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Custom
Size: 2838Est cost: $5058.76
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0 viewsNaN secs ago
Custom
Size: 2838Est cost: $5058.76
No deck tags
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Artifact

Qty: 135 Price: $268.44
Azorius Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Azorius Cluestone (dgm) 136
Azorius Keyrune
: Add
or
.
: This artifact becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
Artifact
Azorius Keyrune (rtr) 225
Azorius Keyrune
: Add
or
.
: This artifact becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
Artifact
Azorius Keyrune (gk2) 23
Azorius Locket
: Add
or
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Azorius Locket (rna) 231
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (dis) 159
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (gk2) 24
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (rvr) 250
Bloodletter Quill
,
, Put a blood counter on this artifact: Draw a card, then you lose 1 life for each blood counter on this artifact.
: Remove a blood counter from this artifact.
Artifact
Bloodletter Quill (rav) 254
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact
Bolas's Citadel (war) 79
Boros Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Boros Cluestone (dgm) 137
Boros Keyrune
: Add
or
.
: This artifact becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)
Artifact
Boros Keyrune (gtc) 227
Boros Locket
: Add
or
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Boros Locket (grn) 231
Boros Signet
,
: Add
.
Artifact
Boros Signet (rav) 255
Boros Signet
,
: Add
.
Artifact
Boros Signet (rvr) 251
Bottled Cloister
At the beginning of each opponent's upkeep, exile all cards from your hand face down.
At the beginning of your upkeep, return all cards you own exiled with this artifact to your hand, then draw a card.
Artifact
Bottled Cloister (rav) 256
Bottled Cloister
At the beginning of each opponent's upkeep, exile all cards from your hand face down.
At the beginning of your upkeep, return all cards you own exiled with this artifact to your hand, then draw a card.
Artifact
Bottled Cloister (rvr) 252
Bottled Cloister
At the beginning of each opponent's upkeep, exile all cards from your hand face down.
At the beginning of your upkeep, return all cards you own exiled with this artifact to your hand, then draw a card.
Artifact
Bottled Cloister (rvr) 389
Bottled Cloister
At the beginning of each opponent's upkeep, exile all cards from your hand face down.
At the beginning of your upkeep, return all cards you own exiled with this artifact to your hand, then draw a card.
Artifact
Bottled Cloister (rvr) 389z
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (rtr) 226
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (grn) 233
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (rvr) 253
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (rvr) 390
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (rvr) 390z
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (rvr) 442
Civic Saber
Equipped creature gets +1/+0 for each of its colors.
Equip
Artifact - Equipment
Civic Saber (rtr) 227
Civic Saber
Equipped creature gets +1/+0 for each of its colors.
Equip
Artifact - Equipment
Civic Saber (rvr) 254
Cloudstone Curio
Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.
Artifact
Cloudstone Curio (rav) 257
Cloudstone Curio
Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.
Artifact
Cloudstone Curio (rvr) 255
Cloudstone Curio
Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.
Artifact
Cloudstone Curio (rvr) 391
Cloudstone Curio
Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.
Artifact
Cloudstone Curio (rvr) 391z
Cloudstone Curio
Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.
Artifact
Cloudstone Curio (rvr) 443
Codex Shredder
: Target player mills a card. (They put the top card of their library into their graveyard.)
,
, Sacrifice this artifact: Return target card from your graveyard to your hand.
Artifact
Codex Shredder (rtr) 228
Crown of Convergence
Play with the top card of your library revealed.
As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1.
: Put the top card of your library on the bottom of your library.
Artifact
Crown of Convergence (rav) 258
Cyclopean Snare
,
: Tap target creature, then return this artifact to its owner's hand.
Artifact
Cyclopean Snare (rav) 259
Dimir Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Dimir Cluestone (dgm) 138
Dimir Keyrune
: Add
or
.
: This artifact becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.
Artifact
Dimir Keyrune (gtc) 228
Dimir Locket
: Add
or
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Dimir Locket (grn) 234
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (rav) 260
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (rvr) 256
Evolution Vat
,
: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "
: Double the number of +1/+1 counters on this creature."
Artifact
Evolution Vat (dis) 161
Firemind Vessel
This artifact enters tapped.
: Add two mana of different colors.
Artifact
Firemind Vessel (war) 237
Glaive of the Guildpact
Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Glaive of the Guildpact (grn) 236
Glaring Spotlight
Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
, Sacrifice this artifact: Creatures you control gain hexproof until end of turn and can't be blocked this turn.
Artifact
Glaring Spotlight (gtc) 229
Glass of the Guildpact
Multicolored creatures you control get +1/+1.
Artifact
Glass of the Guildpact (rna) 233
God-Pharaoh's Statue
Spells your opponents cast cost
more to cast.
At the beginning of your end step, each opponent loses 1 life.
Legendary Artifact
God-Pharaoh's Statue (war) 238
Golgari Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Golgari Cluestone (dgm) 139
Golgari Keyrune
: Add
or
.
: This artifact becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.
Artifact
Golgari Keyrune (rtr) 229
Golgari Locket
: Add
or
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Golgari Locket (grn) 237
Golgari Signet
,
: Add
.
Artifact
Golgari Signet (rav) 262
Golgari Signet
,
: Add
.
Artifact
Golgari Signet (rvr) 258
Grifter's Blade
Flash
As this Equipment enters, choose a creature you control it could be attached to. If you do, it enters attached to that creature.
Equipped creature gets +1/+1.
Equip
Artifact - Equipment
Grifter's Blade (rav) 263
Gruul Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Gruul Cluestone (dgm) 140
Gruul Keyrune
: Add
or
.
: This artifact becomes a 3/2 red and green Beast artifact creature with trample until end of turn.
Artifact
Gruul Keyrune (gtc) 230
Gruul Locket
: Add
or
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Gruul Locket (rna) 234
Gruul Signet
,
: Add
.
Artifact
Gruul Signet (gpt) 150
Gruul Signet
,
: Add
.
Artifact
Gruul Signet (gk2) 103
Gruul Signet
,
: Add
.
Artifact
Gruul Signet (rvr) 259
Gruul War Plow
Creatures you control have trample.
: This artifact becomes a 4/4 Juggernaut artifact creature until end of turn.
Artifact
Gruul War Plow (gpt) 151
Guild Globe
When this artifact enters, draw a card.
,
, Sacrifice this artifact: Add two mana of different colors.
Artifact
Guild Globe (war) 239
Illusionist's Bracers
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip
Artifact - Equipment
Illusionist's Bracers (gtc) 231
Illusionist's Bracers
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip
Artifact - Equipment
Illusionist's Bracers (rvr) 260
Illusionist's Bracers
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip
Artifact - Equipment
Illusionist's Bracers (rvr) 392
Illusionist's Bracers
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip
Artifact - Equipment
Illusionist's Bracers (rvr) 392z
Izzet Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Izzet Cluestone (dgm) 141
Izzet Keyrune
: Add
or
.
: Until end of turn, this artifact becomes a 2/1 blue and red Elemental artifact creature.
Whenever this artifact deals combat damage to a player, you may draw a card. If you do, discard a card.
Artifact
Izzet Keyrune (rtr) 230
Izzet Locket
: Add
or
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Izzet Locket (grn) 238
Izzet Signet
,
: Add
.
Artifact
Izzet Signet (gpt) 152
Izzet Signet
,
: Add
.
Artifact
Izzet Signet (rvr) 261
Magewright's Stone
,
: Untap target creature that has an activated ability with
in its cost.
Artifact
Magewright's Stone (dis) 162
Magewright's Stone
,
: Untap target creature that has an activated ability with
in its cost.
Artifact
Magewright's Stone (rvr) 462
Mana Geode
When this artifact enters, scry 1.
: Add one mana of any color.
Artifact
Mana Geode (war) 241
Mizzium Tank
Trample
Whenever you cast a noncreature spell, this Vehicle becomes an artifact creature and gets +1/+1 until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Mizzium Tank (war) 138
Mizzium Transreliquat
: This artifact becomes a copy of target artifact until end of turn.
: This artifact becomes a copy of target artifact, except it has this ability.
Artifact
Mizzium Transreliquat (gpt) 153
Moratorium Stone
,
: Exile target card from a graveyard.
,
, Sacrifice this artifact: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name.
Artifact
Moratorium Stone (gpt) 154
Muse Vessel
,
: Target player exiles a card from their hand. Activate only as a sorcery.
: Choose a card exiled with this artifact. You may play that card this turn.
Artifact
Muse Vessel (dis) 163
Orzhov Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Orzhov Cluestone (dgm) 142
Orzhov Keyrune
: Add
or
.
: This artifact becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.
Artifact
Orzhov Keyrune (gtc) 233
Orzhov Locket
: Add
or
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Orzhov Locket (rna) 236
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (gpt) 155
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (gk2) 48
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (rvr) 263
Parhelion II
Flying, first strike, vigilance
Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Parhelion II (war) 24
Pariah's Shield
All damage that would be dealt to you is dealt to equipped creature instead.
Equip
Artifact - Equipment
Pariah's Shield (rav) 267
Pariah's Shield
All damage that would be dealt to you is dealt to equipped creature instead.
Equip
Artifact - Equipment
Pariah's Shield (rvr) 264
Pariah's Shield
All damage that would be dealt to you is dealt to equipped creature instead.
Equip
Artifact - Equipment
Pariah's Shield (rvr) 393
Pariah's Shield
All damage that would be dealt to you is dealt to equipped creature instead.
Equip
Artifact - Equipment
Pariah's Shield (rvr) 393z
Peregrine Mask
Equipped creature has defender, flying, and first strike.
Equip
Artifact - Equipment
Peregrine Mask (rav) 268
Pithing Needle
As this artifact enters, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Artifact
Pithing Needle (rtr) 231
Pithing Needle
As this artifact enters, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Artifact
Pithing Needle (rvr) 463
Plague Boiler
At the beginning of your upkeep, put a plague counter on this artifact.
: Put a plague counter on this artifact or remove a plague counter from it.
When this artifact has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.
Artifact
Plague Boiler (rav) 269
Prophetic Prism
When this artifact enters, draw a card.
,
: Add one mana of any color.
Artifact
Prophetic Prism (gtc) 234
Rakdos Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Rakdos Cluestone (dgm) 143
Rakdos Keyrune
: Add
or
.
: This artifact becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.
Artifact
Rakdos Keyrune (rtr) 232
Rakdos Keyrune
: Add
or
.
: This artifact becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.
Artifact
Rakdos Keyrune (gk2) 75
Rakdos Locket
: Add
or
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Rakdos Locket (rna) 237
Rakdos Riteknife
Equipped creature gets +1/+0 for each blood counter on this Equipment and has "
, Sacrifice a creature: Put a blood counter on Rakdos Riteknife."
, Sacrifice this Equipment: Target player sacrifices a permanent of their choice for each blood counter on this Equipment.
Equip
Artifact - Equipment
Rakdos Riteknife (dis) 164
Rakdos Signet
,
: Add
.
Artifact
Rakdos Signet (dis) 165
Rakdos Signet
,
: Add
.
Artifact
Rakdos Signet (gk2) 76
Rakdos Signet
,
: Add
.
Artifact
Rakdos Signet (rvr) 265
Razortip Whip
,
: This artifact deals 1 damage to target opponent or planeswalker.
Artifact
Razortip Whip (gtc) 235
Riot Gear
Equipped creature gets +1/+2.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Riot Gear (gtc) 236
Scrabbling Claws
: Target player exiles a card from their graveyard.
, Sacrifice this artifact: Exile target card from a graveyard. Draw a card.
Artifact
Scrabbling Claws (rna) 238
Screaming Shield
Equipped creature gets +0/+3 and has "
,
: Target player mills three cards."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Screaming Shield (rna) 239
Seal of the Guildpact
As this artifact enters, choose two colors.
Each spell you cast costs
less to cast for each of the chosen colors it is.
Artifact
Seal of the Guildpact (rvr) 266
Seal of the Guildpact
As this artifact enters, choose two colors.
Each spell you cast costs
less to cast for each of the chosen colors it is.
Artifact
Seal of the Guildpact (rvr) 394
Seal of the Guildpact
As this artifact enters, choose two colors.
Each spell you cast costs
less to cast for each of the chosen colors it is.
Artifact
Seal of the Guildpact (rvr) 394z
Selesnya Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Selesnya Cluestone (dgm) 144
Selesnya Keyrune
: Add
or
.
: This artifact becomes a 3/3 green and white Wolf artifact creature until end of turn.
Artifact
Selesnya Keyrune (rtr) 233
Selesnya Locket
: Add
or
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Selesnya Locket (grn) 240
Selesnya Signet
,
: Add
.
Artifact
Selesnya Signet (rav) 270
Selesnya Signet
,
: Add
.
Artifact
Selesnya Signet (rvr) 267
Silent Dart
,
, Sacrifice this artifact: It deals 3 damage to target creature.
Artifact
Silent Dart (grn) 241
Silent Dart
,
, Sacrifice this artifact: It deals 3 damage to target creature.
Artifact
Silent Dart (rvr) 268
Silent Submersible
Whenever this Vehicle deals combat damage to a player or planeswalker, draw a card.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Silent Submersible (war) 66
Simic Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Simic Cluestone (dgm) 145
Simic Keyrune
: Add
or
.
: This artifact becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Artifact
Simic Keyrune (gtc) 237
Simic Locket
: Add
or
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Simic Locket (rna) 240
Simic Signet
,
: Add
.
Artifact
Simic Signet (dis) 166
Simic Signet
,
: Add
.
Artifact
Simic Signet (gk2) 130
Simic Signet
,
: Add
.
Artifact
Simic Signet (rvr) 269
Skullmead Cauldron
: You gain 1 life.
, Discard a card: You gain 3 life.
Artifact
Skullmead Cauldron (dis) 167
Skyblinder Staff
Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Skyblinder Staff (gtc) 238
Spectral Searchlight
: Choose a player. That player adds one mana of any color they choose.
Artifact
Spectral Searchlight (rav) 271
Sunforger
Equipped creature gets +4/+0.
, Unattach this Equipment: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle.
Equip
Artifact - Equipment
Sunforger (rav) 272
Sword of the Paruns
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
: You may tap or untap equipped creature.
Equip
Artifact - Equipment
Sword of the Paruns (gpt) 156
Sword of the Paruns
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
: You may tap or untap equipped creature.
Equip
Artifact - Equipment
Sword of the Paruns (rvr) 270
Sword of the Paruns
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
: You may tap or untap equipped creature.
Equip
Artifact - Equipment
Sword of the Paruns (rvr) 395
Sword of the Paruns
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
: You may tap or untap equipped creature.
Equip
Artifact - Equipment
Sword of the Paruns (rvr) 395z
Tablet of the Guilds
As this artifact enters, choose two colors.
Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
Artifact
Tablet of the Guilds (rtr) 235
Terrarion
This artifact enters tapped.
,
, Sacrifice this artifact: Add two mana in any combination of colors.
When this artifact is put into a graveyard from the battlefield, draw a card.
Artifact
Terrarion (rav) 273
Tome of the Guildpact
Whenever you cast a multicolored spell, draw a card.
: Add one mana of any color.
Artifact - Book
Tome of the Guildpact (rna) 242
Vivien's Arkbow
,
, Discard a card: Look at the top X cards of your library. You may put a creature card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Legendary Artifact
Vivien's Arkbow (war) 181
Voyager Staff
, Sacrifice this artifact: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Artifact
Voyager Staff (rav) 274
Voyager Staff
, Sacrifice this artifact: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Artifact
Voyager Staff (rvr) 271
Wand of Vertebrae
: Mill a card.
,
, Exile this artifact: Shuffle up to five target cards from your graveyard into your library.
Artifact
Wand of Vertebrae (grn) 242

Artifact

(CTRL to add secondary)

Creature

Qty: 1393 Price: $1891.44
Absolver Thrull
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, destroy target enchantment.
Creature - Cleric Thrull
Absolver Thrull (gpt) 1
Abyssal Nocturnus
Whenever an opponent discards a card, this creature gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature - Horror
Abyssal Nocturnus (gpt) 43
Adaptive Snapjaw
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Beast Lizard
Adaptive Snapjaw (gtc) 113
Aeromunculus
Flying
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Creature - Mutant Homunculus
Aeromunculus (rna) 152
Aetherling
: Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
: This creature can't be blocked this turn.
: This creature gets +1/-1 until end of turn.
: This creature gets -1/+1 until end of turn.
Creature - Shapeshifter
Aetherling (dgm) 11
Aetherplasm
Whenever this creature blocks a creature, you may return this creature to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
Creature - Illusion
Aetherplasm (gpt) 22
Aetherplasm
Whenever this creature blocks a creature, you may return this creature to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
Creature - Illusion
Aetherplasm (rvr) 34
Affectionate Indrik
When this creature enters, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)
Creature - Beast
Affectionate Indrik (grn) 121
Agent of Masks
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
Creature - Human Advisor
Agent of Masks (gpt) 100
Agrus Kos, Wojek Veteran
Whenever Agrus Kos attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.
Legendary Creature - Human Soldier
Agrus Kos, Wojek Veteran (rav) 190
Ahn-Crop Invader
During your turn, this creature has first strike.
, Sacrifice another creature: This creature gets +2/+0 until end of turn.
Creature - Warrior Minotaur Zombie
Ahn-Crop Invader (war) 113
Ajani's Pridemate
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Soldier Cat
Ajani's Pridemate (war) 4
Alms Beast
Creatures blocking or blocked by this creature have lifelink.
Creature - Beast
Alms Beast (gtc) 141
Amplifire
At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, this creature's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order.
Creature - Elemental
Amplifire (rna) 92
Angel of Despair
Flying
When this creature enters, destroy target permanent.
Creature - Angel
Angel of Despair (gpt) 101
Angel of Despair
Flying
When this creature enters, destroy target permanent.
Creature - Angel
Angel of Despair (gk2) 37
Angel of Grace
Flash
Flying
When this creature enters, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
, Exile this card from your graveyard: Your life total becomes 10.
Creature - Angel
Angel of Grace (rna) 1
Angel of Serenity
Flying
When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When this creature leaves the battlefield, return the exiled cards to their owners' hands.
Creature - Angel
Angel of Serenity (rtr) 1
Angelic Skirmisher
Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
Creature - Angel
Angelic Skirmisher (gtc) 3
Aquastrand Spider
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)
Creature - Mutant Spider
Aquastrand Spider (dis) 80
Aquus Steed
,
: Target creature gets -2/-0 until end of turn.
Creature - Beast
Aquus Steed (rtr) 29
Arboreal Grazer
Reach
When this creature enters, you may put a land card from your hand onto the battlefield tapped.
Creature - Beast Sloth
Arboreal Grazer (war) 149
Arboreal Grazer
Reach
When this creature enters, you may put a land card from your hand onto the battlefield tapped.
Creature - Beast Sloth
Arboreal Grazer (rvr) 131
Arboreal Grazer
Reach
When this creature enters, you may put a land card from your hand onto the battlefield tapped.
Creature - Beast Sloth
Arboreal Grazer (rvr) 343
Arboretum Elemental
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Elemental
Arboretum Elemental (grn) 122
Archon of the Triumvirate
Flying
Whenever this creature attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Creature - Archon
Archon of the Triumvirate (rtr) 142
Archon of the Triumvirate
Flying
Whenever this creature attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Creature - Archon
Archon of the Triumvirate (gk2) 7
Archway Angel
Flying
When this creature enters, you gain 2 life for each Gate you control.
Creature - Angel
Archway Angel (rna) 3
Archweaver
Reach, trample
Creature - Spider
Archweaver (rtr) 114
Arclight Phoenix
Flying, haste
At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return this card from your graveyard to the battlefield.
Creature - Phoenix
Arclight Phoenix (grn) 91
Arclight Phoenix
Flying, haste
At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return this card from your graveyard to the battlefield.
Creature - Phoenix
Arclight Phoenix (rvr) 100
Arclight Phoenix
Flying, haste
At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return this card from your graveyard to the battlefield.
Creature - Phoenix
Arclight Phoenix (rvr) 331
Arclight Phoenix
Flying, haste
At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return this card from your graveyard to the battlefield.
Creature - Phoenix
Arclight Phoenix (rvr) 331z
Arclight Phoenix
Flying, haste
At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return this card from your graveyard to the battlefield.
Creature - Phoenix
Arclight Phoenix (rvr) 427
Arlinn's Wolf
This creature can't be blocked by creatures with power 2 or less.
Creature - Wolf
Arlinn's Wolf (war) 151
Armada Wurm
Trample
When this creature enters, create a 5/5 green Wurm creature token with trample.
Creature - Wurm
Armada Wurm (rtr) 143
Armored Transport
Prevent all combat damage that would be dealt to this creature by creatures blocking it.
Creature Artifact - Construct
Armored Transport (gtc) 226
Armored Wolf-Rider
Creature - Knight Elf
Armored Wolf-Rider (dgm) 52
Armory Guard
This creature has vigilance as long as you control a Gate.
Creature - Soldier Giant
Armory Guard (rtr) 2
Armory Guard
This creature has vigilance as long as you control a Gate.
Creature - Soldier Giant
Armory Guard (rvr) 3
Ascended Lawmage
Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Wizard Vedalken
Ascended Lawmage (dgm) 53
Ash Zealot
First strike, haste
Whenever a player casts a spell from a graveyard, this creature deals 3 damage to that player.
Creature - Human Warrior
Ash Zealot (rtr) 86
Ashiok's Skulker
: This creature can't be blocked this turn.
Creature - Nightmare
Ashiok's Skulker (war) 40
Assault Griffin
Flying
Creature - Griffin
Assault Griffin (gtc) 4
Assault Zeppelid
Flying, trample
Creature - Beast
Assault Zeppelid (dis) 103
Attendant of Vraska
When this creature dies, if you control a Vraska planeswalker, you gain life equal to this creature's power.
Creature - Soldier Zombie
Attendant of Vraska (grn) 271
Augur of Bolas
When this creature enters, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature - Wizard Merfolk
Augur of Bolas (war) 41
Auratouched Mage
When this creature enters, search your library for an Aura card that could enchant it. If this creature is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle.
Creature - Human Wizard
Auratouched Mage (rav) 1
Aurelia, Exemplar of Justice
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
Legendary Creature - Angel
Aurelia, Exemplar of Justice (grn) 153
Aurelia, Exemplar of Justice
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
Legendary Creature - Angel
Aurelia, Exemplar of Justice (rvr) 164
Aurelia, Exemplar of Justice
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
Legendary Creature - Angel
Aurelia, Exemplar of Justice (rvr) 356
Aurelia, Exemplar of Justice
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
Legendary Creature - Angel
Aurelia, Exemplar of Justice (rvr) 356z
Aurelia, Exemplar of Justice
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
Legendary Creature - Angel
Aurelia, Exemplar of Justice (rvr) 436
Aurelia, the Warleader
Flying, vigilance, haste
Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Legendary Creature - Angel
Aurelia, the Warleader (gtc) 143
Aurora Eidolon
, Sacrifice this creature: Prevent the next 3 damage that would be dealt to any target this turn.
Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.
Creature - Spirit
Aurora Eidolon (dis) 1
Autochthon Wurm
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Trample
Creature - Wurm
Autochthon Wurm (rav) 191
Avatar of Discord
(
can be paid with either
or
.)
Flying
When this creature enters, sacrifice it unless you discard two cards.
Creature - Avatar
Avatar of Discord (dis) 140
Avatar of Discord
(
can be paid with either
or
.)
Flying
When this creature enters, sacrifice it unless you discard two cards.
Creature - Avatar
Avatar of Discord (gk2) 61
Aven Eternal
Flying
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature - Warrior Bird Zombie
Aven Eternal (war) 42
Axebane Beast
Creature - Beast
Axebane Beast (rna) 121
Axebane Guardian
Defender
: Add X mana in any combination of colors, where X is the number of creatures you control with defender.
Creature - Human Druid
Axebane Guardian (rtr) 115
Axebane Stag
Creature - Elk
Axebane Stag (rtr) 116
Azor's Elocutors
At the beginning of your upkeep, put a filibuster counter on this creature. Then if this creature has five or more filibuster counters on it, you win the game.
Whenever a source deals damage to you, remove a filibuster counter from this creature.
Creature - Human Advisor
Azor's Elocutors (rtr) 210
Azorius Aethermage
Whenever a permanent is returned to your hand, you may pay
. If you do, draw a card.
