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Custom
Size: 100Est cost: $649.82
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $649.82
No deck tags
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Commander

Qty: 1 Price: $0.99
Raksha Golden Cub
Vigilance
As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike.
Legendary Creature - Soldier Cat
Raksha Golden Cub (5dn) 12

Commander

(CTRL to add secondary)

Artifact

Qty: 32 Price: $587.48
Argentum Armor
Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip
Artifact - Equipment
Argentum Armor (som) 137
Bladed Pinions
Equipped creature has flying and first strike.
Equip
Artifact - Equipment
Bladed Pinions (som) 140
Blinkmoth Urn
At the beginning of each player's first main phase, if this artifact is untapped, that player adds
for each artifact they control.
Artifact
Blinkmoth Urn (mrd) 145
Chromatic Sphere
,
, Sacrifice this artifact: Add one mana of any color. Draw a card.
Artifact
Chromatic Sphere (mrd) 151
Darksteel Ingot
Indestructible (Effects that say "destroy" don't destroy this artifact.)
: Add one mana of any color.
Artifact
Darksteel Ingot (dst) 112
Empyrial Plate
Equipped creature gets +1/+1 for each card in your hand.
Equip
Artifact - Equipment
Empyrial Plate (mrd) 168
Gilded Lotus
: Add three mana of any one color.
Artifact
Gilded Lotus (mrd) 175
Golem-Skin Gauntlets
Equipped creature gets +1/+0 for each Equipment attached to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Golem-Skin Gauntlets (mrd) 181
Heartseeker
Equipped creature gets +2/+1 and has "
, Unattach Heartseeker: Destroy target creature."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Heartseeker (dst) 124
Helm of Kaldra
Equipped creature has first strike, trample, and haste.
: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it.
Equip
Legendary Artifact - Equipment
Helm of Kaldra (plst) 5DN-131
Infiltration Lens
Whenever equipped creature becomes blocked by a creature, you may draw two cards.
Equip
Artifact - Equipment
Infiltration Lens (som) 167
Leonin Scimitar
Equipped creature gets +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Leonin Scimitar (mrd) 193
Leonin Sun Standard
: Creatures you control get +1/+1 until end of turn.
Artifact
Leonin Sun Standard (mrd) 194
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (mrd) 199
Loxodon Warhammer
Equipped creature gets +3/+0 and has trample and lifelink.
Equip
Artifact - Equipment
Loxodon Warhammer (mrd) 201
Mox Opal
Metalcraft —
: Add one mana of any color. Activate only if you control three or more artifacts.
Legendary Artifact
Mox Opal (som) 179
Nemesis Mask
All creatures able to block equipped creature do so.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Nemesis Mask (dst) 134
Origin Spellbomb
,
, Sacrifice this artifact: Create a 1/1 colorless Myr artifact creature token.
When this artifact is put into a graveyard from the battlefield, you may pay
. If you do, draw a card.
Artifact
Origin Spellbomb (som) 189
Paradise Mantle
Equipped creature has "
: Add one mana of any color."
Equip
Artifact - Equipment
Paradise Mantle (plst) MMA-211
Scythe of the Wretched
Equipped creature gets +2/+2.
Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach this Equipment to that creature.
Equip
Artifact - Equipment
Scythe of the Wretched (mrd) 239
Shield of Kaldra
Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra have indestructible.
Equipped creature has indestructible. (Damage and effects that say "destroy" don't destroy it.)
Equip
Legendary Artifact - Equipment
Shield of Kaldra (dst) 139
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (dst) 140
Sunbeam Spellbomb
, Sacrifice this artifact: You gain 5 life.
, Sacrifice this artifact: Draw a card.
Artifact
Sunbeam Spellbomb (mrd) 250
Sword of Body and Mind
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip
Artifact - Equipment
Sword of Body and Mind (som) 208
Sword of Feast and Famine
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
Artifact - Equipment
Sword of Feast and Famine (mbs) 138
Sword of Fire and Ice
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card.
Equip
Artifact - Equipment
Sword of Fire and Ice (dst) 148
Sword of Kaldra
Equipped creature gets +5/+5.
Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Legendary Artifact - Equipment
Sword of Kaldra (mrd) 251
Sword of Light and Shadow
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
Artifact - Equipment
Sword of Light and Shadow (dst) 149
Sword of War and Peace
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, this Equipment deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip
Artifact - Equipment
Sword of War and Peace (nph) 161
Ur-Golem's Eye
: Add
.
Artifact
Ur-Golem's Eye (dst) 155
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (5dn) 165
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (dst) 160

Artifact

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Creature

Qty: 23 Price: $20.67
Abuna Acolyte
: Prevent the next 1 damage that would be dealt to any target this turn.
: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
Creature - Cleric Cat
Abuna Acolyte (som) 1
Auriok Steelshaper
Equip costs you pay cost
less.
As long as this creature is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.
Creature - Human Soldier
Auriok Steelshaper (mrd) 4
Gold Myr
: Add
.
Creature Artifact - Myr
Gold Myr (mrd) 180
Kemba, Kha Regent
At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba.
Legendary Creature - Cleric Cat
Kemba, Kha Regent (som) 12
Kemba's Legion
Vigilance
This creature can block an additional creature each combat for each Equipment attached to this creature.
Creature - Soldier Cat
Kemba's Legion (mbs) 9
Kemba's Skyguard
Flying
When this creature enters, you gain 2 life.
Creature - Knight Cat
Kemba's Skyguard (som) 13
Leonin Abunas
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Creature - Cleric Cat
Leonin Abunas (mrd) 8
Leonin Battlemage
: Target creature gets +1/+1 until end of turn.
Whenever you cast a spell, you may untap this creature.
Creature - Wizard Cat
Leonin Battlemage (dst) 5
Leonin Den-Guard
As long as this creature is equipped, it gets +1/+1 and has vigilance.
Creature - Soldier Cat
Leonin Den-Guard (mrd) 9
Leonin Elder
Whenever an artifact enters, you may gain 1 life.
Creature - Cleric Cat
Leonin Elder (mrd) 10
Leonin Relic-Warder
When this creature enters, you may exile target artifact or enchantment.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Cleric Cat
Leonin Relic-Warder (mbs) 10
Leonin Shikari
You may activate equip abilities any time you could cast an instant.
Creature - Soldier Cat
Leonin Shikari (dst) 6
Leonin Skyhunter
Flying
Creature - Knight Cat
Leonin Skyhunter (mrd) 11
Leonin Squire
When this creature enters, return target artifact card with mana value 1 or less from your graveyard to your hand.
Creature - Soldier Cat
Leonin Squire (5dn) 9
Lost Leonin
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Creature - Soldier Cat Phyrexian
Lost Leonin (nph) 13
Palladium Myr
: Add
.
Creature Artifact - Myr
Palladium Myr (som) 190
Skyhunter Cub
As long as this creature is equipped, it gets +1/+1 and has flying.
Creature - Knight Cat
Skyhunter Cub (mrd) 21
Skyhunter Patrol
Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)
Creature - Knight Cat
Skyhunter Patrol (mrd) 22
Skyhunter Prowler
Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)
Creature - Knight Cat
Skyhunter Prowler (5dn) 15
Skyhunter Skirmisher
Flying, double strike
Creature - Knight Cat
Skyhunter Skirmisher (5dn) 16
Sunblast Angel
Flying
When this creature enters, destroy all tapped creatures.
Creature - Angel
Sunblast Angel (som) 22
Sunspear Shikari
As long as this creature is equipped, it has first strike and lifelink. (It deals combat damage before creatures without first strike. Damage dealt by it also causes you to gain that much life.)
Creature - Soldier Cat
Sunspear Shikari (som) 23
Taj-Nar Swordsmith
When this creature enters, you may pay
. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle.
Creature - Soldier Cat
Taj-Nar Swordsmith (mrd) 27

Creature

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Enchantment

Qty: 2 Price: $0.70
Arrest
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Enchantment - Aura
Arrest (mrd) 2
Forced Worship
Enchant creature
Enchanted creature can't attack.
: Return this Aura to its owner's hand.
Enchantment - Aura
Forced Worship (nph) 11

Enchantment

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Instant

Qty: 4 Price: $2.04
Awe Strike
The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
Instant
Awe Strike (mrd) 6
Dispense Justice
Target player sacrifices an attacking creature of their choice.
Metalcraft — That player sacrifices two attacking creatures of their choice instead if you control three or more artifacts.
Instant
Dispense Justice (som) 5
Tempest of Light
Destroy all enchantments.
Instant
Tempest of Light (mrd) 28
White Sun's Zenith
Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
Instant
White Sun's Zenith (mbs) 19

Instant

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Land

Qty: 36 Price: $37.10
Ancient Den
: Add
.
Artifact Land
Ancient Den (mrd) 278
Cloudpost
This land enters tapped.
: Add
for each Locus on the battlefield.
Land - Locus
Cloudpost (mrd) 280
Darksteel Citadel
Indestructible
: Add
.
Artifact Land
Darksteel Citadel (dst) 164
Glimmerpost
When this land enters, you gain 1 life for each Locus on the battlefield.
: Add
.
Land - Locus
Glimmerpost (som) 227
Inkmoth Nexus
: Add
.
: This land becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Land
Inkmoth Nexus (mbs) 145
Plains
(
: Add
.)
Basic Land - Plains
Plains (mrd) 290

Land

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Sorcery

Qty: 2 Price: $0.84
Revoke Existence
Exile target artifact or enchantment.
Sorcery
Revoke Existence (som) 18
Solar Tide
Choose one —
• Destroy all creatures with power 2 or less.
• Destroy all creatures with power 3 or greater.
Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)
Sorcery
Solar Tide (mrd) 24

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

42 pips - 30 cards
40 mana - 38 cards
0 pips - 0 cards
7 mana - 5 cards
0 pips - 0 cards
7 mana - 5 cards
0 pips - 0 cards
7 mana - 5 cards
0 pips - 0 cards
7 mana - 5 cards
0 pips - 0 cards
8 mana - 6 cards
Card NameQtyOdds
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