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Custom
Size: 100Est cost: $147.36
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $147.36
No deck tags
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Commander

Qty: 1 Price: $0.49
Sygg, Wanderwine Wisdom
Sygg can't be blocked.
Whenever this creature enters or transforms into Sygg, Wanderwine Wisdom, target creature gains "Whenever this creature deals combat damage to a player or planeswalker, draw a card" until end of turn.
At the beginning of your first main phase, you may pay
. If you do, transform Sygg.
Legendary Creature - Wizard Merfolk
Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield (ecl) 288Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield (ecl) 288

Commander

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Anthem

Qty: 2 Price: $6.08
Merfolk Sovereign
Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can't be blocked this turn.
Creature - Merfolk Noble
Merfolk Sovereign (lcc) 164
Vodalian Wave-Knight
Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control.
Creature - Knight Merfolk
Vodalian Wave-Knight (moc) 43

Anthem

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Creature

Qty: 12 Price: $4.58
Adept Watershaper
Other tapped creatures you control have indestructible.
Creature - Cleric Merfolk
Adept Watershaper (ecl) 3
Deepchannel Duelist
At the beginning of your end step, untap target Merfolk you control.
Other Merfolk you control get +1/+1.
Creature - Soldier Merfolk
Deepchannel Duelist (ecl) 213
Deepway Navigator
Flash
When this creature enters, untap each other Merfolk you control.
As long as you attacked with three or more Merfolk this turn, Merfolk you control get +1/+0.
Creature - Wizard Merfolk
Deepway Navigator (ecl) 214
Eclipsed Merrow
When this creature enters, look at the top four cards of your library. You may reveal a Merfolk, Plains, or Island card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Scout Merfolk
Eclipsed Merrow (ecl) 339
Meanders Guide
Whenever this creature attacks, you may tap another untapped Merfolk you control. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Creature - Scout Merfolk
Meanders Guide (ecl) 25
Merrow Skyswimmer
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying, vigilance
When this creature enters, create a 1/1 white and blue Merfolk creature token.
Creature - Soldier Merfolk
Merrow Skyswimmer (ecl) 234
Pestered Wellguard
Whenever this creature becomes tapped, create a 1/1 blue and black Faerie creature token with flying.
Creature - Soldier Merfolk
Pestered Wellguard (ecl) 63
Shore Lurker
Flying
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Scout Merfolk
Shore Lurker (ecl) 34
Silvergill Mentor
As an additional cost to cast this spell, behold a Merfolk or pay
. (To behold a Merfolk, choose a Merfolk you control or reveal a Merfolk card from your hand.)
When this creature enters, create a 1/1 white and blue Merfolk creature token.
Creature - Wizard Merfolk
Silvergill Mentor (ecl) 69
Tributary Vaulter
Flying
Whenever this creature becomes tapped, another target Merfolk you control gets +2/+0 until end of turn.
Creature - Warrior Merfolk
Tributary Vaulter (ecl) 40
Wanderbrine Preacher
Whenever this creature becomes tapped, you gain 2 life.
Creature - Cleric Merfolk
Wanderbrine Preacher (ecl) 41
Wanderbrine Trapper
,
, Tap another untapped creature you control: Tap target creature an opponent controls.
Creature - Scout Merfolk
Wanderbrine Trapper (ecl) 42

Creature

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Draw

Qty: 7 Price: $15.43
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (dsc) 113
Emperor Mihail II
You may look at the top card of your library any time.
You may cast Merfolk spells from the top of your library.
Whenever you cast a Merfolk spell, you may pay
. If you do, create a 1/1 blue Merfolk creature token.
Legendary Creature - Merfolk Noble
Emperor Mihail II (lcc) 155
Enter the Enigma
Target creature can't be blocked this turn.
Draw a card.
Sorcery
Enter the Enigma (dsk) 52
Illvoi Galeblade
Flash
Flying
, Sacrifice this creature: Draw a card.
Creature - Warrior Jellyfish
Illvoi Galeblade (eoe) 58
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (tdc) 158
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (fic) 355
Svyelun of Sea and Sky
Svyelun has indestructible as long as you control at least two other Merfolk.
Whenever Svyelun attacks, draw a card.
Other Merfolk you control have ward
. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Legendary Creature - Merfolk God
Svyelun of Sea and Sky (lcc) 175

Draw

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Enchantment

Qty: 2 Price: $0.70
Evershrike's Gift
Enchant creature
Enchanted creature gets +1/+0 and has flying.
, Blight 2: Return this card from your graveyard to your hand. Activate only as a sorcery. (To blight 2, put two -1/-1 counters on a creature you control.)
Enchantment - Aura
Evershrike's Gift (ecl) 15
Lofty Dreams
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +2/+2 and has flying.
Enchantment - Aura
Lofty Dreams (ecl) 58

Enchantment

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Evasion

Qty: 7 Price: $10.11
Blockade Runner
: This creature can't be blocked this turn.
Creature - Merfolk
Blockade Runner (mmq) 60
Deepchannel Mentor
Blue creatures you control can't be blocked.
Creature - Merfolk Rogue
Deepchannel Mentor (plst) SHM-35
Mist Dancer
Flying
Other Merfolk you control get +1/+0 and have flying.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Wizard Merfolk
Mist Dancer (lcc) 76
Steel of the Godhead
Enchant creature
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
Enchantment - Aura
Steel of the Godhead (plst) SHM-150
Tricks of the Trade
Enchant creature
Enchanted creature gets +2/+0 and can't be blocked.
Enchantment - Aura
Tricks of the Trade (w17) 14
Vorrac Battlehorns
Equipped creature has trample and can't be blocked by more than one creature.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Vorrac Battlehorns (mrd) 271
Wingspan Stride
Enchant creature
Enchanted creature gets +1/+1 and has flying.
: Return this Aura to its owner's hand.
Enchantment - Aura
Wingspan Stride (tdm) 66

Evasion

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Instant

Qty: 2 Price: $8.34
Erode
Destroy target creature or planeswalker. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Instant
Erode (sos) 15
Riverguard's Reflexes
Target creature gets +2/+2 and gains first strike until end of turn. Untap it.
Instant
Riverguard's Reflexes (ecl) 33

Instant

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Land

Qty: 35 Price: $28.37
Island
(
: Add
.)
Basic Land - Island
Island (eoe) 270
Lonely Arroyo
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Lonely Arroyo (otj) 260
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (eoc) 166
Plains
(
: Add
.)
Basic Land - Plains
Plains (slp) 31
Plains
(
: Add
.)
Basic Land - Plains
Plains (dsk) 272
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (fic) 412
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (soc) 400
Seachrome Coast
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Seachrome Coast (blc) 328
Secluded Steppe
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Secluded Steppe (eoc) 177
Secret Tunnel
This land can't be blocked.
: Add
.
,
: Two target creatures you control that share a creature type can't be blocked this turn.
Land - Cave
Secret Tunnel (tla) 278
Sharlayan, Nation of Scholars
This land enters tapped.
: Add
or
.
Land - Town
Sharlayan, Nation of Scholars (fin) 288
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (eoc) 181
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (eoc) 186
The Surgical Bay
This land enters tapped.
: Add
.
,
, Sacrifice this land: Draw a card.
Land - Sphere
The Surgical Bay (one) 260
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (tdm) 270
University Campus
This land enters tapped.
: Add
or
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
University Campus (spm) 186

Land

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Lifegain

Qty: 1 Price: $5.49
Authority of the Consuls
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Enchantment
Authority of the Consuls (fic) 232

Lifegain

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Protection

Qty: 10 Price: $29.48
Duty Beyond Death
As an additional cost to cast this spell, sacrifice a creature.
Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.)
Instant
Duty Beyond Death (tdm) 10
Flare of Fortitude
You may sacrifice a nontoken white creature rather than pay this spell's mana cost.
Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.
Instant
Flare of Fortitude (mh3) 26
High Fae Trickster
Flash (You may cast this spell any time you could cast an instant.)
Flying
You may cast spells as though they had flash.
Creature - Wizard Faerie
High Fae Trickster (fdn) 307
Kithkin Armor
Enchant creature
Enchanted creature can't be blocked by creatures with power 3 or greater.
Sacrifice this Aura: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.
Enchantment - Aura
Kithkin Armor (wth) 19
Kopala, Warden of Waves
Spells your opponents cast that target a Merfolk you control cost
more to cast.
Abilities your opponents activate that target a Merfolk you control cost
more to activate.
Legendary Creature - Wizard Merfolk
Kopala, Warden of Waves (lcc) 160
Shardmage's Rescue
Flash
Enchant creature you control
As long as this Aura entered this turn, enchanted creature has hexproof.
Enchanted creature gets +1/+1.
Enchantment - Aura
Shardmage's Rescue (dsk) 29
Shore Up
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Instant
Shore Up (blb) 69
Sygg, River Guide
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Target Merfolk you control gains protection from the color of your choice until end of turn.
Legendary Creature - Wizard Merfolk
Sygg, River Guide (lrw) 251
Take Up the Shield
Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Take Up the Shield (j25) 270
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (dsc) 257

Protection

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Pump

Qty: 5 Price: $5.03
Dual-Sun Technique
Target creature you control gains double strike until end of turn. If it has a +1/+1 counter on it, draw a card.
Instant
Dual-Sun Technique (eoe) 13
Fireshrieker
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Fireshrieker (fdn) 674
Leyline Axe
If this card is in your opening hand, you may begin the game with it on the battlefield.
Equipped creature gets +1/+1 and has double strike and trample.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Leyline Axe (fdn) 129
Triton Wavebreaker
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
As long as this permanent is a creature, it has prowess. (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Enchanted creature gets +1/+1 and has prowess.
Creature Enchantment - Wizard Merfolk
Triton Wavebreaker (mh3) 74
Wing It
Target creature gets +2/+2 until end of turn. Put a flying counter on it. Scry 1.
Instant
Wing It (mh3) 48

Pump

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Ramp

Qty: 4 Price: $10.36
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (ecc) 139
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (fdn) 254
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (soc) 353
Sol Ring
: Add
.
Artifact
Sol Ring (ecc) 58

Ramp

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Removal

Qty: 7 Price: $16.25
Annul
Counter target artifact or enchantment spell.
Instant
Annul (eoe) 46
Archmage's Charm
Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
Instant
Archmage's Charm (h1r) 7
Hindering Light
Counter target spell that targets you or a permanent you control.
Draw a card.
Instant
Hindering Light (ala) 173
Jailbreak Scheme
Spree (Choose one or more additional costs.)
+
— Put a +1/+1 counter on target creature. It can't be blocked this turn.
+
— Target artifact or creature's owner puts it on their choice of the top or bottom of their library.
Sorcery
Jailbreak Scheme (otj) 53
Quietus Spike
Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip
Artifact - Equipment
Quietus Spike (ncc) 377
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (soc) 179
Vodalian Hexcatcher
Flash
Other Merfolk you control get +1/+1.
Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays
.
Creature - Wizard Merfolk
Vodalian Hexcatcher (dmu) 75

Removal

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Sorcery

Qty: 2 Price: $0.98
Sygg's Command
Choose two —
• Create a token that's a copy of target Merfolk you control.
• Creatures target player controls gain lifelink until end of turn.
• Target player draws a card.
• Tap target creature. Put a stun counter on it.
Sorcery Kindred - Merfolk
Sygg's Command (ecl) 244
Winnowing
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control.
Sorcery
Winnowing (ecl) 43

Sorcery

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Stax

Qty: 1 Price: $2.79
Harbinger of the Seas
Nonbasic lands are Islands.
Creature - Wizard Merfolk
Harbinger of the Seas (mh3) 63

Stax

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Tokens

Qty: 2 Price: $2.88
Deeproot Pilgrimage
Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.
Enchantment
Deeproot Pilgrimage (lci) 52
Deeproot Waters
Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Enchantment
Deeproot Waters (lcc) 152

Tokens

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Deck Info

Deck stats

33 pips - 28 cards
21 mana - 21 cards
47 pips - 36 cards
26 mana - 26 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
4 mana - 3 cards
Card NameQtyOdds
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