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Custom
Size: 100Est cost: $177.14
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $177.14
No deck tags
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Commander

Qty: 1 Price: $0.49
Shu Yun, the Silent Tempest
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, you may pay
. If you do, target creature gains double strike until end of turn.
Legendary Creature - Human Monk
Shu Yun, the Silent Tempest (frf) 52

Commander

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Anthem

Qty: 3 Price: $1.13
Builder's Blessing
Untapped creatures you control get +0/+2.
Enchantment
Builder's Blessing (avr) 8
Castle
Untapped creatures you control get +0/+2.
Enchantment
Castle (7ed) 5
Kongming, "Sleeping Dragon"
Other creatures you control get +1/+1.
Legendary Creature - Human Advisor
Kongming, "Sleeping Dragon" (a25) 20

Anthem

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Bounce

Qty: 1 Price: $0.79
Jeskai Barricade
Flash (You may cast this spell any time you could cast an instant.)
Defender
When this creature enters, you may return another target creature you control to its owner's hand.
Creature - Wall
Jeskai Barricade (frf) 15

Bounce

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Burn

Qty: 2 Price: $0.94
Cori Mountain Stalwart
Flurry — Whenever you cast your second spell each turn, this creature deals 2 damage to each opponent and you gain 2 life.
Creature - Human Monk
Cori Mountain Stalwart (tdm) 175
Monastery Swiftspear
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature - Human Monk
Monastery Swiftspear (2x2) 119

Burn

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Creature

Qty: 10 Price: $16.83
Battering Ram
At the beginning of combat on your turn, this creature gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)
Whenever this creature becomes blocked by a Wall, destroy that Wall at end of combat.
Creature Artifact - Construct
Battering Ram (5ed) 353
Fire Bowman
Sacrifice this creature: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Creature - Human Soldier Archer
Fire Bowman (ptk) 112
Independent Troops
Creature - Human Soldier
Independent Troops (ptk) 114
Shu Defender
Whenever this creature blocks, it gets +0/+2 until end of turn.
Creature - Human Soldier
Shu Defender (ptk) 20
Shu Elite Infantry
Creature - Human Soldier
Shu Elite Infantry (ptk) 22
Sun Ce, Young Conquerer
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Sun Ce enters, you may return target creature to its owner's hand.
Legendary Creature - Human Soldier
Sun Ce, Young Conquerer (me3) 52
Volunteer Militia
Creature - Human Soldier
Volunteer Militia (ptk) 30
War Falcon
Flying
This creature can't attack unless you control a Knight or a Soldier.
Creature - Bird
War Falcon (m13) 38
Wu Admiral
This creature gets +1/+1 as long as an opponent controls an Island.
Creature - Human Soldier
Wu Admiral (ptk) 57
Wu Warship
This creature can't attack unless defending player controls an Island.
Creature - Human Soldier
Wu Warship (ptk) 64

Creature

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Draw

Qty: 7 Price: $10.67
Borrowing 100,000 Arrows
Draw a card for each tapped creature target opponent controls.
Sorcery
Borrowing 100,000 Arrows (me3) 31
Brilliant Plan
Draw three cards.
Sorcery
Brilliant Plan (ptk) 36
Council of Advisors
When this creature enters, draw a card.
Creature - Human Advisor
Council of Advisors (ptk) 40
Era of Enlightenment
(As this Saga enters and after your draw step, add a lore counter.)
I — Scry 2.
II — You gain 2 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Era of Enlightenment // Hand of Enlightenment (neo) 11Era of Enlightenment // Hand of Enlightenment (neo) 11
Reconnaissance Mission
Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Reconnaissance Mission (woc) 105
Strategic Planning
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Sorcery
Strategic Planning (me3) 51
Yuyan Archers
Reach
When this creature enters, you may discard a card. If you do, draw a card.
Creature - Human Archer
Yuyan Archers (tla) 161

Draw

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Evasion

Qty: 3 Price: $6.28
False Orders
Cast this spell only during the declare blockers step.
Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.
Instant
False Orders (2ed) 148
Sun Quan, Lord of Wu
Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Soldier
Sun Quan, Lord of Wu (me3) 53
Wu Scout
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When this creature enters, look at target opponent's hand.
Creature - Human Soldier Scout
Wu Scout (ptk) 62

Evasion

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Finisher

Qty: 2 Price: $65.48
Flying Crane Technique
Untap all creatures you control. They gain flying and double strike until end of turn.
Instant
Flying Crane Technique (ktk) 176
Relentless Assault
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Sorcery
Relentless Assault (ptk) 119

Finisher

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Land

Qty: 39 Price: $35.45
Castle Ardenvale
This land enters tapped unless you control a Plains.
: Add
.
,
: Create a 1/1 white Human creature token.
Land
Castle Ardenvale (tdc) 346
Castle Embereth
This land enters tapped unless you control a Mountain.
: Add
.
,
: Creatures you control get +1/+0 until end of turn.
Land
Castle Embereth (tdc) 347
Castle Vantress
This land enters tapped unless you control an Island.
: Add
.
,
: Scry 2.
Land
Castle Vantress (dsc) 267
Coastal Tower
This land enters tapped.
: Add
or
.
Land
Coastal Tower (scd) 296
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (sld) 7030
Inspiring Vantage
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Inspiring Vantage (kld) 246
Island
(
: Add
.)
Basic Land - Island
Island (clb) 457
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (30a) 590
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (ddn) 73
Plains
(
: Add
.)
Basic Land - Plains
Plains (ana) 23
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (rtr) 245
Ruins of Trokair
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Ruins of Trokair (fem) 100

Land

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Land Destruction

Qty: 1 Price: $0.00
Burning of Xinye
You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.
Sorcery
Burning of Xinye (me3) 89

Land Destruction

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Lifegain

Qty: 1 Price: $0.79
Peach Garden Oath
You gain 2 life for each creature you control.
Sorcery
Peach Garden Oath (8ed) 34

Lifegain

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Pingers

Qty: 2 Price: $0.35
Heavy Ballista
: This creature deals 2 damage to target attacking or blocking creature.
Creature - Human Soldier
Heavy Ballista (7ed) 19
Wu Longbowman
: This creature deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Creature - Human Soldier Archer
Wu Longbowman (me3) 55

Pingers

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Protection

Qty: 8 Price: $9.78
Crashing Drawbridge
Defender
: Creatures you control gain haste until end of turn.
Creature Artifact - Wall
Crashing Drawbridge (tdc) 316
Crusading Knight
Protection from black
This creature gets +1/+1 for each Swamp your opponents control.
Creature - Human Knight
Crusading Knight (inv) 12
Deflecting Palm
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
Instant
Deflecting Palm (cmr) 444
Glacial Wall
Defender (This creature can't attack.)
Creature - Wall
Glacial Wall (5ed) 91
Hold the Line
Blocking creatures get +7/+7 until end of turn.
Instant
Hold the Line (chk) 13
Steel Wall
Defender (This creature can't attack.)
Creature Artifact - Wall
Steel Wall (ddf) 41
Warning
Prevent all combat damage that would be dealt by target attacking creature this turn.
Instant
Warning (ice) 55
White Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Creature - Human Knight
White Knight (m10) 41

Protection

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Pump

Qty: 3 Price: $1.05
Crenellated Wall
Defender (This creature can't attack.)
: Target creature gets +0/+4 until end of turn.
Creature Artifact - Wall
Crenellated Wall (plst) MMQ-290
Fortify
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Creatures you control get +0/+2 until end of turn.
Instant
Fortify (tsr) 18
Rally the Peasants
Creatures you control get +2/+0 until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Rally the Peasants (inr) 347

Pump

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Removal

Qty: 8 Price: $12.96
Archery Training
Enchant creature
At the beginning of your upkeep, you may put an arrow counter on this Aura.
Enchanted creature has "
: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."
Enchantment - Aura
Archery Training (uds) 2
Catapult Squad
Tap two untapped Soldiers you control: This creature deals 2 damage to target attacking or blocking creature.
Creature - Human Soldier
Catapult Squad (ons) 11
Farm
Destroy target attacking or blocking creature.
Instant
Farm // Market (c19) 192
Forced Retreat
Put target creature on top of its owner's library.
Sorcery
Forced Retreat (ptk) 44
Martial Coup
Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
Sorcery
Martial Coup (con) 11
Preemptive Strike
Counter target creature spell.
Instant
Preemptive Strike (ptk) 50
Unified Strike
Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.
Instant
Unified Strike (ons) 58
Vengeance
Destroy target tapped creature.
Sorcery
Vengeance (ptk) 28

Removal

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Sorcery

Qty: 1 Price: $0.35
Misfortune's Gain
Destroy target creature. Its owner gains 4 life.
Sorcery
Misfortune's Gain (ptk) 13

Sorcery

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Tokens

Qty: 6 Price: $11.52
Captain's Call
Create three 1/1 white Soldier creature tokens.
Sorcery
Captain's Call (m13) 9
Fishing Pole
Equipped creature has "
,
, Tap Fishing Pole: Put a bait counter on Fishing Pole."
Whenever equipped creature becomes untapped, remove a bait counter from this Equipment. If you do, create a 1/1 blue Fish creature token.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Fishing Pole (fdn) 128
Gather the Townsfolk
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.
Sorcery
Gather the Townsfolk (pw12) 79
Mobilization
Soldier creatures have vigilance.
: Create a 1/1 white Soldier creature token.
Enchantment
Mobilization (10e) 29
Monastery Mentor
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
Creature - Human Monk
Monastery Mentor (j19) 5
Raise the Alarm
Create two 1/1 white Soldier creature tokens.
Instant
Raise the Alarm (m15) 26

Tokens

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Untap

Qty: 1 Price: $1.29
Refocus
Untap target creature.
Draw a card.
Instant
Refocus (plst) FRF-47

Untap

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Deck Info

Deck stats

39 pips - 33 cards
20 mana - 18 cards
21 pips - 18 cards
16 mana - 16 cards
0 pips - 0 cards
1 mana - 1 card
12 pips - 10 cards
10 mana - 10 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
Card NameQtyOdds
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