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Soldier
Sun Quan, Lord of Wu (ptk) 56
Temur Charger
Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature gains trample until end of turn.
Creature - Horse
Temur Charger (ktk) 153
Thundermare
Haste (This creature can attack and
as soon as it comes under your control.)
When this creature enters, tap all other creatures.
Creature - Elemental Horse
Thundermare (por) 152
Vine Mare
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
This creature can't be blocked by black creatures.
Creature - Elemental Horse
Vine Mare (m19) 207

Evasion

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Finisher

Qty: 3 Price: $10.27
Éomer, Marshal of Rohan
Haste
Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.
Legendary Creature - Human Knight
Éomer, Marshal of Rohan (ltr) 428
Moonshaker Cavalry
Flying
When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Knight Spirit
Moonshaker Cavalry (soc) 110
Timbermare
Haste
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, tap all other creatures.
Creature - Elemental Horse
Timbermare (plc) 140

Finisher

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Lifegain

Qty: 4 Price: $1.40
Brightmare
When this creature enters, tap up to one target creature. You gain life equal to that creature's power.
Creature - Unicorn
Brightmare (jmp) 2
Diamond Mare
As this creature enters, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.
Creature Artifact - Horse
Diamond Mare (m19) 231
Revered Unicorn
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this creature leaves the battlefield, you gain life equal to the number of age counters on it.
Creature - Unicorn
Revered Unicorn (wth) 23
Shield Mare
This creature can't be blocked by red creatures.
When this creature enters or becomes the target of a spell or ability an opponent controls, you gain 3 life.
Creature - Horse
Shield Mare (m19) 37

Lifegain

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Mill

Qty: 1 Price: $0.35
Ostrich-Horse
When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature - Bird Horse
Ostrich-Horse (tla) 188

Mill

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Protection

Qty: 4 Price: $8.18
Knight of Grace
First strike (This creature deals combat damage before creatures without first strike.)
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
This creature gets +1/+0 as long as any player controls a black permanent.
Creature - Human Knight
Knight of Grace (dom) 23
Miriam, Herd Whisperer
During your turn, Mounts and Vehicles you control have hexproof.
Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it.
Legendary Creature - Human Druid
Miriam, Herd Whisperer (otj) 221
Riders of Gavony
Vigilance
As this creature enters, choose a creature type.
Human creatures you control have protection from creatures of the chosen type.
Creature - Human Knight
Riders of Gavony (avr) 33
Smuggler's Surprise
Spree (Choose one or more additional costs.)
+
— Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.
+
— You may put up to two creature cards from your hand onto the battlefield.
+
— Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
Instant
Smuggler's Surprise (otj) 180

Protection

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Pump

Qty: 3 Price: $8.27
Day of Destiny
Legendary creatures you control get +2/+2.
Legendary Enchantment
Day of Destiny (bok) 1
Gandalf, White Rider
Vigilance
Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1.
When Gandalf dies, you may put it into its owner's library fifth from the top.
Legendary Creature - Wizard Avatar
Gandalf, White Rider (ltr) 389
The Spear of Leonidas
Whenever equipped creature attacks, choose one —
• Bull Rush — It gains double strike until end of turn.
• Summon — Create Phobos, a legendary 3/2 red Horse creature token.
• Revelation — Discard two cards, then draw two cards.
Equip
Legendary Artifact - Equipment
The Spear of Leonidas (acr) 38

Pump

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Ramp

Qty: 7 Price: $8.51
Bill Ferny, Bree Swindler
Whenever Bill Ferny becomes blocked, choose one —
• Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
• Target opponent gains control of target Horse you control. If they do, remove Bill Ferny from combat and create three Treasure tokens.
Legendary Creature - Human Rogue
Bill Ferny, Bree Swindler (ltr) 42
Cosmos Charger
Flash
Flying
Foretelling cards from your hand costs
less and can be done on any player's turn.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature - Spirit Horse
Cosmos Charger (khm) 51
Gilded Ghoda
Whenever this creature attacks while saddled, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Horse Mount
Gilded Ghoda (dft) 130
Shadowfax, Lord of Horses
Horses you control have haste. (They can attack and
as soon as they come under your control.)
Whenever Shadowfax attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking.
Legendary Creature - Horse
Shadowfax, Lord of Horses (ltr) 227
Talisman of Conviction
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Conviction (ltc) 285
Will, Scion of Peace
Vigilance
: Spells you cast this turn that are white and/or blue cost
less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.
Legendary Creature - Human Wizard
Will, Scion of Peace (woe) 218
Workhorse
This creature enters with four +1/+1 counters on it.
Remove a +1/+1 counter from this creature: Add
.
Creature Artifact - Horse
Workhorse (exo) 142

Ramp

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Recursion

Qty: 1 Price: $0.49
Marshal's Anthem
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Creatures you control get +1/+1.
When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.
Enchantment
Marshal's Anthem (ltc) 172

Recursion

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Removal

Qty: 9 Price: $4.73
Éowyn, Fearless Knight
Haste
When Éowyn enters, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.
Legendary Creature - Human Knight
Éowyn, Fearless Knight (ltr) 201
Horses of the Bruinen
Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you.
Sorcery
Horses of the Bruinen (ltr) 55
Joust
Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Sorcery
Joust (eld) 129
Joust Through
Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life.
Instant
Joust Through (fdn) 19
Legion's Judgment
Destroy target creature with power 4 or greater.
Sorcery
Legion's Judgment (xln) 21
Northern Paladin
,
: Destroy target black permanent.
Creature - Human Knight
Northern Paladin (sld) 1855
Ride Down
Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
Instant
Ride Down (emn) 188
Throw from the Saddle
Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.
Sorcery
Throw from the Saddle (otj) 185
Westfold Rider
Sacrifice this creature: Destroy target artifact or enchantment. Activate only as a sorcery.
Creature - Human Knight
Westfold Rider (ltr) 37

Removal

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Sac Outlet

Qty: 1 Price: $0.35
Trenching Steed
Sacrifice a land: This creature gets +0/+3 until end of turn.
Creature - Horse Rebel
Trenching Steed (pcy) 26

Sac Outlet

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Theft

Qty: 2 Price: $1.64
Take for a Ride
Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Sorcery
Take for a Ride (otj) 148
Zealous Conscripts
Haste
When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Creature - Human Warrior
Zealous Conscripts (inr) 314

Theft

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Tokens

Qty: 13 Price: $42.31
Akroan Horse
Defender
When this creature enters, an opponent gains control of it.
At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
Creature Artifact - Horse
Akroan Horse (c16) 241
Basri's Lieutenant
Vigilance, protection from multicolored
When this creature enters, put a +1/+1 counter on target creature you control.
Whenever this creature or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
Creature - Human Knight
Basri's Lieutenant (m21) 9
Bill the Pony
When Bill the Pony enters, create two Food tokens. (They're artifacts with "
,
, Sacrifice this token: You gain 3 life.")
Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
Legendary Creature - Horse
Bill the Pony (ltr) 3
Call the Cavalry
Create two 2/2 white Knight creature tokens with vigilance.
Sorcery
Call the Cavalry (dom) 9
Crested Sunmare
Other Horses you control have indestructible.
At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
Creature - Horse
Crested Sunmare (hou) 6
Éomer of the Riddermark
Haste
Whenever Éomer attacks, if you control a creature with the greatest power among creatures on the battlefield, create a 1/1 white Human Soldier creature token.
Legendary Creature - Human Knight
Éomer of the Riddermark (ltr) 121
Errand of Duty
Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Instant
Errand of Duty (all) 2b
Forth Eorlingas!
Create X 2/2 red Human Knight creature tokens with trample and haste.
Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.
Sorcery
Forth Eorlingas! (ltc) 56
Oath of Eorl
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create two 1/1 white Human Soldier creature tokens.
II — Create two 2/2 red Human Knight creature tokens with trample and haste.
III — Put an indestructible counter on up to one target Human. You become the monarch.
Enchantment - Saga
Oath of Eorl (ltc) 64
Riders of Rohan
When this creature enters, create two 2/2 red Human Knight creature tokens with trample and haste.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature - Human Knight
Riders of Rohan (ltc) 67
The Girl in the Fireplace
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this token."
II — Create a 2/2 white Horse creature token with "Doctors you control have horsemanship." (They can't be blocked except by creatures with horsemanship.)
III — Whenever a creature you control deals combat damage to a player this turn, time travel.
Enchantment - Saga
The Girl in the Fireplace (who) 21
Varchild, Betrayer of Kjeldor
Whenever Varchild deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens.
Survivors your opponents control can't block, and they can't attack you or planeswalkers you control.
When Varchild leaves the battlefield, gain control of all Survivors.
Legendary Creature - Human Knight
Varchild, Betrayer of Kjeldor (c18) 28
Varchild's War-Riders
Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Creature - Human Warrior
Varchild's War-Riders (all) 83

Tokens

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Tutor

Qty: 1 Price: $0.49
Guardian Sunmare
Ward

Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Saddle 4
Creature - Horse Mount
Guardian Sunmare (dft) 15

Tutor

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Untap

Qty: 4 Price: $74.68
Breaching Hippocamp
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, untap another target creature you control.
Creature - Fish Horse
Breaching Hippocamp (ths) 43
Ebony Horse
,
: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Artifact
Ebony Horse (arn) 62
Jandor's Saddlebags
,
: Untap target creature.
Artifact
Jandor's Saddlebags (arn) 65
Village Bell-Ringer
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, untap all creatures you control.
Creature - Human Scout
Village Bell-Ringer (ltc) 181

Untap

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Deck Info

Deck stats

56 pips - 44 cards
3 mana - 3 cards
23 pips - 17 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
36 pips - 30 cards
3 mana - 3 cards
16 pips - 15 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
Card NameQtyOdds
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