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Custom
Size: 100Est cost: $58.99
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Custom
Size: 100Est cost: $58.99
No deck tags
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Commander

Qty: 2 Price: $0.98
Rule with an Even Hand
(Start the game with this conspiracy face up in the command zone.)
You can't attack with an odd number of creatures.
Whenever you attack, double target creature's power until end of turn.
Conspiracy
Rule with an Even Hand (mb2) 505
Wowzer, the Aspirational
Whenever Wowzer, the Aspirational attacks, if you have an
, control a Blood, a Clue, a Food, a Map, a Powerstone, and a Treasure, are the monarch, and have the city's blessing and the initiative, you win the game.
Legendary Snow Creature - Wurm
Wowzer, the Aspirational (mb2) 604

Commander

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Artifact

Qty: 4 Price: $1.96
Arcanum Things
Equipped creature has flying.
Equip

Equipment swap
(
: Exchange this Equipment with an Equipment card in your hand. If this Equipment was attached to a creature, attach the new Equipment to that creature.)
Artifact - Equipment
Arcanum Things (mb2) 508
Microscope
: Surveil 1.
: Target permanent card in a graveyard becomes a 0/0 black Germ creature in addition to its other colors and types until end of turn. (This effect ends if it leaves the graveyard.)
Artifact
Microscope (mb2) 607
Orb of Origin
: Add one mana of any color.
Other noncreature artifacts are mono and continuous. (Each activated ability of mono artifacts costs an additional
to activate if its cost doesn't already include
. As long as a continuous artifact is tapped, it loses all abilities.)
Artifact Poly
Orb of Origin (mb2) 609
Yawgmoth's Day Planner
, Pay 2 life: Add
.
You may cast spells from your graveyard. Only mana produced by abilities that caused you to lose life may be spent to cast spells this way. (Damage causes loss of life.)
If a card would be put into your graveyard from anywhere, exile it instead.
Artifact
Yawgmoth's Day Planner (mb2) 555

Artifact

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Creature

Qty: 41 Price: $22.99
A Girl and Her Dogs
When A Girl and Her Dogs enters the battlefield and at the beginning of your upkeep, create a 1/1 white legendary Dog creature token and name it.
Whenever A Girl and Her Dogs attacks, it gets +1/+1 until end of turn for each legendary creature you control.
Creature - Human
A Girl and Her Dogs (mb2) 515
All-Star Kicker
Assist kicker
(You and up to one other player can spend mana to pay this kicker cost.)
When All-Star Kicker enters the battlefield, your team may pass the ball. Then if All-Star Kicker was kicked, creatures your team controls get +1/+1 and gain haste until end of turn. (To pass the ball, one of the players on your team gives a permanent or card in hand to another player on your team.)
Creature - Orc Athlete
All-Star Kicker (mb2) 557
Anax and Cymede & Kynaios and Tiro
First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede & Kynaios and Tiro, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
Legendary Creature - Human Soldier
Anax and Cymede & Kynaios and Tiro (mb2) 589
Bolshack Dragon
Double b̶r̶e̶a̶k̶e̶r̶ strike
While attacking, this creature gets +10̶0̶0̶ power for each f̶i̶r̶e̶ red card in your graveyard.
Creature - Dragon Armored
Bolshack Dragon (mb2) 558
Boulder Jockey
(
is a land drop. You may give up one potential land drop this turn to pay for
.)
Whenever Boulder Jockey attacks, you may pay
. If you do, create a 3/3 colorless Construct artifact creature token named Boulder that's tapped and attacking. Sacrifice that token at the beginning of the next end step.
Creature - Goblin
Boulder Jockey (mb2) 560
Brigid, Who's Seen Some Stuff
Vigilance
Nimble (This creature can't be blocked by creatures with power 3 or greater.)
Kithkin you control have thoughtweft. (A creature with thoughtweft has all printed keyword abilities of other creatures you control with thoughtweft.)
Legendary Creature - Archer Kithkin
Brigid, Who's Seen Some Stuff (mb2) 510
Catch of the Day
As Catch of the Day enters the battlefield, choose one for each of the following.
Keyword → Vigilance; ward
; or islandwalk.
Whenever this creature attacks → Scry 2; goad target creature an opponent controls; or tap target creature an opponent controls.
Size → 6/2; 4/4; or 2/6.
Creature - Serpent
Catch of the Day (mb2) 528
Champion of the Hareish
Buddy list (As this creature enters, if any of its creature types isn't on your buddy list, write one of them on your buddy list.)
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of the Hareish if one of that creature's creature types is on your buddy list. Otherwise, write one of its creature types on your buddy list.
Creature - Soldier Rabbit
Champion of the Hareish (mb2) 511
Chatzuk, Mighty Guitarist
Banding (Just ask around until you find someone who knows.)
Creature spells you cast with banding cost
less to cast.
Whenever two or more creatures you control attack in a band, each creature in that band gets +1/+1 until end of turn for each creature in that band.
Legendary Creature - Human Bard
Chatzuk, Mighty Guitarist (mb2) 590
Chea, Friend to Maybe Too Many
Familiar spells you cast have flash. (Bats, Birds, Cats, Dragons, Faeries, Foxes, Frogs, Imps, Lizards, and Spiders are familiars, as well as any creature with "Familiar" in its name.)
: Add X
and each opponent loses X life, where X is the number of familiars you control.
Legendary Creature - Human Wizard
Chea, Friend to Maybe Too Many (mb2) 591
Dairy Cow
Grazing type (This creature enters the battlefield with five milk counters on it for each Forest and/or Plant you control.)
Creature - Cow
Dairy Cow (mb2) 574
Defender of the Queue
Positioning (As this creature enters, lock your creatures in order from left to right for as long as you control a creature with positioning. Each time a creature enters or comes under your control, position it to the left or right of another creature you control.)
Adjacent creatures to the left and right of Defender of the Queue get +1/+1 and have vigilance.
Creature - Soldier Centaur
Defender of the Queue (mb2) 512
Glimpse, the Unthinkable
Shroud (This creature can't be the target of spells or abilities.)
Glimpse, the Unthinkable can't be chosen.
The name Glimpse, the Unthinkable can't be chosen.
Legendary Creature - Rogue Illusion
Glimpse, the Unthinkable (mb2) 594
Gobland
(Gobland isn't a spell, it's affected by summoning sickness, and it has "
: Add
.")
Gobland can't block.
Creature Land - Goblin Mountain
Gobland (mb2) 563
Hish of the Snake Cult
Nagas and Serpents you control are Snakes. (We'll errata this to be true.)
Snakes you control have daunt, deathtouch, and poisonous 2. (A creature with daunt can't be blocked by creatures with power 2 or less. Whenever a creature with poisonous 2 deals combat damage to a player, that player gets two poison counters.)
Legendary Creature - Snake
Hish of the Snake Cult (mb2) 595
Jeskai Baller
When you cast this spell, create a 1/1 white Athlete creature token.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Creature - Human Athlete
Jeskai Baller (mb2) 517
Keeper of the Crown
(
can be paid with one mana from a legendary source.)
Other legendary creatures you control get +1/+1 and have indestructible.
Creature - Human Noble
Keeper of the Crown // Coronation of the Wilds (mb2) 577
Knight of Lost Causes
Vigilance
As long as you are way behind, Knight of Lost Causes gets +3/+3 and has indestructible. (You are way behind if, at any point during this turn, an opponent had 10 or more life than you, controlled at least three more creatures than you, or had at least three more cards in hand than you.)
Creature - Human Knight
Knight of Lost Causes (mb2) 518
Lutri, Pauper Otter
Companion — Your starting deck contains no cards with a silver, gold, orange, or purple expansion symbol. (If this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery.)
When Lutri, Pauper Otter enters the battlefield, discard your hand, then draw three cards.
Legendary Creature - Elemental Otter
Lutri, Pauper Otter (mb2) 597
Narod, the Beige Flower
Each creature assigns combat damage equal to its mana value rather than its power.
Legendary Creature - Rogue Plant
Narod, the Beige Flower (mb2) 599
New Master of Arms
First strike
Prevent all combat damage that would be dealt by blocking creatures that are tapped.
: Tap target creature blocking New Master of Arms.
Creature - Human Soldier
New Master of Arms (mb2) 520
No-Regrets Egret
Flying
Any time you could mulligan and No-Regrets Egret is in your hand, you may reveal No-Regrets Egret. If you do, look at the top two cards of your library. (Put those cards back in the same order. You can still mulligan.)
Creature - Bird Scout
No-Regrets Egret (mb2) 533
Noble Ox
Flash
When Noble Ox enters the battlefield, all unblocked creatures attacking you become blocked by Noble Ox.
Noble Ox can block any number of creatures.
Creature - Ox Noble
Noble Ox (mb2) 521
Oddric, Lunar Marquis
At the beginning of each combat, creatures you control gain banding until end of turn if a creature you control has banding. The same is true for changeling, devoid, fear, flanking, horsemanship, ingest, intimidate, landwalk, shroud, tantrum, wither, and the activated ability "Sacrifice this creature: Add
."
Legendary Creature - Human Soldier
Oddric, Lunar Marquis (mb2) 551
Phyrexian Seedling
Phyrexian Seedling enters the battlefield with a +1/+1 counter on it.
Proliferatelink (Damage dealt by this creature also causes you to proliferate that many times. You proliferate before checking for lethal damage on creatures.)
Creature - Plant Phyrexian
Phyrexian Seedling (mb2) 581
Pinchy McStingbutt
Deathtouch
Whenever Pinchy McStingbutt deals combat damage to a player, conjure a card named Death of a Thousand Stings, Lethal Sting, or Stinging Shot at random into your hand and reveal it. (Treat conjured cards like cards.)
Creature - Scorpion
Pinchy McStingbutt (mb2) 552
Pokey, the Scallywagg
Menace
If you would flip a coin, you may instead roll a d20. 1−10 is tails and 11−20 is heads. (It counts as rolling a die, not flipping a coin.)
If you would roll a d20, you may instead flip a coin. Tails is 1 and heads is 20. (It counts as flipping a coin, not rolling a die.)
Legendary Creature - Pirate Brushwagg
Pokey, the Scallywagg (mb2) 600
Questing Cosplayer
When Questing Cosplayer enters the battlefield, create a Questing Role token and attach it to target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has all the abilities of Questing Beast.)
Creature - Human Bard
Questing Cosplayer (mb2) 583
Rin and Seri, Inseparabler
All Cats you control are Dogs in addition to their other types.
All Dogs you control are Cats in addition to their other types.
Cats and Dogs you control have haste.
Legendary Creature - Cat Scientist Dog
Rin and Seri, Inseparabler (mb2) 601
Runed Terror
Instead of taking turns as normal, players take their phases sequentially. (For example, you take your beginning phase as the active player, then the next player in turn order becomes the active player and takes their beginning phase. After each player had a beginning phase, do the same for first main, combat phase, second main, ending phase, and then beginning phase again. If this creature leaves the battlefield, the active player continues their turn as normal.)
Creature Artifact - Elemental Champion
Runed Terror (mb2) 610
Search Elemental
Whenever you search your library, scry 1.
Scryfall — Whenever you scry, put a +1/+1 counter on Search Elemental. It can't be blocked this turn.
Creature - Elemental
Search Elemental (mb2) 535
Sliver of Hope
Slivers you control have hope. (Prevent all damage that would be dealt to attacking creatures with hope.)
Creature - Sliver
Sliver of Hope (mb2) 523
Spuzzem Strategist
You make all choices for Spuzzems you control.
Creature - Advisor Spuzzem
Spuzzem Strategist (mb2) 584
Starting Town NPC
Each creature card in your hand has a
Adventure sorcery named Fetch Herbs with "You gain 2 life." (You may cast it as the Adventure for
. Then exile it, and you may cast the creature later from exile.)
Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.
Creature - Human Peasant
Starting Town NPC (mb2) 585
Stone Drake
Flying
When Stone Drake enters the battlefield, choose one —
• Distract — Tap target land. Draw a card.
• Enthrall — Target player discards a card for each spell you've cast this turn.
Creature - Drake
Stone Drake (mb2) 602
Tax Taker
Whenever an opponent pays a tax from a spell or permanent you control, create a number of Treasure tokens equal to the amount of mana they paid. (This happens each time a spell you control or an ability of a permanent you control causes an opponent to pay extra mana. Cards that can tax opponents include Mana Tithe, Esper Sentinel, and Ghostly Prison.)
Creature - Rat Advisor
Tax Taker (mb2) 524
Teferi, Druid of Argoth
Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
Legendary Creature - Human Druid
Teferi, Druid of Argoth (mb2) 586
Terry Pin, Turboturtle
Flash
Haste
You may ignore the words "Activate only as a sorcery" while activating abilities.
Legendary Creature - Turtle Athlete
Terry Pin, Turboturtle (mb2) 603
The Colossal Dreadmaw
Trample
You may cast creature cards from your hand as though they were the card Colossal Dreadmaw. (They become Colossal Dreadmaws.)
Legendary Creature - Dinosaur
The Colossal Dreadmaw (mb2) 573
Toofer, Keeper of the Full Grip
Whenever a spell you control causes you to gain card advantage, each opponent loses 2 life. (You gain card advantage each time a spell you control resolves and you end up having more cards relative to your opponents than before that spell resolved. Divination, Annihilate, and Wrath of God can all be card advantage. And remember: tokens aren't cards!)
Legendary Creature - Human Gamer
Toofer, Keeper of the Full Grip (mb2) 554
Vuzzle Spaceship
Spaceship 6 (This creature enters with six +1/+1 counters. If it would be dealt damage, remove that many +1/+1 counters instead. Its abilities are active as long as it has at least that many +1/+1 counters.)
Thrusters [6] → Flying
Lasers [3] → Whenever Vuzzle Spaceship attacks, it deals 1 damage to any target.
Creature Artifact - Construct
Vuzzle Spaceship (mb2) 569

Creature

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Draw

Qty: 1 Price: $0.59
Heart of a Duelist
You may draw cards from anywhere in your library. (You don't get to look at them or reorder them while doing so.)
When Heart of a Duelist enters the battlefield, draw a card.
Enchantment
Heart of a Duelist (mb2) 530

Draw

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Enchantment

Qty: 10 Price: $5.10
Don't Worry About It
Enchant card in your hand (This Aura remains on the battlefield. If you play enchanted card or it otherwise leaves your hand, put this Aura into the graveyard.)
Enchanted card costs
less to cast.
When you cast enchanted card, copy it.
Enchantment - Aura
Don't Worry About It (mb2) 592
Duelists' Convocation International
When Duelists' Convocation International enters the battlefield, choose a 10-digit number at random and write it down.
Whenever you play a land or cast a spell, if it shares a mana value with one or more uncrossed digits in the chosen number, cross out one of those digits and draw a card. Then if all ten digits are crossed out, you win the game.
Enchantment
Duelists' Convocation International (mb2) 529
Halving Season
If an opponent would create one or more tokens, they create half that many of each of those kinds of tokens instead, rounded down.
If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Enchantment
Halving Season (mb2) 545
Intangible Vibes
All creatures are tokens. (They're considered tokens for spells and abilities. After a creature leaves the battlefield, it ceases to exist.)
Enchantment
Intangible Vibes (mb2) 516
Liliana's Other Contract
When Liliana's Other Contract enters the battlefield, you draw three cards and you lose 3 life.
If you would lose the game, instead exile Liliana's Other Contract, then return it to the battlefield transformed under your control.
Enchantment
Liliana's Other Contract // Liliana's Undead Minion (mb2) 548Liliana's Other Contract // Liliana's Undead Minion (mb2) 548
Night of the Flying Merfolk
Bedtime story (Don't put a lore counter on this Saga as it enters. Put a lore counter on it at the beginning of your end step rather than your main phase. Sacrifice after III.)
I — Create two 1/1 blue Merfolk creature tokens.
II — Put a flying counter on each tapped creature you control.
III — Draw a card for each creature you control that dealt combat damage to a player this turn.
Enchantment - Saga
Night of the Flying Merfolk (mb2) 532
Penumbra Umbra
Enchant creature you control
When Penumbra Umbra is put into a graveyard from the battlefield, create a token that's a copy of enchanted creature, except the token is black.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Penumbra Umbra (mb2) 580
Toddler's Rage
Flash
Enchant creature
Enchanted creature gets +2/+1 and has tantrum. (It's like trample but for blocking.)
Enchantment - Aura
Toddler's Rage (mb2) 568
Wisedrafter's Will
Your opponents play with their hands revealed.
, Sacrifice Wisedrafter's Will: Draw a card.
, Sacrifice Wisedrafter's Will: Counter target spell.
Enchantment
Wisedrafter's Will (mb2) 539
Zone of Flame
Enchant zone (Battlefield, command, exile, and stack are shared zones. Each player has their own graveyard, hand, and library zones.)
Whenever one or more cards enter or leave enchanted zone, Zone of Flame deals 1 damage to each opponent. (Tokens aren't cards.)
Enchantment - Aura
Zone of Flame (mb2) 571

Enchantment

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Land

Qty: 36 Price: $18.14
Fetching Garden
(
: Add
or
.)
Fetching Garden enters the battlefield tapped if it was played from your hand.
Land - Plains Forest
Fetching Garden (mb2) 611
Forest
(
: Add
.)
Basic Land - Forest
Forest (tmt) 319
Island
(
: Add
.)
Basic Land - Island
Island (tmt) 316
Lazotep Archway
Lazotep Archway enters the battlefield tapped.
: Add
or
.
Eternalize
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie creature and loses all other card types. Eternalize only as a sorcery. And don't forget it still enters tapped!)
Land
Lazotep Archway (mb2) 613
Madlands
Madlands enters the battlefield tapped.
: Add
or
.
Madness
(If you discard this card, discard it into exile. When you do, play it for its madness cost or put it into your graveyard. You can play a land only during your turn and only if you have an available land play remaining.)
Land
Madlands (mb2) 614
Maestros' Totally Safe Hideout
Land casualty 2 (As this land enters, you may sacrifice a creature with power 2 or greater. If you do, create a token that's a copy of this land.)
Maestros' Totally Safe Hideout enters the battlefield tapped.
: Add
,
, or
.
Land
Maestros' Totally Safe Hideout (mb2) 615
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tmt) 318
Omenpath to Naya
Vanishing 4 (This land enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
: Add
,
, or
.
Land - Omenpath
Omenpath to Naya (mb2) 616
Plains
(
: Add
.)
Basic Land - Plains
Plains (tmt) 315
Processing Plant
Processing Plant enters the battlefield tapped.
When Processing Plant enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, untap Processing Plant. Otherwise, exile the top card of each opponent's library.
: Add
,
,
, or
.
Land - Power-Plant Ulamog's
Processing Plant (mb2) 617
Slumbering Waterways
Slumbering Waterways enters the battlefield tapped.
: Add
or
.
Flying, vigilance, trample
Land
Slumbering Waterways (mb2) 618
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tmt) 317
Temur Elevator
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add
,
, or
. If you don't have the city's blessing, you lose 1 life.
Land
Temur Elevator (mb2) 619
The Heron Moon
: Add
.
,
: Exile the bottom card of target opponent's library.
Whenever one or more cards an opponent owns are put into exile, put a release counter on The Heron Moon. Then if it has thirteen or more release counters on it, sacrifice it and create a copy of Emrakul, the Promised End. Cast it without paying its mana cost.
Legendary Land
The Heron Moon (mb2) 612
Under-Construction Skyscraper
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
: Add
.
LEVEL 1-7
: Add
,
,
, or
.
LEVEL 8+
: Add
,
,
, or
. Scry 1.
Land
Under-Construction Skyscraper (mb2) 620
Value Town
Value Town enters the battlefield tapped.
: Add
or
.
Land - Town
Value Town // Take a Trip to... (mb2) 621
Wrenn and One
+1: Wrenn and One gains "
: Add
" until your next turn.
−1: Create a 1/1 green Squirrel creature token.
−4: You get an emblem with "At the beginning of your precombat main phase, add
for each creature you control."
Planeswalker Land - Wrenn
Wrenn and One (mb2) 588

Land

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Removal

Qty: 1 Price: $0.49
Avacyn's Collar, the Symbol of Her Church
Equipped creature can't attack, block, or transform, and its activated abilities can't be activated.
Shackle
(
: Attach to target creature you don't control. Shackle only as a sorcery.)
Artifact - Equipment
Avacyn's Collar, the Symbol of Her Church (mb2) 509

Removal

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Sorcery

Qty: 5 Price: $2.45
Boltfire
Boltfire deals 2 damage to any target.
Flashforward
(You may cast this card from exile for its flashforward cost. Then put it on the bottom of your library.)
Sorcery
Boltfire (mb2) 559
Plant a Sapling
Search your library for a basic land card, reveal it, put it into your hand, then shuffle this spell into its owner's library transformed. (For playtesting purposes, put it into its sleeve upside down.)
Sorcery
Plant a Sapling // Fully-Grown Treefolk (mb2) 582Plant a Sapling // Fully-Grown Treefolk (mb2) 582
Pyromancy 101
Pyromancy 101 deals 1 damage to any target.
Teach
(Then exile this spell taught to a creature you control. For as long as this card remains exiled, that creature has "
: Copy the exiled card. You may cast the copy for its teach cost.")
Sorcery - Lesson
Pyromancy 101 (mb2) 566
Who's That Praetor?
Choose one at random. Create a token that's a copy of the chosen card.
• Elesh Norn, Mother of Machines
• Jin-Gitaxias, Progress Tyrant
• Sheoldred, the Apocalypse
• Urabrask, Heretic Praetor
• Vorinclex, Monstrous Raider
• Ebon Praetor
Sorcery
Who's That Praetor? (mb2) 506
Your Wish Is My Command
You may cast an instant or sorcery spell from your sideboard. If you cast a modal spell this way, you may choose an additional mode. (A modal spell lets you choose one or more modes from a bulleted list.)
Sorcery
Your Wish Is My Command (mb2) 540

Sorcery

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Sideboard

Qty: 1 Price: $0.49
TL;DR
Exile target creature if it has any abilities other than keywords. (Flying, protection, and partner are all keywords. See rule 702 for details. Landfall and scry aren't keywords; they're an ability word and a keyword action respectively. Yes, there's a difference.)
Instant
TL;DR (mb2) 553

Sideboard

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Off to the side and sideboard

Qty: 12 Price: $5.80
Call from the Grave
Put a random creature from a random graveyard into play under your control. Call from the Grave deals to you an amount of damage equal to that creature's casting cost.
Sorcery
Call from the Grave (mb2) 541
Can't Quite Recall
Forbidden (This card can't be in your starting deck. Yes, you read that right. You need to figure out a way to get it into the game without it being in your deck.)
Target player draws three cards.
Instant
Can't Quite Recall (mb2) 527
Cleaver Blow
Multicleave
(You may pay an additional
any number of times as you cast this spell. For each time you do, choose a paired set of square brackets and remove the words in between.)
Destroy target [nonblack] creature [with mana value 3 or less] [an opponent controls]. You [and its controller each] draw a card [and lose 2 life]. Create a [tapped] 1/1 white Spirit creature token with flying.
Instant
Cleaver Blow (mb2) 542
Common Black Removal
Choose one. Destroy target creature, then —
• Create a Food token.
• Create a Treasure token.
• Put a menace counter on a creature you control.
• That creature's controller mills cards equal to its power.
Instant
Common Black Removal (mb2) 543
Death of a Thousand Stings
Target player loses 1 life and you gain 1 life.
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return this card from your graveyard to your hand.
Instant - Arcane
Death of a Thousand Stings (sok) 64
Friarball
Create a 2/2 white Monk creature token.
Coststorm (When you cast this spell, copy it for each different mana value among other spells and lands you've played this turn.)
Sorcery
Friarball (mb2) 514
Jund 'Em Out
Retrace (Sorry, no room for reminder text.)
Choose one at random. Create a copy of the chosen card. You may cast the copy without paying its mana cost.
• Abrupt Decay
• Blightning
• Bloodbraid Elf
• Lightning Bolt
• Liliana of the Veil
• Tarmogoyf
Sorcery
Jund 'Em Out (mb2) 596
Lethal Sting
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.
Destroy target creature.
Sorcery
Lethal Sting (plst) HOU-67
Stinging Shot
Put three -1/-1 counters on target creature with flying.
Cycling
(
, Discard this card: Draw a card.)
Instant
Stinging Shot (plst) AKH-189
There
Exile target creature you control, then return it to the battlefield under its owner's control.
Instant - Lesson
There // They're // Their (mb2) 537
Two by Four
Choose one or both —
• Put a base power 4 counter on target creature.
• Put a base toughness 4 counter on target creature.
Instant
Two by Four (mb2) 538
Wrath of Leknif
Destroy all creatures. They can't be regenerated. Untap up to four lands you control.
Sorcery
Wrath of Leknif (mb2) 605

Off to the side and sideboard

(CTRL to add secondary)

Deck Info

Deck stats

21 pips - 19 cards
13 mana - 12 cards
20 pips - 19 cards
13 mana - 13 cards
12 pips - 12 cards
15 mana - 13 cards
19 pips - 15 cards
12 mana - 12 cards
22 pips - 17 cards
15 mana - 13 cards
1 pip - 1 card
6 mana - 4 cards
Card NameQtyOdds
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Deck extras (0)
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