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Commander

Qty: 1 Price: $1.99
Niv-Mizzet Reborn
Flying
When Niv-Mizzet enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
Legendary Creature - Dragon Avatar
Niv-Mizzet Reborn (rvr) 459

Commander

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Artifact

Qty: 10 Price: $11.56
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (tdc) 312
Boros Signet
,
: Add
.
Artifact
Boros Signet (tdc) 314
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (drc) 129
Golgari Signet
,
: Add
.
Artifact
Golgari Signet (dsc) 246
Gruul Signet
,
: Add
.
Artifact
Gruul Signet (blc) 273
Izzet Signet
,
: Add
.
Artifact
Izzet Signet (tdc) 320
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (tdc) 323
Rakdos Signet
,
: Add
.
Artifact
Rakdos Signet (dsc) 250
Selesnya Signet
,
: Add
.
Artifact
Selesnya Signet (tdc) 324
Simic Signet
,
: Add
.
Artifact
Simic Signet (dsc) 252

Artifact

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Enchantment

Qty: 2 Price: $2.78
Firemind's Research
Whenever you cast an instant or sorcery spell, put a charge counter on this enchantment.
, Remove two charge counters from this enchantment: Draw a card.
, Remove five charge counters from this enchantment: It deals 5 damage to any target.
Enchantment
Firemind's Research (grn) 171
Legion's Initiative
Red creatures you control get +1/+0.
White creatures you control get +0/+1.
, Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Enchantment
Legion's Initiative (2x2) 242

Enchantment

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Instant

Qty: 32 Price: $19.79
Assure
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Instant
Assure // Assemble (rvr) 248
Azorius Charm
Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
Instant
Azorius Charm (plst) IMA-192
Bedeck
Target creature gets +3/-3 until end of turn.
Instant
Bedeck // Bedazzle (rvr) 244
Bedevil
Destroy target artifact, creature, or planeswalker.
Instant
Bedevil (fic) 319
Boros Charm
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Boros Charm (fdn) 721
Carnival
Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
Instant
Carnival // Carnage (rna) 222
Collision
Collision deals 6 damage to target creature with flying.
Instant
Collision // Colossus (rna) 223
Consecrate
Exile target card from a graveyard.
Draw a card.
Instant
Consecrate // Consume (rna) 224
Depose
Tap target creature.
Draw a card.
Instant
Depose // Deploy (clu) 185
Dimir Charm
Choose one —
• Counter target sorcery spell.
• Destroy target creature with power 2 or less.
• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.
Instant
Dimir Charm (gtc) 154
Expansion
Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy.
Instant
Expansion // Explosion (tdc) 287
Far
Return target creature to its owner's hand.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Far // Away (dgm) 127
Golgari Charm
Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.
Instant
Golgari Charm (plst) GK1-62
Gruul Charm
Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.
Instant
Gruul Charm (gtc) 169
Integrity
Target creature gets +2/+2 until end of turn.
Instant
Integrity // Intervention (clu) 198
Invert
Switch the power and toughness of each of up to two target creatures until end of turn.
Instant
Invert // Invent (grn) 228
Izzet Charm
Choose one —
• Counter target noncreature spell unless its controller pays
.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
Instant
Izzet Charm (rvr) 368
Orzhov Charm
Choose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with mana value 1 or less from your graveyard to the battlefield.
Instant
Orzhov Charm (gtc) 185
Plasm Capture
Counter target spell. At the beginning of your next first main phase, add X mana in any combination of colors, where X is that spell's mana value.
Instant
Plasm Capture (otc) 237
Profit
Creatures you control get +1/+1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Profit // Loss (dgm) 130
Protect
Target creature gets +2/+4 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Protect // Serve (dgm) 131
Rakdos Charm
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Instant
Rakdos Charm (eoc) 125
Repudiate
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Instant
Repudiate // Replicate (rvr) 249
Response
Response deals 5 damage to target attacking or blocking creature.
Instant
Response // Resurgence (rvr) 247
Selesnya Charm
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
Instant
Selesnya Charm (cma) 192
Simic Charm
Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.
Instant
Simic Charm (cmr) 451
Status
Target creature gets +1/+1 and gains deathtouch until end of turn.
Instant
Status // Statue (clu) 210
Sundering Growth
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
Instant
Sundering Growth (c19) 203
Thrash
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Thrash // Threat (rvr) 246
Turn
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Turn // Burn (dgm) 134
Warrant
Put target attacking or blocking creature on top of its owner's library.
Instant
Warrant // Warden (rvr) 240
Wear
Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Wear // Tear (pip) 222

Instant

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Land

Qty: 35 Price: $153.07
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (ecl) 262
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (eoe) 251
Darkwater Catacombs
,
: Add
.
Land
Darkwater Catacombs (fic) 384
Desolate Mire
,
: Add
.
Land
Desolate Mire (soc) 367
Duskmantle, House of Shadow
: Add
.
,
: Target player mills a card.
Land
Duskmantle, House of Shadow (plst) RAV-277
Ferrous Lake
,
: Add
.
Land
Ferrous Lake (soc) 370
Forest
(
: Add
.)
Basic Land - Forest
Forest (sos) 280
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (eoe) 254
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (ecl) 265
Island
(
: Add
.)
Basic Land - Island
Island (sos) 275
Mossfire Valley
,
: Add
.
Land
Mossfire Valley (fic) 407
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (sos) 279
Nivix, Aerie of the Firemind
: Add
.
,
: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.
Land
Nivix, Aerie of the Firemind (plst) DDJ-36
Novijen, Heart of Progress
: Add
.
,
: Put a +1/+1 counter on each creature that entered this turn.
Land
Novijen, Heart of Progress (c21) 305
Orzhova, the Church of Deals
: Add
.
,
: Target player loses 1 life and you gain 1 life.
Land
Orzhova, the Church of Deals (plst) GPT-162
Overflowing Basin
,
: Add
.
Land
Overflowing Basin (soc) 392
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (ecl) 266
Plains
(
: Add
.)
Basic Land - Plains
Plains (sos) 272
Prahv, Spires of Order
: Add
.
,
: Prevent all damage a source of your choice would deal this turn.
Land
Prahv, Spires of Order (dis) 177
Rix Maadi, Dungeon Palace
: Add
.
,
: Each player discards a card. Activate only as a sorcery.
Land
Rix Maadi, Dungeon Palace (plst) C19-269
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (eoe) 256
Shadowblood Ridge
,
: Add
.
Land
Shadowblood Ridge (fic) 421
Skarrg, the Rage Pits
: Add
.
,
: Target creature gets +1/+1 and gains trample until end of turn.
Land
Skarrg, the Rage Pits (plst) PCA-127
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (eoc) 181
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (ecl) 267
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (eoe) 258
Sungrass Prairie
,
: Add
.
Land
Sungrass Prairie (fic) 428
Sunhome, Fortress of the Legion
: Add
.
,
: Target creature gains double strike until end of turn.
Land
Sunhome, Fortress of the Legion (otc) 324
Sunscorched Divide
,
: Add
.
Land
Sunscorched Divide (soc) 410
Svogthos, the Restless Tomb
: Add
.
: Until end of turn, this land becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
Land
Svogthos, the Restless Tomb (cm2) 270
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sos) 276
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (ecl) 268
Viridescent Bog
,
: Add
.
Land
Viridescent Bog (soc) 421
Vitu-Ghazi, the City-Tree
: Add
.
,
: Create a 1/1 green Saproling creature token.
Land
Vitu-Ghazi, the City-Tree (woc) 173
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (eoe) 261

Land

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Sorcery

Qty: 23 Price: $24.95
Alive
Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Alive // Well (dgm) 121
Armed
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Armed // Dangerous (dgm) 122
Connive
Gain control of target creature with power 2 or less.
Sorcery
Connive // Concoct (mkc) 203
Culling Sun
Destroy each creature with mana value 3 or less.
Sorcery
Culling Sun (gpt) 109
Discovery
Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Discovery // Dispersal (clu) 187
Down
Target player discards two cards.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Down // Dirty (dgm) 126
Epic Experiment
Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
Sorcery
Epic Experiment (otc) 222
Find
Return up to two target creature cards from your graveyard to your hand.
Sorcery
Find // Finality (m3c) 261
Flower
Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.
Sorcery
Flower // Flourish (grn) 226
Gaze of Granite
Destroy each nonland permanent with mana value X or less.
Sorcery
Gaze of Granite (eoc) 116
Give
Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Give // Take (plst) DGM-129
Ill-Timed Explosion
Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way.
Sorcery
Ill-Timed Explosion (mkm) 207
Incubation
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery
Incubation // Incongruity (clu) 197
Invoke the Firemind
Choose one —
• Draw X cards.
• Invoke the Firemind deals X damage to any target.
Sorcery
Invoke the Firemind (ddj) 31
Merciless Eviction
Choose one —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all planeswalkers.
Sorcery
Merciless Eviction (onc) 120
Mnemonic Betrayal
Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards.
Exile Mnemonic Betrayal.
Sorcery
Mnemonic Betrayal (grn) 189
Revival
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Sorcery
Revival // Revenge (rvr) 241
Role Reversal
Exchange control of two target permanents that share a permanent type.
Sorcery
Role Reversal (war) 214
Savage Twister
Savage Twister deals X damage to each creature.
Sorcery
Savage Twister (plst) C18-190
Solar Blaze
Each creature deals damage to itself equal to its power.
Sorcery
Solar Blaze (war) 216
Supreme Verdict
This spell can't be countered.
Destroy all creatures.
Sorcery
Supreme Verdict (clu) 211
Time Wipe
Return a creature you control to its owner's hand, then destroy all creatures.
Sorcery
Time Wipe (tdc) 308
Toil
Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Toil // Trouble (dgm) 133

Sorcery

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Sideboard

Qty: 40 Price: $19.32
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (dsc) 261
Azorius Guildmage
: Tap target creature.
: Counter target activated ability. (Mana abilities can't be targeted.)
Creature - Wizard Vedalken
Azorius Guildmage (rvr) 165
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (clu) 231
Boros Guildmage
: Target creature gains haste until end of turn.
: Target creature gains first strike until end of turn.
Creature - Human Wizard
Boros Guildmage (rvr) 168
Clan Guildmage
,
: Target creature can't block this turn.
,
: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.
Creature - Human Shaman
Clan Guildmage (rna) 162
Combine Guildmage
,
: This turn, each creature you control enters with an additional +1/+1 counter on it.
,
: Move a +1/+1 counter from target creature you control onto another target creature you control.
Creature - Wizard Merfolk
Combine Guildmage (rna) 163
Conclave Guildmage
,
: Creatures you control gain trample until end of turn.
,
: Create a 2/2 green and white Elf Knight creature token with vigilance.
Creature - Cleric Elf
Conclave Guildmage (grn) 162
Cult Guildmage
,
: Target player discards a card. Activate only as a sorcery.
,
: This creature deals 1 damage to target opponent or planeswalker.
Creature - Human Shaman
Cult Guildmage (rna) 164
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (dsc) 270
Dimir Guildmage
(
can be paid with either
or
.)
: Target player draws a card. Activate only as a sorcery.
: Target player discards a card. Activate only as a sorcery.
Creature - Human Wizard
Dimir Guildmage (clu) 186
Duskmantle Guildmage
: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
: Target player mills two cards.
Creature - Human Wizard
Duskmantle Guildmage (gtc) 158
Golgari Guildmage
, Sacrifice a creature: Return target creature card from your graveyard to your hand.
: Put a +1/+1 counter on target creature.
Creature - Elf Shaman
Golgari Guildmage (clu) 194
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (ecc) 151
Gruul Guildmage
(
can be paid with either
or
.)
, Sacrifice a land: This creature deals 2 damage to target player or planeswalker.
: Target creature gets +2/+2 until end of turn.
Creature - Human Shaman
Gruul Guildmage (rvr) 189
Gruul Turf
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Gruul Turf (ecc) 152
House Guildmage
,
: Target creature doesn't untap during its controller's next untap step.
,
: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Human Wizard
House Guildmage (grn) 177
Izzet Boilerworks
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Izzet Boilerworks (m3c) 350
Izzet Guildmage
(
can be paid with either
or
.)
: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy.
: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.
Creature - Human Wizard
Izzet Guildmage (rvr) 191
Korozda Guildmage
: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.
Creature - Elf Shaman
Korozda Guildmage (cma) 181
League Guildmage
,
: Draw a card.
,
: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.
Creature - Human Wizard
League Guildmage (2x2) 241
Legion Guildmage
,
: This creature deals 3 damage to each opponent.
,
: Tap another target creature.
Creature - Human Wizard
Legion Guildmage (grn) 187
New Prahv Guildmage
: Target creature gains flying until end of turn.
: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
Creature - Human Wizard
New Prahv Guildmage (rtr) 181
Nivix Guildmage
: Draw a card, then discard a card.
: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Creature - Human Wizard
Nivix Guildmage (c17) 186
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (drc) 164
Orzhov Guildmage
: Target player gains 1 life.
: Each player loses 1 life.
Creature - Human Wizard
Orzhov Guildmage (clu) 201
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (ecc) 161
Rakdos Guildmage
(
can be paid with either
or
.)
, Discard a card: Target creature gets -2/-2 until end of turn.
: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.
Creature - Shaman Zombie
Rakdos Guildmage (rvr) 214
Rix Maadi Guildmage
: Target blocking creature gets -1/-1 until end of turn.
: Target player who lost life this turn loses 1 life.
Creature - Human Shaman
Rix Maadi Guildmage (rtr) 192
Selesnya Guildmage
: Create a 1/1 green Saproling creature token.
: Creatures you control get +1/+1 until end of turn.
Creature - Wizard Elf
Selesnya Guildmage (clu) 207
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (clu) 246
Senate Guildmage
,
: You gain 2 life.
,
: Draw a card, then discard a card.
Creature - Human Wizard
Senate Guildmage (rna) 204
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (dsc) 298
Simic Guildmage
(
can be paid with either
or
.)
: Move a +1/+1 counter from target creature onto another target creature with the same controller.
: Attach target Aura attached to a permanent to another permanent with the same controller.
Creature - Wizard Elf
Simic Guildmage (rvr) 223
Skarrg Guildmage
: Creatures you control gain trample until end of turn.
: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
Creature - Human Shaman
Skarrg Guildmage (gtc) 196
Sunhome Guildmage
: Creatures you control get +1/+0 until end of turn.
: Create a 1/1 red and white Soldier creature token with haste.
Creature - Human Wizard
Sunhome Guildmage (mm3) 191
Swarm Guildmage
,
: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.)
,
: You gain 2 life.
Creature - Elf Shaman
Swarm Guildmage (grn) 201
Syndicate Guildmage
,
: Tap target creature with power 4 or greater.
,
: This creature deals 2 damage to target opponent or planeswalker.
Creature - Human Cleric
Syndicate Guildmage (rna) 211
Vitu-Ghazi Guildmage
: Create a 3/3 green Centaur creature token.
: Populate. (Create a token that's a copy of a creature token you control.)
Creature - Shaman Dryad
Vitu-Ghazi Guildmage (plst) RTR-207
Vizkopa Guildmage
: Target creature gains lifelink until end of turn.
: Whenever you gain life this turn, each opponent loses that much life.
Creature - Human Wizard
Vizkopa Guildmage (ima) 211
Zameck Guildmage
: This turn, each creature you control enters with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Creature - Wizard Elf
Zameck Guildmage (gtc) 209

Sideboard

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Deck Info

Deck stats

40 pips - 24 cards
14 mana - 14 cards
42 pips - 26 cards
14 mana - 14 cards
36 pips - 22 cards
14 mana - 14 cards
39 pips - 26 cards
14 mana - 14 cards
35 pips - 21 cards
14 mana - 14 cards
0 pips - 0 cards
10 mana - 10 cards
Card NameQtyOdds
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Deck extras (0)
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