Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 100Est cost: $235.67
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 100Est cost: $235.67
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $1.49
Bruenor Battlehammer
Each creature you control gets +2/+0 for each Equipment attached to it.
You may pay
rather than pay the equip cost of the first equip ability you activate each turn.
Legendary Creature - Warrior Dwarf
Bruenor Battlehammer (afr) 219

Commander

(CTRL to add secondary)

Burn

Qty: 1 Price: $6.49
Kediss, Emberclaw Familiar
Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Elemental Lizard
Kediss, Emberclaw Familiar (cmr) 188

Burn

(CTRL to add secondary)

Copy

Qty: 1 Price: $0.49
Firion, Wild Rose Warrior
Equipped creatures you control have haste.
Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost
less to activate." Sacrifice that token at the beginning of the next upkeep.
Legendary Creature - Human Warrior Rebel
Firion, Wild Rose Warrior (fin) 137

Copy

(CTRL to add secondary)

Draw

Qty: 11 Price: $33.91
Gilgamesh, Master-at-Arms
Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.
Legendary Creature - Human Samurai
Gilgamesh, Master-at-Arms (fin) 139
Giott, King of the Dwarves
Double strike
Whenever Giott or another Dwarf you control enters and whenever an Equipment you control enters, you may discard a card. If you do, draw a card.
Legendary Creature - Dwarf Noble
Giott, King of the Dwarves (fin) 223
Ingenious Smith
When this creature enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever one or more artifacts you control enter, put a +1/+1 counter on this creature. This ability triggers only once each turn.
Creature - Human Artificer
Ingenious Smith (afr) 21
Jor Kadeen, First Goldwarden
Trample
Whenever Jor Kadeen attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card.
Legendary Creature - Human Rebel
Jor Kadeen, First Goldwarden (one) 203
Mask of Memory
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Mask of Memory (fic) 350
Puresteel Paladin
Whenever an Equipment you control enters, you may draw a card.
Metalcraft — Equipment you control have equip
as long as you control three or more artifacts.
Creature - Human Knight
Puresteel Paladin (fic) 250
Rogue's Gloves
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Rogue's Gloves (jmp) 479
Sram, Senior Edificer
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Legendary Creature - Advisor Dwarf
Sram, Senior Edificer (soc) 176
The Aetherspark
As long as The Aetherspark is attached to a creature, The Aetherspark can't be attacked and has "Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark."
+1: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature.
−5: Draw two cards.
−10: Add ten mana of any one color.
Legendary Artifact Planeswalker - Equipment
The Aetherspark (dft) 231
Wyleth, Soul of Steel
Trample
Whenever Wyleth attacks, draw a card for each Aura and Equipment attached to it.
Legendary Creature - Human Warrior
Wyleth, Soul of Steel (cmr) 362
Zephyr Boots
Equipped creature has flying.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Zephyr Boots (stx) 261

Draw

(CTRL to add secondary)

Evasion

Qty: 5 Price: $5.41
Haunted Cloak
Equipped creature has vigilance, trample, and haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Haunted Cloak (cmm) 389
Hero's Heirloom
Equipped creature gets +2/+1.
As long as equipped creature is legendary, it has trample and haste.
Equip
Artifact - Equipment
Hero's Heirloom (dmu) 231
Maul of the Skyclaves
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+2 and has flying and first strike.(It deals combat damage before creatures without first strike.)
Equip
Artifact - Equipment
Maul of the Skyclaves (j25) 223
Sword of Vengeance
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip
Artifact - Equipment
Sword of Vengeance (blb) 395
Trailblazer's Boots
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip
Artifact - Equipment
Trailblazer's Boots (otc) 269

Evasion

(CTRL to add secondary)

Finisher

Qty: 1 Price: $1.79
Armory Automaton
Whenever this creature enters or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)
Creature Artifact - Construct
Armory Automaton (c16) 51

Finisher

(CTRL to add secondary)

Land

Qty: 36 Price: $83.75
Abraded Bluffs
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Abraded Bluffs (otj) 251
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (tdc) 339
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (tdc) 340
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (clu) 231
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (blc) 300
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (fdc) 3
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (drc) 154
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (soc) 369
Great Furnace
: Add
.
Artifact Land
Great Furnace (eoc) 161
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (thb) 253
Needleverge Pathway
: Add
.
Land
Needleverge Pathway // Pillarverge Pathway (plst) ZNR-263Needleverge Pathway // Pillarverge Pathway (plst) ZNR-263
Plains
(
: Add
.)
Basic Land - Plains
Plains (thb) 250
Radiant Summit
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Mountain
Radiant Summit (soc) 396
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (rvr) 285
Sacred Peaks
(
: Add
or
.)
This land enters tapped.
Land - Plains Mountain
Sacred Peaks (mkc) 285
Spectator Seating
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spectator Seating (cmm) 427
Stone Quarry
This land enters tapped.
: Add
or
.
Land
Stone Quarry (cmr) 495
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (sos) 264
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (ecc) 170
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (ecc) 172

Land

(CTRL to add secondary)

Lifegain

Qty: 1 Price: $1.99
Loxodon Warhammer
Equipped creature gets +3/+0 and has trample and lifelink.
Equip
Artifact - Equipment
Loxodon Warhammer (onc) 135

Lifegain

(CTRL to add secondary)

Protection

Qty: 7 Price: $43.75
Celestial Armor
Flash (You may cast this spell any time you could cast an instant.)
When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.
Equipped creature gets +2/+0 and has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Celestial Armor (fdn) 5
Champion's Helm
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip
Artifact - Equipment
Champion's Helm (cmm) 375
Halvar, God of Battle
Creatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.
Legendary Creature - God
Halvar, God of Battle // Sword of the Realms (khm) 15Halvar, God of Battle // Sword of the Realms (khm) 15
Koll, the Forgemaster
Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.
Creature tokens you control that are enchanted or equipped get +1/+1.
Legendary Creature - Warrior Dwarf
Koll, the Forgemaster (khm) 220
Mask of Avacyn
Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip
Artifact - Equipment
Mask of Avacyn (cmr) 466
Plate Armor
Equipped creature gets +3/+3 and has ward
. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
. This ability costs
less to activate for each other Equipment you control. (
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Plate Armor (afr) 32
Thran Power Suit
Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward
. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Thran Power Suit (bro) 253

Protection

(CTRL to add secondary)

Pump

Qty: 16 Price: $18.32
All That Glitters
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Enchantment - Aura
All That Glitters (cmm) 9
Bearded Axe
Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control.
Equip
Artifact - Equipment
Bearded Axe (khm) 388
Blacksmith's Talent
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip
.
: Level 2
At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control.
: Level 3
During your turn, equipped creatures you control have double strike and haste.
Enchantment - Class
Blacksmith's Talent (blb) 125
Bloodforged Battle-Axe
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment.
Equip
Artifact - Equipment
Bloodforged Battle-Axe (moc) 349
Champion of the Flame
Trample
This creature gets +2/+2 for each Aura and Equipment attached to it.
Creature - Human Warrior
Champion of the Flame (cmm) 210
Colossus Hammer
Equipped creature gets +10/+10 and loses flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Colossus Hammer (afc) 202
Duelist's Heritage
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
Enchantment
Duelist's Heritage (ncc) 197
Dwarven Hammer
When this Equipment enters, you may pay
. If you do, create a 2/1 red Dwarf Berserker creature token, then attach this Equipment to it.
Equipped creature gets +3/+0 and has trample.
Equip
Artifact - Equipment
Dwarven Hammer (cmm) 219
Gimli's Axe
Equipped creature gets +3/+0.
As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Gimli's Axe (ltr) 130
Goblin Gaveleer
Trample
This creature gets +2/+0 for each Equipment attached to it.
Creature - Goblin Warrior
Goblin Gaveleer (2xm) 126
Golem-Skin Gauntlets
Equipped creature gets +1/+0 for each Equipment attached to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Golem-Skin Gauntlets (2xm) 259
Greataxe
Equipped creature gets +4/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Greataxe (afr) 245
Hero's Blade
Equipped creature gets +3/+2.
Whenever a legendary creature you control enters, you may attach this Equipment to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hero's Blade (cmm) 391
Leyline Axe
If this card is in your opening hand, you may begin the game with it on the battlefield.
Equipped creature gets +1/+1 and has double strike and trample.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Leyline Axe (fdn) 129
Machinist's Arsenal
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +2/+2 for each artifact you control and is an Artificer in addition to its other types.
Machina — Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Machinist's Arsenal (fin) 23
Reyav, Master Smith
Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.
Legendary Creature - Artificer Dwarf
Reyav, Master Smith (cmr) 290

Pump

(CTRL to add secondary)

Ramp

Qty: 14 Price: $21.96
Ardenn, Intrepid Archaeologist
At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Scout Kor
Ardenn, Intrepid Archaeologist (cmr) 10
Beamtown Beatstick
Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Whenever equipped creature deals combat damage to a player or battle, create a Treasure token.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Beamtown Beatstick (mom) 131
Bladegraft Aspirant
Menace
Equipment spells you cast cost
less to cast.
Activated abilities of Equipment you control that target this creature cost
less to activate.
Creature - Warrior Phyrexian
Bladegraft Aspirant (one) 122
Bladehold War-Whip
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equip abilities you activate of other Equipment cost
less to activate.
Equipped creature has double strike.
Equip
Artifact - Equipment
Bladehold War-Whip (one) 197
Boros Signet
,
: Add
.
Artifact
Boros Signet (tdc) 314
Brass Squire
: Attach target Equipment you control to target creature you control.
Creature Artifact - Myr
Brass Squire (cmr) 460
Cid, Freeflier Pilot
Equipment and Vehicle spells you cast cost
less to cast.
Jump — During your turn, Cid has flying.
,
: Return target Equipment or Vehicle card from your graveyard to your hand.
Legendary Creature - Human Warrior Pilot
Cid, Freeflier Pilot (fic) 13
Diamond Pick-Axe
Indestructible (Effects that say "destroy" don't destroy this Equipment.)
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equip
Artifact - Equipment
Diamond Pick-Axe (lci) 143
Forging the Tyrite Sword
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a Treasure token.
III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.
Enchantment - Saga
Forging the Tyrite Sword (khm) 211
Freya Crescent
Jump — During your turn, Freya Crescent has flying.
: Add
. Spend this mana only to cast an Equipment spell or activate an equip ability.
Legendary Creature - Knight Rat
Freya Crescent (fin) 138
Goldvein Pick
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Goldvein Pick (fdn) 253
Magda, Brazen Outlaw
Other Dwarves you control get +1/+0.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Legendary Creature - Berserker Dwarf
Magda, Brazen Outlaw (khm) 142
Sol Ring
: Add
.
Artifact
Sol Ring (fdc) 2
Sticky Fingers
Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
When enchanted creature dies, draw a card.
Enchantment - Aura
Sticky Fingers (snc) 124

Ramp

(CTRL to add secondary)

Recursion

Qty: 2 Price: $1.14
Danitha, Benalia's Hope
First strike, vigilance, lifelink
When Danitha enters, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha.
Legendary Creature - Human Knight
Danitha, Benalia's Hope (dmu) 15
Tiana, Ship's Caretaker
Flying, first strike
Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.
Legendary Creature - Artificer Angel
Tiana, Ship's Caretaker (dmr) 204

Recursion

(CTRL to add secondary)

Removal

Qty: 1 Price: $3.49
Argentum Armor
Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip
Artifact - Equipment
Argentum Armor (afc) 198

Removal

(CTRL to add secondary)

Tokens

Qty: 2 Price: $0.70
Valduk, Keeper of the Flame
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
Legendary Creature - Human Shaman
Valduk, Keeper of the Flame (cmm) 266
Warchanter Skald
Whenever this creature becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token.
Creature - Cleric Dwarf
Warchanter Skald (khm) 381

Tokens

(CTRL to add secondary)

Tutor

Qty: 1 Price: $10.99
Fighter Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
: Level 2
Equip abilities you activate cost
less to activate.
: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
Enchantment - Class
Fighter Class (afr) 222

Tutor

(CTRL to add secondary)

Sideboard

Qty: 2 Price: $0.00
An Unexpected Party
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +2/+2.
Enchantment
An Unexpected Party // At the Door (hob) 29
Thorin, Mountain-king
Trample
When Thorin enters, attach any number of target Equipment you control to target creature you control. When one or more Equipment become attached to that creature this way, that creature deals damage equal to its power to up to one target creature.
Legendary Creature - Dwarf Noble
Thorin, Mountain-king (hob) 114

Sideboard

(CTRL to add secondary)

Deck Info

Deck stats

27 pips - 24 cards
26 mana - 26 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
27 pips - 26 cards
32 mana - 32 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
4 mana - 3 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards