Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 154Est cost: $57.94
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 154Est cost: $57.94
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $2.79
Arcades, the Strategist
Flying, vigilance
Whenever a creature you control with defender enters, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
Legendary Creature - Elder Dragon
Arcades, the Strategist (plst) M19-212

Commander

(CTRL to add secondary)

Anthem

Qty: 1 Price: $0.35
Warded Battlements
Defender (This creature can't attack.)
Attacking creatures you control get +1/+0.
Creature - Wall
Warded Battlements (m21) 44

Anthem

(CTRL to add secondary)

Counters

Qty: 5 Price: $1.79
Makindi Shieldmate
Defender
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Creature - Soldier Kor Ally
Makindi Shieldmate (zen) 26
Scuttlegator
Defender
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender.
Creature - Crab Turtle Crocodile
Scuttlegator (clu) 206
Skyclave Sentinel
Kicker
(You may pay an additional
as you cast this spell.)
Flying, defender
If this creature was kicked, it enters with two +1/+1 counters on it.
As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender.
Creature Artifact - Gargoyle
Skyclave Sentinel (znr) 253
Thoughtbound Phantasm
Defender
Whenever you surveil, put a +1/+1 counter on this creature.
As long as this creature has three or more +1/+1 counters on it, it can attack as though it didn't have defender.
Creature - Spirit
Thoughtbound Phantasm (mkc) 122
Wall of Resurgence
Defender
When this creature enters, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
Creature - Wall
Wall of Resurgence (ogw) 39

Counters

(CTRL to add secondary)

Creature

Qty: 53 Price: $18.97
Ageless Sentinels
Defender (This creature can't attack.)
Flying
When this creature blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)
Creature - Wall
Ageless Sentinels (scg) 1
Alabaster Wall
Defender (This creature can't attack.)
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature - Wall
Alabaster Wall (mmq) 2
Archers of Qarsi
Defender
Reach (This creature can block creatures with flying.)
Creature - Archer Snake
Archers of Qarsi (frf) 124
Backstreet Bruiser
Defender
As long as there are two or more counters among creatures you control, this creature can attack as though it didn't have defender.
Creature - Rogue Octopus
Backstreet Bruiser (snc) 35
Biolume Egg
Defender
When this creature enters, scry 2.
When you sacrifice this creature, return it to the battlefield transformed under its owner's control at the beginning of the next end step.
Creature - Serpent Egg
Biolume Egg // Biolume Serpent (inr) 455Biolume Egg // Biolume Serpent (inr) 455
Bristlepack Sentry
Defender
As long as you control a creature with power 4 or greater, this creature can attack as though it didn't have defender.
Creature - Wolf Plant
Bristlepack Sentry (otj) 156
Carnivorous Plant
Defender
Creature - Plant Wall
Carnivorous Plant (4ed) 235
Clinging Anemones
Defender
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Jellyfish
Clinging Anemones (gtc) 31
Custodian of the Trove
Defender
This creature enters tapped.
Creature Artifact - Golem
Custodian of the Trove (dtk) 236
Dark Maze
Defender (This creature can't attack.)
: This creature can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.
Creature - Wall
Dark Maze (5ed) 80
Drowsing Tyrannodon
Defender (This creature can't attack.)
As long as you control a creature with power 4 or greater, this creature can attack as though it didn't have defender.
Creature - Dinosaur
Drowsing Tyrannodon (j25) 651
Gargoyle Sentinel
Defender (This creature can't attack.)
: Until end of turn, this creature loses defender and gains flying.
Creature Artifact - Gargoyle
Gargoyle Sentinel (jmp) 465
Geist of the Lonely Vigil
Defender, flying
Delirium — This creature can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.
Creature - Cleric Spirit
Geist of the Lonely Vigil (emn) 27
Glade Watcher
Defender
Formidable —
: This creature can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater.
Creature - Elemental
Glade Watcher (plst) DTK-188
Grave Bramble
Defender, protection from Zombies
Creature - Plant
Grave Bramble (jmp) 401
Guardians of Oboro
Defender
Modified creatures you control can attack as though they didn't have defender. (Equipment, Auras you control, and counters are modifications.)
Creature - Samurai Moonfolk
Guardians of Oboro (neo) 56
Haunted Guardian
Defender, first strike
Creature Artifact - Construct
Haunted Guardian (avr) 216
Hightide Hermit
Defender
When this creature enters, you get
(four energy counters).
Pay
: This creature can attack this turn as though it didn't have defender.
Creature - Crab
Hightide Hermit (plst) KLD-51
Jaded Analyst
Defender
Whenever you draw your second card each turn, this creature loses defender and gains vigilance until end of turn.
Creature - Human Detective
Jaded Analyst (mkm) 62
Krotiq Nestguard
Defender
: This creature can attack this turn as though it didn't have defender.
Creature - Insect
Krotiq Nestguard (tdm) 148
Loyal Gyrfalcon
Defender, flying
Whenever you cast a white spell, this creature loses defender until end of turn.
Creature - Bird
Loyal Gyrfalcon (eve) 11
Mechan Shieldmate
Defender
As long as an artifact entered the battlefield under your control this turn, this creature can attack as though it didn't have defender.
Creature Artifact - Soldier Robot
Mechan Shieldmate (eoe) 65
Minamo Scrollkeeper
Defender
Your maximum hand size is increased by one.
Creature - Human Wizard
Minamo Scrollkeeper (cns) 101
Mirror Wall
Defender (This creature can't attack.)
: This creature can attack this turn as though it didn't have defender.
Creature - Wall
Mirror Wall (jud) 47
Mistform Wall
This creature has defender as long as it's a Wall.
: This creature becomes the creature type of your choice until end of turn.
Creature - Illusion Wall
Mistform Wall (ons) 99
Moat Piranhas
Defender (This creature can't attack.)
Creature - Fish
Moat Piranhas (m20) 67
Novice Knight
Defender (This creature can't attack.)
As long as this creature is enchanted or equipped, it can attack as though it didn't have defender.
Creature - Human Knight
Novice Knight (plst) M19-30
Phantasmal Abomination
Defender
When this creature becomes the target of a spell or ability, sacrifice it.
Creature - Illusion
Phantasmal Abomination (roe) 80
Pillar of War
Defender
As long as this creature is enchanted, it can attack as though it didn't have defender.
Creature Artifact - Golem
Pillar of War (bng) 160
Primal Clay
As this creature enters, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)
Creature Artifact - Shapeshifter
Primal Clay (a25) 228
Primal Plasma
As this creature enters, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.
Creature - Elemental Shapeshifter
Primal Plasma (tsr) 80
Prison Barricade
Defender (This creature can't attack.)
Kicker
(You may pay an additional
as you cast this spell.)
If this creature was kicked, it enters with a +1/+1 counter on it and with "This creature can attack as though it didn't have defender."
Creature - Wall
Prison Barricade (inv) 25
Quicksilver Wall
Defender (This creature can't attack.)
: Return this creature to its owner's hand. Any player may activate this ability.
Creature - Wall
Quicksilver Wall (pcy) 41
Razorgrass Screen
Defender (This creature can't attack.)
This creature blocks each combat if able.
Creature Artifact - Wall
Razorgrass Screen (5dn) 145
Reinforced Bulwark
Defender
: Prevent the next 1 damage that would be dealt to you this turn.
Creature Artifact - Wall
Reinforced Bulwark (roe) 223
Roving Keep
Defender
: This creature gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.
Creature Artifact - Wall
Roving Keep (jmp) 480
Sentry Oak
Defender
At the beginning of combat on your turn, you may clash with an opponent. If you win, this creature gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Creature - Warrior Treefolk
Sentry Oak (lrw) 38
Shipwreck Sentry
Defender
As long as an artifact entered the battlefield under your control this turn, this creature can attack as though it didn't have defender.
Creature - Human Pirate
Shipwreck Sentry (lci) 75
Soulbound Guardians
Defender, flying
Creature - Spirit Kor
Soulbound Guardians (roe) 45
Spire Serpent
Defender
Metalcraft — As long as you control three or more artifacts, this creature gets +2/+2 and can attack as though it didn't have defender.
Creature - Serpent
Spire Serpent (mbs) 32
Stalked Researcher
Defender
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature can attack this turn as though it didn't have defender.
Creature - Human Wizard
Stalked Researcher (dsk) 73
Steelclad Spirit
Defender
Whenever an enchantment you control enters, this creature can attack this turn as though it didn't have defender.
Creature - Spirit
Steelclad Spirit (vow) 80
Stoic Ephemera
Defender (This creature can't attack.)
Flying
When this creature blocks, sacrifice it at end of combat.
Creature - Spirit
Stoic Ephemera (dis) 19
Territorial Witchstalker
Defender
At the beginning of combat on your turn, if you control a creature with power 4 or greater, this creature gets +1/+0 until end of turn and can attack this turn as though it didn't have defender.
Creature - Wolf
Territorial Witchstalker (woe) 189
Thraben Gargoyle
Defender
: Transform this creature.
Creature Artifact - Gargoyle
Thraben Gargoyle // Stonewing Antagonizer (soi) 266Thraben Gargoyle // Stonewing Antagonizer (soi) 266
Tundra Wall
Defender (This creature can't attack.)
Creature - Wall
Tundra Wall (tle) 220
Walking Wall
Defender
: This creature gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
Creature Artifact - Wall
Walking Wall (ice) 346
Wall of Faith
Defender (This creature can't attack.)
: This creature gets +0/+1 until end of turn.
Creature - Wall
Wall of Faith (m10) 40
Wall of One Thousand Cuts
Defender, flying
: This creature can attack this turn as though it didn't have defender.
Creature - Wall
Wall of One Thousand Cuts (plst) MH1-36
Wall of Pine Needles
Defender (This creature can't attack.)
: Regenerate this creature.
Creature - Plant Wall
Wall of Pine Needles (ice) 274
Wall of Resistance
Defender (This creature can't attack.)
Flying
At the beginning of each end step, if this creature was dealt damage this turn, put a +0/+1 counter on it.
Creature - Wall
Wall of Resistance (mir) 46
Wall of Wood
Defender (This creature can't attack.)
Creature - Wall
Wall of Wood (10e) 309
Wishful Merfolk
Defender
: This creature loses defender and becomes a Human until end of turn.
Creature - Merfolk
Wishful Merfolk (plst) ELD-73

