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Custom
Size: 100Est cost: $77.18
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $77.18
No deck tags
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Commander

Qty: 1 Price: $1.79
Feather, the Redeemed
Flying
Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
Legendary Creature - Angel
Feather, the Redeemed (tsr) 377

Commander

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Creature

Qty: 20 Price: $11.42
Abbot of Keral Keep
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, exile the top card of your library. Until end of turn, you may play that card.
Creature - Human Monk
Abbot of Keral Keep (ori) 127
Akroan Crusader
Heroic — Whenever you cast a spell that targets this creature, create a 1/1 red Soldier creature token with haste. (It can attack and
as soon as it comes under your control.)
Creature - Human Soldier
Akroan Crusader (uma) 121
Akroan Skyguard
Flying
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
Creature - Human Soldier
Akroan Skyguard (bng) 3
Anax and Cymede
First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
Legendary Creature - Human Soldier
Anax and Cymede (ths) 186
Arena Athlete
Heroic — Whenever you cast a spell that targets this creature, target creature an opponent controls can't block this turn.
Creature - Human
Arena Athlete (uma) 123
Bedlam Reveler
This spell costs
less to cast for each instant and sorcery card in your graveyard.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, discard your hand, then draw three cards.
Creature - Horror Devil
Bedlam Reveler (tsr) 340
Fabled Hero
Double strike
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.
Creature - Human Soldier
Fabled Hero (ths) 12
Favored Hoplite
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature and prevent all damage that would be dealt to it this turn.
Creature - Human Soldier
Favored Hoplite (ths) 13
Lagonna-Band Trailblazer
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.
Creature - Scout Centaur
Lagonna-Band Trailblazer (jou) 14
Monastery Swiftspear
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature - Human Monk
Monastery Swiftspear (ktk) 118
Nimble-Blade Khenra
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature - Warrior Jackal
Nimble-Blade Khenra (plst) AKH-145
Phalanx Leader
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on each creature you control.
Creature - Human Soldier
Phalanx Leader (uma) 27
Sanguinary Mage
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature - Wizard Vampire
Sanguinary Mage (soi) 178
Satyr Hoplite
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
Creature - Soldier Satyr
Satyr Hoplite (jou) 110
Seeker of the Way
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, this creature gains lifelink until end of turn.
Creature - Human Warrior
Seeker of the Way (plst) KTK-22
Setessan Battle Priest
Heroic — Whenever you cast a spell that targets this creature, you gain 2 life.
Creature - Human Cleric
Setessan Battle Priest (ths) 29
Soul-Scar Mage
Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
Creature - Human Wizard
Soul-Scar Mage (akh) 148
Sublime Archangel
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)
Creature - Angel
Sublime Archangel (uma) 38
Vanguard of Brimaz
Vigilance
Heroic — Whenever you cast a spell that targets this creature, create a 1/1 white Cat Soldier creature token with vigilance.
Creature - Soldier Cat
Vanguard of Brimaz (plst) BNG-29
Wingsteed Rider
Flying
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
Creature - Human Knight
Wingsteed Rider (uma) 43

Creature

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Instant

Qty: 36 Price: $19.72
Accelerate
Target creature gains haste until end of turn.
Draw a card.
Instant
Accelerate (tor) 90
Arrester's Zeal
Target creature gets +2/+2 until end of turn.
Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
Instant
Arrester's Zeal (plst) RNA-4
Balduvian Rage
Target attacking creature gets +X/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Balduvian Rage (2xm) 115
Borrowed Hostility
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn.
Instant
Borrowed Hostility (plst) EMN-121
Brute Force
Target creature gets +3/+3 until end of turn.
Instant
Brute Force (tsr) 157
Built to Last
Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Built to Last (plst) KLD-7
Built to Smash
Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
Instant
Built to Smash (plst) KLD-108
Crimson Wisps
Target creature becomes red and gains haste until end of turn. (It can attack and
this turn.)
Draw a card.
Instant
Crimson Wisps (shm) 88
Crowd's Favor
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Instant
Crowd's Favor (plst) M15-138
Defiant Strike
Target creature gets +1/+0 until end of turn.
Draw a card.
Instant
Defiant Strike (m21) 15
Double Cleave
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Instant
Double Cleave (eve) 135
Dynacharge
Target creature you control gets +2/+0 until end of turn.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Dynacharge (plst) MM3-94
Enrage
Target creature gets +X/+0 until end of turn.
Instant
Enrage (9ed) 180
Expedite
Target creature gains haste until end of turn.
Draw a card.
Instant
Expedite (cmr) 413
Fervent Strike
Target creature gets +1/+0 and gains first strike and haste until end of turn.
Instant
Fervent Strike (plst) DOM-117
Fever Charm
Choose one —
• Target creature gains haste until end of turn.
• Target creature gets +2/+0 until end of turn.
• Fever Charm deals 3 damage to target Wizard creature.
Instant
Fever Charm (ons) 202
Gods Willing
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Scry 1.
Instant
Gods Willing (plst) UMA-18
Infuriate
Target creature gets +3/+2 until end of turn.
Instant
Infuriate (thb) 141
Integrity
Target creature gets +2/+2 until end of turn.
Instant
Integrity // Intervention (grn) 227
Moment of Triumph
Target creature gets +2/+2 until end of turn. You gain 2 life.
Instant
Moment of Triumph (rix) 15
Mortal's Ardor
Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Instant
Mortal's Ardor (plst) DDO-19
Panic
Cast this spell only during combat before blockers are declared.
Target creature can't block this turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Panic (5ed) 260
Qilin's Blessing
Target creature gets +2/+2 until end of turn.
Instant
Qilin's Blessing (gs1) 14
Rush of Adrenaline
Target creature gets +2/+1 and gains trample until end of turn.
Instant
Rush of Adrenaline (plst) SOI-177
Samut's Sprint
Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
Instant
Samut's Sprint (plst) WAR-142
Seize the Initiative
Target creature gets +1/+1 and gains first strike until end of turn.
Instant
Seize the Initiative (som) 20
Shelter
Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
Instant
Shelter (mh1) 28
Sheltering Light
Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
Instant
Sheltering Light (xln) 35
Stand Firm
Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Instant
Stand Firm (ddl) 21
Storm Strike
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
Instant
Storm Strike (rna) 119
Swift Justice
Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Instant
Swift Justice (ddn) 62
Take Heart
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Instant
Take Heart (jmp) 134
Temur Battle Rage
Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Instant
Temur Battle Rage (2xm) 146
Titan's Strength
Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Titan's Strength (ori) 166
Veteran's Reflexes
Target creature gets +1/+1 until end of turn. Untap that creature.
Instant
Veteran's Reflexes (wwk) 23
Weapon Surge
Target creature you control gets +1/+0 and gains first strike until end of turn.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Weapon Surge (2xm) 150

Instant

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Land

Qty: 36 Price: $17.64
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (znr) 383
Plains
(
: Add
.)
Basic Land - Plains
Plains (znr) 380

Land

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Sorcery

Qty: 7 Price: $26.61
Angelfire Ignition
Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Angelfire Ignition (pmid) 209p
Maximize Velocity
Target creature gets +1/+1 and gains haste until end of turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Sorcery
Maximize Velocity (plst) GRN-111
Reckless Charge
Target creature gets +3/+0 and gains haste until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Reckless Charge (mh1) 144
Renegade Tactics
Target creature can't block this turn.
Draw a card.
Sorcery
Renegade Tactics (cmr) 195
Rile
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
Sorcery
Rile (afc) 136
Seething Anger
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature gets +3/+0 until end of turn.
Sorcery
Seething Anger (sth) 96
Seize the Day
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Seize the Day (ody) 220

Sorcery

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Deck Info

Deck stats

36 pips - 29 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
42 pips - 40 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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