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Custom
Size: 100Est cost: $101.78
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $101.78
No deck tags
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Commander

Qty: 1 Price: $8.49
Monk Gyatso
Whenever another creature you control becomes the target of a spell or ability, you may airbend that creature. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Legendary Creature - Human Monk
Monk Gyatso (tle) 81

Commander

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Anthem

Qty: 3 Price: $7.17
Kinsbaile Cavalier
Knight creatures you control have double strike.
Creature - Knight Kithkin
Kinsbaile Cavalier (plst) MOR-15
The Circle of Loyalty
Affinity for Knights (This spell costs
less to cast for each Knight you control.)
Creatures you control get +1/+1.
Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.
,
: Create a 2/2 white Knight creature token with vigilance.
Legendary Artifact
The Circle of Loyalty (j22) 166
Valiant Knight
Other Knights you control get +1/+1.
: Knights you control gain double strike until end of turn.
Creature - Human Knight
Valiant Knight (moc) 214

Anthem

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Counters

Qty: 1 Price: $0.35
Venerable Knight
When this creature dies, put a +1/+1 counter on target Knight you control.
Creature - Human Knight
Venerable Knight (eld) 35

Counters

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Creature

Qty: 5 Price: $2.39
Argivian Phalanx
Affinity for creatures (This spell costs
less to cast for each creature you control.)
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Human Soldier Kor
Argivian Phalanx (j25) 168
Garrison Griffin
Flying
Whenever this creature attacks, target Knight you control gains flying until end of turn.
Creature - Griffin
Garrison Griffin (eld) 305
Leonardo, Worldly Warrior
Affinity for creatures (This spell costs
less to cast for each creature you control.)
Double strike (This creature deals both first-strike and regular combat damage.)
Legendary Creature - Mutant Ninja Turtle
Leonardo, Worldly Warrior (tmc) 101
Swordsworn Cavalier
This creature has first strike as long as another Knight entered the battlefield under your control this turn.
Creature - Human Knight
Swordsworn Cavalier (mom) 42
Zhalfirin Commander
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Target Knight creature gets +1/+1 until end of turn.
Creature - Human Knight
Zhalfirin Commander (ddg) 13

Creature

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Draw

Qty: 3 Price: $1.43
Acclaimed Contender
When this creature enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Knight
Acclaimed Contender (eld) 1
Cut a Deal
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Sorcery
Cut a Deal (fic) 238
Secret Rendezvous
You and target opponent each draw three cards.
Sorcery
Secret Rendezvous (soc) 166

Draw

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Land

Qty: 40 (41 w/ MDFC)Price: $6.08
Endless Sands
: Add
.
,
: Exile target creature you control.
,
, Sacrifice this land: Return each creature card exiled with this land to the battlefield under its owner's control.
Land - Desert
Endless Sands (c20) 272
Idyllic Grange
(
: Add
.)
This land enters tapped unless you control three or more other Plains.
When this land enters untapped, put a +1/+1 counter on target creature you control.
Land - Plains
Idyllic Grange (eld) 246
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 194
Sandstone Bridge
This land enters tapped.
When this land enters, target creature gets +1/+1 and gains vigilance until end of turn.
: Add
.
Land
Sandstone Bridge (j22) 819
Secluded Steppe
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Secluded Steppe (eoc) 177
Sejiri Steppe
This land enters tapped.
When this land enters, target creature you control gains protection from the color of your choice until end of turn.
: Add
.
Land
Sejiri Steppe (wwk) 142
Tower of the Magistrate
: Add
.
,
: Target creature gains protection from artifacts until end of turn.
Land
Tower of the Magistrate (mb2) 242

Land

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Protection

Qty: 3 Price: $6.23
Knight Exemplar
First strike (This creature deals combat damage before creatures without first strike.)
Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Creature - Human Knight
Knight Exemplar (plst) M11-20
Paladin's Arms
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +2/+1, has ward
, and is a Knight in addition to its other types.
Lightbringer and Hero's Shield — Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Paladin's Arms (fin) 28
Warrior en-Kor
: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
Creature - Knight Warrior Kor
Warrior en-Kor (plst) STH-23

Protection

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Pump

Qty: 2 Price: $0.70
Dub
Enchant creature
Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)
Enchantment - Aura
Dub (m21) 16
Zhalfirin Lancer
Whenever another Knight you control enters, this creature gets +1/+1 and gains vigilance until end of turn.
Creature - Human Knight
Zhalfirin Lancer (mom) 45

Pump

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Ramp

Qty: 7 Price: $30.33
Archaeomancer's Map
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Artifact
Archaeomancer's Map (soc) 136
Auriok Steelshaper
Equip costs you pay cost
less.
As long as this creature is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.
Creature - Human Soldier
Auriok Steelshaper (mrd) 4
Cloud Key
As this artifact enters, choose artifact, creature, enchantment, instant, or sorcery.
Spells you cast of the chosen type cost
less to cast.
Artifact
Cloud Key (eoc) 54
Helm of Awakening
Spells cost
less to cast.
Artifact
Helm of Awakening (dmr) 224
Pearl Medallion
White spells you cast cost
less to cast.
Artifact
Pearl Medallion (mh3) 294
Semblance Anvil
Imprint — When this artifact enters, you may exile a nonland card from your hand.
Spells you cast that share a card type with the exiled card cost
less to cast.
Artifact
Semblance Anvil (som) 201
The Wind Crystal
White spells you cast cost
less to cast.
If you would gain life, you gain twice that much life instead.
,
: Creatures you control gain flying and lifelink until end of turn.
Legendary Artifact
The Wind Crystal (fin) 43

Ramp

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Recursion

Qty: 2 Price: $1.68
Recommission
Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters this way, it enters with an additional +1/+1 counter on it.
Sorcery
Recommission (bro) 22
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Sevinne's Reclamation (soc) 170

Recursion

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Removal

Qty: 10 Price: $6.88
Airbender's Reversal
Choose one —
• Destroy target attacking creature.
• Airbend target creature you control. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Instant - Lesson
Airbender's Reversal (tla) 7
Airbending Lesson
Airbend target nonland permanent. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Draw a card.
Instant - Lesson
Airbending Lesson (tla) 8
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (fic) 231
Battle Menu
Choose one —
• Attack — Create a 2/2 white Knight creature token.
• Ability — Target creature gets +0/+4 until end of turn.
• Magic — Destroy target creature with power 4 or greater.
• Item — You gain 4 life.
Instant
Battle Menu (fin) 9
Darksteel Mutation
Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Enchantment - Aura
Darksteel Mutation (soc) 142
Mana Tithe
Counter target spell unless its controller pays
.
Instant
Mana Tithe (tsr) 26
Razorgrass Ambush
Razorgrass Ambush deals 3 damage to target attacking or blocking creature.
Instant
Razorgrass Ambush // Razorgrass Field (mh3) 238Razorgrass Ambush // Razorgrass Field (mh3) 238
Righteous Confluence
Choose three. You may choose the same mode more than once.
• Create a 2/2 white Knight creature token with vigilance.
• Exile target enchantment.
• You gain 5 life.
Sorcery
Righteous Confluence (cmm) 53
Stroke of Midnight
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Instant
Stroke of Midnight (tdc) 132
Vanquish the Horde
This spell costs
less to cast for each creature on the battlefield.
Destroy all creatures.
Sorcery
Vanquish the Horde (tmc) 45

Removal

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Tokens

Qty: 19 Price: $26.77
Allied Reinforcements
Create two 2/2 white Knight Ally creature tokens.
Sorcery
Allied Reinforcements (ogw) 15
Basri's Lieutenant
Vigilance, protection from multicolored
When this creature enters, put a +1/+1 counter on target creature you control.
Whenever this creature or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
Creature - Human Knight
Basri's Lieutenant (j25) 171
Call the Cavalry
Create two 2/2 white Knight creature tokens with vigilance.
Sorcery
Call the Cavalry (dom) 9
Dion, Bahamut's Dominant
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
,
: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Knight Noble
Dion, Bahamut's Dominant // Bahamut, Warden of Light (fin) 16Dion, Bahamut's Dominant // Bahamut, Warden of Light (fin) 16
Gallant Cavalry
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, create a 2/2 white Knight creature token with vigilance.
Creature - Human Knight
Gallant Cavalry (j22) 186
Gideon, Ally of Zendikar
+1: Until end of turn, Gideon becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: Create a 2/2 white Knight Ally creature token.
−4: You get an emblem with "Creatures you control get +1/+1."
Legendary Planeswalker - Gideon
Gideon, Ally of Zendikar (plst) BFZ-29
Gideon's Phalanx
Create four 2/2 white Knight creature tokens with vigilance.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.
Instant
Gideon's Phalanx (ori) 14
Guarded Heir
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, create two 3/3 white Knight creature tokens.
Creature - Human Noble
Guarded Heir (fdn) 14
History of Benalia
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a 2/2 white Knight creature token with vigilance.
III — Knights you control get +2/+1 until end of turn.
Enchantment - Saga
History of Benalia (dom) 21
Hopeful Vigil
When this enchantment enters, create a 2/2 white Knight creature token with vigilance.
When this enchantment is put into a graveyard from the battlefield, scry 2.
: Sacrifice this enchantment.
Enchantment
Hopeful Vigil (woe) 17
Invasion of Belenon
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, create a 2/2 white and blue Knight creature token with vigilance.
Battle - Siege
Invasion of Belenon // Belenon War Anthem (mom) 20Invasion of Belenon // Belenon War Anthem (mom) 20
Knight of the New Coalition
Vigilance
When this creature enters, create a 2/2 white and blue Knight creature token with vigilance.
Creature - Human Knight
Knight of the New Coalition (mom) 25
Knight Watch
Create two 2/2 white Knight creature tokens with vigilance.
Sorcery
Knight Watch (gtc) 19
Knightly Valor
Enchant creature
When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.
Enchantment - Aura
Knightly Valor (2x2) 14
Riftmarked Knight
Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3—

When the last time counter is removed from this card while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.
Creature - Human Knight Rebel
Riftmarked Knight (tsr) 38
Security Blockade
Enchant land
When this Aura enters, create a 2/2 white Knight creature token with vigilance.
Enchanted land has "
: Prevent the next 1 damage that would be dealt to you this turn."
Enchantment - Aura
Security Blockade (rtr) 20
Silverwing Squadron
Flying, vigilance
Silverwing Squadron's power and toughness are each equal to the number of creatures you control.
Whenever this creature attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
Creature - Human Knight
Silverwing Squadron (moc) 207
Summon: Knights of Round
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I, II, III, IV — Create three 2/2 white Knight creature tokens.
V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
Indestructible
Creature Enchantment - Knight Saga
Summon: Knights of Round (fin) 36
Worthy Knight
Whenever you cast a Knight spell, create a 1/1 white Human creature token.
Creature - Human Knight
Worthy Knight (moc) 217

Tokens

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Deck Info

Deck stats

69 pips - 56 cards
39 mana - 39 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
2 mana - 2 cards
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