Creature - Human Wizard
Azorius Aethermage (dis) 104
Azorius Arrester
When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Creature - Human Soldier
Azorius Arrester (rtr) 5
Azorius Arrester
When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Creature - Human Soldier
Azorius Arrester (rvr) 5
Azorius First-Wing
Flying, protection from enchantments
Creature - Griffin
Azorius First-Wing (dis) 105
Azorius Guildmage
: Tap target creature.
: Counter target activated ability. (Mana abilities can't be targeted.)
Creature - Wizard Vedalken
Azorius Guildmage (dis) 141
Azorius Guildmage
: Tap target creature.
: Counter target activated ability. (Mana abilities can't be targeted.)
Creature - Wizard Vedalken
Azorius Guildmage (gk2) 9
Azorius Guildmage
: Tap target creature.
: Counter target activated ability. (Mana abilities can't be targeted.)
Creature - Wizard Vedalken
Azorius Guildmage (rvr) 165
Azorius Herald
This creature can't be blocked.
When this creature enters, you gain 4 life.
When this creature enters, sacrifice it unless
was spent to cast it.
Creature - Spirit
Azorius Herald (dis) 2
Azorius Herald
This creature can't be blocked.
When this creature enters, you gain 4 life.
When this creature enters, sacrifice it unless
was spent to cast it.
Creature - Spirit
Azorius Herald (gk2) 2
Azorius Justiciar
When this creature enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Creature - Human Wizard
Azorius Justiciar (rtr) 6
Azorius Justiciar
When this creature enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Creature - Human Wizard
Azorius Justiciar (gk2) 3
Azorius Justiciar
When this creature enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Creature - Human Wizard
Azorius Justiciar (rvr) 6
Azorius Knight-Arbiter
Vigilance
This creature can't be blocked.
Creature - Human Knight
Azorius Knight-Arbiter (rna) 154
Azorius Skyguard
Flying, first strike
Creatures your opponents control get -1/-0.
Creature - Human Knight
Azorius Skyguard (rna) 155
Balustrade Spy
Flying
When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Vampire Rogue
Balustrade Spy (gtc) 57
Balustrade Spy
Flying
When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Vampire Rogue
Balustrade Spy (rvr) 66
Bane Alley Blackguard
Creature - Human Rogue
Bane Alley Blackguard (dgm) 21
Bane Alley Broker
: Draw a card, then exile a card from your hand face down.
You may look at cards exiled with this creature.
,
: Return a card exiled with this creature to its owner's hand.
Creature - Human Rogue
Bane Alley Broker (gtc) 145
Banehound
Lifelink, haste
Creature - Nightmare Dog
Banehound (war) 77
Barbarian Riftcutter
, Sacrifice this creature: Destroy target land.
Creature - Human Barbarian
Barbarian Riftcutter (rav) 114
Barging Sergeant
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature - Soldier Minotaur
Barging Sergeant (grn) 92
Barrier of Bones
Defender
When this creature enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Creature - Skeleton Wall
Barrier of Bones (grn) 61
Bartizan Bats
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature - Bat
Bartizan Bats (grn) 62
Basilica Bell-Haunt
When this creature enters, each opponent discards a card and you gain 3 life.
Creature - Spirit
Basilica Bell-Haunt (rna) 156
Basilica Guards
Defender
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Human Soldier
Basilica Guards (gtc) 5
Basilica Guards
Defender
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Human Soldier
Basilica Guards (rvr) 7
Basilica Screecher
Flying
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Bat
Basilica Screecher (gtc) 58
Batterhorn
When this creature enters, you may destroy target artifact.
Creature - Beast
Batterhorn (rtr) 87
Battering Krasis
Trample
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Beast Shark
Battering Krasis (dgm) 41
Battering Wurm
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
Creatures with power less than this creature's power can't block it.
Creature - Wurm
Battering Wurm (gpt) 79
Bazaar Krovod
Whenever this creature attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.
Creature - Beast
Bazaar Krovod (rtr) 7
Beacon Hawk
Flying
Whenever this creature deals combat damage to a player, you may untap target creature.
: This creature gets +0/+1 until end of turn.
Creature - Bird
Beacon Hawk (dis) 3
Beamsplitter Mage
Whenever you cast an instant or sorcery spell that targets only this creature, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature.
Creature - Wizard Vedalken
Beamsplitter Mage (grn) 155
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (grn) 123
Beetleform Mage
: This creature gets +2/+2 and gains flying until end of turn. Activate only once each turn.
Creature - Human Wizard Insect
Beetleform Mage (dgm) 54
Belfry Spirit
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
Creature - Spirit
Belfry Spirit (gpt) 2
Belfry Spirit
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
Creature - Spirit
Belfry Spirit (gk2) 29
Bellows Lizard
: This creature gets +1/+0 until end of turn.
Creature - Lizard
Bellows Lizard (rtr) 88
Belltower Sphinx
Flying
Whenever a source deals damage to this creature, that source's controller mills that many cards.
Creature - Sphinx
Belltower Sphinx (rav) 38
Benevolent Ancestor
Defender (This creature can't attack.)
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature - Spirit
Benevolent Ancestor (rav) 3
Benthic Biomancer
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, draw a card, then discard a card.
Creature - Wizard Merfolk Mutant
Benthic Biomancer (rna) 32
Bioessence Hydra
Trample
This creature enters with a +1/+1 counter on it for each loyalty counter on planeswalkers you control.
Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on this creature.
Creature - Mutant Hydra
Bioessence Hydra (war) 186
Biogenic Ooze
When this creature enters, create a 2/2 green Ooze creature token.
At the beginning of your end step, put a +1/+1 counter on each Ooze you control.
: Create a 2/2 green Ooze creature token.
Creature - Ooze
Biogenic Ooze (rna) 122
Biomancer's Familiar
Activated abilities of creatures you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.
Creature - Mutant
Biomancer's Familiar (rna) 158
Bioplasm
Whenever this creature attacks, exile the top card of your library. If it's a creature card, this creature gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.
Creature - Ooze
Bioplasm (gpt) 81
Biovisionary
At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.
Creature - Human Wizard
Biovisionary (gtc) 146
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (rav) 153
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (gk2) 82
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (rvr) 133
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (rvr) 344
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (rvr) 344z
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (rvr) 432
Blade Instructor
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature - Human Soldier
Blade Instructor (grn) 1
Blade Juggler
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When this creature enters, it deals 1 damage to you and you draw a card.
Creature - Human Rogue
Blade Juggler (rna) 63
Blade Juggler
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When this creature enters, it deals 1 damage to you and you draw a card.
Creature - Human Rogue
Blade Juggler (rvr) 67
Blaze Commando
Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.
Creature - Soldier Minotaur
Blaze Commando (dgm) 56
Blazing Archon
Flying
Creatures can't attack you.
Creature - Archon
Blazing Archon (rav) 4
Blazing Archon
Flying
Creatures can't attack you.
Creature - Archon
Blazing Archon (rvr) 302
Blazing Archon
Flying
Creatures can't attack you.
Creature - Archon
Blazing Archon (rvr) 302z
Blazing Archon
Flying
Creatures can't attack you.
Creature - Archon
Blazing Archon (rvr) 8
Blind Hunter
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, target player loses 2 life and you gain 2 life.
Creature - Bat
Blind Hunter (gpt) 102
Blind Hunter
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, target player loses 2 life and you gain 2 life.
Creature - Bat
Blind Hunter (rvr) 166
Blistercoil Weird
Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. Untap it.
Creature - Weird
Blistercoil Weird (rtr) 211
Blood Baron of Vizkopa
Lifelink, protection from white and from black
As long as you have 30 or more life and an opponent has 10 or less life, this creature gets +6/+6 and has flying.
Creature - Vampire
Blood Baron of Vizkopa (dgm) 57
Blood Operative
Lifelink
When this creature enters, you may exile target card from a graveyard.
Whenever you surveil, if this card is in your graveyard, you may pay 3 life. If you do, return this card to your hand.
Creature - Vampire Assassin
Blood Operative (grn) 63
Blood Scrivener
If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.
Creature - Wizard Zombie
Blood Scrivener (dgm) 22
Bloodfray Giant
Trample
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Giant
Bloodfray Giant (rtr) 89
Bloodfray Giant
Trample
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Giant
Bloodfray Giant (rvr) 101
Bloodmist Infiltrator
Whenever this creature attacks, you may sacrifice another creature. If you do, this creature can't be blocked this turn.
Creature - Vampire
Bloodmist Infiltrator (rna) 65
Bloodscale Prowler
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
Creature - Warrior Lizard
Bloodscale Prowler (gpt) 64
Bloom Hulk
When this creature enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elemental Plant
Bloom Hulk (war) 154
Bolrac-Clan Crusher
, Remove a +1/+1 counter from a creature you control: This creature deals 2 damage to any target.
Creature - Warrior Ogre
Bolrac-Clan Crusher (rna) 159
Bomber Corps
Battalion — Whenever this creature and at least two other creatures attack, this creature deals 1 damage to any target.
Creature - Human Soldier
Bomber Corps (gtc) 86
Bomber Corps
Battalion — Whenever this creature and at least two other creatures attack, this creature deals 1 damage to any target.
Creature - Human Soldier
Bomber Corps (rvr) 102
Book Devourer
Trample
Whenever this creature deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards.
Creature - Beast
Book Devourer (grn) 93
Borborygmos
Trample
Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.
Legendary Creature - Cyclops
Borborygmos (gpt) 103
Borborygmos
Trample
Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.
Legendary Creature - Cyclops
Borborygmos (gk2) 87
Borborygmos Enraged
Trample
Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Discard a land card: Borborygmos Enraged deals 3 damage to any target.
Legendary Creature - Cyclops
Borborygmos Enraged (gtc) 147
Borborygmos Enraged
Trample
Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Discard a land card: Borborygmos Enraged deals 3 damage to any target.
Legendary Creature - Cyclops
Borborygmos Enraged (rvr) 167
Borborygmos Enraged
Trample
Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Discard a land card: Borborygmos Enraged deals 3 damage to any target.
Legendary Creature - Cyclops
Borborygmos Enraged (rvr) 357
Borborygmos Enraged
Trample
Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Discard a land card: Borborygmos Enraged deals 3 damage to any target.
Legendary Creature - Cyclops
Borborygmos Enraged (rvr) 357z
Boros Battleshaper
At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.
Creature - Soldier Minotaur
Boros Battleshaper (dgm) 58
Boros Challenger
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
: This creature gets +1/+1 until end of turn.
Creature - Human Soldier
Boros Challenger (grn) 156
Boros Elite
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+2 until end of turn.
Creature - Human Soldier
Boros Elite (gtc) 7
Boros Elite
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+2 until end of turn.
Creature - Human Soldier
Boros Elite (rvr) 10
Boros Guildmage
: Target creature gains haste until end of turn.
: Target creature gains first strike until end of turn.
Creature - Human Wizard
Boros Guildmage (rav) 242
Boros Guildmage
: Target creature gains haste until end of turn.
: Target creature gains first strike until end of turn.
Creature - Human Wizard
Boros Guildmage (rvr) 168
Boros Mastiff
Battalion — Whenever this creature and at least two other creatures attack, this creature gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Creature - Dog
Boros Mastiff (dgm) 1
Boros Reckoner
Whenever this creature is dealt damage, it deals that much damage to any target.
: This creature gains first strike until end of turn.
Creature - Wizard Minotaur
Boros Reckoner (gtc) 215
Boros Recruit
(
can be paid with either
or
.)
First strike
Creature - Goblin Soldier
Boros Recruit (rav) 243
Boros Swiftblade
Double strike
Creature - Human Soldier
Boros Swiftblade (rav) 193
Bounty Agent
Vigilance
, Sacrifice this creature: Destroy target legendary permanent that's an artifact, creature, or enchantment.
Creature - Human Soldier
Bounty Agent (grn) 2
Bramble Elemental
Whenever an Aura becomes attached to this creature, create two 1/1 green Saproling creature tokens.
Creature - Elemental
Bramble Elemental (rav) 154
Bronze Bombshell
When a player other than this creature's owner controls it, that player sacrifices it. If the player does, this creature deals 7 damage to the player.
Creature Artifact - Construct
Bronze Bombshell (dis) 160
Bronzebeak Moa
Whenever another creature you control enters, this creature gets +3/+3 until end of turn.
Creature - Bird
Bronzebeak Moa (dgm) 60
Brushstrider
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Beast
Brushstrider (rtr) 117
Bruvac the Grandiloquent
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Legendary Creature - Human Advisor
Bruvac the Grandiloquent (rvr) 309
Bruvac the Grandiloquent
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Legendary Creature - Human Advisor
Bruvac the Grandiloquent (rvr) 309z
Bruvac the Grandiloquent
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Legendary Creature - Human Advisor
Bruvac the Grandiloquent (rvr) 35
Bruvac the Grandiloquent
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Legendary Creature - Human Advisor
Bruvac the Grandiloquent (rvr) 418
Bulwark Giant
When this creature enters, you gain 5 life.
Creature - Soldier Giant
Bulwark Giant (war) 7
Bulwark Giant
When this creature enters, you gain 5 life.
Creature - Soldier Giant
Bulwark Giant (rvr) 11
Burglar Rat
When this creature enters, each opponent discards a card.
Creature - Rat
Burglar Rat (grn) 64
Burglar Rat
When this creature enters, each opponent discards a card.
Creature - Rat
Burglar Rat (rvr) 69
Burning Prophet
Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn, then scry 1.
Creature - Human Wizard
Burning Prophet (war) 117
Burning Prophet
Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn, then scry 1.
Creature - Human Wizard
Burning Prophet (rvr) 104
Burning-Tree Bloodscale
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
: Target creature can't block this creature this turn.
: Target creature blocks this creature this turn if able.
Creature - Berserker Lizard
Burning-Tree Bloodscale (gpt) 104
Burning-Tree Emissary
When this creature enters, add
.
Creature - Human Shaman
Burning-Tree Emissary (gtc) 216
Burning-Tree Emissary
When this creature enters, add
.
Creature - Human Shaman
Burning-Tree Emissary (gk2) 88
Burning-Tree Shaman
Whenever a player activates an ability that isn't a mana ability, this creature deals 1 damage to that player.
Creature - Shaman Centaur
Burning-Tree Shaman (gpt) 105
Burning-Tree Shaman
Whenever a player activates an ability that isn't a mana ability, this creature deals 1 damage to that player.
Creature - Shaman Centaur
Burning-Tree Shaman (gk2) 89
Burning-Tree Vandal
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Whenever this creature attacks, you may discard a card. If you do, draw a card.
Creature - Human Rogue
Burning-Tree Vandal (rna) 94
Burning-Tree Vandal
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Whenever this creature attacks, you may discard a card. If you do, draw a card.
Creature - Human Rogue
Burning-Tree Vandal (rvr) 105
Caregiver
, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn.
Creature - Human Cleric
Caregiver (rav) 6
Carnage Gladiator
Whenever a creature blocks, that creature's controller loses 1 life.
: Regenerate this creature.
Creature - Warrior Skeleton
Carnage Gladiator (dgm) 61
Carnival Hellsteed
First strike, haste
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Nightmare Horse
Carnival Hellsteed (rtr) 147
Carnival Hellsteed
First strike, haste
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Nightmare Horse
Carnival Hellsteed (gk2) 62
Carrion Howler
Pay 1 life: This creature gets +2/-1 until end of turn.
Creature - Zombie Wolf
Carrion Howler (rav) 79
Carrion Imp
Flying
When this creature enters, you may exile target creature card from a graveyard. If you do, you gain 2 life.
Creature - Imp
Carrion Imp (rna) 66
Cartel Aristocrat
Sacrifice another creature: This creature gains protection from the color of your choice until end of turn.
Creature - Human Advisor
Cartel Aristocrat (gtc) 150
Cartel Aristocrat
Sacrifice another creature: This creature gains protection from the color of your choice until end of turn.
Creature - Human Advisor
Cartel Aristocrat (rvr) 170
Cartel Aristocrat
Sacrifice another creature: This creature gains protection from the color of your choice until end of turn.
Creature - Human Advisor
Cartel Aristocrat (rvr) 359
Carven Caryatid
Defender (This creature can't attack.)
When this creature enters, draw a card.
Creature - Spirit
Carven Caryatid (rav) 155
Catacomb Crocodile
Creature - Crocodile
Catacomb Crocodile (rna) 67
Catacomb Slug
Creature - Slug
Catacomb Slug (rtr) 58
Celestial Ancient
Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.
Creature - Elemental
Celestial Ancient (dis) 7
Centaur Healer
When this creature enters, you gain 3 life.
Creature - Cleric Centaur
Centaur Healer (rtr) 148
Centaur Nurturer
When this creature enters, you gain 3 life.
: Add one mana of any color.
Creature - Druid Centaur
Centaur Nurturer (war) 156
Centaur Peacemaker
When this creature enters, each player gains 4 life.
Creature - Cleric Centaur
Centaur Peacemaker (grn) 158
Centaur Safeguard
(
can be paid with either
or
.)
When this creature dies, you may gain 3 life.
Creature - Warrior Centaur
Centaur Safeguard (rav) 244
Centaur's Herald
, Sacrifice this creature: Create a 3/3 green Centaur creature token.
Creature - Elf Scout
Centaur's Herald (rtr) 118
Cerulean Sphinx
Flying
: This creature's owner shuffles it into their library.
Creature - Sphinx
Cerulean Sphinx (rav) 39
Cerulean Sphinx
Flying
: This creature's owner shuffles it into their library.
Creature - Sphinx
Cerulean Sphinx (rvr) 36
Chainwhip Cyclops
: Target creature can't block this turn.
Creature - Warrior Cyclops
Chainwhip Cyclops (war) 118
Challenger Troll
Each creature you control with power 4 or greater can't be blocked by more than one creature.
Creature - Troll
Challenger Troll (war) 157
Chamber Sentry
This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
,
, Remove X +1/+1 counters from this creature: It deals X damage to any target.
: Return this card from your graveyard to your hand.
Creature Artifact - Construct
Chamber Sentry (grn) 232
Chaos Imps
Flying
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
This creature has trample as long as it has a +1/+1 counter on it.
Creature - Imp
Chaos Imps (rtr) 90
Charging War Boar
Haste (This creature can attack and
as soon as it comes under your control.)
As long as you control a Domri planeswalker, this creature gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.)
Creature - Boar
Charging War Boar (rna) 271
Charity Extractor
Lifelink
Creature - Human Knight
Charity Extractor (war) 81
Charmed Stray
Lifelink
When this creature enters, put a +1/+1 counter on each other creature you control named Charmed Stray.
Creature - Cat
Charmed Stray (war) 8
Charnel Troll
Trample
At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on this creature. Otherwise, sacrifice it.
, Discard a creature card: Put a +1/+1 counter on this creature.
Creature - Troll
Charnel Troll (grn) 160
Child of Night
Lifelink
Creature - Vampire
Child of Night (grn) 65
Chillbringer
Flying
When this creature enters, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.
Creature - Elemental
Chillbringer (rna) 33
Chorus of the Conclave
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters with that many additional +1/+1 counters on it.
Legendary Creature - Dryad
Chorus of the Conclave (rav) 195
Cinder Elemental
,
, Sacrifice this creature: It deals X damage to any target.
Creature - Elemental
Cinder Elemental (gtc) 87
Circu, Dimir Lobotomist
Whenever you cast a blue spell, exile the top card of target player's library.
Whenever you cast a black spell, exile the top card of target player's library.
Your opponents can't cast spells with the same name as a card exiled with Circu.
Legendary Creature - Human Wizard
Circu, Dimir Lobotomist (rav) 196
Citywatch Sphinx
Flying
When this creature dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Sphinx
Citywatch Sphinx (grn) 33
Civic Stalwart
When this creature enters, creatures you control get +1/+1 until end of turn.
Creature - Soldier Elephant
Civic Stalwart (rna) 6
Civic Wayfinder
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature - Warrior Elf Druid
Civic Wayfinder (rav) 157
Clamor Shaman
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Whenever this creature attacks, target creature an opponent controls can't block this turn.
Creature - Goblin Shaman
Clamor Shaman (rna) 96
Clan Guildmage
,
: Target creature can't block this turn.
,
: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.
Creature - Human Shaman
Clan Guildmage (rna) 162
Clinging Anemones
Defender
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Jellyfish
Clinging Anemones (gtc) 31
Cloudfin Raptor
Flying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Bird Mutant
Cloudfin Raptor (gtc) 32
Cloudfin Raptor
Flying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Bird Mutant
Cloudfin Raptor (gk2) 108
Cloudfin Raptor
Flying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Bird Mutant
Cloudfin Raptor (rvr) 310
Cloudfin Raptor
Flying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Bird Mutant
Cloudfin Raptor (rvr) 37
Coalhauler Swine
Whenever this creature is dealt damage, it deals that much damage to each player.
Creature - Beast Boar
Coalhauler Swine (rav) 119
Cobblebrute
Creature - Elemental
Cobblebrute (rtr) 91
Coiling Oracle
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Creature - Elf Druid Snake
Coiling Oracle (dis) 107
Coiling Oracle
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Creature - Elf Druid Snake
Coiling Oracle (gk2) 115
Coiling Oracle
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Creature - Elf Druid Snake
Coiling Oracle (rvr) 172
Coiling Oracle
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Creature - Elf Druid Snake
Coiling Oracle (rvr) 361
Combine Guildmage
,
: This turn, each creature you control enters with an additional +1/+1 counter on it.
,
: Move a +1/+1 counter from target creature you control onto another target creature you control.
Creature - Wizard Merfolk
Combine Guildmage (rna) 163
Conclave Cavalier
Vigilance
When this creature dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
Creature - Knight Centaur
Conclave Cavalier (grn) 161
Conclave Cavalier
Vigilance
When this creature dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
Creature - Knight Centaur
Conclave Cavalier (rvr) 173
Conclave Equenaut
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying
Creature - Human Soldier
Conclave Equenaut (rav) 9
Conclave Equenaut
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying
Creature - Human Soldier
Conclave Equenaut (rvr) 13
Conclave Guildmage
,
: Creatures you control gain trample until end of turn.
,
: Create a 2/2 green and white Elf Knight creature token with vigilance.
Creature - Cleric Elf
Conclave Guildmage (grn) 162
Conclave Phalanx
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this creature enters, you gain 1 life for each creature you control.
Creature - Human Soldier
Conclave Phalanx (rav) 10
Concordia Pegasus
Flying
Creature - Pegasus
Concordia Pegasus (rtr) 8
Concordia Pegasus
Flying
Creature - Pegasus
Concordia Pegasus (rna) 7
Consuming Aberration
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Horror
Consuming Aberration (gtc) 152
Coral Commando
Creature - Warrior Merfolk
Coral Commando (rna) 36
Corpse Blockade
Defender
Sacrifice another creature: This creature gains deathtouch until end of turn.
Creature - Zombie
Corpse Blockade (gtc) 60
Corpsejack Menace
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
Creature - Fungus
Corpsejack Menace (rtr) 152
Council of the Absolute
As this creature enters, choose a noncreature, nonland card name.
Your opponents can't cast spells with the chosen name.
Spells with the chosen name you cast cost
less to cast.
Creature - Human Advisor
Council of the Absolute (dgm) 62
Courier Hawk
Flying, vigilance
Creature - Bird
Courier Hawk (rav) 12
Court Hussar
Vigilance
When this creature enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.
When this creature enters, sacrifice it unless
was spent to cast it.
Creature - Knight Vedalken
Court Hussar (dis) 22
Court Hussar
Vigilance
When this creature enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.
When this creature enters, sacrifice it unless
was spent to cast it.
Creature - Knight Vedalken
Court Hussar (gk2) 5
Court Street Denizen
Whenever another white creature you control enters, tap target creature an opponent controls.
Creature - Human Soldier
Court Street Denizen (gtc) 8
Crackling Drake
Flying
Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
When this creature enters, draw a card.
Creature - Drake
Crackling Drake (grn) 163
Crackling Drake
Flying
Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
When this creature enters, draw a card.
Creature - Drake
Crackling Drake (rvr) 174
Crackling Drake
Flying
Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
When this creature enters, draw a card.
Creature - Drake
Crackling Drake (rvr) 362
Crocanura
Reach (This creature can block creatures with flying.)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Crocodile Frog
Crocanura (gtc) 116
Crocanura
Reach (This creature can block creatures with flying.)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Crocodile Frog
Crocanura (rvr) 135
Crosstown Courier
Whenever this creature deals combat damage to a player, that player mills that many cards.
Creature - Vedalken
Crosstown Courier (rtr) 34
Crowned Ceratok
Trample
Each creature you control with a +1/+1 counter on it has trample.
Creature - Rhino
Crowned Ceratok (gtc) 117
Cruel Celebrant
Whenever this creature or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Vampire
Cruel Celebrant (war) 188
Crypt Champion
Double strike
When this creature enters, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield.
When this creature enters, sacrifice it unless
was spent to cast it.
Creature - Zombie
Crypt Champion (dis) 40
Crypt Champion
Double strike
When this creature enters, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield.
When this creature enters, sacrifice it unless
was spent to cast it.
Creature - Zombie
Crypt Champion (gk2) 53
Crypt Ghast
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional
.
Creature - Spirit
Crypt Ghast (gtc) 61
Crypt Ghast
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional
.
Creature - Spirit
Crypt Ghast (rvr) 322
Crypt Ghast
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional
.
Creature - Spirit
Crypt Ghast (rvr) 322z
Crypt Ghast
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional
.
Creature - Spirit
Crypt Ghast (rvr) 423
Crypt Ghast
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional
.
Creature - Spirit
Crypt Ghast (rvr) 70
Cryptborn Horror
Trample
This creature enters with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.
Creature - Horror
Cryptborn Horror (rtr) 212
Crystal Seer
When this creature enters, look at the top four cards of your library, then put them back in any order.
: Return this creature to its owner's hand.
Creature - Wizard Vedalken
Crystal Seer (gpt) 23
Cult Guildmage
,
: Target player discards a card. Activate only as a sorcery.
,
: This creature deals 1 damage to target opponent or planeswalker.
Creature - Human Shaman
Cult Guildmage (rna) 164
Cyclops Electromancer
When this creature enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
Creature - Wizard Cyclops
Cyclops Electromancer (war) 122
Cytoplast Manipulator
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
,
: Gain control of target creature with a +1/+1 counter on it for as long as this creature remains on the battlefield.
Creature - Human Wizard Mutant
Cytoplast Manipulator (dis) 23
Cytoplast Root-Kin
Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
When this creature enters, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
: Move a +1/+1 counter from target creature you control onto this creature.
Creature - Elemental Mutant
Cytoplast Root-Kin (dis) 81
Cytoplast Root-Kin
Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
When this creature enters, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
: Move a +1/+1 counter from target creature you control onto this creature.
Creature - Elemental Mutant
Cytoplast Root-Kin (gk2) 110
Cytospawn Shambler
Graft 6 (This creature enters with six +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains trample until end of turn.
Creature - Elemental Mutant
Cytospawn Shambler (dis) 82
Dagger Caster
When this creature enters, it deals 1 damage to each opponent and 1 damage to each creature your opponents control.
Creature - Rogue Lizard
Dagger Caster (rna) 97
Daggerclaw Imp
Flying
This creature can't block.
Creature - Imp
Daggerclaw Imp (gpt) 48
Daggerdrome Imp
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Imp
Daggerdrome Imp (rtr) 60
Daring Skyjek
Battalion — Whenever this creature and at least two other creatures attack, this creature gains flying until end of turn.
Creature - Human Knight
Daring Skyjek (gtc) 9
Dark Confidant
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature - Human Wizard
Dark Confidant (rav) 81
Dark Confidant
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature - Human Wizard
Dark Confidant (rvr) 323
Dark Confidant
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature - Human Wizard
Dark Confidant (rvr) 323z
Dark Confidant
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature - Human Wizard
Dark Confidant (rvr) 71
Dark Revenant
Flying
When this creature dies, put it on top of its owner's library.
Creature - Spirit
Dark Revenant (rtr) 61
Darkblade Agent
As long as you've surveilled this turn, this creature has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."
Creature - Human Assassin
Darkblade Agent (grn) 164
Dead Reveler
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Zombie
Dead Reveler (rtr) 62
Deadbridge Goliath
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Insect
Deadbridge Goliath (rtr) 120
Deathcult Rogue
This creature can't be blocked except by Rogues.
Creature - Human Rogue
Deathcult Rogue (gtc) 218
Deathpact Angel
Flying
When this creature dies, create a 1/1 white and black Cleric creature token. It has "
,
, Sacrifice this token: Return a card named Deathpact Angel from your graveyard to the battlefield."
Creature - Angel
Deathpact Angel (gtc) 153
Deathpact Angel
Flying
When this creature dies, create a 1/1 white and black Cleric creature token. It has "
,
, Sacrifice this token: Return a card named Deathpact Angel from your graveyard to the battlefield."
Creature - Angel
Deathpact Angel (gk2) 38
Deathrite Shaman
: Exile target land card from a graveyard. Add one mana of any color.
,
: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
,
: Exile target creature card from a graveyard. You gain 2 life.
Creature - Elf Shaman
Deathrite Shaman (rtr) 213
Deathrite Shaman
: Exile target land card from a graveyard. Add one mana of any color.
,
: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
,
: Exile target creature card from a graveyard. You gain 2 life.
Creature - Elf Shaman
Deathrite Shaman (rvr) 175
Deathrite Shaman
: Exile target land card from a graveyard. Add one mana of any color.
,
: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
,
: Exile target creature card from a graveyard. You gain 2 life.
Creature - Elf Shaman
Deathrite Shaman (rvr) 363
Deathrite Shaman
: Exile target land card from a graveyard. Add one mana of any color.
,
: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
,
: Exile target creature card from a graveyard. You gain 2 life.
Creature - Elf Shaman
Deathrite Shaman (rvr) 363z
Debtors' Transport
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Creature - Thrull
Debtors' Transport (rna) 72
Debtors' Transport
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Creature - Thrull
Debtors' Transport (rvr) 72
Demon's Jester
Flying
Hellbent — This creature gets +2/+1 as long as you have no cards in hand.
Creature - Imp
Demon's Jester (dis) 42
Deputy of Acquittals
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, you may return another target creature you control to its owner's hand.
Creature - Human Wizard
Deputy of Acquittals (dgm) 65
Deputy of Acquittals
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, you may return another target creature you control to its owner's hand.
Creature - Human Wizard
Deputy of Acquittals (rvr) 177
Deputy of Detention
When this creature enters, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until this creature leaves the battlefield.
Creature - Wizard Vedalken
Deputy of Detention (rna) 165
Desecration Demon
Flying
At the beginning of each combat, any opponent may sacrifice a creature of their choice. If a player does, tap this creature and put a +1/+1 counter on it.
Creature - Demon
Desecration Demon (rtr) 63
Devkarin Dissident
: This creature gets +2/+2 until end of turn.
Creature - Warrior Elf
Devkarin Dissident (grn) 127
Devouring Hellion
As this creature enters, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it.
Creature - Hellion
Devouring Hellion (war) 124
Diluvian Primordial
Flying
When this creature enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
Creature - Avatar
Diluvian Primordial (gtc) 33
Dimir Cutpurse
Whenever this creature deals combat damage to a player, that player discards a card and you draw a card.
Creature - Spirit
Dimir Cutpurse (rav) 201
Dimir Doppelganger
: Exile target creature card from a graveyard. This creature becomes a copy of that card, except it has this ability.
Creature - Shapeshifter
Dimir Doppelganger (rav) 202
Dimir Guildmage
(
can be paid with either
or
.)
: Target player draws a card. Activate only as a sorcery.
: Target player discards a card. Activate only as a sorcery.
Creature - Human Wizard
Dimir Guildmage (rav) 245
Dimir Guildmage
(
can be paid with either
or
.)
: Target player draws a card. Activate only as a sorcery.
: Target player discards a card. Activate only as a sorcery.
Creature - Human Wizard
Dimir Guildmage (rvr) 178
Dimir House Guard
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate this creature.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Skeleton
Dimir House Guard (rav) 83
Dimir House Guard
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate this creature.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Skeleton
Dimir House Guard (rvr) 324
Dimir House Guard
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate this creature.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Skeleton
Dimir House Guard (rvr) 73
Dimir Infiltrator
This creature can't be blocked.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Spirit
Dimir Infiltrator (rav) 203
Dimir Informant
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Human Rogue
Dimir Informant (grn) 36
Dimir Spybug
Flying
Menace (This creature can't be blocked except by two or more creatures.)
Whenever you surveil, put a +1/+1 counter on this creature.
Creature - Insect
Dimir Spybug (grn) 166
Dinrova Horror
When this creature enters, return target permanent to its owner's hand, then that player discards a card.
Creature - Horror
Dinrova Horror (gtc) 155
Disciple of the Old Ways
: This creature gains first strike until end of turn.
Creature - Human Warrior
Disciple of the Old Ways (gtc) 118
District Guide
When this creature enters, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Creature - Elf Scout
District Guide (grn) 128
Divebomber Griffin
Flying
, Sacrifice this creature: It deals 3 damage to target attacking or blocking creature.
Creature - Griffin
Divebomber Griffin (rav) 14
Djinn Illuminatus
(
can be paid with either
or
.)
Flying
Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Creature - Djinn
Djinn Illuminatus (gpt) 142
Domri's Nodorog
Trample
When this creature enters, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle.
Creature - Beast
Domri's Nodorog (rna) 272
Doom Whisperer
Flying, trample
Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Demon Nightmare
Doom Whisperer (grn) 69
Doorkeeper
Defender
,
: Target player mills X cards, where X is the number of creatures you control with defender.
Creature - Homunculus
Doorkeeper (rtr) 37
Douser of Lights
Creature - Horror
Douser of Lights (grn) 70
Dovin's Automaton
As long as you control a Dovin planeswalker, this creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)
Creature Artifact - Homunculus
Dovin's Automaton (rna) 268
Dowsing Shaman
,
: Return target enchantment card from your graveyard to your hand.
Creature - Shaman Centaur
Dowsing Shaman (rav) 159
Drainpipe Vermin
When this creature dies, you may pay
. If you do, target player discards a card.
Creature - Rat
Drainpipe Vermin (rtr) 66
Drake Familiar
Flying
When this creature enters, sacrifice it unless you return an enchantment to its owner's hand.
Creature - Drake
Drake Familiar (rav) 44
Drakewing Krasis
Flying, trample
Creature - Lizard Drake
Drakewing Krasis (gtc) 157
Dread Slag
Trample
This creature gets -4/-4 for each card in your hand.
Creature - Horror
Dread Slag (dis) 109
Dreadhorde Arcanist
Trample
Whenever this creature attacks, you may cast target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Creature - Wizard Zombie
Dreadhorde Arcanist (war) 125
Dreadhorde Butcher
Haste
Whenever this creature deals combat damage to a player or planeswalker, put a +1/+1 counter on this creature.
When this creature dies, it deals damage equal to its power to any target.
Creature - Warrior Zombie
Dreadhorde Butcher (war) 194
Dreadhorde Twins
When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have trample.
Creature - Warrior Zombie Jackal
Dreadhorde Twins (war) 126
Dreadmalkin
Menace (This creature can't be blocked except by two or more creatures.)
, Sacrifice another creature or planeswalker: Put two +1/+1 counters on this creature.
Creature - Cat Zombie
Dreadmalkin (war) 87
Dreadmalkin
Menace (This creature can't be blocked except by two or more creatures.)
, Sacrifice another creature or planeswalker: Put two +1/+1 counters on this creature.
Creature - Cat Zombie
Dreadmalkin (rvr) 75
Dream Eater
Flash
Flying
When this creature enters, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Nightmare Sphinx
Dream Eater (grn) 38
Dreg Mangler
Haste
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Zombie Plant
Dreg Mangler (rtr) 158
Drekavac
When this creature enters, sacrifice it unless you discard a noncreature card.
Creature - Beast
Drekavac (dis) 43
Drift of Phantasms
Defender (This creature can't attack.)
Flying
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Spirit
Drift of Phantasms (rav) 46
Drift of Phantasms
Defender (This creature can't attack.)
Flying
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Spirit
Drift of Phantasms (rvr) 314
Drift of Phantasms
Defender (This creature can't attack.)
Flying
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Spirit
Drift of Phantasms (rvr) 42
Dromad Purebred
Whenever this creature is dealt damage, you gain 1 life.
Creature - Beast Camel
Dromad Purebred (rav) 15
Droning Bureaucrats
,
: Each creature with mana value X can't attack or block this turn.
Creature - Human Advisor
Droning Bureaucrats (gpt) 4
Drooling Groodion
, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Creature - Beast
Drooling Groodion (rav) 204
Drowned Rusalka
, Sacrifice a creature: Discard a card, then draw a card.
Creature - Spirit
Drowned Rusalka (gpt) 24
Drudge Beetle
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Insect
Drudge Beetle (rtr) 122
Drudge Beetle
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Insect
Drudge Beetle (rvr) 136
Dryad Militant
(
can be paid with either
or
.)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
Creature - Soldier Dryad
Dryad Militant (rtr) 214
Dryad Sophisticate
Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)
Creature - Dryad
Dryad Sophisticate (gpt) 83
Dune-Brood Nephilim
Whenever this creature deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.
Creature - Nephilim
Dune-Brood Nephilim (gpt) 110
Duskmantle Guildmage
: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
: Target player mills two cards.
Creature - Human Wizard
Duskmantle Guildmage (gtc) 158
Duskmantle Operative
This creature can't be blocked by creatures with power 4 or greater.
Creature - Human Rogue
Duskmantle Operative (war) 88
Duskmantle Seer
Flying
At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.
Creature - Wizard Vampire
Duskmantle Seer (gtc) 159
Dutiful Thrull
: Regenerate this creature.
Creature - Thrull
Dutiful Thrull (gtc) 11
Electrostatic Field
Defender
Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
Creature - Wall
Electrostatic Field (grn) 97
Elite Arrester
,
: Tap target creature.
Creature - Human Soldier
Elite Arrester (rna) 266
Elite Guardmage
Flying
When this creature enters, you gain 3 life and draw a card.
Creature - Human Wizard
Elite Guardmage (war) 195
Elusive Krasis
This creature can't be blocked.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Mutant Fish
Elusive Krasis (gtc) 160
Elusive Krasis
This creature can't be blocked.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Mutant Fish
Elusive Krasis (gk2) 116
Elves of Deep Shadow
: Add
. This creature deals 1 damage to you.
Creature - Elf Druid
Elves of Deep Shadow (rav) 161
Elvish Skysweeper
, Sacrifice a creature: Destroy target creature with flying.
Creature - Warrior Elf
Elvish Skysweeper (rav) 162
Ember Beast
This creature can't attack or block alone.
Creature - Beast
Ember Beast (gtc) 89
Emmara Tandris
Prevent all damage that would be dealt to creature tokens you control.
Legendary Creature - Elf Shaman
Emmara Tandris (dgm) 68
Emmara, Soul of the Accord
Whenever Emmara becomes tapped, create a 1/1 white Soldier creature token with lifelink.
Legendary Creature - Cleric Elf
Emmara, Soul of the Accord (grn) 168
End-Raze Forerunners
Vigilance, trample, haste
When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.
Creature - Boar
End-Raze Forerunners (rna) 124
Enemy of the Guildpact
Protection from multicolored
Creature - Spirit
Enemy of the Guildpact (dis) 44
Enforcer Griffin
Flying
Creature - Griffin
Enforcer Griffin (war) 11
Enigma Eidolon
, Sacrifice this creature: Target player mills three cards.
Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.
Creature - Spirit
Enigma Eidolon (dis) 24
Enraged Ceratok
This creature can't be blocked by creatures with power 2 or less.
Creature - Rhino
Enraged Ceratok (rna) 125
Entropic Eidolon
, Sacrifice this creature: Target player loses 1 life and you gain 1 life.
Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.
Creature - Spirit
Entropic Eidolon (dis) 45
Erratic Cyclops
Trample
Whenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is that spell's mana value.
Creature - Cyclops Shaman
Erratic Cyclops (grn) 98
Erratic Visionary
,
: Draw a card, then discard a card.
Creature - Human Wizard
Erratic Visionary (war) 48
Erstwhile Trooper
Discard a creature card: This creature gets +2/+2 and gains trample until end of turn. Activate only once each turn.
Creature - Soldier Zombie
Erstwhile Trooper (grn) 169
Eternal Skylord
When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have flying.
Creature - Wizard Zombie
Eternal Skylord (war) 49
Eternal Taskmaster
This creature enters tapped.
Whenever this creature attacks, you may pay
. If you do, return target creature card from your graveyard to your hand.
Creature - Zombie
Eternal Taskmaster (war) 90
Ethereal Usher
,
: Target creature can't be blocked this turn.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Spirit
Ethereal Usher (rav) 47
Etrata, the Silencer
Etrata can't be blocked.
Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
Legendary Creature - Vampire Assassin
Etrata, the Silencer (grn) 170
Evolution Sage
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elf Druid
Evolution Sage (war) 159
Exava, Rakdos Blood Witch
First strike, haste
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Each other creature you control with a +1/+1 counter on it has haste.
Legendary Creature - Human Cleric
Exava, Rakdos Blood Witch (dgm) 69
Excruciator
Damage that would be dealt by this creature can't be prevented.
Creature - Avatar
Excruciator (rav) 121
Exhumer Thrull
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, return target creature card from your graveyard to your hand.
Creature - Thrull
Exhumer Thrull (gpt) 50
Experiment Kraj
Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.
: Put a +1/+1 counter on target creature.
Legendary Creature - Ooze Mutant
Experiment Kraj (dis) 110
Experiment Kraj
Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.
: Put a +1/+1 counter on target creature.
Legendary Creature - Ooze Mutant
Experiment Kraj (gk2) 117
Experiment One
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from this creature: Regenerate it. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Human Ooze
Experiment One (gtc) 119
Experiment One
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from this creature: Regenerate it. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Human Ooze
Experiment One (gk2) 111
Experiment One
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from this creature: Regenerate it. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Human Ooze
Experiment One (rvr) 137
Experiment One
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from this creature: Regenerate it. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Human Ooze
Experiment One (rvr) 346
Faerie Duelist
Flash
Flying
When this creature enters, target creature an opponent controls gets -2/-0 until end of turn.
Creature - Rogue Faerie
Faerie Duelist (rna) 39
Faerie Impostor
Flying
When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.
Creature - Rogue Faerie
Faerie Impostor (rtr) 39
Fathom Mage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on this creature, you may draw a card.
Creature - Human Wizard
Fathom Mage (gtc) 162
Fathom Mage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on this creature, you may draw a card.
Creature - Human Wizard
Fathom Mage (gk2) 118
Fblthp, the Lost
When Fblthp enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead.
When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.
Legendary Creature - Homunculus
Fblthp, the Lost (war) 50
Fblthp, the Lost
When Fblthp enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead.
When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.
Legendary Creature - Homunculus
Fblthp, the Lost (rvr) 420
Fblthp, the Lost
When Fblthp enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead.
When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.
Legendary Creature - Homunculus
Fblthp, the Lost (rvr) 44
Fearless Halberdier
Creature - Human Warrior
Fearless Halberdier (grn) 100
Feather, the Redeemed
Flying
Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
Legendary Creature - Angel
Feather, the Redeemed (war) 197
Fencing Ace
Double strike (This creature deals both first-strike and regular combat damage.)
Creature - Human Soldier
Fencing Ace (rtr) 11
Feral Animist
: This creature gets +X/+0 until end of turn, where X is its power.
Creature - Goblin Shaman
Feral Animist (gpt) 112
Feral Animist
: This creature gets +X/+0 until end of turn, where X is its power.
Creature - Goblin Shaman
Feral Animist (dgm) 70
Feral Maaka
Creature - Cat
Feral Maaka (rna) 100
Fire Urchin
Trample
Whenever you cast an instant or sorcery spell, this creature gets +1/+0 until end of turn.
Creature - Elemental
Fire Urchin (grn) 101
Fireblade Artist
Haste
At the beginning of your upkeep, you may sacrifice a creature. When you do, this creature deals 2 damage to target opponent or planeswalker.
Creature - Human Shaman
Fireblade Artist (rna) 172
Firefist Striker
Battalion — Whenever this creature and at least two other creatures attack, target creature can't block this turn.
Creature - Human Soldier
Firefist Striker (gtc) 90
Firemane Angel
Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
: Return this card from your graveyard to the battlefield. Activate only during your upkeep.
Creature - Angel
Firemane Angel (rav) 205
Firemane Avenger
Flying
Battalion — Whenever this creature and at least two other creatures attack, this creature deals 3 damage to any target and you gain 3 life.
Creature - Angel
Firemane Avenger (gtc) 163
Flame-Kin War Scout
When another creature enters, sacrifice this creature. If you do, this creature deals 4 damage to that creature.
Creature - Elemental Scout
Flame-Kin War Scout (dis) 61
Flame-Kin Zealot
When this creature enters, creatures you control get +1/+1 and gain haste until end of turn.
Creature - Elemental Berserker
Flame-Kin Zealot (rav) 206
Flaring Flame-Kin
As long as this creature is enchanted, it gets +2/+2, has trample, and has "
: This creature gets +1/+0 until end of turn."
Creature - Warrior Elemental
Flaring Flame-Kin (dis) 62
Flight of Equenauts
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying
Creature - Human Knight
Flight of Equenauts (grn) 11
Flux Channeler
Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Human Wizard
Flux Channeler (war) 52
Fluxcharger
Flying
Whenever you cast an instant or sorcery spell, you may switch this creature's power and toughness until end of turn.
Creature - Weird
Fluxcharger (dgm) 71
Footlight Fiend
When this creature dies, it deals 1 damage to any target.
Creature - Devil
Footlight Fiend (rna) 216
Footlight Fiend
When this creature dies, it deals 1 damage to any target.
Creature - Devil
Footlight Fiend (rvr) 181
Forbidding Spirit
When this creature enters, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures.
Creature - Cleric Spirit
Forbidding Spirit (rna) 9
Fortress Cyclops
Whenever this creature attacks, it gets +3/+0 until end of turn.
Whenever this creature blocks, it gets +0/+3 until end of turn.
Creature - Soldier Cyclops
Fortress Cyclops (gtc) 164
Foundry Champion
When this creature enters, it deals damage to any target equal to the number of creatures you control.
: This creature gets +1/+0 until end of turn.
: This creature gets +0/+1 until end of turn.
Creature - Soldier Elemental
Foundry Champion (gtc) 165
Foundry Street Denizen
Whenever another red creature you control enters, this creature gets +1/+0 until end of turn.
Creature - Goblin Warrior
Foundry Street Denizen (gtc) 92
Freewind Equenaut
Flying
As long as this creature is enchanted, it has "
: This creature deals 2 damage to target attacking or blocking creature."
Creature - Human Archer
Freewind Equenaut (dis) 9
Frenzied Arynx
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Trample
: This creature gets +3/+0 until end of turn.
Creature - Beast Cat
Frenzied Arynx (rna) 173
Frenzied Goblin
Whenever this creature attacks, you may pay
. If you do, target creature can't block this turn.
Creature - Goblin Berserker
Frenzied Goblin (rav) 125
Fresh-Faced Recruit
During your turn, this creature has first strike.
Creature - Human Soldier
Fresh-Faced Recruit (grn) 216
Fresh-Faced Recruit
During your turn, this creature has first strike.
Creature - Human Soldier
Fresh-Faced Recruit (rvr) 182
Frilled Mystic
Flash
When this creature enters, you may counter target spell.
Creature - Wizard Elf Lizard
Frilled Mystic (rna) 174
Frilled Mystic
Flash
When this creature enters, you may counter target spell.
Creature - Wizard Elf Lizard
Frilled Mystic (rvr) 183
Frilled Mystic
Flash
When this creature enters, you may counter target spell.
Creature - Wizard Elf Lizard
Frilled Mystic (rvr) 366
Frilled Oculus
: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Homunculus
Frilled Oculus (gtc) 35
Frontline Medic
Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn.
Sacrifice this creature: Counter target spell with
in its mana cost unless its controller pays
.
Creature - Human Cleric
Frontline Medic (gtc) 12
Frostburn Weird
: This creature gets +1/-1 until end of turn.
Creature - Weird
Frostburn Weird (rtr) 215
Galloping Lizrog
Trample
When this creature enters, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on this creature.
Creature - Lizard Frog
Galloping Lizrog (rna) 175
Garrison Sergeant
This creature has double strike as long as you control a Gate.
Creature - Soldier Lizard
Garrison Sergeant (grn) 172
Gate Colossus
Affinity for Gates (This spell costs
less to cast for each Gate you control.)
This creature can't be blocked by creatures with power 2 or less.
Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.
Creature Artifact - Construct
Gate Colossus (rna) 232
Gate Colossus
Affinity for Gates (This spell costs
less to cast for each Gate you control.)
This creature can't be blocked by creatures with power 2 or less.
Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.
Creature Artifact - Construct
Gate Colossus (rvr) 257
Gate Hound
Creatures you control have vigilance as long as this creature is enchanted.
Creature - Dog
Gate Hound (rav) 19
Gatebreaker Ram
This creature gets +1/+1 for each Gate you control.
As long as you control two or more Gates, this creature has vigilance and trample.
Creature - Sheep
Gatebreaker Ram (rna) 126
Gatecreeper Vine
Defender
When this creature enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
Creature - Plant
Gatecreeper Vine (rtr) 124
Gatekeeper Gargoyle
Flying
This creature enters with a +1/+1 counter on it for each Gate you control.
Creature Artifact - Gargoyle
Gatekeeper Gargoyle (grn) 235
Gateway Shade
: This creature gets +1/+1 until end of turn.
Tap an untapped Gate you control: This creature gets +2/+2 until end of turn.
Creature - Shade
Gateway Shade (gtc) 65
Gateway Sneak
Whenever a Gate you control enters, this creature can't be blocked this turn.
Whenever this creature deals combat damage to a player, draw a card.
Creature - Rogue Vedalken
Gateway Sneak (rna) 40
Gatherer of Graces
This creature gets +1/+1 for each Aura attached to it.
Sacrifice an Aura: Regenerate this creature.
Creature - Human Druid
Gatherer of Graces (gpt) 85
Gelectrode
: This creature deals 1 damage to any target.
Whenever you cast an instant or sorcery spell, you may untap this creature.
Creature - Weird
Gelectrode (gpt) 113
Generous Stray
When this creature enters, draw a card.
Creature - Cat
Generous Stray (grn) 129
Ghor-Clan Bloodscale
First strike
: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Warrior Lizard
Ghor-Clan Bloodscale (gpt) 66
Ghor-Clan Rampager
Trample
Bloodrush —
, Discard this card: Target attacking creature gets +4/+4 and gains trample until end of turn.
Creature - Beast
Ghor-Clan Rampager (gtc) 167
Ghor-Clan Rampager
Trample
Bloodrush —
, Discard this card: Target attacking creature gets +4/+4 and gains trample until end of turn.
Creature - Beast
Ghor-Clan Rampager (gk2) 90
Ghor-Clan Savage
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
Creature - Berserker Centaur
Ghor-Clan Savage (gpt) 86
Ghor-Clan Wrecker
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Menace (This creature can't be blocked except by two or more creatures.)
Creature - Human Warrior
Ghor-Clan Wrecker (rna) 103
Ghost Council of Orzhova
When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life.
, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.
Legendary Creature - Spirit
Ghost Council of Orzhova (gpt) 114
Ghost Council of Orzhova
When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life.
, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.
Legendary Creature - Spirit
Ghost Council of Orzhova (gk2) 40
Ghost Warden
: Target creature gets +1/+1 until end of turn.
Creature - Spirit
Ghost Warden (gpt) 5
Ghosts of the Innocent
If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead.
Creature - Spirit
Ghosts of the Innocent (rav) 20
Giant Adephage
Trample
Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.
Creature - Insect
Giant Adephage (gtc) 121
Giant Solifuge
(
can be paid with either
or
.)
Trample; haste; shroud (This creature can't be the target of spells or abilities.)
Creature - Insect
Giant Solifuge (gpt) 143
Giant Solifuge
(
can be paid with either
or
.)
Trample; haste; shroud (This creature can't be the target of spells or abilities.)
Creature - Insect
Giant Solifuge (gk2) 91
Gideon's Company
Whenever you gain life, put two +1/+1 counters on this creature.
: Put a loyalty counter on target Gideon planeswalker.
Creature - Human Soldier
Gideon's Company (war) 268
Gigantoplasm
You may have this creature enter as a copy of any creature on the battlefield, except it has "
: This creature has base power and toughness X/X."
Creature - Shapeshifter
Gigantoplasm (rvr) 450
Glass Golem
Creature Artifact - Golem
Glass Golem (rav) 261
Gleaming Overseer
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have hexproof and menace.
Creature - Wizard Zombie
Gleaming Overseer (war) 198
Gleancrawler
(
can be paid with either
or
.)
Trample
At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
Creature - Horror Insect
Gleancrawler (rav) 247
Glint-Eye Nephilim
Whenever this creature deals combat damage to a player, draw that many cards.
, Discard a card: This creature gets +1/+1 until end of turn.
Creature - Nephilim
Glint-Eye Nephilim (gpt) 115
Glowspore Shaman
When this creature enters, mill three cards. You may put a land card from your graveyard on top of your library. (To mill a card, put the top card of your library into your graveyard.)
Creature - Elf Shaman
Glowspore Shaman (grn) 173
Glowspore Shaman
When this creature enters, mill three cards. You may put a land card from your graveyard on top of your library. (To mill a card, put the top card of your library into your graveyard.)
Creature - Elf Shaman
Glowspore Shaman (rvr) 184
Gnat Alley Creeper
This creature can't be blocked by creatures with flying.
Creature - Human Rogue
Gnat Alley Creeper (dis) 63
Gobbling Ooze
, Sacrifice another creature: Put a +1/+1 counter on this creature.
Creature - Ooze
Gobbling Ooze (rtr) 126
Gobhobbler Rats
Hellbent — As long as you have no cards in hand, this creature gets +1/+0 and has "
: Regenerate this creature." (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Rat
Gobhobbler Rats (dis) 111
Gobhobbler Rats
Hellbent — As long as you have no cards in hand, this creature gets +1/+0 and has "
: Regenerate this creature." (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Rat
Gobhobbler Rats (rvr) 185
Goblin Assailant
Creature - Goblin Warrior
Goblin Assailant (war) 128
Goblin Assault Team
Haste
When this creature dies, put a +1/+1 counter on target creature you control.
Creature - Goblin Warrior
Goblin Assault Team (war) 129
Goblin Banneret
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
: This creature gets +2/+0 until end of turn.
Creature - Goblin Soldier
Goblin Banneret (grn) 102
Goblin Cratermaker
, Sacrifice this creature: Choose one —
• This creature deals 2 damage to target creature.
• Destroy target colorless nonland permanent.
Creature - Goblin Warrior
Goblin Cratermaker (grn) 103
Goblin Electromancer
Instant and sorcery spells you cast cost
less to cast.
Creature - Wizard Goblin
Goblin Electromancer (rtr) 163
Goblin Electromancer
Instant and sorcery spells you cast cost
less to cast.
Creature - Wizard Goblin
Goblin Electromancer (grn) 174
Goblin Electromancer
Instant and sorcery spells you cast cost
less to cast.
Creature - Wizard Goblin
Goblin Electromancer (rvr) 186
Goblin Electromancer
Instant and sorcery spells you cast cost
less to cast.
Creature - Wizard Goblin
Goblin Electromancer (rvr) 367
Goblin Fire Fiend
Haste
This creature must be blocked if able.
: This creature gets +1/+0 until end of turn.
Creature - Goblin Berserker
Goblin Fire Fiend (rav) 127
Goblin Flectomancer
Sacrifice this creature: You may change the targets of target instant or sorcery spell.
Creature - Wizard Goblin
Goblin Flectomancer (gpt) 116
Goblin Locksmith
Whenever this creature attacks, creatures with defender can't block this turn.
Creature - Goblin Rogue
Goblin Locksmith (grn) 104
Goblin Spelunkers
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature - Goblin Warrior
Goblin Spelunkers (rav) 128
Goblin Test Pilot
Flying
: This creature deals 2 damage to any target chosen at random.
Creature - Wizard Goblin Pilot
Goblin Test Pilot (dgm) 74
God-Eternal Bontu
Menace
When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Legendary Creature - Zombie God
God-Eternal Bontu (war) 92
God-Eternal Kefnet
Flying
You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs
less to cast.
When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Legendary Creature - Zombie God
God-Eternal Kefnet (war) 53
God-Eternal Oketra
Double strike
Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance.
When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Legendary Creature - Zombie God
God-Eternal Oketra (war) 16
God-Eternal Rhonas
Deathtouch
When God-Eternal Rhonas enters, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn.
When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Legendary Creature - Zombie God
God-Eternal Rhonas (war) 163
Golgari Brownscale
When this card is put into your hand from your graveyard, you gain 2 life.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Lizard
Golgari Brownscale (rav) 166
Golgari Decoy
All creatures able to block this creature do so.
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Elf Rogue
Golgari Decoy (rtr) 127
Golgari Findbroker
When this creature enters, return target permanent card from your graveyard to your hand.
Creature - Elf Shaman
Golgari Findbroker (grn) 175
Golgari Findbroker
When this creature enters, return target permanent card from your graveyard to your hand.
Creature - Elf Shaman
Golgari Findbroker (rvr) 187
Golgari Grave-Troll
This creature enters with a +1/+1 counter on it for each creature card in your graveyard.
, Remove a +1/+1 counter from this creature: Regenerate this creature.
Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Skeleton Troll
Golgari Grave-Troll (rav) 167
Golgari Grave-Troll
This creature enters with a +1/+1 counter on it for each creature card in your graveyard.
, Remove a +1/+1 counter from this creature: Regenerate this creature.
Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Skeleton Troll
Golgari Grave-Troll (rvr) 144
Golgari Grave-Troll
This creature enters with a +1/+1 counter on it for each creature card in your graveyard.
, Remove a +1/+1 counter from this creature: Regenerate this creature.
Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Skeleton Troll
Golgari Grave-Troll (rvr) 348
Golgari Grave-Troll
This creature enters with a +1/+1 counter on it for each creature card in your graveyard.
, Remove a +1/+1 counter from this creature: Regenerate this creature.
Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Skeleton Troll
Golgari Grave-Troll (rvr) 348z
Golgari Guildmage
, Sacrifice a creature: Return target creature card from your graveyard to your hand.
: Put a +1/+1 counter on target creature.
Creature - Elf Shaman
Golgari Guildmage (rav) 248
Golgari Guildmage
, Sacrifice a creature: Return target creature card from your graveyard to your hand.
: Put a +1/+1 counter on target creature.
Creature - Elf Shaman
Golgari Guildmage (rvr) 188
Golgari Longlegs
Creature - Insect
Golgari Longlegs (rtr) 216
Golgari Raiders
Haste
Undergrowth — This creature enters with a +1/+1 counter on it for each creature card in your graveyard.
Creature - Warrior Elf
Golgari Raiders (grn) 130
Golgari Rotwurm
, Sacrifice a creature: Target player loses 1 life.
Creature - Zombie Wurm
Golgari Rotwurm (rav) 210
Golgari Thug
When this creature dies, put target creature card from your graveyard on top of your library.
Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Human Warrior
Golgari Thug (rav) 87
Golgari Thug
When this creature dies, put target creature card from your graveyard on top of your library.
Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Human Warrior
Golgari Thug (rvr) 325
Golgari Thug
When this creature dies, put target creature card from your graveyard on top of your library.
Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Human Warrior
Golgari Thug (rvr) 76
Goliath Spider
Reach (This creature can block creatures with flying.)
Creature - Spider
Goliath Spider (rav) 168
Gore-House Chainwalker
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Human Warrior
Gore-House Chainwalker (rtr) 96
Grand Arbiter Augustin IV
White spells you cast cost
less to cast.
Blue spells you cast cost
less to cast.
Spells your opponents cast cost
more to cast.
Legendary Creature - Human Advisor
Grand Arbiter Augustin IV (dis) 112
Grappling Sundew
Defender, reach
: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.)
Creature - Plant
Grappling Sundew (grn) 131
Grasping Thrull
Flying
When this creature enters, it deals 2 damage to each opponent and you gain 2 life.
Creature - Thrull
Grasping Thrull (rna) 177
Grateful Apparition
Flying
Whenever this creature deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Spirit
Grateful Apparition (war) 17
Grave-Shell Scarab
, Sacrifice this creature: Draw a card.
Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)
Creature - Insect
Grave-Shell Scarab (rav) 211
Gravel-Hide Goblin
: This creature gets +2/+2 until end of turn.
Creature - Goblin Shaman
Gravel-Hide Goblin (rna) 105
Graven Dominator
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.
Creature - Gargoyle
Graven Dominator (gpt) 7
Grayscaled Gharial
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Crocodile
Grayscaled Gharial (rav) 52
Greater Forgeling
: This creature gets +3/-3 until end of turn.
Creature - Elemental
Greater Forgeling (rav) 129
Greater Forgeling
: This creature gets +3/-3 until end of turn.
Creature - Elemental
Greater Forgeling (rvr) 109
Greater Mossdog
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Plant Dog
Greater Mossdog (rav) 169
Greater Mossdog
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Plant Dog
Greater Mossdog (rvr) 145
Greenside Watcher
: Untap target Gate.
Creature - Elf Druid
Greenside Watcher (gtc) 122
Grim Initiate
First strike
When this creature dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature - Warrior Zombie
Grim Initiate (war) 130
Grim Roustabout
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
: Regenerate this creature.
Creature - Warrior Skeleton
Grim Roustabout (rtr) 68
Gristleback
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
Sacrifice this creature: You gain life equal to this creature's power.
Creature - Beast Boar
Gristleback (gpt) 87
Growth-Chamber Guardian
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle.
Creature - Warrior Elf Crab
Growth-Chamber Guardian (rna) 128
Grozoth
Defender (This creature can't attack.)
When this creature enters, you may search your library for any number of cards that have mana value 9, reveal them, put them into your hand, then shuffle.
: This creature loses defender until end of turn.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Leviathan
Grozoth (rav) 53
Gruul Beastmaster
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Whenever this creature attacks, another target creature you control gets +X/+0 until end of turn, where X is this creature's power.
Creature - Human Shaman
Gruul Beastmaster (rna) 129
Gruul Guildmage
(
can be paid with either
or
.)
, Sacrifice a land: This creature deals 2 damage to target player or planeswalker.
: Target creature gets +2/+2 until end of turn.
Creature - Human Shaman
Gruul Guildmage (gpt) 144
Gruul Guildmage
(
can be paid with either
or
.)
, Sacrifice a land: This creature deals 2 damage to target player or planeswalker.
: Target creature gets +2/+2 until end of turn.
Creature - Human Shaman
Gruul Guildmage (rvr) 189
Gruul Nodorog
: This creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature - Beast
Gruul Nodorog (gpt) 88
Gruul Ragebeast
Whenever this creature or another creature you control enters, that creature fights target creature an opponent controls.
Creature - Beast
Gruul Ragebeast (gtc) 170
Gruul Scrapper
When this creature enters, if
was spent to cast it, it gains haste until end of turn.
Creature - Human Berserker
Gruul Scrapper (gpt) 89
Gruul Spellbreaker
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Trample
During your turn, you and this creature have hexproof.
Creature - Warrior Ogre
Gruul Spellbreaker (rna) 179
Guardian of the Gateless
Flying
This creature can block any number of creatures.
Whenever this creature blocks, it gets +1/+1 until end of turn for each creature it's blocking.
Creature - Angel
Guardian of the Gateless (gtc) 14
Guardian of the Guildpact
Protection from monocolored
Creature - Spirit
Guardian of the Guildpact (dis) 10
Guardian of Vitu-Ghazi
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Vigilance
Creature - Elemental
Guardian of Vitu-Ghazi (rav) 212
Guildpact Informant
Flying
Whenever this creature deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Rogue Faerie
Guildpact Informant (war) 271
Gutter Skulk
Creature - Rat Zombie
Gutter Skulk (gtc) 67
Gutterbones
This creature enters tapped.
: Return this card from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn.
Creature - Warrior Skeleton
Gutterbones (rna) 76
Guttersnipe
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Creature - Goblin Shaman
Guttersnipe (rtr) 98
Guttersnipe
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Creature - Goblin Shaman
Guttersnipe (rvr) 110
Guttersnipe
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Creature - Goblin Shaman
Guttersnipe (rvr) 332
Gyre Engineer
: Add
.
Creature - Wizard Vedalken
Gyre Engineer (rna) 180
Gyre Sage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add
for each +1/+1 counter on this creature.
Creature - Elf Druid
Gyre Sage (gtc) 123
Gyre Sage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add
for each +1/+1 counter on this creature.
Creature - Elf Druid
Gyre Sage (gk2) 112
Haazda Exonerator
, Sacrifice this creature: Destroy target Aura.
Creature - Human Cleric
Haazda Exonerator (dis) 11
Haazda Marshal
Whenever this creature and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.
Creature - Human Soldier
Haazda Marshal (grn) 13
Haazda Officer
When this creature enters, target creature you control gets +1/+1 until end of turn.
Creature - Human Soldier
Haazda Officer (rna) 10
Haazda Shield Mate
At the beginning of your upkeep, sacrifice this creature unless you pay
.
: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Creature - Human Soldier
Haazda Shield Mate (dis) 12
Haazda Snare Squad
Whenever this creature attacks, you may pay
. If you do, tap target creature an opponent controls.
Creature - Human Soldier
Haazda Snare Squad (dgm) 2
Hackrobat
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
: This creature gains deathtouch until end of turn.
: This creature gets +2/-2 until end of turn.
Creature - Human Rogue
Hackrobat (rna) 181
Hammer Dropper
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature - Soldier Giant
Hammer Dropper (grn) 176
Hammerfist Giant
: This creature deals 4 damage to each creature without flying and each player.
Creature - Warrior Giant
Hammerfist Giant (rav) 130
Harrier Griffin
Flying
At the beginning of your upkeep, tap target creature.
Creature - Griffin
Harrier Griffin (gpt) 9
Hatchery Spider
Reach
Undergrowth — When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Creature - Spider
Hatchery Spider (grn) 132
Haunter of Nightveil
Creatures your opponents control get -1/-0.
Creature - Spirit
Haunter of Nightveil (dgm) 76
Healer's Hawk
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Bird
Healer's Hawk (grn) 14
Helium Squirter
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains flying until end of turn.
Creature - Beast Mutant
Helium Squirter (dis) 26
Helium Squirter
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains flying until end of turn.
Creature - Beast Mutant
Helium Squirter (rvr) 45
Helldozer
,
: Destroy target land. If that land was nonbasic, untap this creature.
Creature - Zombie Giant
Helldozer (rav) 88
Hellhole Flailer
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
, Sacrifice this creature: It deals damage equal to its power to target player or planeswalker.
Creature - Warrior Ogre
Hellhole Flailer (rtr) 167
Hellhole Rats
Haste
When this creature enters, target player discards a card. This creature deals damage to that player equal to that card's mana value.
Creature - Rat
Hellhole Rats (dis) 113
Hellkite Tyrant
Flying, trample
Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
Creature - Dragon
Hellkite Tyrant (gtc) 94
Hellkite Tyrant
Flying, trample
Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
Creature - Dragon
Hellkite Tyrant (rvr) 111
Hellkite Tyrant
Flying, trample
Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
Creature - Dragon
Hellkite Tyrant (rvr) 333
Hellkite Tyrant
Flying, trample
Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
Creature - Dragon
Hellkite Tyrant (rvr) 333z
Hellkite Tyrant
Flying, trample
Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
Creature - Dragon
Hellkite Tyrant (rvr) 428
Hellkite Whelp
Flying
Whenever this creature attacks, it deals 1 damage to target creature defending player controls.
Creature - Dragon
Hellkite Whelp (grn) 106
Hellraiser Goblin
Creatures you control have haste and attack each combat if able.
Creature - Goblin Berserker
Hellraiser Goblin (gtc) 95
Herald of the Dreadhorde
When this creature dies, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature - Warrior Zombie
Herald of the Dreadhorde (war) 93
Hero of Precinct One
Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
Creature - Human Warrior
Hero of Precinct One (rna) 11
High Priest of Penance
Whenever this creature is dealt damage, you may destroy target nonland permanent.
Creature - Human Cleric
High Priest of Penance (gtc) 171
Hired Poisoner
Deathtouch
Creature - Human Assassin
Hired Poisoner (grn) 72
Hired Torturer
Defender
,
: Target opponent loses 2 life, then reveals a card at random from their hand.
Creature - Human Rogue
Hired Torturer (dgm) 25
Hitchclaw Recluse
Reach
Creature - Spider
Hitchclaw Recluse (grn) 133
Horror of the Dim
: This creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Creature - Horror
Horror of the Dim (gtc) 68
House Guildmage
,
: Target creature doesn't untap during its controller's next untap step.
,
: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Human Wizard
House Guildmage (grn) 177
Hover Barrier
Defender, flying
Creature - Illusion Wall
Hover Barrier (rtr) 40
Hover Barrier
Defender, flying
Creature - Illusion Wall
Hover Barrier (gk2) 6
Huatli's Raptor
Vigilance
When this creature enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Dinosaur
Huatli's Raptor (war) 200
Humongulus
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Homunculus
Humongulus (rna) 41
Hunted Dragon
Flying, haste
When this creature enters, target opponent creates three 2/2 white Knight creature tokens with first strike.
Creature - Dragon
Hunted Dragon (rav) 131
Hunted Horror
Trample
When this creature enters, target opponent creates two 3/3 green Centaur creature tokens with protection from black.
Creature - Horror
Hunted Horror (rav) 90
Hunted Lammasu
Flying
When this creature enters, target opponent creates a 4/4 black Horror creature token.
Creature - Lammasu
Hunted Lammasu (rav) 22
Hunted Phantasm
This creature can't be blocked.
When this creature enters, target opponent creates five 1/1 red Goblin creature tokens.
Creature - Spirit
Hunted Phantasm (rav) 55
Hunted Troll
When this creature enters, target opponent creates four 1/1 blue Faerie creature tokens with flying.
: Regenerate this creature.
Creature - Warrior Troll
Hunted Troll (rav) 170
Hunted Witness
When this creature dies, create a 1/1 white Soldier creature token with lifelink.
Creature - Human
Hunted Witness (grn) 15
Hussar Patrol
Flash (You may cast this spell any time you could cast an instant.)
Vigilance
Creature - Human Knight
Hussar Patrol (rtr) 169
Hydroid Krasis
When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
This creature enters with X +1/+1 counters on it.
Creature - Beast Jellyfish Hydra
Hydroid Krasis (rna) 183
Hypersonic Dragon
Flying, haste
You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
Creature - Dragon
Hypersonic Dragon (rtr) 170
Ilharg, the Raze-Boar
Trample
Whenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.
When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Legendary Creature - Boar God
Ilharg, the Raze-Boar (war) 133
Ilharg, the Raze-Boar
Trample
Whenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.
When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Legendary Creature - Boar God
Ilharg, the Raze-Boar (rvr) 113
Ilharg, the Raze-Boar
Trample
Whenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.
When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Legendary Creature - Boar God
Ilharg, the Raze-Boar (rvr) 334
Ilharg, the Raze-Boar
Trample
Whenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.
When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Legendary Creature - Boar God
Ilharg, the Raze-Boar (rvr) 334z
Ilharg, the Raze-Boar
Trample
Whenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.
When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Legendary Creature - Boar God
Ilharg, the Raze-Boar (rvr) 429
Immolation Shaman
Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, this creature deals 1 damage to that player.
: This creature gets +3/+3 and gains menace until end of turn.
Creature - Shaman Lizard
Immolation Shaman (rna) 106
Impassioned Orator
Whenever another creature you control enters, you gain 1 life.
Creature - Human Cleric
Impassioned Orator (rna) 12
Imperious Oligarch
Vigilance
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Creature - Human Cleric
Imperious Oligarch (rna) 184
Impervious Greatwurm
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Indestructible
Creature - Wurm
Impervious Greatwurm (grn) 273
Incubation Druid
: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Creature - Elf Druid
Incubation Druid (rna) 131
Incursion Specialist
Whenever you cast your second spell each turn, this creature gets +2/+0 until end of turn and can't be blocked this turn.
Creature - Human Wizard
Incursion Specialist (gtc) 38
Indentured Oaf
Prevent all damage that this creature would deal to red creatures.
Creature - Warrior Ogre
Indentured Oaf (rav) 133
Indrik Stomphowler
When this creature enters, destroy target artifact or enchantment.
Creature - Beast
Indrik Stomphowler (dis) 86
Infectious Host
When this creature dies, target player loses 2 life.
Creature - Zombie
Infectious Host (rav) 91
Ink-Treader Nephilim
Whenever a player casts an instant or sorcery spell, if that spell targets only this creature, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
Creature - Nephilim
Ink-Treader Nephilim (gpt) 117
Inspiring Unicorn
Whenever this creature attacks, creatures you control get +1/+1 until end of turn.
Creature - Unicorn
Inspiring Unicorn (grn) 16
Intrusive Packbeast
Vigilance
When this creature enters, tap up to two target creatures your opponents control.
Creature - Beast
Intrusive Packbeast (grn) 17
Invading Manticore
When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature - Zombie Manticore
Invading Manticore (war) 134
Iron Bully
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, put a +1/+1 counter on target creature.
Creature Artifact - Golem
Iron Bully (war) 240
Ironclad Krovod
Creature - Beast
Ironclad Krovod (war) 19
Ironshell Beetle
When this creature enters, put a +1/+1 counter on target creature.
Creature - Insect
Ironshell Beetle (grn) 134
Isperia the Inscrutable
Flying
Whenever Isperia deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.
Legendary Creature - Sphinx
Isperia the Inscrutable (dis) 114
Isperia the Inscrutable
Flying
Whenever Isperia deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.
Legendary Creature - Sphinx
Isperia the Inscrutable (gk2) 13
Isperia, Supreme Judge
Flying
Whenever a creature attacks you or a planeswalker you control, you may draw a card.
Legendary Creature - Sphinx
Isperia, Supreme Judge (rtr) 171
Isperia, Supreme Judge
Flying
Whenever a creature attacks you or a planeswalker you control, you may draw a card.
Legendary Creature - Sphinx
Isperia, Supreme Judge (gk2) 1
Isperia's Skywatch
Flying
When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Creature - Knight Vedalken
Isperia's Skywatch (rtr) 43
Ivy Dancer
: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Creature - Shaman Dryad
Ivy Dancer (rav) 171
Ivy Lane Denizen
Whenever another green creature you control enters, put a +1/+1 counter on target creature.
Creature - Warrior Elf
Ivy Lane Denizen (gtc) 125
Izoni, Thousand-Eyed
Undergrowth — When Izoni enters, create a 1/1 black and green Insect creature token for each creature card in your graveyard.
, Sacrifice another creature: You gain 1 life and draw a card.
Legendary Creature - Elf Shaman
Izoni, Thousand-Eyed (grn) 180
Izzet Chronarch
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Izzet Chronarch (gpt) 119
Izzet Guildmage
(
can be paid with either
or
.)
: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy.
: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.
Creature - Human Wizard
Izzet Guildmage (gpt) 145
Izzet Guildmage
(
can be paid with either
or
.)
: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy.
: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.
Creature - Human Wizard
Izzet Guildmage (rvr) 191
Izzet Staticaster
Flash (You may cast this spell any time you could cast an instant.)
Haste
: This creature deals 1 damage to target creature and each other creature with the same name as that creature.
Creature - Human Wizard
Izzet Staticaster (rtr) 173
Jace's Projection
Whenever you draw a card, put a +1/+1 counter on this creature.
: Put a loyalty counter on target Jace planeswalker.
Creature - Wizard Illusion
Jace's Projection (war) 272
Jagged Poppet
Whenever this creature is dealt damage, discard that many cards.
Hellbent — Whenever this creature deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage.
Creature - Warrior Ogre
Jagged Poppet (dis) 115
Jagged Poppet
Whenever this creature is dealt damage, discard that many cards.
Hellbent — Whenever this creature deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage.
Creature - Warrior Ogre
Jagged Poppet (gk2) 64
Jarad, Golgari Lich Lord
Jarad gets +1/+1 for each creature card in your graveyard.
, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.
Sacrifice a Swamp and a Forest: Return this card from your graveyard to your hand.
Legendary Creature - Elf Zombie
Jarad, Golgari Lich Lord (rtr) 174
Jelenn Sphinx
Flying, vigilance
Whenever this creature attacks, other attacking creatures get +1/+1 until end of turn.
Creature - Sphinx
Jelenn Sphinx (dgm) 77
Judge's Familiar
Flying
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays
.
Creature - Bird
Judge's Familiar (rtr) 218
Judge's Familiar
Flying
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays
.
Creature - Bird
Judge's Familiar (gk2) 14
Judge's Familiar
Flying
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays
.
Creature - Bird
Judge's Familiar (rvr) 192
Judith, the Scourge Diva
Other creatures you control get +1/+0.
Whenever a nontoken creature you control dies, Judith deals 1 damage to any target.
Legendary Creature - Human Shaman
Judith, the Scourge Diva (rna) 185
Junktroller
Defender
: Put target card from a graveyard on the bottom of its owner's library.
Creature Artifact - Golem
Junktroller (rav) 264
Junktroller
Defender
: Put target card from a graveyard on the bottom of its owner's library.
Creature Artifact - Golem
Junktroller (rna) 235
Junktroller
Defender
: Put target card from a graveyard on the bottom of its owner's library.
Creature Artifact - Golem
Junktroller (rvr) 262
Karlov of the Ghost Council
Whenever you gain life, put two +1/+1 counters on Karlov.
, Remove six +1/+1 counters from Karlov: Exile target creature.
Legendary Creature - Spirit Advisor
Karlov of the Ghost Council (rvr) 193
Karlov of the Ghost Council
Whenever you gain life, put two +1/+1 counters on Karlov.
, Remove six +1/+1 counters from Karlov: Exile target creature.
Legendary Creature - Spirit Advisor
Karlov of the Ghost Council (rvr) 369
Karlov of the Ghost Council
Whenever you gain life, put two +1/+1 counters on Karlov.
, Remove six +1/+1 counters from Karlov: Exile target creature.
Legendary Creature - Spirit Advisor
Karlov of the Ghost Council (rvr) 369z
Karlov of the Ghost Council
Whenever you gain life, put two +1/+1 counters on Karlov.
, Remove six +1/+1 counters from Karlov: Exile target creature.
Legendary Creature - Spirit Advisor
Karlov of the Ghost Council (rvr) 437
Keening Apparition
Sacrifice this creature: Destroy target enchantment.
Creature - Spirit
Keening Apparition (rtr) 12
Keening Apparition
Sacrifice this creature: Destroy target enchantment.
Creature - Spirit
Keening Apparition (rvr) 21
Keening Banshee
Flying
When this creature enters, target creature gets -2/-2 until end of turn.
Creature - Spirit
Keening Banshee (rav) 92
Keening Banshee
Flying
When this creature enters, target creature gets -2/-2 until end of turn.
Creature - Spirit
Keening Banshee (gk2) 31
Keymaster Rogue
This creature can't be blocked.
When this creature enters, return a creature you control to its owner's hand.
Creature - Human Rogue
Keymaster Rogue (gtc) 39
Keymaster Rogue
This creature can't be blocked.
When this creature enters, return a creature you control to its owner's hand.
Creature - Human Rogue
Keymaster Rogue (rvr) 47
Kill-Suit Cultist
This creature attacks each combat if able.
, Sacrifice this creature: The next time damage would be dealt to target creature this turn, destroy that creature instead.
Creature - Goblin Berserker
Kill-Suit Cultist (dis) 65
Kingpin's Pet
Flying
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Thrull
Kingpin's Pet (gtc) 173
Kiora's Dambreaker
When this creature enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Leviathan
Kiora's Dambreaker (war) 58
Kiora's Dambreaker
When this creature enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Leviathan
Kiora's Dambreaker (rvr) 48
Knight of Autumn
When this creature enters, choose one —
• Put two +1/+1 counters on this creature.
• Destroy target artifact or enchantment.
• You gain 4 life.
Creature - Knight Dryad
Knight of Autumn (grn) 183
Knight of Obligation
Vigilance
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Human Knight
Knight of Obligation (gtc) 18
Knight of Sorrows
This creature can block an additional creature each combat.
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Creature - Human Knight
Knight of Sorrows (rna) 14
Knight of the Last Breath
, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying.
Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)
Creature - Knight Giant
Knight of the Last Breath (rna) 188
Korozda Gorgon
Deathtouch
, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.
Creature - Gorgon
Korozda Gorgon (dgm) 78
Korozda Guildmage
: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.
Creature - Elf Shaman
Korozda Guildmage (rtr) 176
Korozda Monitor
Trample
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Lizard
Korozda Monitor (rtr) 129
Kraul Foragers
Undergrowth — When this creature enters, you gain 1 life for each creature card in your graveyard.
Creature - Scout Insect
Kraul Foragers (grn) 135
Kraul Harpooner
Reach
Undergrowth — When this creature enters, choose up to one target creature you don't control with flying. This creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have this creature fight that creature.
Creature - Warrior Insect
Kraul Harpooner (grn) 136
Kraul Raider
Menace (This creature can't be blocked except by two or more creatures.)
Creature - Warrior Insect
Kraul Raider (grn) 270
Kraul Stinger
Deathtouch
Creature - Assassin Insect
Kraul Stinger (war) 165
Kraul Swarm
Flying
, Discard a creature card: Return this card from your graveyard to your hand.
Creature - Warrior Insect
Kraul Swarm (grn) 73
Kraul Warrior
: This creature gets +3/+3 until end of turn.
Creature - Warrior Insect
Kraul Warrior (dgm) 42
Krenko, Mob Boss
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
Legendary Creature - Goblin Warrior
Krenko, Mob Boss (rvr) 114
Krenko, Mob Boss
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
Legendary Creature - Goblin Warrior
Krenko, Mob Boss (rvr) 335
Krenko, Mob Boss
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
Legendary Creature - Goblin Warrior
Krenko, Mob Boss (rvr) 335z
Krenko, Mob Boss
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
Legendary Creature - Goblin Warrior
Krenko, Mob Boss (rvr) 430
Krenko, Tin Street Kingpin
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
Legendary Creature - Goblin
Krenko, Tin Street Kingpin (war) 137
Kronch Wrangler
Trample
Whenever a creature you control with power 4 or greater enters, put a +1/+1 counter on this creature.
Creature - Human Warrior
Kronch Wrangler (war) 166
Lavinia of the Tenth
Protection from red
When Lavinia enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Legendary Creature - Human Soldier
Lavinia of the Tenth (dgm) 80
Lavinia of the Tenth
Protection from red
When Lavinia enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Legendary Creature - Human Soldier
Lavinia of the Tenth (gk2) 15
Lavinia, Azorius Renegade
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Legendary Creature - Human Soldier
Lavinia, Azorius Renegade (rna) 189
Lavinia, Azorius Renegade
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Legendary Creature - Human Soldier
Lavinia, Azorius Renegade (rvr) 195
Lavinia, Azorius Renegade
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Legendary Creature - Human Soldier
Lavinia, Azorius Renegade (rvr) 370
Lavinia, Azorius Renegade
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Legendary Creature - Human Soldier
Lavinia, Azorius Renegade (rvr) 370z
Law-Rune Enforcer
,
: Tap target creature with mana value 2 or greater.
Creature - Human Soldier
Law-Rune Enforcer (war) 20
Lazav, Dimir Mastermind
Hexproof
Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.
Legendary Creature - Shapeshifter
Lazav, Dimir Mastermind (gtc) 174
Lazav, the Multifarious
When Lazav enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Lazav becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
Legendary Creature - Shapeshifter
Lazav, the Multifarious (grn) 184
Lazav, the Multifarious
When Lazav enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Lazav becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
Legendary Creature - Shapeshifter
Lazav, the Multifarious (rvr) 196
Lazav, the Multifarious
When Lazav enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Lazav becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
Legendary Creature - Shapeshifter
Lazav, the Multifarious (rvr) 371
Lazav, the Multifarious
When Lazav enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Lazav becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
Legendary Creature - Shapeshifter
Lazav, the Multifarious (rvr) 371z
Lazotep Behemoth
Creature - Zombie Hippo
Lazotep Behemoth (war) 95
Lazotep Reaver
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature - Beast Zombie
Lazotep Reaver (war) 96
League Guildmage
,
: Draw a card.
,
: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.
Creature - Human Wizard
League Guildmage (grn) 185
Leapfrog
This creature has flying as long as you've cast an instant or sorcery spell this turn.
Creature - Frog
Leapfrog (grn) 42
Leapfrog
This creature has flying as long as you've cast an instant or sorcery spell this turn.
Creature - Frog
Leapfrog (rvr) 49
Leashling
Put a card from your hand on top of your library: Return this creature to its owner's hand.
Creature Artifact - Dog
Leashling (rav) 265
Ledev Champion
Whenever this creature attacks, you may tap any number of untapped creatures you control. This creature gets +1/+1 until end of turn for each creature tapped this way.
: Create a 1/1 white Soldier creature token with lifelink.
Creature - Knight Elf
Ledev Champion (grn) 186
Ledev Guardian
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Creature - Human Knight
Ledev Guardian (grn) 18
Legion Guildmage
,
: This creature deals 3 damage to each opponent.
,
: Tap another target creature.
Creature - Human Wizard
Legion Guildmage (grn) 187
Legion Loyalist
Haste
Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
Creature - Goblin Soldier
Legion Loyalist (gtc) 97
Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Creature - Goblin Soldier
Legion Warboss (grn) 109
Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Creature - Goblin Soldier
Legion Warboss (rvr) 116
Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Creature - Goblin Soldier
Legion Warboss (rvr) 337
Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Creature - Goblin Soldier
Legion Warboss (rvr) 337z
Leyline Phantom
When this creature deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)
Creature - Illusion
Leyline Phantom (gtc) 41
Leyline Prowler
Deathtouch, lifelink
: Add one mana of any color.
Creature - Beast Nightmare
Leyline Prowler (war) 202
Light of the Legion
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
When this creature dies, put a +1/+1 counter on each white creature you control.
Creature - Angel
Light of the Legion (grn) 19
Lionheart Maverick
Vigilance
: This creature gets +1/+2 until end of turn.
Creature - Human Knight
Lionheart Maverick (gpt) 11
Living Inferno
: This creature deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to this creature.
Creature - Elemental
Living Inferno (gpt) 69
Living Twister
, Discard a land card: This creature deals 2 damage to any target.
: Return a tapped land you control to its owner's hand.
Creature - Elemental
Living Twister (war) 203
Loaming Shaman
When this creature enters, target player shuffles any number of target cards from their graveyard into their library.
Creature - Shaman Centaur
Loaming Shaman (dis) 87
Loaming Shaman
When this creature enters, target player shuffles any number of target cards from their graveyard into their library.
Creature - Shaman Centaur
Loaming Shaman (rvr) 149
Loaming Shaman
When this creature enters, target player shuffles any number of target cards from their graveyard into their library.
Creature - Shaman Centaur
Loaming Shaman (rvr) 351
Lobber Crew
Defender
: This creature deals 1 damage to each opponent.
Whenever you cast a multicolored spell, untap this creature.
Creature - Goblin Warrior
Lobber Crew (rtr) 99
Lord of the Void
Flying
Whenever this creature deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
Creature - Demon
Lord of the Void (gtc) 71
Lord of the Void
Flying
Whenever this creature deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
Creature - Demon
Lord of the Void (rvr) 327
Lord of the Void
Flying
Whenever this creature deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
Creature - Demon
Lord of the Void (rvr) 327z
Lord of the Void
Flying
Whenever this creature deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
Creature - Demon
Lord of the Void (rvr) 424
Lord of the Void
Flying
Whenever this creature deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
Creature - Demon
Lord of the Void (rvr) 81
Lore Broker
: Each player draws a card, then discards a card.
Creature - Human Rogue
Lore Broker (rav) 57
Lotleth Giant
Undergrowth — When this creature enters, it deals 1 damage to target opponent for each creature card in your graveyard.
Creature - Zombie Giant
Lotleth Giant (grn) 74
Lotleth Troll
Trample
Discard a creature card: Put a +1/+1 counter on this creature.
: Regenerate this creature.
Creature - Zombie Troll
Lotleth Troll (rtr) 177
Loxodon Gatekeeper
Artifacts, creatures, and lands your opponents control enter tapped.
Creature - Soldier Elephant
Loxodon Gatekeeper (rav) 25
Loxodon Hierarch
When this creature enters, you gain 4 life.
, Sacrifice this creature: Regenerate each creature you control.
Creature - Cleric Elephant
Loxodon Hierarch (rav) 214
Loxodon Restorer
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this creature enters, you gain 4 life.
Creature - Cleric Elephant
Loxodon Restorer (grn) 20
Loxodon Sergeant
Vigilance
When this creature enters, other creatures you control gain vigilance until end of turn.
Creature - Soldier Elephant
Loxodon Sergeant (war) 21
Loxodon Smiter
This spell can't be countered.
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Creature - Soldier Elephant
Loxodon Smiter (rtr) 178
Lumbering Battlement
Vigilance
When this creature enters, exile any number of other nontoken creatures you control until it leaves the battlefield.
This creature gets +2/+2 for each card exiled with it.
Creature - Beast
Lumbering Battlement (rna) 15
Luminate Primordial
Vigilance
When this creature enters, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.
Creature - Avatar
Luminate Primordial (gtc) 20
Lurking Informant
(
can be paid with either
or
.)
,
: Look at the top card of target player's library. You may put that card into that player's graveyard.
Creature - Human Rogue
Lurking Informant (rav) 249
Lyev Skyknight
Flying
When this creature enters, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
Creature - Human Knight
Lyev Skyknight (rtr) 179
Lyev Skyknight
Flying
When this creature enters, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
Creature - Human Knight
Lyev Skyknight (gk2) 16
Lyzolda, the Blood Witch
, Sacrifice a creature: Lyzolda deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
Legendary Creature - Human Cleric
Lyzolda, the Blood Witch (dis) 117
Lyzolda, the Blood Witch
, Sacrifice a creature: Lyzolda deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
Legendary Creature - Human Cleric
Lyzolda, the Blood Witch (gk2) 65
Makeshift Battalion
Battalion — Whenever this creature and at least two other creatures attack, put a +1/+1 counter on this creature.
Creature - Human Soldier
Makeshift Battalion (war) 22
Makeshift Battalion
Battalion — Whenever this creature and at least two other creatures attack, put a +1/+1 counter on this creature.
Creature - Human Soldier
Makeshift Battalion (rvr) 22
Mammoth Spider
Reach (This creature can block creatures with flying.)
Creature - Spider
Mammoth Spider (rna) 132
Martyr for the Cause
When this creature dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Human Soldier
Martyr for the Cause (war) 23
Martyred Rusalka
, Sacrifice a creature: Target creature can't attack this turn.
Creature - Spirit
Martyred Rusalka (gpt) 12
Martyred Rusalka
, Sacrifice a creature: Target creature can't attack this turn.
Creature - Spirit
Martyred Rusalka (gk2) 30
Massacre Girl
Menace
When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
Legendary Creature - Human Assassin
Massacre Girl (war) 99
Massacre Girl
Menace
When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
Legendary Creature - Human Assassin
Massacre Girl (rvr) 328
Massacre Girl
Menace
When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
Legendary Creature - Human Assassin
Massacre Girl (rvr) 328z
Massacre Girl
Menace
When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
Legendary Creature - Human Assassin
Massacre Girl (rvr) 425
Massacre Girl
Menace
When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
Legendary Creature - Human Assassin
Massacre Girl (rvr) 83
Master Biomancer
Each other creature you control enters with a number of additional +1/+1 counters on it equal to this creature's power and as a Mutant in addition to its other types.
Creature - Wizard Elf
Master Biomancer (gtc) 176
Master of Cruelties
First strike, deathtouch
This creature can only attack alone.
Whenever this creature attacks a player and isn't blocked, that player's life total becomes 1. This creature assigns no combat damage this combat.
Creature - Demon
Master of Cruelties (dgm) 82
Master of Cruelties
First strike, deathtouch
This creature can only attack alone.
Whenever this creature attacks a player and isn't blocked, that player's life total becomes 1. This creature assigns no combat damage this combat.
Creature - Demon
Master of Cruelties (gk2) 66
Master of Cruelties
First strike, deathtouch
This creature can only attack alone.
Whenever this creature attacks a player and isn't blocked, that player's life total becomes 1. This creature assigns no combat damage this combat.
Creature - Demon
Master of Cruelties (rvr) 198
Master of Cruelties
First strike, deathtouch
This creature can only attack alone.
Whenever this creature attacks a player and isn't blocked, that player's life total becomes 1. This creature assigns no combat damage this combat.
Creature - Demon
Master of Cruelties (rvr) 373
Master of Cruelties
First strike, deathtouch
This creature can only attack alone.
Whenever this creature attacks a player and isn't blocked, that player's life total becomes 1. This creature assigns no combat damage this combat.
Creature - Demon
Master of Cruelties (rvr) 373z
Mausoleum Turnkey
When this creature enters, return target creature card of an opponent's choice from your graveyard to your hand.
Creature - Rogue Ogre
Mausoleum Turnkey (rav) 94
Mausoleum Turnkey
When this creature enters, return target creature card of an opponent's choice from your graveyard to your hand.
Creature - Rogue Ogre
Mausoleum Turnkey (rvr) 84
Maw of the Obzedat
Sacrifice a creature: Creatures you control get +1/+1 until end of turn.
Creature - Thrull
Maw of the Obzedat (dgm) 83
Mayhem Devil
Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.
Creature - Devil
Mayhem Devil (war) 204
Mayhem Devil
Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.
Creature - Devil
Mayhem Devil (rvr) 199
Mayhem Devil
Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.
Creature - Devil
Mayhem Devil (rvr) 374
Maze Abomination
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Multicolored creatures you control have deathtouch.
Creature - Elemental
Maze Abomination (dgm) 26
Maze Behemoth
Trample
Multicolored creatures you control have trample.
Creature - Elemental
Maze Behemoth (dgm) 43
Maze Glider
Flying
Multicolored creatures you control have flying.
Creature - Elemental
Maze Glider (dgm) 13
Maze Rusher
Haste
Multicolored creatures you control have haste.
Creature - Elemental
Maze Rusher (dgm) 33
Maze Sentinel
Vigilance
Multicolored creatures you control have vigilance.
Creature - Elemental
Maze Sentinel (dgm) 4
Melek, Izzet Paragon
Play with the top card of your library revealed.
You may cast instant and sorcery spells from the top of your library.
Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
Legendary Creature - Wizard Weird
Melek, Izzet Paragon (dgm) 84
Mercurial Chemister
,
: Draw two cards.
,
, Discard a card: This creature deals damage to target creature equal to the discarded card's mana value.
Creature - Human Wizard
Mercurial Chemister (rtr) 180
Merfolk of the Depths
Flash (You may cast this spell any time you could cast an instant.)
Creature - Soldier Merfolk
Merfolk of the Depths (gtc) 221
Merfolk of the Depths
Flash (You may cast this spell any time you could cast an instant.)
Creature - Soldier Merfolk
Merfolk of the Depths (rvr) 200
Merfolk Skydiver
Flying
When this creature enters, put a +1/+1 counter on target creature you control.
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Merfolk Mutant
Merfolk Skydiver (war) 205
Mesmerizing Benthid
When this creature enters, create two 0/2 blue Illusion creature tokens with "Whenever this token blocks a creature, that creature doesn't untap during its controller's next untap step."
This creature has hexproof as long as you control an Illusion.
Creature - Octopus
Mesmerizing Benthid (rna) 43
Metropolis Sprite
Flying
: This creature gets +1/-1 until end of turn.
Creature - Rogue Faerie
Metropolis Sprite (gtc) 42
Midnight Reaper
Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.
Creature - Knight Zombie
Midnight Reaper (grn) 77
Midnight Reaper
Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.
Creature - Knight Zombie
Midnight Reaper (rvr) 86
Millennial Gargoyle
Flying
Creature Artifact - Gargoyle
Millennial Gargoyle (gtc) 232
Mindeye Drake
Flying
When this creature dies, target player mills five cards.
Creature - Drake
Mindeye Drake (gtc) 43
Mindleech Mass
Trample
Whenever this creature deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.
Creature - Horror
Mindleech Mass (rav) 215
Mindleech Mass
Trample
Whenever this creature deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.
Creature - Horror
Mindleech Mass (rvr) 201
Mindleech Mass
Trample
Whenever this creature deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.
Creature - Horror
Mindleech Mass (rvr) 375
Mindleech Mass
Trample
Whenever this creature deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.
Creature - Horror
Mindleech Mass (rvr) 375z
Minister of Impediments
(
can be paid with either
or
.)
