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Custom
Size: 100Est cost: $666.50
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $666.50
No deck tags
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Commander

Qty: 2 Price: $0.70
Agent of the Shadow Thieves
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
Legendary Enchantment - Background
Agent of the Shadow Thieves (clb) 108
Erinis, Gloom Stalker
Deathtouch
Whenever Erinis attacks, return target land card from your graveyard to the battlefield.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Halfling Ranger
Erinis, Gloom Stalker (clb) 407

Commander

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Burn

Qty: 1 Price: $1.29
Iridescent Vinelasher
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Landfall — Whenever a land you control enters, this creature deals 1 damage to target opponent.
Creature - Assassin Lizard
Iridescent Vinelasher (blb) 99

Burn

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Counters

Qty: 3 Price: $12.63
Heroes' Bane
This creature enters with four +1/+1 counters on it.
: Put X +1/+1 counters on this creature, where X is its power.
Creature - Hydra
Heroes' Bane (plst) IMA-166
Managorger Hydra
Trample
Whenever a player casts a spell, put a +1/+1 counter on this creature.
Creature - Hydra
Managorger Hydra (blc) 230
Primordial Hydra
This creature enters with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on this creature.
This creature has trample as long as it has ten or more +1/+1 counters on it.
Creature - Hydra
Primordial Hydra (m12) 189

Counters

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Draw

Qty: 4 Price: $11.56
Apex Devastator
Cascade, cascade, cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Multiple instances of cascade each trigger separately.)
Creature - Hydra Chimera
Apex Devastator (m3c) 220
Genesis Hydra
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
This creature enters with X +1/+1 counters on it.
Creature - Plant Hydra
Genesis Hydra (pm15) 176★
Rishkar's Expertise
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Sorcery
Rishkar's Expertise (pw25) 1
The Gitrog Monster
Deathtouch
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
Legendary Creature - Horror Frog
The Gitrog Monster (eoc) 117

Draw

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Land

Qty: 39 Price: $232.77
Argoth, Sanctum of Nature
This land enters tapped unless you control a legendary green creature.
: Add
.
,
: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)
Land
Argoth, Sanctum of Nature (bro) 256
Blooming Marsh
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Blooming Marsh (otj) 266
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (lcc) 320
Cabal Coffers
,
: Add
for each Swamp you control.
Land
Cabal Coffers (mb2) 106
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c20) 264
Dakmor Salvage
This land enters tapped.
: Add
.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Land
Dakmor Salvage (eoc) 156
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (pvow) 261s
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (c19) 242
Forest
(
: Add
.)
Basic Land - Forest
Forest (war) 263
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (c18) 249
Llanowar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Llanowar Wastes (dsc) 287
Necroblossom Snarl
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Necroblossom Snarl (blc) 319
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (ecl) 266
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (m19) 271
Tainted Wood
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Wood (blc) 337
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (fdn) 700
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (c18) 285
Twilight Mire
: Add
.
,
: Add
,
, or
.
Land
Twilight Mire (tdc) 409
Underground Mortuary
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Forest
Underground Mortuary (mkm) 271
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (tmc) 80
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (m15) 248
Vernal Fen
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Forest
Vernal Fen (tmc) 81
Vesuva
You may have this land enter tapped as a copy of any land on the battlefield.
Land
Vesuva (m3c) 404
Viridescent Bog
,
: Add
.
Land
Viridescent Bog (eoc) 190
Wasteland
: Add
.
, Sacrifice this land: Destroy target nonbasic land.
Land
Wasteland (slc) 23
Wastewood Verge
: Add
.
: Add
. Activate only if you control a Swamp or a Forest.
Land
Wastewood Verge (pdft) 268p
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (ecc) 176

Land

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Landfall

Qty: 4 Price: $32.76
Avenger of Zendikar
When this creature enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Creature - Elemental
Avenger of Zendikar (ecc) 98
Mossborn Hydra
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Creature - Elemental Hydra
Mossborn Hydra (fdn) 107
Ob Nixilis, the Fallen
Landfall — Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis.
Legendary Creature - Demon
Ob Nixilis, the Fallen (tdc) 192
Scute Swarm
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Creature - Insect
Scute Swarm (m3c) 245

Landfall

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Protection

Qty: 2 Price: $29.48
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (who) 476
Sylvan Safekeeper
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Human Wizard
Sylvan Safekeeper (mh3) 287

Protection

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Ramp

Qty: 26 Price: $201.54
Azusa, Lost but Seeking
You may play two additional lands on each of your turns.
Legendary Creature - Human Monk
Azusa, Lost but Seeking (fca) 15
Case of the Locked Hothouse
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Enchantment - Case
Case of the Locked Hothouse (mkm) 155
Disorienting Choice
For each opponent, choose up to one target artifact or enchantment that player controls. For each permanent chosen this way, its controller may exile it. Then if one or more of the chosen permanents are still on the battlefield, you search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Disorienting Choice (dsc) 32
Druid Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Enchantment - Class
Druid Class (afr) 180
Dryad of the Ilysian Grove
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
Creature Enchantment - Dryad Nymph
Dryad of the Ilysian Grove (plst) THB-169
Elemental Teachings
Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest onto the battlefield tapped, then shuffle.
Instant - Lesson
Elemental Teachings (tla) 178
Expedition Map
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
Expedition Map (fdn) 724
Exploration Broodship
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
3+ | You may play an additional land on each of your turns.
8+ | Flying
Once during each of your turns, you may cast a permanent spell from your graveyard by sacrificing a land in addition to paying its other costs.
Artifact - Spacecraft
Exploration Broodship (eoc) 14
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (mm3) 125
Goldvein Hydra
Vigilance, trample, haste
This creature enters with X +1/+1 counters on it.
When this creature dies, create a number of tapped Treasure tokens equal to its power.
Creature - Hydra
Goldvein Hydra (potj) 167p
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (tdc) 258
Icetill Explorer
You may play an additional land on each of your turns.
You may play lands from your graveyard.
Landfall — Whenever a land you control enters, mill a card.
Creature - Scout Insect
Icetill Explorer (eoe) 192
Kura, the Boundless Sky
Flying, deathtouch
When Kura dies, choose one —
• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.
• Create an X/X green Spirit creature token, where X is the number of lands you control.
Legendary Creature - Dragon Spirit
Kura, the Boundless Sky (neo) 200
Loot, Exuberant Explorer
You may play an additional land on each of your turns.
,
: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Legendary Creature - Beast Noble
Loot, Exuberant Explorer (fdn) 106
Omenpath Journey
When this enchantment enters, search your library for up to five land cards that have different names, exile them, then shuffle.
At the beginning of your end step, choose a card at random exiled with this enchantment and put it onto the battlefield tapped.
Enchantment
Omenpath Journey (big) 18
Oracle of Mul Daya
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
Creature - Elf Shaman
Oracle of Mul Daya (eoc) 102
Pir's Whim
For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment of their choice.
Sorcery
Pir's Whim (bbd) 73
Realm Seekers
This creature enters with X +1/+1 counters on it, where X is the total number of cards in all players' hands.
, Remove a +1/+1 counter from this creature: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Creature - Elf Scout
Realm Seekers (j25) 705
Realms Uncharted
Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Instant
Realms Uncharted (roe) 206
Scapeshift
Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Scapeshift (m19) 201
Sol Ring
: Add
.
Artifact
Sol Ring (ltc) 284
Spelunking
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Enchantment
Spelunking (lci) 213
Summer Bloom
You may play up to three additional lands this turn.
Sorcery
Summer Bloom (vis) 122
Sylvan Scrying
Search your library for a land card, reveal it, put it into your hand, then shuffle.
Sorcery
Sylvan Scrying (plst) BFZ-192
Ulvenwald Hydra
Reach
Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.
When this creature enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature - Hydra
Ulvenwald Hydra (m3c) 250
World Shaper
Whenever this creature attacks, you may mill three cards.
When this creature dies, return all land cards from your graveyard to the battlefield tapped.
Creature - Merfolk Shaman
World Shaper (rix) 151

Ramp

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Recursion

Qty: 9 Price: $95.41
Ancient Greenwarden
Reach (This creature can block creatures with flying.)
You may play lands from your graveyard.
If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature - Elemental
Ancient Greenwarden (j25) 627
Centaur Vinecrasher
Trample
This creature enters with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.
Whenever a land card is put into a graveyard from anywhere, you may pay
. If you do, return this card from your graveyard to your hand.
Creature - Centaur Plant
Centaur Vinecrasher (c18) 135
Conduit of Worlds
You may play lands from your graveyard.
: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.
Artifact
Conduit of Worlds (tdc) 251
Crucible of Worlds
You may play lands from your graveyard.
Artifact
Crucible of Worlds (10e) 319
Ramunap Excavator
You may play lands from your graveyard.
Creature - Cleric Snake
Ramunap Excavator (m3c) 241
Splendid Reclamation
Return all land cards from your graveyard to the battlefield tapped.
Sorcery
Splendid Reclamation (eoc) 108
Titania, Voice of Gaea
Reach
Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life.
At the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate.
Legendary Creature - Elemental
Titania, Voice of Gaea (bro) 193
Undergrowth Recon
At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped.
Enchantment
Undergrowth Recon (mkm) 181
Walk-In Closet
You may play lands from your graveyard.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Walk-In Closet // Forgotten Cellar (dsk) 205

Recursion

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Removal

Qty: 7 Price: $19.89
Abrupt Decay
This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
Instant
Abrupt Decay (mb2) 78
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant
Archdruid's Charm (pmkm) 151p
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (tmc) 55
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (ltc) 234
Gargos, Vicious Watcher
Vigilance
Hydra spells you cast cost
less to cast.
Whenever a creature you control becomes the target of a spell, Gargos fights up to one target creature you don't control.
Legendary Creature - Hydra
Gargos, Vicious Watcher (pm20) 172
Putrefy
Destroy target artifact or creature. It can't be regenerated.
Instant
Putrefy (dgm) 93
Tear Asunder
Kicker
(You may pay an additional
as you cast this spell.)
Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
Instant
Tear Asunder (dmu) 183

Removal

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Tokens

Qty: 1 Price: $0.99
Titania, Protector of Argoth
When Titania enters, return target land card from your graveyard to the battlefield.
Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.
Legendary Creature - Elemental
Titania, Protector of Argoth (eoc) 111

Tokens

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Tutor

Qty: 1 Price: $6.49
Elvish Reclaimer
This creature gets +2/+2 as long as there are three or more land cards in your graveyard.
,
, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature - Warrior Elf
Elvish Reclaimer (m20) 169

Tutor

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Win con

Qty: 1 Price: $20.99
Strip Mine
: Add
.
, Sacrifice this land: Destroy target land.
Land
Strip Mine (ath) 77

Win con

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Deck Info

Deck stats

0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
8 pips - 7 cards
23 mana - 21 cards
0 pips - 0 cards
2 mana - 2 cards
76 pips - 54 cards
33 mana - 31 cards
0 pips - 0 cards
9 mana - 7 cards
Card NameQtyOdds
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