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Custom
Size: 92Est cost: $199.86
No deck tags
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0 viewsNaN secs ago
Custom
Size: 92Est cost: $199.86
No deck tags
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Commander

Qty: 1 Price: $0.39
Maja, Bretagard Protector
Other creatures you control get +1/+1.
Landfall — Whenever a land you control enters, create a 1/1 white Human Warrior creature token.
Legendary Creature - Human Warrior
Maja, Bretagard Protector (khm) 222

Commander

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Artifact

Qty: 3 Price: $84.77
Sol Ring
: Add
.
Artifact
Sol Ring (cc2) 7
Talisman of Unity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Unity (mic) 165
The Great Henge
This spell costs
less to cast, where X is the greatest power among creatures you control.
: Add
. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
Legendary Artifact
The Great Henge (eld) 161

Artifact

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Creature

Qty: 41 Price: $22.03
Ambitious Farmhand
When this creature enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
Coven —
: Transform this creature. Activate only if you control three or more creatures with different powers.
Creature - Human Peasant
Ambitious Farmhand // Seasoned Cathar (dbl) 2Ambitious Farmhand // Seasoned Cathar (dbl) 2
Avacyn's Pilgrim
: Add
.
Creature - Human Monk
Avacyn's Pilgrim (mic) 132
Beloved Beggar
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Human Peasant
Beloved Beggar // Generous Soul (dbl) 3Beloved Beggar // Generous Soul (dbl) 3
Bereaved Survivor
When another creature you control dies, transform this creature.
Creature - Human Peasant
Bereaved Survivor // Dauntless Avenger (dbl) 4Bereaved Survivor // Dauntless Avenger (dbl) 4
Beskir Shieldmate
When this creature dies, create a 1/1 white Human Warrior creature token.
Creature - Human Warrior
Beskir Shieldmate (khm) 4
Borderland Ranger
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature - Human Scout Ranger
Borderland Ranger (plst) E02-31
Candlegrove Witch
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains flying until end of turn.
Creature - Human Warlock
Candlegrove Witch (dbl) 8
Candlelit Cavalry
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains trample until end of turn.
Creature - Human Knight
Candlelit Cavalry (dbl) 175
Cathar Commando
Flash
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Human Soldier
Cathar Commando (dbl) 10
Celestus Sanctifier
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.
Creature - Human Cleric
Celestus Sanctifier (dbl) 12
Checkpoint Officer
,
: Tap target creature.
Creature - Human Soldier
Checkpoint Officer (iko) 5
Clarion Cathars
When this creature enters, create a 1/1 white Human creature token.
Creature - Human Knight
Clarion Cathars (dbl) 14
Codespell Cleric
Vigilance
When this creature enters, if it was the second spell you cast this turn, put a +1/+1 counter on target creature.
Creature - Human Cleric
Codespell Cleric (khm) 7
Crossroads Consecrator
,
: Target attacking Human gets +1/+1 until end of turn.
Creature - Human Cleric
Crossroads Consecrator (plst) EMN-154
Dawnbringer Cleric
When this creature enters, choose one —
• Cure Wounds — You gain 2 life.
• Dispel Magic — Destroy target enchantment.
• Gentle Repose — Exile target card from a graveyard.
Creature - Human Cleric
Dawnbringer Cleric (afr) 9
Dawnhart Disciple
Whenever another Human you control enters, this creature gets +1/+1 until end of turn.
Creature - Human Warlock
Dawnhart Disciple (dbl) 463
Dawnhart Mentor
When this creature enters, create a 1/1 white Human creature token.
Coven —
: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.
Creature - Human Warlock
Dawnhart Mentor (dbl) 179
Dawnhart Rejuvenator
When this creature enters, you gain 3 life.
: Add one mana of any color.
Creature - Human Warlock
Dawnhart Rejuvenator (dbl) 180
Daysquad Marshal
When this creature enters, create a 1/1 white Human Soldier creature token.
Creature - Human Soldier
Daysquad Marshal (iko) 8
Elturgard Ranger
Reach
When this creature enters, create a 2/2 green Wolf creature token.
Creature - Human Elf Ranger
Elturgard Ranger (afr) 182
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (mic) 138
Garenbrig Carver
Creature - Human Warrior
Garenbrig Carver // Shield's Might (eld) 156
Gavony Dawnguard
Ward

If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature - Human Soldier
Gavony Dawnguard (dbl) 20
Gavony Silversmith
When this creature enters, put a +1/+1 counter on each of up to two target creatures.
Creature - Human Soldier
Gavony Silversmith (dbl) 21
Gryffwing Cavalry
Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever this creature attacks, you may pay
. If you do, target attacking creature without flying gains flying until end of turn.
Creature - Human Knight
Gryffwing Cavalry (dbl) 283
Hero of Bretagard
Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on this creature.
As long as this creature has five or more counters on it, it has flying and is an Angel in addition to its other types.
As long as this creature has ten or more counters on it, it has indestructible and is a God in addition to its other types.
Creature - Human Warrior
Hero of Bretagard (khc) 4
Humble Naturalist
: Add one mana of any color. Spend this mana only to cast a creature spell.
Creature - Human Druid
Humble Naturalist (iko) 160
Hyrax Tower Scout
When this creature enters, untap target creature.
Creature - Human Scout
Hyrax Tower Scout (thb) 173
Moon-Blessed Cleric
Divine Intervention — When this creature enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Creature - Human Cleric Elf
Moon-Blessed Cleric (afr) 26
Mourning Patrol
Vigilance
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Human Soldier
Mourning Patrol // Morning Apparition (dbl) 28Mourning Patrol // Morning Apparition (dbl) 28
Odric's Outrider
Whenever this creature or another creature you control dies, put a +1/+1 counter on target creature you control.
Creature - Human Knight
Odric's Outrider (dbl) 29
Ollenbock Escort
Vigilance
Sacrifice this creature: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn.
Creature - Human Cleric
Ollenbock Escort (dbl) 294
Orzhov Advokist
At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.
Creature - Human Advisor
Orzhov Advokist (mic) 91
Realmwalker
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
You may look at the top card of your library any time.
You may cast creature spells of the chosen type from the top of your library.
Creature - Shapeshifter
Realmwalker (khm) 188
Sawblade Slinger
When this creature enters, choose up to one —
• Destroy target artifact an opponent controls.
• This creature fights target Zombie an opponent controls.
Creature - Human Archer
Sawblade Slinger (dbl) 484
Search Party Captain
This spell costs
less to cast for each creature you attacked with this turn.
When this creature enters, draw a card.
Creature - Human Soldier
Search Party Captain (dbl) 32
Skyclave Cleric
When this creature enters, you gain 2 life.
Creature - Cleric Kor
Skyclave Cleric // Skyclave Basilica (znr) 40Skyclave Cleric // Skyclave Basilica (znr) 40
Soulmender
: You gain 1 life.
Creature - Human Cleric
Soulmender (plst) M15-35
Student of Warfare
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-6
3/3
First strike
LEVEL 7+
4/4
Double strike
Creature - Human Knight
Student of Warfare (plst) ROE-47
Usher of the Fallen
Boast —
: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.)
Creature - Warrior Spirit
Usher of the Fallen (khm) 35
Yorvo, Lord of Garenbrig
Yorvo enters with four +1/+1 counters on it.
Whenever another green creature you control enters, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.
Legendary Creature - Giant Noble
Yorvo, Lord of Garenbrig (eld) 185

Creature

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Enchantment

Qty: 2 Price: $7.48
Cleric Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Enchantment - Class
Cleric Class (afr) 6
Spidersilk Armor
Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
Enchantment
Spidersilk Armor (ddg) 32

Enchantment

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Instant

Qty: 11 Price: $33.19
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (mic) 133
Evolution Charm
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Return target creature card from your graveyard to your hand.
• Target creature gains flying until end of turn.
Instant
Evolution Charm (tsr) 202
Forsake the Worldly
Exile target artifact or enchantment.
Cycling
(
, Discard this card: Draw a card.)
Instant
Forsake the Worldly (plst) AKH-13
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (afc) 161
Natural Connection
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Instant
Natural Connection (c20) 184
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Nature's Claim (tsr) 364
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (dbl) 195
Spontaneous Flight
Target creature gets +2/+2 until end of turn. Put a flying counter on it.
Instant
Spontaneous Flight (iko) 33
Sudden Spinnerets
Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.
Instant
Sudden Spinnerets (iko) 171
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (voc) 99
Warhorn Blast
Creatures you control get +2/+1 until end of turn.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Warhorn Blast (khm) 38

Instant

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Land

Qty: 27 (28 w/ MDFC)Price: $45.15
Bretagard Stronghold
This land enters tapped.
: Add
.
,
, Sacrifice this land: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.
Land
Bretagard Stronghold (khm) 253
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (dbl) 261
Forest
(
: Add
.)
Basic Land - Forest
Forest (unf) 239
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (voc) 176
Plains
(
: Add
.)
Basic Land - Plains
Plains (unf) 235
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (afc) 267

Land

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Planeswalker

Qty: 1 Price: $3.99
Garruk Wildspeaker
+1: Untap two target lands.
−1: Create a 3/3 green Beast creature token.
−4: Creatures you control get +3/+3 and gain trample until end of turn.
Legendary Planeswalker - Garruk
Garruk Wildspeaker (gvl) 1

Planeswalker

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Sorcery

Qty: 6 Price: $2.86
Adventurous Impulse
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Adventurous Impulse (sta) 49
Arm the Cathars
Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn.
Sorcery
Arm the Cathars (dbl) 270
Martial Coup
Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
Sorcery
Martial Coup (cmr) 378
Sunset Revelry
If an opponent has more life than you, you gain 4 life.
If an opponent controls more creatures than you, create two 1/1 white Human creature tokens.
If an opponent has more cards in hand than you, draw a card.
Sorcery
Sunset Revelry (dbl) 38
Verdant Confluence
Choose three. You may choose the same mode more than once.
• Put two +1/+1 counters on target creature.
• Return target permanent card from your graveyard to your hand.
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery
Verdant Confluence (c15) 40
You Meet in a Tavern
Choose one —
• Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
• Start a Brawl — Creatures you control get +2/+2 until end of turn.
Sorcery
You Meet in a Tavern (afr) 215

Sorcery

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Deck Info

Deck stats

39 pips - 35 cards
17 mana - 17 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
37 pips - 29 cards
17 mana - 16 cards
0 pips - 0 cards
4 mana - 3 cards
Card NameQtyOdds
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