Creature

(CTRL to add secondary)

Cycling

Qty: 1 Price: $0.35
Sanctum Plowbeast
Defender
Plainscycling
, islandcycling
(
, Discard this card: Search your library for a Plains or Island card, reveal it, put it into your hand, then shuffle.)
Creature Artifact - Beast
Sanctum Plowbeast (arb) 10

Cycling

(CTRL to add secondary)

Draw

Qty: 11 Price: $3.99
Academy Wall
Defender
Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn.
Creature - Wall
Academy Wall (dmu) 41
Carven Caryatid
Defender (This creature can't attack.)
When this creature enters, draw a card.
Creature - Spirit
Carven Caryatid (tdc) 250
Jungle Barrier
Defender (This creature can't attack.)
When this creature enters, draw a card.
Creature - Plant Wall
Jungle Barrier (plst) E02-38
Orator of Ojutai
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Defender, flying
When this creature enters, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.
Creature - Bird Monk
Orator of Ojutai (c17) 67
Portcullis Vine
Defender (This creature can't attack.)
,
, Sacrifice a creature with defender: Draw a card.
Creature - Plant Wall
Portcullis Vine (m21) 195
Psychic Membrane
Defender (This creature can't attack.)
Whenever this creature blocks, you may draw a card.
Creature - Wall
Psychic Membrane (mrd) 46
Redrock Sentinel
Defender
,
, Sacrifice a land: Draw a card and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature Artifact - Golem
Redrock Sentinel (otj) 247
Rune-Sealed Wall
Defender
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature Artifact - Wall
Rune-Sealed Wall (fdn) 49
Secret Door
Defender
: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Creature Artifact - Wall
Secret Door (afr) 71
Wall of Mulch
Defender (This creature can't attack.)
, Sacrifice a Wall: Draw a card.
Creature - Wall
Wall of Mulch (plst) ONS-298
Wall of Runes
Defender (This creature can't attack.)
When this creature enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wall
Wall of Runes (m21) 85

Draw

(CTRL to add secondary)

Enchantment

Qty: 2 Price: $0.70
Guardian Zendikon
Enchant land
Enchanted land is a 2/6 white Wall creature with defender. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Enchantment - Aura
Guardian Zendikon (cns) 71
Zephyr Net
Enchant creature
Enchanted creature has defender and flying.
Enchantment - Aura
Zephyr Net (lrw) 98

Enchantment

(CTRL to add secondary)

Evasion

Qty: 7 Price: $2.49
Angelic Wall
Defender (This creature can't attack.)
Flying
Creature - Wall
Angelic Wall (m14) 4
Assassin Den
Defender (This creature can't attack.)
: Put a +1/+1 counter on target creature you control. It can't be blocked this turn. Activate only as a sorcery.
Creature - Wall
Assassin Den (acr) 281
Expedition Lookout
Defender
As long as an opponent has eight or more cards in their graveyard, this creature can attack as though it didn't have defender and it can't be blocked.
Creature - Merfolk Rogue
Expedition Lookout (mom) 56
Infiltrator's Magemark
Enchant creature
Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.
Enchantment - Aura
Infiltrator's Magemark (gpt) 28
Peregrine Mask
Equipped creature has defender, flying, and first strike.
Equip
Artifact - Equipment
Peregrine Mask (rav) 268
Suspicious Bookcase
Defender
,
: Target creature can't be blocked this turn.
Creature Artifact - Wall
Suspicious Bookcase (tle) 170
Towering Viewpoint
Defender, reach
Leap of Faith —
: Target creature gains flying until end of turn.
Creature Artifact - Wall
Towering Viewpoint (acr) 77

Evasion

(CTRL to add secondary)

Finisher

Qty: 1 Price: $0.49
Guardian of the Ages
Defender (This creature can't attack.)
When a creature attacks you or a planeswalker you control, if this creature has defender, it loses defender and gains trample.
Creature Artifact - Golem
Guardian of the Ages (m14) 211

Finisher

(CTRL to add secondary)

Landfall

Qty: 2 Price: $0.70
Shoal Serpent
Defender
Landfall — Whenever a land you control enters, this creature loses defender until end of turn.
Creature - Serpent
Shoal Serpent (zen) 65
Skyclave Squid
Defender
Landfall — Whenever a land you control enters, this creature can attack this turn as though it didn't have defender.
Creature - Squid
Skyclave Squid (znr) 82

Landfall

(CTRL to add secondary)

Lifegain

Qty: 2 Price: $0.70
Overgrown Arch
Defender
: You gain 1 life.
, Sacrifice this creature: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature - Plant Wall
Overgrown Arch (stx) 139
Pride Guardian
Defender
Whenever this creature blocks, you gain 3 life.
Creature - Cat Monk
Pride Guardian (cns) 77

Lifegain

(CTRL to add secondary)

Mill

Qty: 6 Price: $2.10
Coastal Bulwark
Defender
This creature gets +2/+0 as long as you control an Island.
,
: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Creature Artifact - Wall
Coastal Bulwark (bro) 76
Coral Colony
Defender
,
: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)
Creature - Wall
Coral Colony (dmu) 45
Doorkeeper
Defender
,
: Target player mills X cards, where X is the number of creatures you control with defender.
Creature - Homunculus
Doorkeeper (plst) IMA-53
Excavated Wall
Defender
,
: Mill a card. (Put the top card of your library into your graveyard.)
Creature Artifact - Wall
Excavated Wall (stx) 255
Larder Zombie
Defender
Tap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Creature - Zombie
Larder Zombie (mid) 58
Reito Sentinel
Defender
When this creature enters, target player mills three cards. (They put the top three cards of their library into their graveyard.)
: Put target card from a graveyard on the bottom of its owner's library.
Creature Artifact - Construct
Reito Sentinel (neo) 256

Mill

(CTRL to add secondary)

Pingers

Qty: 2 Price: $0.70
Stinging Barrier
Defender (This creature can't attack.)
,
: This creature deals 1 damage to any target.
Creature - Wall
Stinging Barrier (plst) MMQ-107
Wall of Forgotten Pharaohs
Defender
: This creature deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard.
Creature Artifact - Wall
Wall of Forgotten Pharaohs (hou) 168

Pingers

(CTRL to add secondary)

Protection

Qty: 31 Price: $11.15
Amaranthine Wall
Defender
: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature Artifact - Wall
Amaranthine Wall (dom) 210
Benevolent Ancestor
Defender (This creature can't attack.)
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature - Spirit
Benevolent Ancestor (plst) IMA-12
Clockwork Drawbridge
Defender
,
: Tap target creature.
Creature Artifact - Wall
Clockwork Drawbridge (dmu) 13
Consulate Skygate
Defender
Reach (This creature can block creatures with flying.)
Creature Artifact - Wall
Consulate Skygate (bbd) 232
Corrupted Shapeshifter
Devoid (This card has no color.)
As this creature enters, it becomes your choice of a 3/3 creature with flying, a 2/5 creature with vigilance, or a 0/12 creature with defender.
Creature - Shapeshifter Eldrazi
Corrupted Shapeshifter (mh3) 56
Dazzling Ramparts
Defender
,
: Tap target creature.
Creature - Wall
Dazzling Ramparts (ktk) 6
Dragon's Eye Sentry
Defender, first strike
Creature - Human Monk
Dragon's Eye Sentry (plst) DTK-11
Fog Bank
Defender (This creature can't attack.)
Flying
Prevent all combat damage that would be dealt to and dealt by this creature.
Creature - Wall
Fog Bank (fdn) 591
Foriysian Interceptor
Flash (You may cast this spell any time you could cast an instant.)
Defender
This creature can block an additional creature each combat.
Creature - Human Soldier
Foriysian Interceptor (tsp) 18
Fortified Rampart
Defender
Creature - Wall
Fortified Rampart (bfz) 27
Gomazoa
Defender, flying
: Put this creature and each creature it's blocking on top of their owners' libraries, then those players shuffle.
Creature - Jellyfish
Gomazoa (cmd) 48
Grappling Sundew
Defender, reach
: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.)
Creature - Plant
Grappling Sundew (grn) 131
Guardians of Meletis
Defender (This creature can't attack.)
Creature Artifact - Golem
Guardians of Meletis (plst) ORI-228
Illusionary Wall
Defender, flying, first strike
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creature - Illusion Wall
Illusionary Wall (ice) 78
Manor Gargoyle
Defender
This creature has indestructible as long as it has defender.
: Until end of turn, this creature loses defender and gains flying.
Creature Artifact - Gargoyle
Manor Gargoyle (isd) 228
Murmuring Phantasm
Defender
Creature - Spirit
Murmuring Phantasm (jmp) 157
Nivix Barrier
Flash (You may cast this spell any time you could cast an instant.)
Defender (This creature can't attack.)
When this creature enters, target attacking creature gets -4/-0 until end of turn.
Creature - Illusion Wall
Nivix Barrier (ori) 66
One-Eyed Scarecrow
Defender
Creatures with flying your opponents control get -1/-0.
Creature Artifact - Scarecrow
One-Eyed Scarecrow (isd) 230
Order of the Stars
Defender (This creature can't attack.)
As this creature enters, choose a color.
This creature has protection from the chosen color.
Creature - Human Cleric
Order of the Stars (gpt) 13
Plumeveil
Flash
Defender, flying
Creature - Elemental
Plumeveil (uma) 218
Resolute Watchdog
Defender
, Sacrifice this creature: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Dog
Resolute Watchdog (rna) 19
Riptide Turtle
Flash
Defender
Creature - Turtle
Riptide Turtle (thb) 61
Teyo, the Shieldmage
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
−2: Create a 0/3 white Wall creature token with defender.
Legendary Planeswalker - Teyo
Teyo, the Shieldmage (plst) WAR-32
Vertigo Spawn
Defender
Whenever this creature blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
Creature - Illusion
Vertigo Spawn (cn2) 125
Wall of Mist
Defender
Creature - Wall
Wall of Mist (grn) 58
Wall of Spears
Defender (This creature can't attack.)
First strike
Creature Artifact - Wall
Wall of Spears (8ed) 320
Wall of Swords
Defender (This creature can't attack.)
Flying
Creature - Wall
Wall of Swords (plst) POR-37
Wall of Vapor
Defender (This creature can't attack.)
Prevent all damage that would be dealt to this creature by creatures it's blocking.
Creature - Wall
Wall of Vapor (chr) 27
Wall of Vines
Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)
Creature - Plant Wall
Wall of Vines (jmp) 443
Wall of Water
Defender (This creature can't attack.)
: This creature gets +1/+0 until end of turn.
Creature - Wall
Wall of Water (4ed) 114
Whip Vine
Defender; reach (This creature can block creatures with flying.)
You may choose not to untap this creature during your untap step.
: Tap target creature with flying blocked by this creature. That creature doesn't untap during its controller's untap step for as long as this creature remains tapped.
Creature - Plant Wall
Whip Vine (all) 103a

Protection

(CTRL to add secondary)

Pump

Qty: 2 Price: $0.74
Bar the Door
Creatures you control get +0/+4 until end of turn.
Instant
Bar the Door (dka) 2
Guardians of Akrasa
Defender (This creature can't attack.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature - Human Soldier
Guardians of Akrasa (m13) 18

Pump

(CTRL to add secondary)

Ramp

Qty: 9 Price: $3.39
Floriferous Vinewall
Defender
When this creature enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Plant Wall
Floriferous Vinewall (m3c) 228
Gatecreeper Vine
Defender
When this creature enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
Creature - Plant
Gatecreeper Vine (ddm) 48
Gleaming Barrier
Defender
When this creature dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature Artifact - Wall
Gleaming Barrier (fdn) 252
Pit Automaton
Defender
: Add
. Spend this mana only to activate abilities.
,
: When you next activate an exhaust ability that isn't a mana ability this turn, copy it. You may choose new targets for the copy.
Creature Artifact - Construct
Pit Automaton (dft) 238
Saruli Caretaker
Defender
, Tap an untapped creature you control: Add one mana of any color.
Creature - Dryad
Saruli Caretaker (rna) 139
Shire Scarecrow
Defender
: Add one mana of any color. Activate only once each turn.
Creature Artifact - Scarecrow
Shire Scarecrow (ltr) 249
Ticket Tortoise
Defender
When this creature enters, if an opponent controls more lands than you, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature Artifact - Turtle
Ticket Tortoise (dft) 245
Ulvenwald Captive
Defender
: Add
.
: Transform this creature.
Creature - Horror Werewolf
Ulvenwald Captive // Ulvenwald Abomination (emn) 175Ulvenwald Captive // Ulvenwald Abomination (emn) 175
Wild-Field Scarecrow
Defender
, Sacrifice this creature: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Creature Artifact - Scarecrow
Wild-Field Scarecrow (inr) 274

Ramp

(CTRL to add secondary)

Recursion

Qty: 2 Price: $0.70
Junktroller
Defender
: Put target card from a graveyard on the bottom of its owner's library.
Creature Artifact - Golem
Junktroller (rvr) 262
Mnemonic Wall
Defender
When this creature enters, you may return target instant or sorcery card from your graveyard to your hand.
Creature - Wall
Mnemonic Wall (plst) IMA-67

Recursion

(CTRL to add secondary)

Removal

Qty: 14 Price: $5.14
Bamboo Grove Archer
Defender, reach
Channel —
, Discard this card: Destroy target creature with flying.
Creature Enchantment - Archer Snake
Bamboo Grove Archer (neo) 173
Basalt Golem
This creature can't be blocked by artifact creatures.
Whenever this creature becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.
Creature Artifact - Golem
Basalt Golem (mir) 294
Candletrap
Enchant creature
Enchanted creature has defender.
Prevent all combat damage that would be dealt by enchanted creature.
Coven —
, Sacrifice this Aura: Exile enchanted creature. Activate only if you control three or more creatures with different powers.
Enchantment - Aura
Candletrap (mid) 9
Deep Freeze
Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
Enchantment - Aura
Deep Freeze (plst) DOM-50
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
Sorcery
Fell the Mighty (mkc) 65
Floodgate
Defender
When this creature has flying, sacrifice it.
When this creature leaves the battlefield, it deals damage to each nonblue creature without flying equal to half the number of Islands you control, rounded down.
Creature - Wall
Floodgate (dmr) 49
Gelid Shackles
Enchant creature
Enchanted creature can't block, and its activated abilities can't be activated.
: Enchanted creature gains defender until end of turn. (
can be paid with one mana from a snow source.)
Snow Enchantment - Aura
Gelid Shackles (csp) 6
Guard Duty
Enchant creature
Enchanted creature has defender.
Enchantment - Aura
Guard Duty (ima) 22
Sanctuary Wall
Defender
,
: Tap target creature. You may put a stun counter on it. If you do, put a stun counter on this creature. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature Artifact - Wall
Sanctuary Wall (mkm) 32
Sky Tether
Enchant creature
Enchanted creature has defender and loses flying.
Enchantment - Aura
Sky Tether (jmp) 133
Soulsworn Jury
Defender (This creature can't attack.)
, Sacrifice this creature: Counter target creature spell.
Creature - Spirit
Soulsworn Jury (dis) 17
Spider-Man No More
Enchant creature
Enchanted creature is a Citizen with base power and toughness 1/1. It has defender and loses all other abilities. (It also loses all other creature types.)
Enchantment - Aura
Spider-Man No More (spm) 45
Stasis Field
Enchant creature
Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.
Enchantment - Aura
Stasis Field (mom) 79
The Fall of Lord Konda
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile target creature an opponent controls with mana value 4 or greater.
II — Each player gains control of all permanents they own.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Fall of Lord Konda // Fragment of Konda (neo) 12The Fall of Lord Konda // Fragment of Konda (neo) 12

Removal

(CTRL to add secondary)

Sorcery

Qty: 1 Price: $0.35
Chelonian Tackle
Target creature you control gets +0/+10 until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Sorcery
Chelonian Tackle (sos) 142

Sorcery

(CTRL to add secondary)

Untap

Qty: 1 Price: $0.35
Tidewater Minion
Defender (This creature can't attack.)
: This creature loses defender until end of turn.
: Untap target permanent.
Creature - Elemental Minion
Tidewater Minion (rav) 71

Untap

(CTRL to add secondary)

Deck Info

Deck stats

46 pips - 43 cards
5 mana - 5 cards
65 pips - 58 cards
5 mana - 5 cards
0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
5 mana - 5 cards
29 pips - 26 cards
6 mana - 6 cards
0 pips - 0 cards
4 mana - 2 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards