Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 100Est cost: $127.72
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 100Est cost: $127.72
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $0.99
Ranar the Ever-Watchful
Flying, vigilance
The first card you foretell each turn costs
to foretell.
Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.
Legendary Creature - Warrior Spirit
Ranar the Ever-Watchful (khc) 2

Commander

(CTRL to add secondary)

Artifact

Qty: 7 Price: $14.53
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (voc) 159
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (voc) 161
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (voc) 165
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (afc) 211
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (voc) 167
Sol Ring
: Add
.
Artifact
Sol Ring (cc2) 7
Sol Talisman
Suspend 3—
(Rather than cast this card from your hand, pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
: Add
.
Artifact
Sol Talisman (mh2) 236

Artifact

(CTRL to add secondary)

Creature

Qty: 30 Price: $31.00
Abuelo, Ancestral Echo
Flying, ward

: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Legendary Creature - Spirit
Abuelo, Ancestral Echo (lci) 219
Amphin Mutineer
When this creature enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Pirate Salamander
Amphin Mutineer (cmr) 55
Anafenza, Kin-Tree Spirit
Whenever another nontoken creature you control enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Legendary Creature - Soldier Spirit
Anafenza, Kin-Tree Spirit (cmm) 11
Brago, King Eternal
Flying
Whenever Brago deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
Legendary Creature - Spirit Noble
Brago, King Eternal (khc) 82
Cloudblazer
Flying
When this creature enters, you gain 2 life and draw two cards.
Creature - Human Scout
Cloudblazer (afc) 182
Drogskol Captain
Flying
Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Creature - Soldier Spirit
Drogskol Captain (voc) 154
Empyrean Eagle
Flying
Other creatures you control with flying get +1/+1.
Creature - Bird Spirit
Empyrean Eagle (khc) 85
Ethereal Valkyrie
Flying
Whenever this creature enters or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by
. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.)
Creature - Angel Spirit
Ethereal Valkyrie (khc) 16
Flickerwisp
Flying
When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creature - Elemental
Flickerwisp (khc) 24
Geist-Honored Monk
Vigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When this creature enters, create two 1/1 white Spirit creature tokens with flying.
Creature - Human Monk
Geist-Honored Monk (khc) 25
Glorious Protector
Flash
Flying
When this creature enters, you may exile any number of non-Angel creatures you control until this creature leaves the battlefield.
Foretell
Creature - Cleric Angel
Glorious Protector (khm) 12
Goldnight Commander
Whenever another creature you control enters, creatures you control get +1/+1 until end of turn.
Creature - Human Soldier Cleric
Goldnight Commander (khc) 27
Hanged Executioner
Flying
When this creature enters, create a 1/1 white Spirit creature token with flying.
, Exile this creature: Exile target creature.
Creature - Spirit
Hanged Executioner (voc) 89
Inspired Sphinx
Flying
When this creature enters, draw cards equal to the number of opponents you have.
: Create a 1/1 colorless Thopter artifact creature token with flying.
Creature - Sphinx
Inspired Sphinx (khc) 40
Jacob Hauken, Inspector
: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay
. If you do, transform Jacob Hauken.
Legendary Creature - Human Advisor
Jacob Hauken, Inspector // Hauken's Insight (dbl) 332Jacob Hauken, Inspector // Hauken's Insight (dbl) 332
Karmic Guide
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit
Karmic Guide (voc) 90
Meneldor, Swift Savior
Flying
Whenever Meneldor deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.
Legendary Creature - Soldier Bird
Meneldor, Swift Savior (ltr) 62
Meteor Golem
When this creature enters, destroy target nonland permanent an opponent controls.
Creature Artifact - Golem
Meteor Golem (afc) 210
Mulldrifter
Flying
When this creature enters, draw two cards.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Mulldrifter (afc) 87
Nebelgast Herald
Flash
Flying
Whenever this creature or another Spirit you control enters, tap target creature an opponent controls.
Creature - Spirit
Nebelgast Herald (voc) 109
Scourge of Fleets
When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Creature - Kraken
Scourge of Fleets (cmr) 403
Sea Gate Oracle
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Creature - Human Wizard
Sea Gate Oracle (khc) 43
Shadow Puppeteers
Flying, ward

When this creature enters, create two 1/1 black Faerie Rogue creature tokens with flying.
Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.
Creature - Wizard Faerie
Shadow Puppeteers (woc) 12
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (afc) 216
Soulherder
Whenever a creature is exiled from the battlefield, put a +1/+1 counter on this creature.
At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
Creature - Spirit
Soulherder (khc) 93
Sphinx of Uthuun
Flying
When this creature enters, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Creature - Sphinx
Sphinx of Uthuun (cmr) 406
Stoic Farmer
When this creature enters, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature - Dwarf Peasant
Stoic Farmer (khc) 5
Sun Titan
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Giant
Sun Titan (afc) 73
Vega, the Watcher
Flying
Whenever you cast a spell from anywhere other than your hand, draw a card.
Legendary Creature - Bird Spirit
Vega, the Watcher (khm) 233
Wall of Omens
Defender
When this creature enters, draw a card.
Creature - Wall
Wall of Omens (afc) 77

Creature

(CTRL to add secondary)

Enchantment

Qty: 8 Price: $10.14
Elspeth Conquers Death
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile target permanent an opponent controls with mana value 3 or greater.
II — Noncreature spells your opponents cast cost
more to cast until your next turn.
III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
Enchantment - Saga
Elspeth Conquers Death (plst) THB-13
Extraordinary Journey
When this enchantment enters, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled.
Whenever one or more nontoken creatures enter, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.
Enchantment
Extraordinary Journey (woe) 48
Force of Virtue
If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost.
Flash
Creatures you control get +1/+1.
Enchantment
Force of Virtue (mh1) 10
Marshal's Anthem
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Creatures you control get +1/+1.
When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.
Enchantment
Marshal's Anthem (khc) 29
Reconnaissance Mission
Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Reconnaissance Mission (voc) 111
The Fall of Lord Konda
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile target creature an opponent controls with mana value 4 or greater.
II — Each player gains control of all permanents they own.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Fall of Lord Konda // Fragment of Konda (neo) 12The Fall of Lord Konda // Fragment of Konda (neo) 12
The Modern Age
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Draw a card, then discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Modern Age // Vector Glider (neo) 66The Modern Age // Vector Glider (neo) 66
Touch the Spirit Realm
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield.
Channel —
, Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Enchantment
Touch the Spirit Realm (neo) 40

Enchantment

(CTRL to add secondary)

Instant

Qty: 13 Price: $42.27
Behold the Multiverse
Scry 2, then draw two cards.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Behold the Multiverse (khm) 46
Cosmic Intervention
If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Cosmic Intervention (khc) 3
Crush Contraband
Choose one or both —
• Exile target artifact.
• Exile target enchantment.
Instant
Crush Contraband (voc) 81
Eerie Interlude
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Eerie Interlude (khc) 22
Ephemerate
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Ephemerate (sta) 5
Ghostly Flicker
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Instant
Ghostly Flicker (khc) 39
Momentary Blink
Exile target creature you control, then return it to the battlefield under its owner's control.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Momentary Blink (tsr) 28
Reality Shift
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Instant
Reality Shift (woc) 104
Return to Dust
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Instant
Return to Dust (mic) 92
Saw It Coming
Counter target spell.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Saw It Coming (khm) 76
Suspend
Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Instant
Suspend (mh2) 68
Synthetic Destiny
Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
Instant
Synthetic Destiny (khc) 44
Warhorn Blast
Creatures you control get +2/+1 until end of turn.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Warhorn Blast (khm) 38

Instant

(CTRL to add secondary)

Land

Qty: 35 Price: $18.55
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (voc) 171
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cc2) 8
Gates of Istfell
This land enters tapped.
: Add
.
,
, Sacrifice this land: You gain 2 life and draw two cards.
Land
Gates of Istfell (khm) 256
Glacial Floodplain
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Island
Glacial Floodplain (khm) 257
Island
(
: Add
.)
Basic Land - Island
Island (stx) 368
Moorland Haunt
: Add
.
,
, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
Land
Moorland Haunt (scd) 310
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (voc) 176
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (c21) 306
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (voc) 177
Plains
(
: Add
.)
Basic Land - Plains
Plains (stx) 366
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (voc) 178
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (cmm) 1020
Sejiri Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Sejiri Refuge (khc) 118
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (khc) 119

Land

(CTRL to add secondary)

Planeswalker

Qty: 1 Price: $0.69
The Wanderer
Prevent all noncombat damage that would be dealt to you and other permanents you control.
−2: Exile target creature with power 4 or greater.
Legendary Planeswalker
The Wanderer (cmm) 843

Planeswalker

(CTRL to add secondary)

Sorcery

Qty: 5 Price: $9.55
Cleansing Nova
Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.
Sorcery
Cleansing Nova (mic) 82
Curse of the Swine
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Sorcery
Curse of the Swine (c21) 118
Mass Polymorph
Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
Sorcery
Mass Polymorph (m11) 64
Ravenform
Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Ravenform (khm) 72
Spectral Deluge
Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Spectral Deluge (khc) 7

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

44 pips - 33 cards
25 mana - 25 cards
41 pips - 32 cards
23 mana - 23 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
8 mana - 6 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards