Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 95Est cost: $1042.93
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 95Est cost: $1042.93
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $0.49
Felothar, Dawn of the Abzan
Trample
Whenever Felothar enters or attacks, you may sacrifice a nonland permanent. When you do, put a +1/+1 counter on each creature you control.
Legendary Creature - Human Warrior
Felothar, Dawn of the Abzan (tdm) 358

Commander

(CTRL to add secondary)

AA_IN

Qty: 1 Price: $2.49
Deploy to the Front
Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.
Sorcery
Deploy to the Front (c14) 6

AA_IN

(CTRL to add secondary)

AA_Maybe

Qty: 22 Price: $51.08
Aftermath Analyst
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.
Creature - Elf Detective
Aftermath Analyst (mkm) 148
Bontu the Glorified
Menace, indestructible
Bontu can't attack or block unless a creature died under your control this turn.
, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
Legendary Creature - God
Bontu the Glorified (akh) 82
Cathar Commando
Flash
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Human Soldier
Cathar Commando (inr) 15
Chief of the Edge
Other Warrior creatures you control get +1/+0.
Creature - Human Warrior
Chief of the Edge (ktk) 169
Chief of the Scale
Other Warrior creatures you control get +0/+1.
Creature - Human Warrior
Chief of the Scale (ktk) 170
Cosmogrand Zenith
Whenever you cast your second spell each turn, choose one —
• Create two 1/1 white Human Soldier creature tokens.
• Put a +1/+1 counter on each creature you control.
Creature - Human Soldier
Cosmogrand Zenith (eoe) 9
Crash the Party
Create a tapped 4/4 green Rhino Warrior creature token for each tapped creature you control.
Instant
Crash the Party (ncc) 57
Dawn of Hope
Whenever you gain life, you may pay
. If you do, draw a card.
: Create a 1/1 white Soldier creature token with lifelink.
Enchantment
Dawn of Hope (grn) 8
Dina, Essence Brewer
Whenever you sacrifice a creature, draw a card. This ability triggers only once each turn.
,
, Sacrifice another creature: You gain X life and put X +1/+1 counters on target creature you control, where X is the sacrificed creature's power.
Legendary Creature - Druid Dryad
Dina, Essence Brewer (soc) 1
Doomed Traveler
When this creature dies, create a 1/1 white Spirit creature token with flying.
Creature - Human Soldier
Doomed Traveler (clu) 59
Fertilid
This creature enters with two +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
Creature - Elemental
Fertilid (moc) 296
Horn of Gondor
When Horn of Gondor enters, create a 1/1 white Human Soldier creature token.
,
: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.
Legendary Artifact
Horn of Gondor (ltr) 377
Horn of Valhalla
Equipped creature gets +1/+1 for each creature you control.
Equip
Artifact - Equipment
Horn of Valhalla // Ysgard's Call (clb) 26
Karador, Ghost Chieftain
This spell costs
less to cast for each creature card in your graveyard.
Once during each of your turns, you may cast a creature spell from your graveyard.
Legendary Creature - Spirit Centaur
Karador, Ghost Chieftain (cmm) 342
Knight of the Reliquary
This creature gets +1/+1 for each land card in your graveyard.
, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.
Creature - Human Knight
Knight of the Reliquary (ima) 203
Scout the Borders
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Sorcery
Scout the Borders (ktk) 148
Secure the Wastes
Create X 1/1 white Warrior creature tokens.
Instant
Secure the Wastes (moc) 203
Teysa, Orzhov Scion
Sacrifice three white creatures: Exile target creature.
Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
Legendary Creature - Human Advisor
Teysa, Orzhov Scion (rvr) 233
Thalia's Geistcaller
Lifelink
Whenever you cast a spell from your graveyard, create a 1/1 white Spirit creature token with flying.
Sacrifice a Spirit: This creature gains indestructible until end of turn.
Creature - Human Cleric
Thalia's Geistcaller (c19) 7
The Mending of Dominaria
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Mill two cards, then you may return a creature card from your graveyard to your hand.
III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
Enchantment - Saga
The Mending of Dominaria (otc) 197
Tortured Existence
, Discard a creature card: Return target creature card from your graveyard to your hand.
Enchantment
Tortured Existence (plst) STH-74
Wight of the Reliquary
Vigilance
This creature gets +1/+1 for each creature card in your graveyard.
, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature - Knight Zombie
Wight of the Reliquary (mh3) 207

AA_Maybe

(CTRL to add secondary)

AA_OUT

Qty: 2 Price: $7.88
Dryad Arbor
(This land isn't a spell, it's affected by summoning sickness, and it has "
: Add
.")
Creature Land - Dryad Forest
Dryad Arbor (fut) 174
Hardened Tactician
, Sacrifice a token: Draw a card.
Creature - Human Warrior
Hardened Tactician (tdm) 191

AA_OUT

(CTRL to add secondary)

Anthem

Qty: 2 Price: $1.38
Brawn
Trample
As long as this card is in your graveyard and you control a Forest, creatures you control have trample.
Creature - Incarnation
Brawn (moc) 292
Valor
First strike
As long as this card is in your graveyard and you control a Plains, creatures you control have first strike.
Creature - Incarnation
Valor (jud) 32

Anthem

(CTRL to add secondary)

Counters

Qty: 8 Price: $36.68
Abzan Ascendancy
When this enchantment enters, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.
Enchantment
Abzan Ascendancy (2x2) 165
Abzan Falconer
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.
Creature - Human Soldier
Abzan Falconer (moc) 165
Ainok Bond-Kin
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has first strike.
Creature - Soldier Dog
Ainok Bond-Kin (ktk) 3
Anafenza, the Foremost
Whenever Anafenza attacks, put a +1/+1 counter on another target tapped creature you control.
If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.
Legendary Creature - Human Soldier
Anafenza, the Foremost (ktk) 163
Envoy of the Ancestors
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Modified creatures you control have lifelink. (Equipment, Auras you control, and counters are modifications.)
Creature - Human Cleric
Envoy of the Ancestors (mh3) 23
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Hardened Scales (wot) 55
Reyhan, Last of the Abzan
Reyhan enters with three +1/+1 counters on it.
Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Warrior
Reyhan, Last of the Abzan (cm2) 13
Virtue of Loyalty
At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.
Enchantment
Virtue of Loyalty // Ardenvale Fealty (woe) 38

Counters

(CTRL to add secondary)

Creature

Qty: 2 Price: $0.84
Siege Rhino
Trample
When this creature enters, each opponent loses 3 life and you gain 3 life.
Creature - Rhino
Siege Rhino (ktk) 200
Skirmish Rhino
Trample
When this creature enters, each opponent loses 2 life and you gain 2 life.
Creature - Rhino
Skirmish Rhino (tdm) 224

Creature

(CTRL to add secondary)

Draw

Qty: 5 Price: $52.61
Ayara, First of Locthwain
Whenever Ayara or another black creature you control enters, each opponent loses 1 life and you gain 1 life.
, Sacrifice another black creature: Draw a card.
Legendary Creature - Elf Noble
Ayara, First of Locthwain (eld) 75
Inspiring Call
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Inspiring Call (dtk) 191
Stormbeacon Blade
Equipped creature gets +3/+0.
Whenever equipped creature attacks, draw a card if you control three or more attacking creatures.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Stormbeacon Blade (tdm) 27
Surrak, Elusive Hunter
This spell can't be countered.
Trample
Whenever a creature you control or a creature spell you control becomes the target of a spell or ability an opponent controls, draw a card.
Legendary Creature - Human Warrior
Surrak, Elusive Hunter (tdm) 161
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Enchantment
Sylvan Library (dmr) 179

Draw

(CTRL to add secondary)

ETB LAND

Qty: 1 Price: $0.35
Idyllic Grange
(
: Add
.)
This land enters tapped unless you control three or more other Plains.
When this land enters untapped, put a +1/+1 counter on target creature you control.
Land - Plains
Idyllic Grange (eld) 246

ETB LAND

(CTRL to add secondary)

Fetch Lands

Qty: 8 Price: $181.52
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 244
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (mh3) 216
Brokers Hideout
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Brokers Hideout (snc) 248
Cabaretti Courtyard
When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Cabaretti Courtyard (snc) 249
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mh2) 248
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 250
Obscura Storefront
When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Obscura Storefront (dsc) 291
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (mh3) 224

Fetch Lands

(CTRL to add secondary)

Land

Qty: 21 Price: $561.21
Bayou
(
: Add
or
.)
Land - Swamp Forest
Bayou (sum) 283
Dakmor Salvage
This land enters tapped.
: Add
.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Land
Dakmor Salvage (uma) 240
Deceptive Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Plains, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Deceptive Landscape (tdc) 356
Forest
(
: Add
.)
Basic Land - Forest
Forest (tdm) 285
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (rvr) 277
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (tdc) 368
Horizon Canopy
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Horizon Canopy (fut) 177
Indatha Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp Forest
Indatha Triome (iko) 248
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (dsc) 292
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rvr) 283
Plains
(
: Add
.)
Basic Land - Plains
Plains (tdm) 277
Savannah
(
: Add
or
.)
Land - Plains Forest
Savannah (3ed) 285
Scrubland
(
: Add
or
.)
Land - Plains Swamp
Scrubland (sum) 286
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tdm) 282
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rvr) 290

Land

(CTRL to add secondary)

Pump

Qty: 1 Price: $0.39
Duty Beyond Death
As an additional cost to cast this spell, sacrifice a creature.
Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.)
Instant
Duty Beyond Death (tdm) 10

Pump

(CTRL to add secondary)

Ramp

Qty: 2 Price: $1.34
Abzan Devotee
: Add
,
, or
. Activate only once each turn.
: Return this card from your graveyard to your hand.
Creature - Cleric Dog
Abzan Devotee (tdm) 68
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (cmd) 169

Ramp

(CTRL to add secondary)

Recursion

Qty: 4 Price: $18.42
Death Denied
Return X target creature cards from your graveyard to your hand.
Instant - Arcane
Death Denied (uma) 92
Death's Oasis
Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser mana value than the creature that died from your graveyard to your hand.
, Sacrifice this enchantment: You gain life equal to the greatest mana value among creatures you control.
Enchantment
Death's Oasis (iko) 182
Pulse of Murasa
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
Instant
Pulse of Murasa (c21) 202
Sword of Light and Shadow
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
Artifact - Equipment
Sword of Light and Shadow (acr) 125

Recursion

(CTRL to add secondary)

Sac Outlet

Qty: 1 Price: $0.35
Aron, Benalia's Ruin
Menace (This creature can't be blocked except by two or more creatures.)
,
, Sacrifice another creature: Put a +1/+1 counter on each creature you control.
Legendary Creature - Human Phyrexian
Aron, Benalia's Ruin (tdc) 280

Sac Outlet

(CTRL to add secondary)

SURVEIL

Qty: 5 Price: $55.41
Hidden Grotto
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
,
: Add one mana of any color.
Land
Hidden Grotto (blb) 254
Lush Portico
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Forest
Lush Portico (mkm) 263
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (clu) 246
Shadowy Backstreet
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Swamp
Shadowy Backstreet (mkm) 268
Underground Mortuary
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Forest
Underground Mortuary (mkm) 271

SURVEIL

(CTRL to add secondary)

Tokens

Qty: 8 Price: $11.32
Adeline, Resplendent Cathar
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Legendary Creature - Human Knight
Adeline, Resplendent Cathar (tdc) 108
Anafenza, Unyielding Lineage
Flash
First strike
Whenever another nontoken creature you control dies, Anafenza endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)
Legendary Creature - Soldier Spirit
Anafenza, Unyielding Lineage (tdm) 2
Hero of Bladehold
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.
Creature - Human Knight
Hero of Bladehold (tdc) 119
Lingering Souls
Create two 1/1 white Spirit creature tokens with flying.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Lingering Souls (dka) 12
Revival of the Ancestors
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create three 1/1 white Spirit creature tokens.
II — Distribute three +1/+1 counters among one, two, or three target creatures you control.
III — Creatures you control gain trample and lifelink until end of turn.
Enchantment - Saga
Revival of the Ancestors (tdm) 389
Sigiled Sword of Valeron
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.
Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.
Equip
Artifact - Equipment
Sigiled Sword of Valeron (moc) 377
Twilight Drover
Whenever a creature token leaves the battlefield, put a +1/+1 counter on this creature.
, Remove a +1/+1 counter from this creature: Create two 1/1 white Spirit creature tokens with flying.
Creature - Spirit
Twilight Drover (tdc) 136
Voice of Resurgence
Whenever an opponent casts a spell during your turn and when this creature dies, create a green and white Elemental creature token with "This token's power and toughness are each equal to the number of creatures you control."
Creature - Elemental
Voice of Resurgence (2xm) 227

Tokens

(CTRL to add secondary)

Tutor

Qty: 1 Price: $34.99
Green Sun's Zenith
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Sorcery
Green Sun's Zenith (2x2) 150

Tutor

(CTRL to add secondary)

Sideboard

Qty: 10 Price: $24.18
Ancestral Blade
When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it.
Equipped creature gets +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ancestral Blade (cmm) 12
Beanstalk Wurm
Reach
Creature - Plant Wurm
Beanstalk Wurm // Plant Beans (woe) 161
Denethor, Ruling Steward
At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token.
, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life.
Legendary Creature - Human Noble
Denethor, Ruling Steward (ltr) 198
Greatsword of Tyr
Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Greatsword of Tyr (clb) 22
Martyr's Cause
Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Enchantment
Martyr's Cause (ulg) 13
New Benalia
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
.
Land
New Benalia (fut) 172
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (tdc) 403
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (tdc) 405
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (tdc) 406
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (mh2) 261

Sideboard

(CTRL to add secondary)

Maybeboard

Qty: 111 Price: $335.85
Abdel Adrian, Gorion's Ward
When Abdel Adrian enters, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Warrior
Abdel Adrian, Gorion's Ward (clb) 2
Abzan Advantage
Target player sacrifices an enchantment of their choice. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Instant
Abzan Advantage (frf) 2
Abzan Charm
Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.
Instant
Abzan Charm (dmc) 138
Abzan Monument
When this artifact enters, search your library for a basic Plains, Swamp, or Forest card, reveal it, put it into your hand, then shuffle.
,
, Sacrifice this artifact: Create an X/X white Spirit creature token, where X is the greatest toughness among creatures you control. Activate only as a sorcery.
Artifact
Abzan Monument (tdm) 238
Agadeem's Awakening
Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.
Sorcery
Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90
Altar of Bone
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Sorcery
Altar of Bone (ice) 281
Anafenza, Kin-Tree Spirit
Whenever another nontoken creature you control enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Legendary Creature - Soldier Spirit
Anafenza, Kin-Tree Spirit (dtk) 2
Arm the Cathars
Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn.
Sorcery
Arm the Cathars (vow) 3
Ascent of the Worthy
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead.
III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.
Enchantment - Saga
Ascent of the Worthy (khm) 202
Attuned Hunter
Trample
Whenever one or more cards leave your graveyard during your turn, put a +1/+1 counter on this creature.
Creature - Human Ranger
Attuned Hunter (tdm) 135
Avacyn's Collar
Equipped creature gets +1/+0 and has vigilance.
Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.
Equip
Artifact - Equipment
Avacyn's Collar (dka) 145
Back for Seconds
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand.
Sorcery
Back for Seconds (woe) 80
Bastion of Remembrance
When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Enchantment
Bastion of Remembrance (tdc) 171
Battlefield Butcher
,
: Each opponent loses 2 life. This ability costs
less to activate for each creature card in your graveyard.
Creature - Human Soldier
Battlefield Butcher (bro) 86
Bearer of Glory
During your turn, this creature has first strike.
: Creatures you control get +1/+1 until end of turn.
Creature - Human Soldier
Bearer of Glory (tdm) 4
Betor, Ancestor's Voice
Flying, lifelink
At the beginning of your end step, put a number of +1/+1 counters on up to one other target creature you control equal to the amount of life you gained this turn. Return up to one target creature card with mana value less than or equal to the amount of life you lost this turn from your graveyard to the battlefield.
Legendary Creature - Dragon Spirit
Betor, Ancestor's Voice (tdc) 1
Black Sun's Twilight
Up to one target creature gets -X/-X until end of turn. If X is 5 or more, return a creature card with mana value X or less from your graveyard to the battlefield tapped.
Instant
Black Sun's Twilight (one) 84
Bloodbriar
Whenever you sacrifice another permanent, put a +1/+1 counter on this creature.
Creature - Elemental Plant
Bloodbriar (2xm) 154
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (tdc) 341
Borderland Ranger
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature - Human Scout Ranger
Borderland Ranger (avr) 169
Boseiju Reaches Skyward
(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Boseiju Reaches Skyward // Branch of Boseiju (neo) 177Boseiju Reaches Skyward // Branch of Boseiju (neo) 177
Briarbridge Patrol
Whenever this creature deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
Creature - Human Warrior
Briarbridge Patrol (soi) 195
Broodheart Engine
At the beginning of your upkeep, surveil 1.
,
, Sacrifice this artifact: Return target creature or Vehicle card from your graveyard to the battlefield. Activate only as a sorcery.
Artifact
Broodheart Engine (dft) 193
Brought Back
Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.
Instant
Brought Back (plst) M20-9
Burgeoning
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Enchantment
Burgeoning (sld) 408
Call a Surprise Witness
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types.
Sorcery
Call a Surprise Witness (mkm) 6
Case of the Locked Hothouse
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Enchantment - Case
Case of the Locked Hothouse (mkm) 155
Castle Ardenvale
This land enters tapped unless you control a Plains.
: Add
.
,
: Create a 1/1 white Human creature token.
Land
Castle Ardenvale (tdc) 346
Cathar's Shield
Equipped creature gets +0/+3 and has vigilance.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Cathar's Shield (emn) 192
Cathedral Sanctifier
When this creature enters, you gain 3 life.
Creature - Human Cleric
Cathedral Sanctifier (avr) 11
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (tdc) 253
Damnable Pact
Target player draws X cards and loses X life.
Sorcery
Damnable Pact (dtk) 93
Dauntless Cathar
, Exile this card from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery.
Creature - Human Soldier
Dauntless Cathar (inr) 19
Death Frenzy
All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.
Sorcery
Death Frenzy (ktk) 172
Death Wind
Target creature gets -X/-X until end of turn.
Instant
Death Wind (dtk) 95
Defang
Enchant creature
Prevent all damage that would be dealt by enchanted creature.
Enchantment - Aura
Defang (avr) 15
Defiant Strike
Target creature gets +1/+0 until end of turn.
Draw a card.
Instant
Defiant Strike (ktk) 7
Descendant of Storms
Whenever this creature attacks, you may pay
. If you do, it endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.)
Creature - Human Soldier
Descendant of Storms (tdm) 8
Devout Chaplain
, Tap two untapped Humans you control: Exile target artifact or enchantment.
Creature - Human Cleric
Devout Chaplain (avr) 17
Diregraf Rebirth
This spell costs
less to cast for each creature that died this turn.
Return target creature card from your graveyard to the battlefield.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Diregraf Rebirth (mid) 220
Divine Deflection
Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.
Instant
Divine Deflection (avr) 18
Dromoka's Command
Choose two —
• Prevent all damage target instant or sorcery spell would deal this turn.
• Target player sacrifices an enchantment of their choice.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature you don't control.
Instant
Dromoka's Command (dtk) 221
Dromoka's Gift
Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)
Instant
Dromoka's Gift (dtk) 184
Duneblast
Choose up to one creature. Destroy the rest.
Sorcery
Duneblast (ktk) 174
Dúnedain Blade
Equipped creature gets +2/+1.
Equip Human

Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Dúnedain Blade (ltr) 6
Eccentric Farmer
When this creature enters, mill three cards, then you may return a land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature - Human Peasant
Eccentric Farmer (inr) 194
Elder Cathar
When this creature dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.
Creature - Human Soldier
Elder Cathar (ddq) 9
Emeria, the Sky Ruin
This land enters tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add
.
Land
Emeria, the Sky Ruin (c14) 293
End Hostilities
Destroy all creatures and all permanents attached to creatures.
Sorcery
End Hostilities (ktk) 8
Eternity Vessel
This artifact enters with X charge counters on it, where X is your life total.
Landfall — Whenever a land you control enters, you may have your life total become the number of charge counters on this artifact.
Artifact
Eternity Vessel (zen) 200
Evolution Charm
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Return target creature card from your graveyard to your hand.
• Target creature gains flying until end of turn.
Instant
Evolution Charm (tsr) 202
Evolutionary Leap
, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
Enchantment
Evolutionary Leap (ncc) 288
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (tdc) 255
Forbidding Watchtower
This land enters tapped.
: Add
.
: This land becomes a 1/5 white Soldier creature until end of turn. It's still a land.
Land
Forbidding Watchtower (10e) 352
Fortified Village
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Fortified Village (tdc) 366
Gerrard's Hourglass Pendant
Flash
If a player would begin an extra turn, that player skips that turn instead.
,
, Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.
Legendary Artifact
Gerrard's Hourglass Pendant (dmc) 17
Gleam of Authority
Enchant creature
Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control.
Enchanted creature has vigilance and "
,
: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Enchantment - Aura
Gleam of Authority (dtk) 19
Golgari Thug
When this creature dies, put target creature card from your graveyard on top of your library.
Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Human Warrior
Golgari Thug (rvr) 76
Great Arashin City
This land enters tapped unless you control a Forest or a Plains.
: Add
.
,
, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token.
Land
Great Arashin City (tdm) 257
Greatsword
Equipped creature gets +3/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Greatsword (m12) 209
Hanged Executioner
Flying
When this creature enters, create a 1/1 white Spirit creature token with flying.
, Exile this creature: Exile target creature.
Creature - Spirit
Hanged Executioner (blc) 139
Haunted Library
Whenever a creature an opponent controls dies, you may pay
. If you do, create a 1/1 white Spirit creature token with flying.
Enchantment
Haunted Library (voc) 6
Herald of Anafenza
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Whenever you activate this creature's outlast ability, create a 1/1 white Warrior creature token.
Creature - Human Soldier
Herald of Anafenza (ktk) 12
Herald of Dromoka
Vigilance
Other Warrior creatures you control have vigilance.
Creature - Human Warrior
Herald of Dromoka (dtk) 22
Host of the Hereafter
This creature enters with two +1/+1 counters on it.
Whenever this creature or another creature you control dies, if it had counters on it, put its counters on up to one target creature you control.
Creature - Zombie Warlock
Host of the Hereafter (tdm) 193
Hourglass of the Lost
: Add
. Put a time counter on this artifact.
, Remove X time counters from this artifact and exile it: Return each nonland permanent card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.
Artifact
Hourglass of the Lost (m3c) 40
Incremental Growth
Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
Sorcery
Incremental Growth (ktk) 138
Knockout Maneuver
Put a +1/+1 counter on target creature you control, then it deals damage equal to its power to target creature an opponent controls.
Sorcery
Knockout Maneuver (tdm) 147
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (tdc) 261
Krumar Initiate
,
, Pay X life: This creature endures X. Activate only as a sorcery. (Put X +1/+1 counters on it or create an X/X white Spirit creature token.)
Creature - Human Cleric
Krumar Initiate (tdm) 84
Lightwalker
This creature has flying as long as it has a +1/+1 counter on it.
Creature - Human Warrior
Lightwalker (dtk) 24
Long-Forgotten Gohei
Arcane spells you cast cost
less to cast.
Spirit creatures you control get +1/+1.
Artifact
Long-Forgotten Gohei (mm2) 221
Nature's Rhythm
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Sorcery
Nature's Rhythm (tdm) 150
Oath of the Grey Host
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You and target opponent each create a Food token.
II — Each opponent loses 3 life. Create a Treasure token.
III — Create three tapped 1/1 white Spirit creature tokens with flying.
Enchantment - Saga
Oath of the Grey Host (ltr) 101
Parallel Lives
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Enchantment
Parallel Lives (isd) 199
Priest of Forgotten Gods
, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature of their choice. You add
and draw a card.
Creature - Human Cleric
Priest of Forgotten Gods (rvr) 90
Priest of the Blessed Graf
At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you.
Creature - Human Cleric
Priest of the Blessed Graf (voc) 7
Quest for the Necropolis
Landfall — Whenever a land you control enters, put a quest counter on this enchantment.
, Sacrifice this enchantment: Put target creature card from a graveyard onto the battlefield under your control. This ability costs
less to activate for each quest counter on this enchantment. Activate only as a sorcery.
Enchantment
Quest for the Necropolis (mh3) 104
Rally the Ancestors
Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
Instant
Rally the Ancestors (frf) 22
Reputable Merchant
When this creature enters or dies, put a +1/+1 counter on target creature you control.
Creature - Human Citizen
Reputable Merchant (tdm) 217
Retribution of the Ancients
, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.
Enchantment
Retribution of the Ancients (ktk) 85
Riling Dawnbreaker
Flying, vigilance
At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.
Creature - Dragon
Riling Dawnbreaker // Signaling Roar (tdm) 21
Selesnya Charm
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
Instant
Selesnya Charm (cma) 192
Selfless Cathar
, Sacrifice this creature: Creatures you control get +1/+1 until end of turn.
Creature - Human Cleric
Selfless Cathar (m15) 31
Shadow Summoning
Create two tapped 1/1 white Spirit creature tokens with flying.
Sorcery
Shadow Summoning (tdc) 101
Shaman of Forgotten Ways
: Add two mana in any combination of colors. Spend this mana only to cast creature spells.
Formidable —
,
: Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater.
Creature - Human Shaman
Shaman of Forgotten Ways (dtk) 204
Sharpened Pitchfork
Equipped creature has first strike.
As long as equipped creature is a Human, it gets +1/+1.
Equip
Artifact - Equipment
Sharpened Pitchfork (ddq) 32
Shining Armor
Flash
When this Equipment enters, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Shining Armor (eld) 29
Smitten Swordmaster
Lifelink
Creature - Human Knight
Smitten Swordmaster // Curry Favor (moc) 268
Spectral Reserves
Create two 1/1 white Spirit creature tokens with flying. You gain 2 life.
Sorcery
Spectral Reserves (emn) 43
Spirit Cairn
Whenever a player discards a card, you may pay
. If you do, create a 1/1 white Spirit creature token with flying.
Enchantment
Spirit Cairn (c20) 100
Splendid Reclamation
Return all land cards from your graveyard to the battlefield tapped.
Sorcery
Splendid Reclamation (vow) 221
Steadfast Cathar
Whenever this creature attacks, it gets +0/+2 until end of turn.
Creature - Human Soldier
Steadfast Cathar (emn) 44
Sunspring Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: You gain 8 life.
Enchantment
Sunspring Expedition (zen) 37
Sword of Kaldra
Equipped creature gets +5/+5.
Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Legendary Artifact - Equipment
Sword of Kaldra (mrd) 251
Sword of Wealth and Power
Equipped creature gets +2/+2 and has protection from instants and from sorceries.
Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Equip
Artifact - Equipment
Sword of Wealth and Power (big) 26
Thalia, Guardian of Thraben
First strike
Noncreature spells cost
more to cast.
Legendary Creature - Human Soldier
Thalia, Guardian of Thraben (vow) 38
Thalia, Heretic Cathar
First strike
Creatures and nonbasic lands your opponents control enter tapped.
Legendary Creature - Human Soldier
Thalia, Heretic Cathar (inr) 44
The Gitrog Monster
Deathtouch
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
Legendary Creature - Horror Frog
The Gitrog Monster (inr) 238
Treacherous Greed
As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn.
Draw three cards. Each opponent loses 3 life and you gain 3 life.
Instant
Treacherous Greed (mkm) 237
Tuskguard Captain
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has trample.
Creature - Human Warrior
Tuskguard Captain (ktk) 156
Tyvar, Jubilant Brawler
You may activate abilities of creatures you control as though those creatures had haste.
+1: Untap up to one target creature.
−2: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.
Legendary Planeswalker - Tyvar
Tyvar, Jubilant Brawler (one) 218
Veteran Cathar
: Target Human gains double strike until end of turn.
Creature - Human Soldier
Veteran Cathar (soi) 238
Veteran's Armaments
Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."
Whenever a Soldier creature enters, you may attach this Equipment to it.
Equip
Artifact Kindred - Equipment Soldier
Veteran's Armaments (mor) 146
Veteran's Powerblade
Equipped creature gets +2/+0.
Equip Soldier

Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Veteran's Powerblade (bro) 41
Will of the Abzan
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Any number of target opponents each sacrifice a creature with the greatest power among creatures that player controls and lose 3 life.
• Return target creature card from your graveyard to the battlefield.
Sorcery
Will of the Abzan (tdc) 31
Will of the Sultai
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target player mills three cards. Return all land cards from your graveyard to the battlefield tapped.
• Put X +1/+1 counters on target creature, where X is the number of lands you control. It gains trample until end of turn.
Sorcery
Will of the Sultai (tdc) 49
Wilt-Leaf Liege
(
can be paid with either
or
.)
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Creature - Knight Elf
Wilt-Leaf Liege (2x2) 294
Wintermoor Commander
Deathtouch
Wintermoor Commander's toughness is equal to the number of Knights you control.
Whenever this creature attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Human Knight
Wintermoor Commander (moc) 345
Yathan Roadwatcher
When this creature enters, if you cast it, mill four cards. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Creature - Human Scout
Yathan Roadwatcher (tdm) 236

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

43 pips - 35 cards
16 mana - 16 cards
0 pips - 0 cards
1 mana - 1 card
24 pips - 21 cards
15 mana - 15 cards
0 pips - 0 cards
1 mana - 1 card
27 pips - 26 cards
16 mana - 16 cards
0 pips - 0 cards
2 mana - 2 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards