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Custom
Size: 100Est cost: $337.96
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $337.96
No deck tags
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Commander

Qty: 1 Price: $19.99
Gabriel Angelfire
At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
Legendary Creature - Angel
Gabriel Angelfire (leg) 226

Commander

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Add First Strike

Qty: 3 Price: $1.05
Advance Scout
First strike
: Target creature gains first strike until end of turn.
Creature - Human Soldier Scout
Advance Scout (tmp) 1
Lashknife
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Enchant creature
Enchanted creature has first strike.
Enchantment - Aura
Lashknife (nem) 9
Quickening Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
Enchanted creature has first strike.
Creature - Licid
Quickening Licid (tmp) 36

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Draw(ish)

Qty: 7 Price: $30.03
Compost
Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.
Enchantment
Compost (uds) 102
Greater Good
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
Enchantment
Greater Good (usg) 257
Harmonize
Draw three cards.
Sorcery
Harmonize (ddd) 21
Heartwood Storyteller
Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.
Creature - Treefolk
Heartwood Storyteller (fut) 127
Infiltration Lens
Whenever equipped creature becomes blocked by a creature, you may draw two cards.
Equip
Artifact - Equipment
Infiltration Lens (som) 167
Liar's Pendulum
,
: Choose a card name. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card.
Artifact
Liar's Pendulum (mrd) 196
Yavimaya Elder
When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
, Sacrifice this creature: Draw a card.
Creature - Human Druid
Yavimaya Elder (uds) 124

Draw(ish)

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Extraneous Keywords

Qty: 6 Price: $20.26
Asha's Favor
Enchant creature
Enchanted creature has flying, first strike, and vigilance.
Enchantment - Aura
Asha's Favor (con) 2
Nature's Blessing
, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Enchantment
Nature's Blessing (all) 110
Quietus Spike
Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip
Artifact - Equipment
Quietus Spike (ala) 217
Spirit Link
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
Enchantment - Aura
Spirit Link (10e) 45
Spirit Loop
Enchant creature you control
Whenever enchanted creature deals damage, you gain that much life.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Spirit Loop (tsp) 42
Sword of Vengeance
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip
Artifact - Equipment
Sword of Vengeance (m11) 216

Extraneous Keywords

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Fog Proper (sans Fog)

Qty: 4 Price: $7.22
Holy Day
Prevent all combat damage that would be dealt this turn.
Instant
Holy Day (10e) 21
Moment's Peace
Prevent all combat damage that would be dealt this turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Moment's Peace (ody) 251
Pollen Lullaby
Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant
Pollen Lullaby (lrw) 36
Tanglesap
Prevent all combat damage that would be dealt this turn by creatures without trample.
Instant
Tanglesap (zen) 186

Fog Proper (sans Fog)

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Gift of Trample

Qty: 7 Price: $5.91
Elvish Herder
: Target creature gains trample until end of turn.
Creature - Elf
Elvish Herder (usg) 247
Epic Proportions
Flash
Enchant creature
Enchanted creature gets +5/+5 and has trample.
Enchantment - Aura
Epic Proportions (lrw) 209
Gaea's Embrace
Enchant creature
Enchanted creature gets +3/+3 and has trample.
: Regenerate enchanted creature.
Enchantment - Aura
Gaea's Embrace (plst) USG-255
Loxodon Warhammer
Equipped creature gets +3/+0 and has trample and lifelink.
Equip
Artifact - Equipment
Loxodon Warhammer (mrd) 201
O-Naginata
This Equipment can be attached only to a creature with power 3 or greater.
Equipped creature gets +3/+0 and has trample.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
O-Naginata (plst) SOK-157
Seedling Charm
Choose one —
• Return target Aura attached to a creature to its owner's hand.
• Regenerate target green creature.
• Target creature gains trample until end of turn.
Instant
Seedling Charm (mir) 240
Vigorous Charge
Kicker
(You may pay an additional
as you cast this spell.)
Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if this spell was kicked, you gain life equal to that damage.
Instant
Vigorous Charge (inv) 222

Gift of Trample

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Interaction?

Qty: 7 Price: $11.15
Akroma's Blessing
Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling
(
, Discard this card: Draw a card.)
Instant
Akroma's Blessing (ons) 1
Balancing Act
Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
Sorcery
Balancing Act (ody) 10
Blinding Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player skips their next combat phase.
Creature - Angel
Blinding Angel (nem) 3
Calming Verse
Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
Sorcery
Calming Verse (pcy) 110
Caustic Wasps
Flying
Whenever this creature deals combat damage to a player, you may destroy target artifact that player controls.
Creature - Insect
Caustic Wasps (mmq) 234
Cockatrice
Flying
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Creature - Cockatrice
Cockatrice (tsb) 75
Glissa Sunseeker
First strike
: Destroy target artifact if its mana value is equal to the amount of unspent mana you have.
Legendary Creature - Warrior Elf
Glissa Sunseeker (mrd) 120

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Land

Qty: 37 Price: $97.55
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (10e) 349
Centaur Garden
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: Target creature gets +3/+3 until end of turn. Activate only if there are seven or more cards in your graveyard.
Land
Centaur Garden (ody) 316
Eiganjo Castle
: Add
.
,
: Prevent the next 2 damage that would be dealt to target legendary creature this turn.
Legendary Land
Eiganjo Castle (chk) 275
Forest
(
: Add
.)
Basic Land - Forest
Forest (chk) 303
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (dis) 173
Grand Coliseum
This land enters tapped.
: Add
.
: Add one mana of any color. This land deals 1 damage to you.
Land
Grand Coliseum (ons) 319
Grasslands
This land enters tapped.
, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Grasslands (mir) 327
Graypelt Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Graypelt Refuge (zen) 214
Horizon Canopy
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Horizon Canopy (fut) 177
Krosan Verge
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Land
Krosan Verge (jud) 141
Plains
(
: Add
.)
Basic Land - Plains
Plains (chk) 290
Razorverge Thicket
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Razorverge Thicket (som) 228
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (rav) 281
Stirring Wildwood
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Land
Stirring Wildwood (wwk) 144
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (m12) 229
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rav) 284
Tranquil Garden
: Add
.
: Add
or
. This land doesn't untap during your next untap step.
Land
Tranquil Garden (chk) 284
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (wc04) jn328

Land

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Personal Fog

Qty: 2 Price: $40.34
Blinding Powder
Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Blinding Powder (bok) 153
Dolmen Gate
Prevent all combat damage that would be dealt to attacking creatures you control.
Artifact
Dolmen Gate (lrw) 256

Personal Fog

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Ramp

Qty: 12 Price: $71.48
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (rav) 153
Carpet of Flowers
At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
Enchantment
Carpet of Flowers (usg) 240
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (cmd) 148
Eladamri's Vineyard
At the beginning of each player's first main phase, that player adds
.
Enchantment
Eladamri's Vineyard (tmp) 223
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (mm3) 125
Explosive Vegetation
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Explosive Vegetation (ons) 263
Heartbeat of Spring
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Enchantment
Heartbeat of Spring (chk) 212
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (mma) 151
Mark of Sakiko
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, add that much
. Until end of turn, you don't lose this mana as steps and phases end."
Enchantment - Aura
Mark of Sakiko (bok) 135
Metamorphosis
As an additional cost to cast this spell, sacrifice a creature.
Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.
Sorcery
Metamorphosis (chr) 66
New Frontiers
Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles.
Sorcery
New Frontiers (ody) 257
Sol Ring
: Add
.
Artifact
Sol Ring (3ed) 274

Ramp

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Rampage Triggers

Qty: 8 Price: $11.08
Alluring Scent
All creatures able to block target creature this turn do so.
Sorcery
Alluring Scent (por) 157
Bloodscent
All creatures able to block target creature this turn do so.
Instant
Bloodscent (mrd) 114
Gorilla Berserkers
Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
This creature can't be blocked except by three or more creatures.
Creature - Ape Berserker
Gorilla Berserkers (all) 93a
Lure
Enchant creature
All creatures able to block enchanted creature do so.
Enchantment - Aura
Lure (chk) 226
Nemesis Mask
All creatures able to block equipped creature do so.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Nemesis Mask (dst) 134
Seton's Desire
Enchant creature
Enchanted creature gets +2/+2.
Threshold — As long as there are seven or more cards in your graveyard, all creatures able to block enchanted creature do so.
Enchantment - Aura
Seton's Desire (dmr) 176
Tempting Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
All creatures able to block enchanted creature do so.
Creature - Licid
Tempting Licid (sth) 122
Tower Above
(
can be paid with any two mana or with
. This card's mana value is 6.)
Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)
Sorcery
Tower Above (shm) 131

Rampage Triggers

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Self-Defense

Qty: 1 Price: $10.99
Aurification
Whenever a creature deals damage to you, put a gold counter on it.
Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)
When this enchantment leaves the battlefield, remove all gold counters from all creatures.
Enchantment
Aurification (ons) 6

Self-Defense

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Stompy & Fun

Qty: 5 Price: $10.91
Argothian Wurm
Trample
When this creature enters, any player may sacrifice a land of their choice. If a player does, put this creature on top of its owner's library.
Creature - Wurm
Argothian Wurm (usg) 236
Avatar of Might
If an opponent controls at least four more creatures than you, this spell costs
less to cast.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Avatar
Avatar of Might (10e) 251
Kavu Predator
Trample
Whenever an opponent gains life, put that many +1/+1 counters on this creature.
Creature - Kavu
Kavu Predator (plc) 132
Sabertooth Nishoba
Trample, protection from blue and from red
Creature - Beast Warrior Cat
Sabertooth Nishoba (inv) 268
Teeka's Dragon
Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.)
Creature Artifact - Dragon
Teeka's Dragon (mir) 320

Stompy & Fun

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Maybeboard

Qty: 34 Price: $109.50
Arctic Nishoba
Trample
Cumulative upkeep
or
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this creature dies, you gain 2 life for each age counter on it.
Creature - Warrior Cat
Arctic Nishoba (csp) 102
Autochthon Wurm
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Trample
Creature - Wurm
Autochthon Wurm (rav) 191
Behemoth Sledge
Equipped creature gets +2/+2 and has trample and lifelink.
Equip
Artifact - Equipment
Behemoth Sledge (arb) 65
Brawn
Trample
As long as this card is in your graveyard and you control a Forest, creatures you control have trample.
Creature - Incarnation
Brawn (m3c) 224
Canopy Dragon
Trample
: This creature gains flying and loses trample until end of turn.
Creature - Dragon
Canopy Dragon (mir) 209
Celestial Mantle
Enchant creature
Enchanted creature gets +3/+3.
Whenever enchanted creature deals combat damage to a player, double its controller's life total.
Enchantment - Aura
Celestial Mantle (zen) 6
Chieftain en-Dal
Whenever this creature attacks, attacking creatures gain first strike until end of turn.
Creature - Human Knight
Chieftain en-Dal (nem) 4
Concerted Effort
At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Enchantment
Concerted Effort (rav) 8
Craw Giant
Trample
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Creature - Giant
Craw Giant (tsb) 76
Cytospawn Shambler
Graft 6 (This creature enters with six +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains trample until end of turn.
Creature - Elemental Mutant
Cytospawn Shambler (dis) 82
Dawn Charm
Choose one —
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you.
Instant
Dawn Charm (cmr) 371
Defensive Formation
Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.
Enchantment
Defensive Formation (usg) 9
Dragon Fangs
Enchant creature
Enchanted creature gets +1/+1 and has trample.
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Enchantment - Aura
Dragon Fangs (scg) 117
Drumhunter
At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.
: Add
.
Creature - Human Warrior Druid
Drumhunter (ala) 129
Ferocity
Enchant creature
Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.
Enchantment - Aura
Ferocity (mmq) 245
Fistful of Force
Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant
Fistful of Force (lrw) 212
General Jarkeld
: Choose two target blocked attacking creatures. If each of those creatures could be blocked by all creatures that the other is blocked by, each creature that's blocking exactly one of those attacking creatures stops blocking it and is blocking the other attacking creature. Activate only during the declare blockers step.
Legendary Creature - Human Soldier
General Jarkeld (ice) 27
General's Kabuto
Equipped creature has shroud. (It can't be the target of spells or abilities.)
Prevent all combat damage that would be dealt to equipped creature.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
General's Kabuto (chk) 251
Heartwood Shard
,
or
,
: Target creature gains trample until end of turn.
Artifact
Heartwood Shard (mrd) 184
Irresistible Prey
Target creature must be blocked this turn if able.
Draw a card.
Sorcery
Irresistible Prey (jmp) 406
Kavu Lair
Whenever a creature with power 4 or greater enters, its controller draws a card.
Enchantment
Kavu Lair (inv) 193
Liege of the Tangle
Trample
Whenever this creature deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
Creature - Elemental
Liege of the Tangle (2xm) 174
Might Weaver
: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Human Wizard
Might Weaver (10e) 278
Momentous Fall
As an additional cost to cast this spell, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
Instant
Momentous Fall (jmp) 411
Mythic Proportions
Enchant creature
Enchanted creature gets +8/+8 and has trample.
Enchantment - Aura
Mythic Proportions (ons) 274
Nature's Will
Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
Enchantment
Nature's Will (chk) 230
Noble Purpose
Whenever a creature you control deals combat damage, you gain that much life.
Enchantment
Noble Purpose (mmq) 32
Overwhelming Stampede
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Sorcery
Overwhelming Stampede (dsc) 192
Panglacial Wurm
Trample
While you're searching your library, you may cast this card from your library.
Creature - Wurm
Panglacial Wurm (csp) 116
Primal Frenzy
Enchant creature
Enchanted creature has trample.
Enchantment - Aura
Primal Frenzy (ody) 262
Roughshod Mentor
Green creatures you control have trample.
Creature - Warrior Giant
Roughshod Mentor (shm) 128
Run Wild
Until end of turn, target creature gains trample and "
: Regenerate this creature."
Instant
Run Wild (ons) 279
Sulam Djinn
Trample
This creature gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.
Creature - Djinn
Sulam Djinn (inv) 212
Taunting Challenge
All creatures able to block target creature this turn do so.
Sorcery
Taunting Challenge (ptk) 152

Maybeboard

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Deck Info

Deck stats

19 pips - 15 cards
21 mana - 21 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
55 pips - 40 cards
29 mana - 29 cards
0 pips - 0 cards
7 mana - 6 cards
Card NameQtyOdds
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Deck extras (0)
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