: Tap target creature.
Creature - Human Advisor
Minister of Impediments (dis) 144
Ministrant of Obligation
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Creature - Human Cleric
Ministrant of Obligation (rna) 16
Ministrant of Obligation
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Creature - Human Cleric
Ministrant of Obligation (rvr) 23
Minotaur Aggressor
First strike, haste
Creature - Minotaur Berserker
Minotaur Aggressor (rtr) 100
Mirko Vosk, Mind Drinker
Flying
Whenever Mirko Vosk deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.
Legendary Creature - Vampire
Mirko Vosk, Mind Drinker (dgm) 85
Mistral Charger
Flying
Creature - Pegasus
Mistral Charger (dis) 13
Mistral Charger
Flying
Creature - Pegasus
Mistral Charger (rvr) 24
Molderhulk
Undergrowth — This spell costs
less to cast for each creature card in your graveyard.
When this creature enters, return target land card from your graveyard to the battlefield.
Creature - Fungus Zombie
Molderhulk (grn) 190
Molten Primordial
Haste
When this creature enters, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
Creature - Avatar
Molten Primordial (gtc) 101
Molten Sentry
As this creature enters, flip a coin. If the coin comes up heads, this creature enters as a 5/2 creature with haste. If it comes up tails, this creature enters as a 2/5 creature with defender.
Creature - Elemental
Molten Sentry (rav) 136
Momir Vig, Simic Visionary
Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top.
Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
Legendary Creature - Wizard Elf
Momir Vig, Simic Visionary (dis) 118
Momir Vig, Simic Visionary
Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top.
Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
Legendary Creature - Wizard Elf
Momir Vig, Simic Visionary (gk2) 119
Moodmark Painter
Undergrowth — When this creature enters, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.)
Creature - Human Shaman
Moodmark Painter (grn) 78
Moroii
Flying
At the beginning of your upkeep, you lose 1 life.
Creature - Vampire
Moroii (rav) 216
Moroii
Flying
At the beginning of your upkeep, you lose 1 life.
Creature - Vampire
Moroii (rvr) 202
Mortipede
: All creatures able to block this creature this turn do so.
Creature - Insect
Mortipede (rav) 96
Mortus Strider
When this creature dies, return it to its owner's hand.
Creature - Skeleton
Mortus Strider (gtc) 179
Mortus Strider
When this creature dies, return it to its owner's hand.
Creature - Skeleton
Mortus Strider (rvr) 203
Mourning Thrull
(
can be paid with either
or
.)
Flying
Whenever this creature deals damage, you gain that much life.
Creature - Thrull
Mourning Thrull (gpt) 146
Mourning Thrull
(
can be paid with either
or
.)
Flying
Whenever this creature deals damage, you gain that much life.
Creature - Thrull
Mourning Thrull (rvr) 204
Mowu, Loyal Companion
Vigilance, trample
If one or more +1/+1 counters would be put on Mowu, that many plus one +1/+1 counters are put on it instead.
Legendary Creature - Dog
Mowu, Loyal Companion (war) 167
Murmuring Mystic
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Creature - Human Wizard
Murmuring Mystic (grn) 45
Murmuring Mystic
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Creature - Human Wizard
Murmuring Mystic (rvr) 51
Murmuring Phantasm
Defender
Creature - Spirit
Murmuring Phantasm (dgm) 15
Muse Drake
Flying
When this creature enters, draw a card.
Creature - Drake
Muse Drake (grn) 46
Naga Eternal
Creature - Zombie Snake
Naga Eternal (war) 60
Narcomoeba
Flying
When this card is put into your graveyard from your library, you may put it onto the battlefield.
Creature - Illusion
Narcomoeba (grn) 47
Narcomoeba
Flying
When this card is put into your graveyard from your library, you may put it onto the battlefield.
Creature - Illusion
Narcomoeba (rvr) 451
Nav Squad Commandos
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +1/+1 until end of turn. Untap it.
Creature - Human Soldier
Nav Squad Commandos (gtc) 22
Necroplasm
At the beginning of your upkeep, put a +1/+1 counter on this creature.
At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on this creature.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Ooze
Necroplasm (rav) 98
Necropolis Regent
Flying
Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
Creature - Vampire
Necropolis Regent (rtr) 71
Neheb, Dreadhorde Champion
Trample
Whenever Neheb deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much
. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature - Warrior Minotaur Zombie
Neheb, Dreadhorde Champion (war) 140
Netherborn Phalanx
When this creature enters, each opponent loses 1 life for each creature they control.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Horror
Netherborn Phalanx (rav) 99
New Prahv Guildmage
: Target creature gains flying until end of turn.
: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
Creature - Human Wizard
New Prahv Guildmage (rtr) 181
Nightguard Patrol
First strike, vigilance
Creature - Human Soldier
Nightguard Patrol (rav) 26
Nightveil Predator
Flying, deathtouch
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Vampire
Nightveil Predator (grn) 191
Nightveil Predator
Flying, deathtouch
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Vampire
Nightveil Predator (rvr) 206
Nightveil Specter
Flying
Whenever this creature deals combat damage to a player, that player exiles the top card of their library.
You may play lands and cast spells from among cards exiled with this creature.
Creature - Specter
Nightveil Specter (gtc) 222
Nightveil Sprite
Flying
Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Rogue Faerie
Nightveil Sprite (grn) 48
Nightveil Sprite
Flying
Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Rogue Faerie
Nightveil Sprite (rvr) 52
Nikya of the Old Ways
You can't cast noncreature spells.
Whenever you tap a land for mana, add one mana of any type that land produced.
Legendary Creature - Druid Centaur
Nikya of the Old Ways (rna) 193
Nimbus Swimmer
Flying
This creature enters with X +1/+1 counters on it.
Creature - Leviathan
Nimbus Swimmer (gtc) 181
Nimbus Swimmer
Flying
This creature enters with X +1/+1 counters on it.
Creature - Leviathan
Nimbus Swimmer (gk2) 120
Niv-Mizzet Reborn
Flying
When Niv-Mizzet enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
Legendary Creature - Dragon Avatar
Niv-Mizzet Reborn (war) 208
Niv-Mizzet Reborn
Flying
When Niv-Mizzet enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
Legendary Creature - Dragon Avatar
Niv-Mizzet Reborn (rvr) 459
Niv-Mizzet, Dracogenius
Flying
Whenever Niv-Mizzet deals damage to a player, you may draw a card.
: Niv-Mizzet deals 1 damage to any target.
Legendary Creature - Wizard Dragon
Niv-Mizzet, Dracogenius (rtr) 183
Niv-Mizzet, Parun
This spell can't be countered.
Flying
Whenever you draw a card, Niv-Mizzet deals 1 damage to any target.
Whenever a player casts an instant or sorcery spell, you draw a card.
Legendary Creature - Wizard Dragon
Niv-Mizzet, Parun (grn) 192
Niv-Mizzet, Parun
This spell can't be countered.
Flying
Whenever you draw a card, Niv-Mizzet deals 1 damage to any target.
Whenever a player casts an instant or sorcery spell, you draw a card.
Legendary Creature - Wizard Dragon
Niv-Mizzet, Parun (rvr) 207
Niv-Mizzet, Parun
This spell can't be countered.
Flying
Whenever you draw a card, Niv-Mizzet deals 1 damage to any target.
Whenever a player casts an instant or sorcery spell, you draw a card.
Legendary Creature - Wizard Dragon
Niv-Mizzet, Parun (rvr) 376
Niv-Mizzet, Parun
This spell can't be countered.
Flying
Whenever you draw a card, Niv-Mizzet deals 1 damage to any target.
Whenever a player casts an instant or sorcery spell, you draw a card.
Legendary Creature - Wizard Dragon
Niv-Mizzet, Parun (rvr) 376z
Niv-Mizzet, Parun
This spell can't be countered.
Flying
Whenever you draw a card, Niv-Mizzet deals 1 damage to any target.
Whenever a player casts an instant or sorcery spell, you draw a card.
Legendary Creature - Wizard Dragon
Niv-Mizzet, Parun (rvr) 438
Niv-Mizzet, the Firemind
Flying
Whenever you draw a card, Niv-Mizzet deals 1 damage to any target.
: Draw a card.
Legendary Creature - Wizard Dragon
Niv-Mizzet, the Firemind (gpt) 123
Niv-Mizzet, the Firemind
Flying
Whenever you draw a card, Niv-Mizzet deals 1 damage to any target.
: Draw a card.
Legendary Creature - Wizard Dragon
Niv-Mizzet, the Firemind (rvr) 467
Nivix Cyclops
Defender
Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
Creature - Cyclops
Nivix Cyclops (dgm) 87
Nivix Guildmage
: Draw a card, then discard a card.
: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Creature - Human Wizard
Nivix Guildmage (rtr) 182
Nivmagus Elemental
Exile an instant or sorcery spell you control: Put two +1/+1 counters on this creature. (That spell won't resolve.)
Creature - Elemental
Nivmagus Elemental (rtr) 219
Notion Thief
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
Creature - Human Rogue
Notion Thief (dgm) 88
Novijen Sages
Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
, Remove two +1/+1 counters from among creatures you control: Draw a card.
Creature - Human Advisor Mutant
Novijen Sages (dis) 27
Noxious Groodion
Deathtouch
Creature - Beast
Noxious Groodion (rna) 78
Nullhide Ferox
Hexproof
You can't cast noncreature spells.
: This creature loses all abilities until end of turn. Any player may activate this ability.
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Creature - Beast
Nullhide Ferox (grn) 138
Nullmage Shepherd
Tap four untapped creatures you control: Destroy target artifact or enchantment.
Creature - Elf Shaman
Nullmage Shepherd (rav) 174
Nullstone Gargoyle
Flying
Whenever the first noncreature spell of a turn is cast, counter that spell.
Creature Artifact - Gargoyle
Nullstone Gargoyle (rav) 266
Oak Street Innkeeper
During turns other than yours, tapped creatures you control have hexproof.
Creature - Elf
Oak Street Innkeeper (rtr) 131
Oathsworn Giant
Vigilance
Other creatures you control get +0/+2 and have vigilance.
Creature - Soldier Giant
Oathsworn Giant (rav) 27
Obzedat, Ghost Council
When Obzedat enters, target opponent loses 2 life and you gain 2 life.
At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.
Legendary Creature - Spirit Advisor
Obzedat, Ghost Council (gtc) 182
Ochran Assassin
Deathtouch
All creatures able to block this creature do so.
Creature - Elf Assassin
Ochran Assassin (grn) 194
Ogre Gatecrasher
When this creature enters, destroy target creature with defender.
Creature - Rogue Ogre
Ogre Gatecrasher (dis) 67
Ogre Jailbreaker
Defender
This creature can attack as though it didn't have defender as long as you control a Gate.
Creature - Rogue Ogre
Ogre Jailbreaker (rtr) 72
Ogre Savant
When this creature enters, if
was spent to cast it, return target creature to its owner's hand.
Creature - Wizard Ogre
Ogre Savant (gpt) 70
Ogre Slumlord
Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token.
Rats you control have deathtouch.
Creature - Rogue Ogre
Ogre Slumlord (gtc) 74
Omnibian
: Target creature becomes a Frog with base power and toughness 3/3 until end of turn.
Creature - Frog
Omnibian (dis) 119
Omnibian
: Target creature becomes a Frog with base power and toughness 3/3 until end of turn.
Creature - Frog
Omnibian (gk2) 121
Omnispell Adept
,
: You may cast an instant or sorcery spell from your hand without paying its mana cost.
Creature - Human Wizard
Omnispell Adept (grn) 49
Opal Lake Gatekeepers
When this creature enters, if you control two or more Gates, you may draw a card.
Creature - Soldier Vedalken
Opal Lake Gatekeepers (dgm) 16
Order of the Stars
Defender (This creature can't attack.)
As this creature enters, choose a color.
This creature has protection from the chosen color.
Creature - Human Cleric
Order of the Stars (gpt) 13
Ordruun Commando
: Prevent the next 1 damage that would be dealt to this creature this turn.
Creature - Soldier Minotaur
Ordruun Commando (rav) 137
Ordruun Veteran
Battalion — Whenever this creature and at least two other creatures attack, this creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Creature - Soldier Minotaur
Ordruun Veteran (gtc) 184
Ornery Goblin
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
Creature - Goblin Warrior
Ornery Goblin (grn) 112
Orzhov Enforcer
Deathtouch
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Creature - Human Rogue
Orzhov Enforcer (rna) 79
Orzhov Enforcer
Deathtouch
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Creature - Human Rogue
Orzhov Enforcer (rvr) 87
Orzhov Euthanist
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, destroy target creature that was dealt damage this turn.
Creature - Human Assassin
Orzhov Euthanist (gpt) 54
Orzhov Euthanist
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, destroy target creature that was dealt damage this turn.
Creature - Human Assassin
Orzhov Euthanist (rvr) 88
Orzhov Guildmage
: Target player gains 1 life.
: Each player loses 1 life.
Creature - Human Wizard
Orzhov Guildmage (gpt) 147
Orzhov Guildmage
: Target player gains 1 life.
: Each player loses 1 life.
Creature - Human Wizard
Orzhov Guildmage (rvr) 208
Orzhov Pontiff
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you don't control get -1/-1 until end of turn.
Creature - Human Cleric
Orzhov Pontiff (gpt) 124
Orzhov Pontiff
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you don't control get -1/-1 until end of turn.
Creature - Human Cleric
Orzhov Pontiff (gk2) 43
Orzhov Racketeers
Whenever this creature deals combat damage to a player, that player discards a card.
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Creature - Human Rogue
Orzhov Racketeers (rna) 80
Ostiary Thrull
,
: Tap target creature.
Creature - Thrull
Ostiary Thrull (gpt) 55
Pack Rat
Pack Rat's power and toughness are each equal to the number of Rats you control.
, Discard a card: Create a token that's a copy of this creature.
Creature - Rat
Pack Rat (rtr) 73
Pack Rat
Pack Rat's power and toughness are each equal to the number of Rats you control.
, Discard a card: Create a token that's a copy of this creature.
Creature - Rat
Pack Rat (rvr) 426
Pack Rat
Pack Rat's power and toughness are each equal to the number of Rats you control.
, Discard a card: Create a token that's a copy of this creature.
Creature - Rat
Pack Rat (rvr) 455
Paladin of Prahv
Whenever this creature deals damage, you gain that much life.
Forecast —
, Reveal this card from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate only during your upkeep and only once each turn.)
Creature - Human Knight
Paladin of Prahv (dis) 14
Palisade Giant
All damage that would be dealt to you and other permanents you control is dealt to this creature instead.
Creature - Soldier Giant
Palisade Giant (rtr) 15
Paradise Druid
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
: Add one mana of any color.
Creature - Elf Druid
Paradise Druid (war) 171
Parhelion Patrol
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature - Human Knight
Parhelion Patrol (grn) 22
Passwall Adept
: Target creature can't be blocked this turn.
Creature - Human Wizard
Passwall Adept (grn) 50
Patagia Viper
Flying
When this creature enters, create two 1/1 green and blue Snake creature tokens.
When this creature enters, sacrifice it unless
was spent to cast it.
Creature - Snake
Patagia Viper (dis) 89
Pelt Collector
Whenever another creature you control enters or dies, if that creature's power is greater than this creature's, put a +1/+1 counter on this creature.
As long as this creature has three or more +1/+1 counters on it, it has trample.
Creature - Warrior Elf
Pelt Collector (grn) 141
Perilous Shadow
: This creature gets +2/+2 until end of turn.
Creature - Shade Insect
Perilous Shadow (rtr) 74
Persistent Petitioners
,
: Target player mills a card. (They put the top card of their library into their graveyard.)
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
Creature - Human Advisor
Persistent Petitioners (rna) 44
Persistent Petitioners
,
: Target player mills a card. (They put the top card of their library into their graveyard.)
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
Creature - Human Advisor
Persistent Petitioners (rvr) 316
Persistent Petitioners
,
: Target player mills a card. (They put the top card of their library into their graveyard.)
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
Creature - Human Advisor
Persistent Petitioners (rvr) 53
Pestilent Spirit
Menace, deathtouch
Instant and sorcery spells you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)
Creature - Spirit
Pestilent Spirit (rna) 81
Petrahydrox
(
can be paid with either
or
.)
When this creature becomes the target of a spell or ability, return this creature to its owner's hand.
Creature - Weird
Petrahydrox (gpt) 148
Petrahydrox
(
can be paid with either
or
.)
When this creature becomes the target of a spell or ability, return this creature to its owner's hand.
Creature - Weird
Petrahydrox (rvr) 209
Petrified Wood-Kin
This spell can't be countered.
Bloodthirst X (This creature enters with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)
Protection from instants
Creature - Warrior Elemental
Petrified Wood-Kin (gpt) 91
Phantom General
Creature tokens you control get +1/+1.
Creature - Soldier Spirit
Phantom General (rtr) 16
Phytohydra
If damage would be dealt to this creature, put that many +1/+1 counters on it instead.
Creature - Plant Hydra
Phytohydra (rav) 218
Phytohydra
If damage would be dealt to this creature, put that many +1/+1 counters on it instead.
Creature - Plant Hydra
Phytohydra (rvr) 210
Pilfering Imp
Flying
,
, Sacrifice this creature: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate only as a sorcery.
Creature - Imp
Pilfering Imp (grn) 81
Piston-Fist Cyclops
Defender
As long as you've cast an instant or sorcery spell this turn, this creature can attack as though it didn't have defender.
Creature - Cyclops
Piston-Fist Cyclops (grn) 217
Pitiless Gorgon
Deathtouch
Creature - Gorgon
Pitiless Gorgon (grn) 218
Pitiless Pontiff
, Sacrifice another creature: This creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Vampire Cleric
Pitiless Pontiff (rna) 194
Plague Wight
Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Creature - Zombie
Plague Wight (rna) 82
Plaguecrafter
When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.
Creature - Human Shaman
Plaguecrafter (grn) 82
Plaguecrafter
When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.
Creature - Human Shaman
Plaguecrafter (rvr) 89
Plagued Rusalka
, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
Creature - Spirit
Plagued Rusalka (gpt) 56
Plagued Rusalka
, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
Creature - Spirit
Plagued Rusalka (gk2) 32
Plaxcaster Frogling
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Mutant Frog
Plaxcaster Frogling (dis) 123
Plaxcaster Frogling
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Mutant Frog
Plaxcaster Frogling (gk2) 122
Plaxmanta
Flash
When this creature enters, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
When this creature enters, sacrifice it unless
was spent to cast it.
Creature - Beast
Plaxmanta (dis) 29
Poisonbelly Ogre
Whenever another creature enters, its controller loses 1 life.
Creature - Warrior Ogre
Poisonbelly Ogre (gpt) 57
Pollenbright Druid
When this creature enters, choose one —
• Put a +1/+1 counter on target creature.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elf Druid
Pollenbright Druid (war) 173
Pontiff of Blight
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
Creature - Cleric Zombie
Pontiff of Blight (dgm) 27
Pontiff of Blight
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
Creature - Cleric Zombie
Pontiff of Blight (gk2) 33
Portcullis Vine
Defender (This creature can't attack.)
,
, Sacrifice a creature with defender: Draw a card.
Creature - Plant Wall
Portcullis Vine (grn) 142
Pouncing Lynx
During your turn, this creature has first strike.
Creature - Cat
Pouncing Lynx (war) 25
Precinct Captain
First strike
Whenever this creature deals combat damage to a player, create a 1/1 white Soldier creature token.
Creature - Human Soldier
Precinct Captain (rtr) 17
Pride of the Clouds
Flying
This creature gets +1/+1 for each other creature on the battlefield with flying.
Forecast —
, Reveal this creature from your hand: Create a 1/1 white and blue Bird creature token with flying. (Activate only during your upkeep and only once each turn.)
Creature - Elemental Cat
Pride of the Clouds (dis) 125
Pride of the Clouds
Flying
This creature gets +1/+1 for each other creature on the battlefield with flying.
Forecast —
, Reveal this creature from your hand: Create a 1/1 white and blue Bird creature token with flying. (Activate only during your upkeep and only once each turn.)
Creature - Elemental Cat
Pride of the Clouds (gk2) 17
Priest of Forgotten Gods
, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature of their choice. You add
and draw a card.
Creature - Human Cleric
Priest of Forgotten Gods (rna) 83
Priest of Forgotten Gods
, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature of their choice. You add
and draw a card.
Creature - Human Cleric
Priest of Forgotten Gods (rvr) 90
Prime Speaker Vannifar
, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Legendary Creature - Wizard Ooze Elf
Prime Speaker Vannifar (rna) 195
Prime Speaker Zegana
Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters, draw cards equal to its power.
Legendary Creature - Wizard Merfolk
Prime Speaker Zegana (gtc) 188
Prime Speaker Zegana
Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters, draw cards equal to its power.
Legendary Creature - Wizard Merfolk
Prime Speaker Zegana (rvr) 211
Prime Speaker Zegana
Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters, draw cards equal to its power.
Legendary Creature - Wizard Merfolk
Prime Speaker Zegana (rvr) 377
Prime Speaker Zegana
Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters, draw cards equal to its power.
Legendary Creature - Wizard Merfolk
Prime Speaker Zegana (rvr) 377z
Prime Speaker Zegana
Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters, draw cards equal to its power.
Legendary Creature - Wizard Merfolk
Prime Speaker Zegana (rvr) 439
Primordial Sage
Whenever you cast a creature spell, you may draw a card.
Creature - Spirit
Primordial Sage (rav) 177
Primordial Wurm
Creature - Wurm
Primordial Wurm (war) 174
Prismite
: Add one mana of any color.
Creature Artifact - Golem
Prismite (war) 242
Progenitor Mimic
You may have this creature enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
Creature - Shapeshifter
Progenitor Mimic (dgm) 92
Progenitor Mimic
You may have this creature enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
Creature - Shapeshifter
Progenitor Mimic (gk2) 123
Protean Hulk
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
Creature - Beast
Protean Hulk (dis) 90
Protean Hulk
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
Creature - Beast
Protean Hulk (gk2) 83
Protean Hulk
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
Creature - Beast
Protean Hulk (rvr) 153
Protean Hulk
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
Creature - Beast
Protean Hulk (rvr) 353
Protean Hulk
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
Creature - Beast
Protean Hulk (rvr) 353z
Protean Hulk
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
Creature - Beast
Protean Hulk (rvr) 435
Prowling Caracal
Creature - Cat
Prowling Caracal (rna) 17
Pteramander
Flying
: Adapt 4. This ability costs
less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Creature - Salamander Drake
Pteramander (rna) 47
Pteramander
Flying
: Adapt 4. This ability costs
less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Creature - Salamander Drake
Pteramander (rvr) 317
Pteramander
Flying
: Adapt 4. This ability costs
less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Creature - Salamander Drake
Pteramander (rvr) 54
Pyrewild Shaman
Bloodrush —
, Discard this card: Target attacking creature gets +3/+1 until end of turn.
Whenever one or more creatures you control deal combat damage to a player, if this card is in your graveyard, you may pay
. If you do, return this card to your hand.
Creature - Goblin Shaman
Pyrewild Shaman (dgm) 36
Rabble-Rouser
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
,
: Attacking creatures get +X/+0 until end of turn, where X is this creature's power.
Creature - Goblin Shaman
Rabble-Rouser (gpt) 73
Rafter Demon
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When this creature enters, if its spectacle cost was paid, each opponent discards a card.
Creature - Demon
Rafter Demon (rna) 196
Ragamuffyn
Hellbent —
, Sacrifice a creature or land: Draw a card. Activate only if you have no cards in hand.
Creature - Cleric Zombie
Ragamuffyn (dis) 51
Raging Kronch
This creature can't attack alone.
Creature - Beast
Raging Kronch (war) 141
Rakdos Augermage
First strike
: Reveal your hand and discard a card of target opponent's choice. Then that player reveals their hand and discards a card of your choice. Activate only as a sorcery.
Creature - Human Wizard
Rakdos Augermage (dis) 127
Rakdos Cackler
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Devil
Rakdos Cackler (rtr) 220
Rakdos Cackler
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Devil
Rakdos Cackler (gk2) 67
Rakdos Drake
Flying
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Drake
Rakdos Drake (dgm) 28
Rakdos Firewheeler
When this creature enters, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.
Creature - Human Rogue
Rakdos Firewheeler (rna) 197
Rakdos Firewheeler
When this creature enters, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.
Creature - Human Rogue
Rakdos Firewheeler (rvr) 213
Rakdos Guildmage
(
can be paid with either
or
.)
, Discard a card: Target creature gets -2/-2 until end of turn.
: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.
Creature - Shaman Zombie
Rakdos Guildmage (dis) 145
Rakdos Guildmage
(
can be paid with either
or
.)
, Discard a card: Target creature gets -2/-2 until end of turn.
: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.
Creature - Shaman Zombie
Rakdos Guildmage (gk2) 69
Rakdos Guildmage
(
can be paid with either
or
.)
, Discard a card: Target creature gets -2/-2 until end of turn.
: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.
Creature - Shaman Zombie
Rakdos Guildmage (rvr) 214
Rakdos Ickspitter
: This creature deals 1 damage to target creature and that creature's controller loses 1 life.
Creature - Thrull
Rakdos Ickspitter (dis) 128
Rakdos Pit Dragon
: This creature gains flying until end of turn.
: This creature gets +1/+0 until end of turn.
Hellbent — This creature has double strike as long as you have no cards in hand.
Creature - Dragon
Rakdos Pit Dragon (dis) 69
Rakdos Pit Dragon
: This creature gains flying until end of turn.
: This creature gets +1/+0 until end of turn.
Hellbent — This creature has double strike as long as you have no cards in hand.
Creature - Dragon
Rakdos Pit Dragon (gk2) 57
Rakdos Pit Dragon
: This creature gains flying until end of turn.
: This creature gets +1/+0 until end of turn.
Hellbent — This creature has double strike as long as you have no cards in hand.
Creature - Dragon
Rakdos Pit Dragon (rvr) 120
Rakdos Ragemutt
Lifelink, haste
Creature - Elemental Dog
Rakdos Ragemutt (rtr) 185
Rakdos Ringleader
First strike
Whenever this creature deals combat damage to a player, that player discards a card at random.
: Regenerate this creature.
Creature - Warrior Skeleton
Rakdos Ringleader (rtr) 186
Rakdos Roustabout
Whenever this creature becomes blocked, it deals 1 damage to the player or planeswalker it's attacking.
Creature - Warrior Ogre
Rakdos Roustabout (rna) 198
Rakdos Shred-Freak
Haste
Creature - Human Berserker
Rakdos Shred-Freak (rtr) 221
Rakdos Shred-Freak
Haste
Creature - Human Berserker
Rakdos Shred-Freak (gk2) 70
Rakdos the Defiler
Flying, trample
Whenever Rakdos attacks, sacrifice half the non-Demon permanents you control, rounded up.
Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control of their choice, rounded up.
Legendary Creature - Demon
Rakdos the Defiler (dis) 129
Rakdos the Defiler
Flying, trample
Whenever Rakdos attacks, sacrifice half the non-Demon permanents you control, rounded up.
Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control of their choice, rounded up.
Legendary Creature - Demon
Rakdos the Defiler (gk2) 71
Rakdos Trumpeter
Menace (This creature can't be blocked except by two or more creatures.)
: This creature gets +2/+0 until end of turn.
Creature - Human Shaman
Rakdos Trumpeter (rna) 84
Rakdos, Lord of Riots
You can't cast Rakdos unless an opponent lost life this turn.
Flying, trample
Creature spells you cast cost
less to cast for each 1 life your opponents have lost this turn.
Legendary Creature - Demon
Rakdos, Lord of Riots (rtr) 187
Rakdos, Lord of Riots
You can't cast Rakdos unless an opponent lost life this turn.
Flying, trample
Creature spells you cast cost
less to cast for each 1 life your opponents have lost this turn.
Legendary Creature - Demon
Rakdos, Lord of Riots (gk2) 52
Rakdos, Lord of Riots
You can't cast Rakdos unless an opponent lost life this turn.
Flying, trample
Creature spells you cast cost
less to cast for each 1 life your opponents have lost this turn.
Legendary Creature - Demon
Rakdos, Lord of Riots (rvr) 215
Rakdos, Lord of Riots
You can't cast Rakdos unless an opponent lost life this turn.
Flying, trample
Creature spells you cast cost
less to cast for each 1 life your opponents have lost this turn.
Legendary Creature - Demon
Rakdos, Lord of Riots (rvr) 379
Rakdos, Lord of Riots
You can't cast Rakdos unless an opponent lost life this turn.
Flying, trample
Creature spells you cast cost
less to cast for each 1 life your opponents have lost this turn.
Legendary Creature - Demon
Rakdos, Lord of Riots (rvr) 379z
Rakdos, the Showstopper
Flying, trample
When Rakdos enters, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
Legendary Creature - Demon
Rakdos, the Showstopper (rna) 199
Ral's Staticaster
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever this creature attacks, if you control a Ral planeswalker, this creature gets +1/+0 for each card in your hand until end of turn.
Creature - Wizard Lizard
Ral's Staticaster (grn) 268
Rampaging Monument
Trample
This creature enters with three +1/+1 counters on it.
Whenever you cast a multicolored spell, put a +1/+1 counter on this creature.
Creature Artifact - Cleric
Rampaging Monument (grn) 239
Rampaging Rendhorn
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Creature - Beast
Rampaging Rendhorn (rna) 135
Rampaging Rendhorn
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Creature - Beast
Rampaging Rendhorn (rvr) 154
Ratcatcher
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle.
Creature - Rogue Ogre
Ratcatcher (dis) 52
Ravager Wurm
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
When this creature enters, choose up to one —
• This creature fights target creature you don't control.
• Destroy target land with an activated ability that isn't a mana ability.
Creature - Wurm
Ravager Wurm (rna) 200
Razia, Boros Archangel
Flying, vigilance, haste
: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.
Legendary Creature - Angel
Razia, Boros Archangel (rav) 223
Realmwright
As this creature enters, choose a basic land type.
Lands you control are the chosen type in addition to their other types.
Creature - Wizard Vedalken
Realmwright (gtc) 45
Renegade Krasis
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever this creature evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
Creature - Beast Mutant
Renegade Krasis (dgm) 47
Rescuer Sphinx
Flying
As this creature enters, you may return a nonland permanent you control to its owner's hand. If you do, this creature enters with a +1/+1 counter on it.
Creature - Sphinx
Rescuer Sphinx (war) 65
Resolute Watchdog
Defender
, Sacrifice this creature: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Dog
Resolute Watchdog (rna) 19
Restless Bones
,
: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
: Regenerate this creature.
Creature - Skeleton
Restless Bones (gpt) 58
Revenant Patriarch
When this creature enters, if
was spent to cast it, target player skips their next combat phase.
This creature can't block.
Creature - Spirit
Revenant Patriarch (gpt) 59
Rhizome Lurcher
Undergrowth — This creature enters with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.
Creature - Fungus Zombie
Rhizome Lurcher (grn) 196
Riot Piker
First strike
This creature attacks each combat if able.
Creature - Goblin Berserker
Riot Piker (dgm) 37
Ripscale Predator
Menace (This creature can't be blocked except by two or more creatures.)
Creature - Dinosaur
Ripscale Predator (gtc) 103
Risen Sanctuary
Vigilance
Creature - Elemental
Risen Sanctuary (rtr) 190
Rising Populace
Whenever another creature or planeswalker you control dies, put a +1/+1 counter on this creature.
Creature - Human
Rising Populace (war) 29
Rising Populace
Whenever another creature or planeswalker you control dies, put a +1/+1 counter on this creature.
Creature - Human
Rising Populace (rvr) 25
Rix Maadi Guildmage
: Target blocking creature gets -1/-1 until end of turn.
: Target player who lost life this turn loses 1 life.
Creature - Human Shaman
Rix Maadi Guildmage (rtr) 192
Rix Maadi Reveler
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When this creature enters, discard a card, then draw a card. If this creature's spectacle cost was paid, instead discard your hand, then draw three cards.
Creature - Human Shaman
Rix Maadi Reveler (rna) 109
Roalesk, Apex Hybrid
Flying, trample
When Roalesk enters, put two +1/+1 counters on another target creature you control.
When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
Legendary Creature - Human Mutant
Roalesk, Apex Hybrid (war) 213
Roc Charger
Flying
Whenever this creature attacks, target attacking creature without flying gains flying until end of turn.
Creature - Bird
Roc Charger (grn) 24
Roofstalker Wight
: This creature gains flying until end of turn.
Creature - Zombie
Roofstalker Wight (rav) 102
Root-Kin Ally
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Tap two untapped creatures you control: This creature gets +2/+2 until end of turn.
Creature - Warrior Elemental
Root-Kin Ally (rav) 180
Rosemane Centaur
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Vigilance
Creature - Soldier Centaur
Rosemane Centaur (grn) 197
Rot Farm Skeleton
This creature can't block.
, Mill four cards: Return this card from your graveyard to the battlefield. Activate only as a sorcery.
Creature - Skeleton Plant
Rot Farm Skeleton (dgm) 98
Rubble Slinger
Reach
Creature - Human Warrior
Rubble Slinger (rna) 217
Rubbleback Rhino
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Rhino
Rubbleback Rhino (rtr) 132
Rubblebelt Boar
When this creature enters, target creature gets +2/+0 until end of turn.
Creature - Boar
Rubblebelt Boar (grn) 114
Rubblebelt Maaka
Bloodrush —
, Discard this card: Target attacking creature gets +3/+3 until end of turn.
Creature - Cat
Rubblebelt Maaka (dgm) 38
Rubblebelt Maaka
Bloodrush —
, Discard this card: Target attacking creature gets +3/+3 until end of turn.
Creature - Cat
Rubblebelt Maaka (rvr) 121
Rubblebelt Raiders
Whenever this creature attacks, put a +1/+1 counter on it for each attacking creature you control.
Creature - Human Warrior
Rubblebelt Raiders (gtc) 224
Rubblebelt Raiders
Whenever this creature attacks, put a +1/+1 counter on it for each attacking creature you control.
Creature - Human Warrior
Rubblebelt Raiders (gk2) 94
Rubblebelt Recluse
This creature attacks each combat if able.
Creature - Ogre Berserker
Rubblebelt Recluse (rna) 111
Rubblebelt Rioters
Haste
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.
Creature - Human Berserker
Rubblebelt Rioters (war) 215
Rubblebelt Runner
This creature can't be blocked by creature tokens.
Creature - Warrior Lizard
Rubblebelt Runner (rna) 202
Rubblehulk
Rubblehulk's power and toughness are each equal to the number of lands you control.
Bloodrush —
, Discard this card: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
Creature - Elemental
Rubblehulk (gtc) 191
Rubblehulk
Rubblehulk's power and toughness are each equal to the number of lands you control.
Bloodrush —
, Discard this card: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
Creature - Elemental
Rubblehulk (gk2) 95
Ruination Wurm
Creature - Wurm
Ruination Wurm (gtc) 192
Rumbling Ruin
When this creature enters, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn.
Creature - Elemental
Rumbling Ruin (rna) 112
Rumbling Slum
At the beginning of your upkeep, this creature deals 1 damage to each player.
Creature - Elemental
Rumbling Slum (gpt) 126
Rumbling Slum
At the beginning of your upkeep, this creature deals 1 damage to each player.
Creature - Elemental
Rumbling Slum (gk2) 96
Runaway Steam-Kin
Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature.
Remove three +1/+1 counters from this creature: Add
.
Creature - Elemental
Runaway Steam-Kin (grn) 115
Runewing
Flying
When this creature dies, draw a card.
Creature - Bird
Runewing (rtr) 48
Ruric Thar, the Unbowed
Vigilance, reach
Ruric Thar attacks each combat if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
Legendary Creature - Warrior Ogre
Ruric Thar, the Unbowed (dgm) 99
Ruric Thar, the Unbowed
Vigilance, reach
Ruric Thar attacks each combat if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
Legendary Creature - Warrior Ogre
Ruric Thar, the Unbowed (gk2) 80
Rust Scarab
Whenever this creature becomes blocked, you may destroy target artifact or enchantment defending player controls.
Creature - Insect
Rust Scarab (gtc) 130
Sabertooth Alley Cat
This creature attacks each combat if able.
: Creatures without defender can't block this creature this turn.
Creature - Cat
Sabertooth Alley Cat (rav) 140
Sadistic Augermage
When this creature dies, each player puts a card from their hand on top of their library.
Creature - Human Wizard
Sadistic Augermage (rav) 103
Sage's Row Denizen
Whenever another blue creature you control enters, target player mills two cards.
Creature - Wizard Vedalken
Sage's Row Denizen (gtc) 46
Sage's Row Savant
When this creature enters, scry 2.
Creature - Wizard Vedalken
Sage's Row Savant (rna) 49
Saheeli's Silverwing
Flying
When this creature enters, look at the top card of target opponent's library.
Creature Artifact - Drake
Saheeli's Silverwing (war) 243
Sandsower
Tap three untapped creatures you control: Tap target creature.
Creature - Spirit
Sandsower (rav) 28
Sandstorm Eidolon
, Sacrifice this creature: Target creature can't block this turn.
Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.
Creature - Spirit
Sandstorm Eidolon (dis) 70
Sanguine Praetor
, Sacrifice a creature: Destroy each creature with the same mana value as the sacrificed creature.
Creature - Avatar Praetor
Sanguine Praetor (gpt) 60
Sapphire Drake
Flying
Each creature you control with a +1/+1 counter on it has flying.
Creature - Drake
Sapphire Drake (gtc) 47
Saruli Caretaker
Defender
, Tap an untapped creature you control: Add one mana of any color.
Creature - Dryad
Saruli Caretaker (rna) 139
Saruli Gatekeepers
When this creature enters, if you control two or more Gates, you gain 7 life.
Creature - Warrior Elf
Saruli Gatekeepers (dgm) 48
Sauroform Hybrid
: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Creature - Human Warrior Lizard
Sauroform Hybrid (rna) 140
Savageborn Hydra
Double strike
This creature enters with X +1/+1 counters on it.
: Put a +1/+1 counter on this creature. Activate only as a sorcery.
Creature - Hydra
Savageborn Hydra (dgm) 100
Savageborn Hydra
Double strike
This creature enters with X +1/+1 counters on it.
: Put a +1/+1 counter on this creature. Activate only as a sorcery.
Creature - Hydra
Savageborn Hydra (gk2) 98
Savra, Queen of the Golgari
Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature of their choice.
Whenever you sacrifice a green creature, you may gain 2 life.
Legendary Creature - Elf Shaman
Savra, Queen of the Golgari (rav) 225
Savra, Queen of the Golgari
Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature of their choice.
Whenever you sacrifice a green creature, you may gain 2 life.
Legendary Creature - Elf Shaman
Savra, Queen of the Golgari (rvr) 218
Savra, Queen of the Golgari
Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature of their choice.
Whenever you sacrifice a green creature, you may gain 2 life.
Legendary Creature - Elf Shaman
Savra, Queen of the Golgari (rvr) 381
Savra, Queen of the Golgari
Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature of their choice.
Whenever you sacrifice a green creature, you may gain 2 life.
Legendary Creature - Elf Shaman
Savra, Queen of the Golgari (rvr) 381z
Savra, Queen of the Golgari
Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature of their choice.
Whenever you sacrifice a green creature, you may gain 2 life.
Legendary Creature - Elf Shaman
Savra, Queen of the Golgari (rvr) 440
Scab-Clan Charger
Bloodrush —
, Discard this card: Target attacking creature gets +2/+4 until end of turn.
Creature - Warrior Centaur
Scab-Clan Charger (gtc) 131
Scab-Clan Giant
When this creature enters, it fights target creature an opponent controls chosen at random.
Creature - Warrior Giant
Scab-Clan Giant (dgm) 101
Scab-Clan Mauler
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)
Trample
Creature - Human Berserker
Scab-Clan Mauler (gpt) 128
Scab-Clan Mauler
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)
Trample
Creature - Human Berserker
Scab-Clan Mauler (gk2) 99
Scab-Clan Mauler
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)
Trample
Creature - Human Berserker
Scab-Clan Mauler (rvr) 219
Scion of the Wild
Scion of the Wild's power and toughness are each equal to the number of creatures you control.
Creature - Avatar
Scion of the Wild (rav) 182
Scion of Vitu-Ghazi
When this creature enters, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)
Creature - Elemental
Scion of Vitu-Ghazi (dgm) 7
Scorched Rusalka
, Sacrifice a creature: This creature deals 1 damage to target player or planeswalker.
Creature - Spirit
Scorched Rusalka (gpt) 74
Scorched Rusalka
, Sacrifice a creature: This creature deals 1 damage to target player or planeswalker.
Creature - Spirit
Scorched Rusalka (rvr) 122
Scorchwalker
Bloodrush —
, Discard this card: Target attacking creature gets +5/+1 until end of turn.
Creature - Elemental
Scorchwalker (gtc) 104
Screeching Griffin
Flying
: Target creature can't block this creature this turn.
Creature - Griffin
Screeching Griffin (rav) 29
Scuttlegator
Defender
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender.
Creature - Crab Turtle Crocodile
Scuttlegator (rna) 218
Selesnya Evangel
,
, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.
Creature - Elf Shaman
Selesnya Evangel (rav) 228
Selesnya Evangel
,
, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.
Creature - Elf Shaman
Selesnya Evangel (rvr) 220
Selesnya Guildmage
: Create a 1/1 green Saproling creature token.
: Creatures you control get +1/+1 until end of turn.
Creature - Wizard Elf
Selesnya Guildmage (rav) 252
Selesnya Guildmage
: Create a 1/1 green Saproling creature token.
: Creatures you control get +1/+1 until end of turn.
Creature - Wizard Elf
Selesnya Guildmage (rvr) 221
Selesnya Sagittars
Reach (This creature can block creatures with flying.)
This creature can block an additional creature each combat.
Creature - Elf Archer
Selesnya Sagittars (rav) 229
Selesnya Sentry
: Regenerate this creature.
Creature - Soldier Elephant
Selesnya Sentry (rtr) 21
Sell-Sword Brute
When this creature dies, it deals 2 damage to you.
Creature - Human Mercenary
Sell-Sword Brute (rav) 142
Seller of Songbirds
When this creature enters, create a 1/1 white Bird creature token with flying.
Creature - Human
Seller of Songbirds (rtr) 22
Senate Courier
Flying
: This creature gains vigilance until end of turn.
Creature - Bird
Senate Courier (rna) 50
Senate Griffin
Flying
When this creature enters, scry 1.
Creature - Griffin
Senate Griffin (rna) 219
Senate Guildmage
,
: You gain 2 life.
,
: Draw a card, then discard a card.
Creature - Human Wizard
Senate Guildmage (rna) 204
Sepulchral Primordial
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
Creature - Avatar
Sepulchral Primordial (gtc) 75
Seraph of the Scales
Flying
: This creature gains vigilance until end of turn.
: This creature gains deathtouch until end of turn.
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Creature - Angel
Seraph of the Scales (rna) 205
Sewer Shambler
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Zombie
Sewer Shambler (rtr) 75
Sewer Shambler
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Zombie
Sewer Shambler (rvr) 91
Sewerdreg
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Sacrifice this creature: Exile target card from a graveyard.
Creature - Spirit
Sewerdreg (rav) 104
Shadow Alley Denizen
Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature - Vampire Rogue
Shadow Alley Denizen (gtc) 76
Shadow Alley Denizen
Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature - Vampire Rogue
Shadow Alley Denizen (rvr) 92
Shambleshark
Flash (You may cast this spell any time you could cast an instant.)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Crab Shark
Shambleshark (gtc) 193
Shambling Shell
Sacrifice this creature: Put a +1/+1 counter on target creature.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Zombie Plant
Shambling Shell (rav) 230
Shambling Shell
Sacrifice this creature: Put a +1/+1 counter on target creature.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Zombie Plant
Shambling Shell (rvr) 460
Sharktocrab
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Crab Octopus Shark
Sharktocrab (rna) 206
Sharktocrab
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Crab Octopus Shark
Sharktocrab (rvr) 222
Shriekdiver
Flying
: This creature gains haste until end of turn.
Creature - Warrior Bird Zombie
Shriekdiver (war) 103
Shrieking Grotesque
Flying
When this creature enters, if
was spent to cast it, target player discards a card.
Creature - Gargoyle
Shrieking Grotesque (gpt) 15
Siege Wurm
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Trample
Creature - Wurm
Siege Wurm (rav) 183
Siege Wurm
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Trample
Creature - Wurm
Siege Wurm (grn) 144
Siege Wurm
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Trample
Creature - Wurm
Siege Wurm (rvr) 155
Silhana Ledgewalker
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
This creature can't be blocked except by creatures with flying.
Creature - Elf Rogue
Silhana Ledgewalker (gpt) 94
Silhana Ledgewalker
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
This creature can't be blocked except by creatures with flying.
Creature - Elf Rogue
Silhana Ledgewalker (rvr) 156
Silhana Ledgewalker
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
This creature can't be blocked except by creatures with flying.
Creature - Elf Rogue
Silhana Ledgewalker (rvr) 354
Silhana Starfletcher
Reach (This creature can block creatures with flying.)
As this creature enters, choose a color.
: Add one mana of the chosen color.
Creature - Elf Archer Druid
Silhana Starfletcher (gpt) 95
Silhana Wayfinder
When this creature enters, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.
Creature - Elf Scout
Silhana Wayfinder (rna) 141
Silkwing Scout
Flying
, Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Scout Faerie
Silkwing Scout (dis) 31
Simic Basilisk
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."
Creature - Mutant Basilisk
Simic Basilisk (dis) 91
Simic Fluxmage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
,
: Move a +1/+1 counter from this creature onto target creature.
Creature - Wizard Merfolk
Simic Fluxmage (gtc) 49
Simic Guildmage
(
can be paid with either
or
.)
: Move a +1/+1 counter from target creature onto another target creature with the same controller.
: Attach target Aura attached to a permanent to another permanent with the same controller.
Creature - Wizard Elf
Simic Guildmage (dis) 148
Simic Guildmage
(
can be paid with either
or
.)
: Move a +1/+1 counter from target creature onto another target creature with the same controller.
: Attach target Aura attached to a permanent to another permanent with the same controller.
Creature - Wizard Elf
Simic Guildmage (rvr) 223
Simic Initiate
Graft 1 (This creature enters with a +1/+1 counter on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
Creature - Human Mutant
Simic Initiate (dis) 92
Simic Manipulator
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
, Remove one or more +1/+1 counters from this creature: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
Creature - Wizard Mutant
Simic Manipulator (gtc) 50
Simic Ragworm
: Untap this creature.
Creature - Worm
Simic Ragworm (dis) 93
Simic Sky Swallower
Flying, trample
Shroud (This creature can't be the target of spells or abilities.)
Creature - Leviathan
Simic Sky Swallower (dis) 130
Simic Sky Swallower
Flying, trample
Shroud (This creature can't be the target of spells or abilities.)
Creature - Leviathan
Simic Sky Swallower (gk2) 124
Sin Collector
When this creature enters, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.
Creature - Human Cleric
Sin Collector (dgm) 103
Sin Collector
When this creature enters, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.
Creature - Human Cleric
Sin Collector (gk2) 45
Sire of Insanity
At the beginning of each end step, each player discards their hand.
Creature - Demon
Sire of Insanity (dgm) 104
Sisters of Stone Death
: Target creature blocks Sisters of Stone Death this turn if able.
: Exile target creature blocking or blocked by Sisters of Stone Death.
: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.
Legendary Creature - Gorgon
Sisters of Stone Death (rav) 231
Skarrg Goliath
Trample
Bloodrush —
, Discard this card: Target attacking creature gets +9/+9 and gains trample until end of turn.
Creature - Beast
Skarrg Goliath (gtc) 133
Skarrg Guildmage
: Creatures you control gain trample until end of turn.
: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
Creature - Human Shaman
Skarrg Guildmage (gtc) 196
Skarrgan Firebird
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
Flying
: Return this card from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.
Creature - Phoenix
Skarrgan Firebird (gpt) 77
Skarrgan Firebird
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
Flying
: Return this card from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.
Creature - Phoenix
Skarrgan Firebird (gk2) 81
Skarrgan Hellkite
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Flying
: This creature deals 2 damage divided as you choose among one or two targets. Activate only if this creature has a +1/+1 counter on it.
Creature - Dragon
Skarrgan Hellkite (rna) 114
Skarrgan Pit-Skulk
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
Creatures with power less than this creature's power can't block it.
Creature - Human Warrior
Skarrgan Pit-Skulk (gpt) 96
Skarrgan Pit-Skulk
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
Creatures with power less than this creature's power can't block it.
Creature - Human Warrior
Skarrgan Pit-Skulk (gk2) 84
Skarrgan Skybreaker
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
, Sacrifice this creature: It deals damage equal to its power to any target.
Creature - Shaman Giant
Skarrgan Skybreaker (gpt) 130
Skatewing Spy
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has flying.
Creature - Rogue Vedalken Mutant
Skatewing Spy (rna) 52
Skeletal Vampire
Flying
When this creature enters, create two 1/1 black Bat creature tokens with flying.
, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.
Sacrifice a Bat: Regenerate this creature.
Creature - Vampire Skeleton
Skeletal Vampire (gpt) 62
Skeletal Vampire
Flying
When this creature enters, create two 1/1 black Bat creature tokens with flying.
, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.
Sacrifice a Bat: Regenerate this creature.
Creature - Vampire Skeleton
Skeletal Vampire (gk2) 34
Skinbrand Goblin
Bloodrush —
, Discard this card: Target attacking creature gets +2/+1 until end of turn.
Creature - Goblin Warrior
Skinbrand Goblin (gtc) 105
Skitter Eel
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Creature - Crab Fish
Skitter Eel (rna) 53
Sky Hussar
Flying
When this creature enters, untap all creatures you control.
Forecast — Tap two untapped white and/or blue creatures you control, Reveal this card from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)
Creature - Human Knight
Sky Hussar (dis) 131
Sky Hussar
Flying
When this creature enters, untap all creatures you control.
Forecast — Tap two untapped white and/or blue creatures you control, Reveal this card from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)
Creature - Human Knight
Sky Hussar (gk2) 19
Sky Hussar
Flying
When this creature enters, untap all creatures you control.
Forecast — Tap two untapped white and/or blue creatures you control, Reveal this card from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)
Creature - Human Knight
Sky Hussar (rvr) 224
Sky Hussar
Flying
When this creature enters, untap all creatures you control.
Forecast — Tap two untapped white and/or blue creatures you control, Reveal this card from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)
Creature - Human Knight
Sky Hussar (rvr) 382
Sky Swallower
Flying
When this creature enters, target opponent gains control of all other permanents you control.
Creature - Leviathan
Sky Swallower (gpt) 34
Sky Theater Strix
Flying
Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn.
Creature - Bird
Sky Theater Strix (war) 67
Skyknight Legionnaire
Flying, haste
Creature - Human Knight
Skyknight Legionnaire (rav) 232
Skyknight Legionnaire
Flying, haste
Creature - Human Knight
Skyknight Legionnaire (gtc) 197
Skyknight Legionnaire
Flying, haste
Creature - Human Knight
Skyknight Legionnaire (grn) 198
Skyknight Legionnaire
Flying, haste
Creature - Human Knight
Skyknight Legionnaire (rvr) 225
Skylasher
Flash
This spell can't be countered.
Reach, protection from blue
Creature - Insect
Skylasher (dgm) 49
Skyline Predator
Flash (You may cast this spell any time you could cast an instant.)
Flying
Creature - Drake
Skyline Predator (rtr) 50
Skyline Scout
Whenever this creature attacks, you may pay
. If you do, it gains flying until end of turn.
Creature - Human Scout
Skyline Scout (grn) 25
Skymark Roc
Flying
Whenever this creature attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.
Creature - Bird
Skymark Roc (rtr) 196
Skymark Roc
Flying
Whenever this creature attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.
Creature - Bird
Skymark Roc (gk2) 20
Skyrider Trainee
This creature has flying as long as it's enchanted.
Creature - Human Soldier
Skyrider Trainee (gpt) 17
Slate Street Ruffian
Whenever this creature becomes blocked, defending player discards a card.
Creature - Human Warrior
Slate Street Ruffian (gtc) 78
Slaughterhorn
Bloodrush —
, Discard this card: Target attacking creature gets +3/+2 until end of turn.
Creature - Beast
Slaughterhorn (gtc) 134
Slaughterhouse Bouncer
Hellbent — When this creature dies, if you have no cards in hand, target creature gets -3/-3 until end of turn.
Creature - Warrior Ogre
Slaughterhouse Bouncer (dis) 54
Slitherhead
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Zombie Plant
Slitherhead (rtr) 222
Slitherhead
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Zombie Plant
Slitherhead (rvr) 226
Slithering Shade
Defender (This creature can't attack.)
: This creature gets +1/+1 until end of turn.
Hellbent — This creature can attack as though it didn't have defender as long as you have no cards in hand.
Creature - Shade
Slithering Shade (dis) 55
Sluiceway Scorpion
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Scorpion
Sluiceway Scorpion (rtr) 198
Slum Reaper
When this creature enters, each player sacrifices a creature of their choice.
Creature - Horror
Slum Reaper (rtr) 77
Smelt-Ward Gatekeepers
When this creature enters, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Creature - Human Warrior
Smelt-Ward Gatekeepers (dgm) 39
Smelt-Ward Ignus
, Sacrifice this creature: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
Creature - Elemental
Smelt-Ward Ignus (rna) 116
Smelt-Ward Minotaur
Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.
Creature - Warrior Minotaur
Smelt-Ward Minotaur (grn) 116
Smog Elemental
Flying
Creatures with flying your opponents control get -1/-1.
Creature - Elemental
Smog Elemental (gtc) 79
Smogsteed Rider
Whenever this creature attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Creature - Human Wizard
Smogsteed Rider (gpt) 63
Snapping Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature - Drake
Snapping Drake (rav) 64
Snarespinner
Reach
Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.
Creature - Spider
Snarespinner (war) 176
Soul Diviner
, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card.
Creature - Wizard Zombie
Soul Diviner (war) 218
Souls of the Faultless
Defender (This creature can't attack.)
Whenever this creature is dealt combat damage, you gain that much life and attacking player loses that much life.
Creature - Spirit
Souls of the Faultless (gpt) 131
Soulsworn Jury
Defender (This creature can't attack.)
, Sacrifice this creature: Counter target creature spell.
Creature - Spirit
Soulsworn Jury (dis) 17
Soulsworn Spirit
This creature can't be blocked.
When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Creature - Spirit
Soulsworn Spirit (rtr) 51
Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion
Spark Double (war) 68
Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion
Spark Double (rvr) 319
Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion
Spark Double (rvr) 319z
Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion
Spark Double (rvr) 421
Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion
Spark Double (rvr) 62
Spark Reaper
, Sacrifice a creature or planeswalker: You gain 1 life and draw a card.
Creature - Zombie
Spark Reaper (war) 106
Spark Trooper
Trample, lifelink, haste
At the beginning of the end step, sacrifice this creature.
Creature - Soldier Elemental
Spark Trooper (gtc) 199
Sparkmage Apprentice
When this creature enters, it deals 1 damage to any target.
Creature - Human Wizard
Sparkmage Apprentice (rav) 144
Spawn of Mayhem
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Flying, trample
At the beginning of your upkeep, this creature deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on this creature.
Creature - Demon
Spawn of Mayhem (rna) 85
Spawn of Rix Maadi
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Horror
Spawn of Rix Maadi (rtr) 199
Spawnbroker
When this creature enters, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.
Creature - Human Wizard
Spawnbroker (rav) 65
Spear Spewer
Defender
: This creature deals 1 damage to each player.
Creature - Goblin Warrior
Spear Spewer (rna) 117
Species Gorger
At the beginning of your upkeep, return a creature you control to its owner's hand.
Creature - Beast Frog
Species Gorger (dgm) 105
Spellgorger Weird
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Creature - Weird
Spellgorger Weird (war) 145
Spellkeeper Weird
,
, Sacrifice this creature: Return target instant or sorcery card from your graveyard to your hand.
Creature - Weird
Spellkeeper Weird (war) 69
Spelltithe Enforcer
Whenever an opponent casts a spell, that player sacrifices a permanent of their choice unless they pay
.
Creature - Wizard Elephant
Spelltithe Enforcer (gpt) 18
Sphinx of Foresight
You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep.
Flying
At the beginning of your upkeep, scry 1.
Creature - Sphinx
Sphinx of Foresight (rna) 55
Sphinx of New Prahv
Flying, vigilance
Spells your opponents cast that target this creature cost
more to cast.
Creature - Sphinx
Sphinx of New Prahv (rna) 208
Sphinx of New Prahv
Flying, vigilance
Spells your opponents cast that target this creature cost
more to cast.
Creature - Sphinx
Sphinx of New Prahv (rvr) 227
Sphinx of the Chimes
Flying
Discard two nonland cards with the same name: Draw four cards.
Creature - Sphinx
Sphinx of the Chimes (rtr) 52
Sphinx of the Guildpact
Sphinx of the Guildpact is all colors.
Flying
Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)
Creature Artifact - Sphinx
Sphinx of the Guildpact (rna) 241
Spike Jester
Haste
Creature - Goblin Warrior
Spike Jester (dgm) 106
Spikewheel Acrobat
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Creature - Human Rogue
Spikewheel Acrobat (rna) 118
Spinal Centipede
When this creature dies, put a +1/+1 counter on target creature you control.
Creature - Insect
Spinal Centipede (grn) 86
Spire Mangler
Flash
Flying
When this creature enters, target creature you control with flying gets +2/+0 until end of turn.
Creature - Insect
Spire Mangler (rna) 86
Spire Tracer
This creature can't be blocked except by creatures with flying or reach.
Creature - Elf Scout
Spire Tracer (gtc) 135
Spirit of the Spires
Flying
Other creatures you control with flying get +0/+1.
Creature - Spirit
Spirit of the Spires (rna) 23
Splatter Thug
First strike
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Human Warrior
Splatter Thug (rtr) 105
Splatter Thug
First strike
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Human Warrior
Splatter Thug (gk2) 58
Sporeback Troll
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Regenerate target creature with a +1/+1 counter on it.
Creature - Mutant Troll
Sporeback Troll (dis) 94
Sprouting Phytohydra
Defender (This creature can't attack.)
Whenever this creature is dealt damage, you may create a token that's a copy of this creature.
Creature - Plant Hydra
Sprouting Phytohydra (dis) 95
Squealing Devil
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When this creature enters, you may pay
. If you do, target creature gets +X/+0 until end of turn.
When this creature enters, sacrifice it unless
was spent to cast it.
Creature - Devil
Squealing Devil (dis) 72
Stalking Vengeance
Haste
Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.
Creature - Avatar
Stalking Vengeance (dis) 73
Stalking Vengeance
Haste
Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.
Creature - Avatar
Stalking Vengeance (rvr) 126
Starved Rusalka
, Sacrifice a creature: You gain 1 life.
Creature - Spirit
Starved Rusalka (gpt) 97
Stealer of Secrets
Whenever this creature deals combat damage to a player, draw a card.
Creature - Human Rogue
Stealer of Secrets (rtr) 53
Steamcore Weird
When this creature enters, if
was spent to cast it, it deals 2 damage to any target.
Creature - Weird
Steamcore Weird (gpt) 35
Steeple Creeper
: This creature gains flying until end of turn.
Creature - Snake Frog
Steeple Creeper (rna) 142
Steeple Roc
Flying, first strike
Creature - Bird
Steeple Roc (dgm) 8
Stinkweed Imp
Flying
Whenever this creature deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Imp
Stinkweed Imp (rav) 107
Stoic Ephemera
Defender (This creature can't attack.)
Flying
When this creature blocks, sacrifice it at end of combat.
Creature - Spirit
Stoic Ephemera (dis) 19
Stoic Ephemera
Defender (This creature can't attack.)
Flying
When this creature blocks, sacrifice it at end of combat.
Creature - Spirit
Stoic Ephemera (gk2) 4
Stone-Seeder Hierophant
Landfall — Whenever a land you control enters, untap this creature.
: Untap target land.
Creature - Human Druid
Stone-Seeder Hierophant (rav) 184
Stonefare Crocodile
: This creature gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
Creature - Crocodile
Stonefare Crocodile (rtr) 136
Stoneshaker Shaman
At the beginning of each player's end step, that player sacrifices an untapped land of their choice.
Creature - Human Shaman
Stoneshaker Shaman (rav) 145
Stormscale Anarch
, Discard a card at random: This creature deals 2 damage to any target. If the discarded card was multicolored, this creature deals 4 damage instead.
Creature - Shaman Lizard
Stormscale Anarch (dis) 74
Storrev, Devkarin Lich
Trample
Whenever Storrev deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat.
Legendary Creature - Wizard Elf Zombie
Storrev, Devkarin Lich (war) 219
Stratozeppelid
Flying
This creature can block only creatures with flying.
Creature - Beast
Stratozeppelid (gpt) 36
Street Sweeper
Whenever this creature attacks, destroy all Auras attached to target land.
Creature Artifact - Construct
Street Sweeper (rtr) 234
Streetbreaker Wurm
Creature - Wurm
Streetbreaker Wurm (gpt) 133
Sumala Woodshaper
When this creature enters, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Elf Druid
Sumala Woodshaper (grn) 200
Sunblade Angel
Flying, first strike, vigilance, lifelink
Creature - Angel
Sunblade Angel (war) 31
Sunder Shaman
This creature can't be blocked by more than one creature.
Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.
Creature - Shaman Giant
Sunder Shaman (rna) 210
Sunder Shaman
This creature can't be blocked by more than one creature.
Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.
Creature - Shaman Giant
Sunder Shaman (rvr) 230
Sunhome Enforcer
Whenever this creature deals combat damage, you gain that much life.
: This creature gets +1/+0 until end of turn.
Creature - Soldier Giant
Sunhome Enforcer (rav) 233
Sunhome Guildmage
: Creatures you control get +1/+0 until end of turn.
: Create a 1/1 red and white Soldier creature token with haste.
Creature - Human Wizard
Sunhome Guildmage (gtc) 200
Sunhome Stalwart
First strike (This creature deals combat damage before creatures without first strike.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature - Human Soldier
Sunhome Stalwart (grn) 26
Sunhome Stalwart
First strike (This creature deals combat damage before creatures without first strike.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature - Human Soldier
Sunhome Stalwart (rvr) 28
Sunspire Gatekeepers
When this creature enters, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance.
Creature - Human Soldier
Sunspire Gatekeepers (dgm) 9
Sunspire Griffin
Flying
Creature - Griffin
Sunspire Griffin (rtr) 25
Surveilling Sprite
Flying
When this creature dies, you may draw a card.
Creature - Rogue Faerie
Surveilling Sprite (rav) 67
Swarm Guildmage
,
: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.)
,
: You gain 2 life.
Creature - Elf Shaman
Swarm Guildmage (grn) 201
Swathcutter Giant
Vigilance
Whenever this creature attacks, it deals 1 damage to each creature defending player controls.
Creature - Soldier Giant
Swathcutter Giant (grn) 202
Swiftblade Vindicator
Double strike (This creature deals both first-strike and regular combat damage.)
Vigilance (Attacking doesn't cause this creature to tap.)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Human Soldier
Swiftblade Vindicator (grn) 203
Sylvan Brushstrider
When this creature enters, you gain 2 life.
Creature - Beast
Sylvan Brushstrider (rna) 144
Sylvan Primordial
Reach
When this creature enters, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
Creature - Avatar
Sylvan Primordial (gtc) 136
Syndic of Tithes
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Human Cleric
Syndic of Tithes (gtc) 26
Syndicate Enforcer
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Human Rogue
Syndicate Enforcer (gtc) 80
Syndicate Guildmage
,
: Tap target creature with power 4 or greater.
,
: This creature deals 2 damage to target opponent or planeswalker.
Creature - Human Cleric
Syndicate Guildmage (rna) 211
Syndicate Messenger
Flying
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Creature - Bird
Syndicate Messenger (rna) 25
Syndicate Messenger
Flying
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Creature - Bird
Syndicate Messenger (rvr) 29
Szadek, Lord of Secrets
Flying
If Szadek would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.
Legendary Creature - Vampire
Szadek, Lord of Secrets (rav) 234
Tajic, Blade of the Legion
Indestructible
Battalion — Whenever Tajic and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
Legendary Creature - Human Soldier
Tajic, Blade of the Legion (dgm) 107
Tajic, Legion's Edge
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Prevent all noncombat damage that would be dealt to other creatures you control.
: Tajic gains first strike until end of turn.
Legendary Creature - Human Soldier
Tajic, Legion's Edge (grn) 204
Tajic, Legion's Edge
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Prevent all noncombat damage that would be dealt to other creatures you control.
: Tajic gains first strike until end of turn.
Legendary Creature - Human Soldier
Tajic, Legion's Edge (rvr) 231
Tajic, Legion's Edge
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Prevent all noncombat damage that would be dealt to other creatures you control.
: Tajic gains first strike until end of turn.
Legendary Creature - Human Soldier
Tajic, Legion's Edge (rvr) 385
Tajic, Legion's Edge
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Prevent all noncombat damage that would be dealt to other creatures you control.
: Tajic gains first strike until end of turn.
Legendary Creature - Human Soldier
Tajic, Legion's Edge (rvr) 385z
Tattered Drake
Flying
: Regenerate this creature.
Creature - Zombie Drake
Tattered Drake (rav) 68
Tavern Swindler
, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
Creature - Human Rogue
Tavern Swindler (rtr) 79
Tenement Crasher
Haste
Creature - Beast
Tenement Crasher (rtr) 108
Tenth District Guard
When this creature enters, target creature gets +0/+1 until end of turn.
Creature - Human Soldier
Tenth District Guard (grn) 29
Tenth District Legionnaire
Haste
Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature, then scry 1.
Creature - Human Soldier
Tenth District Legionnaire (war) 222
Tenth District Veteran
Vigilance
Whenever this creature attacks, untap another target creature you control.
Creature - Human Soldier
Tenth District Veteran (rna) 26
Terraformer
: Choose a basic land type. Each land you control becomes that type until end of turn.
Creature - Human Wizard
Terraformer (rav) 70
Territorial Boar
Whenever a creature you control with power 4 or greater enters, this creature gets +1/+1 and gains vigilance until end of turn.
Creature - Boar
Territorial Boar (rna) 145
Terrus Wurm
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Zombie Wurm
Terrus Wurm (rtr) 80
Teyo's Lightshield
When this creature enters, put a +1/+1 counter on target creature you control.
Creature - Illusion
Teyo's Lightshield (war) 33
Teysa Karlov
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature tokens you control have vigilance and lifelink.
Legendary Creature - Human Advisor
Teysa Karlov (rna) 212
Teysa, Envoy of Ghosts
Vigilance, protection from creatures
Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
Legendary Creature - Human Advisor
Teysa, Envoy of Ghosts (dgm) 108
Teysa, Orzhov Scion
Sacrifice three white creatures: Exile target creature.
Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
Legendary Creature - Human Advisor
Teysa, Orzhov Scion (gpt) 134
Teysa, Orzhov Scion
Sacrifice three white creatures: Exile target creature.
Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
Legendary Creature - Human Advisor
Teysa, Orzhov Scion (gk2) 28
Teysa, Orzhov Scion
Sacrifice three white creatures: Exile target creature.
Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
Legendary Creature - Human Advisor
Teysa, Orzhov Scion (rvr) 233
Teysa, Orzhov Scion
Sacrifice three white creatures: Exile target creature.
Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
Legendary Creature - Human Advisor
Teysa, Orzhov Scion (rvr) 386
Teysa, Orzhov Scion
Sacrifice three white creatures: Exile target creature.
Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
Legendary Creature - Human Advisor
Teysa, Orzhov Scion (rvr) 386z
Teysa, Orzhov Scion
Sacrifice three white creatures: Exile target creature.
Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
Legendary Creature - Human Advisor
Teysa, Orzhov Scion (rvr) 441
The Haunt of Hightower
Flying, lifelink
Whenever The Haunt of Hightower attacks, defending player discards a card.
Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.
Legendary Creature - Vampire
The Haunt of Hightower (rna) 273
Thief of Sanity
Flying
Whenever this creature deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Creature - Specter
Thief of Sanity (grn) 205
Thirsting Shade
Lifelink
: This creature gets +1/+1 until end of turn.
Creature - Shade
Thirsting Shade (rna) 87
Thoughtbound Phantasm
Defender
Whenever you surveil, put a +1/+1 counter on this creature.
As long as this creature has three or more +1/+1 counters on it, it can attack as though it didn't have defender.
Creature - Spirit
Thoughtbound Phantasm (grn) 55
Thoughtpicker Witch
, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.
Creature - Human Wizard
Thoughtpicker Witch (rav) 109
Thrashing Mossdog
Reach (This creature can block creatures with flying.)
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Plant Dog
Thrashing Mossdog (dgm) 50
Thrill-Kill Assassin
Deathtouch
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Human Assassin
Thrill-Kill Assassin (rtr) 81
Thrill-Kill Assassin
Deathtouch
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Human Assassin
Thrill-Kill Assassin (gk2) 54
Thrill-Kill Assassin
Deathtouch
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Human Assassin
Thrill-Kill Assassin (rvr) 94
Thrull Parasite
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
, Pay 2 life: Remove a counter from target nonland permanent.
Creature - Thrull
Thrull Parasite (gtc) 81
Thunder Drake
Flying
Whenever you cast your second spell each turn, put a +1/+1 counter on this creature.
Creature - Elemental Drake
Thunder Drake (war) 73
Thundering Ceratok
Trample
When this creature enters, other creatures you control gain trample until end of turn.
Creature - Rhino
Thundering Ceratok (war) 179
Thundersong Trumpeter
: Target creature can't attack or block this turn.
Creature - Human Soldier
Thundersong Trumpeter (rav) 235
Tibalt's Rager
When this creature dies, it deals 1 damage to any target.
: This creature gets +2/+0 until end of turn.
Creature - Devil
Tibalt's Rager (war) 147
Tibor and Lumia
Whenever you cast a blue spell, target creature gains flying until end of turn.
Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying.
Legendary Creature - Human Wizard
Tibor and Lumia (gpt) 135
Tidespout Tyrant
Flying
Whenever you cast a spell, return target permanent to its owner's hand.
Creature - Djinn
Tidespout Tyrant (dis) 34
Tidespout Tyrant
Flying
Whenever you cast a spell, return target permanent to its owner's hand.
Creature - Djinn
Tidespout Tyrant (rvr) 320
Tidespout Tyrant
Flying
Whenever you cast a spell, return target permanent to its owner's hand.
Creature - Djinn
Tidespout Tyrant (rvr) 320z
Tidespout Tyrant
Flying
Whenever you cast a spell, return target permanent to its owner's hand.
Creature - Djinn
Tidespout Tyrant (rvr) 422
Tidespout Tyrant
Flying
Whenever you cast a spell, return target permanent to its owner's hand.
Creature - Djinn
Tidespout Tyrant (rvr) 63
Tidewater Minion
Defender (This creature can't attack.)
: This creature loses defender until end of turn.
: Untap target permanent.
Creature - Elemental Minion
Tidewater Minion (rav) 71
Tin Street Dodger
Haste
: This creature can't be blocked this turn except by creatures with defender.
Creature - Goblin Rogue
Tin Street Dodger (rna) 120
Tin Street Dodger
Haste
: This creature can't be blocked this turn except by creatures with defender.
Creature - Goblin Rogue
Tin Street Dodger (rvr) 128
Tin Street Hooligan
When this creature enters, if
was spent to cast it, destroy target artifact.
Creature - Goblin Rogue
Tin Street Hooligan (gpt) 78
Tithe Drinker
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Vampire
Tithe Drinker (dgm) 109
Tithe Taker
During your turn, spells your opponents cast cost
more to cast and abilities your opponents activate cost
more to activate unless they're mana abilities.
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Creature - Human Soldier
Tithe Taker (rna) 27
Tithebearer Giant
When this creature enters, you draw a card and you lose 1 life.
Creature - Warrior Giant
Tithebearer Giant (war) 107
Tolsimir Wolfblood
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
: Create Voja, a legendary 2/2 green and white Wolf creature token.
Legendary Creature - Warrior Elf
Tolsimir Wolfblood (rav) 236
Tolsimir Wolfblood
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
: Create Voja, a legendary 2/2 green and white Wolf creature token.
Legendary Creature - Warrior Elf
Tolsimir Wolfblood (rvr) 234
Tolsimir Wolfblood
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
: Create Voja, a legendary 2/2 green and white Wolf creature token.
Legendary Creature - Warrior Elf
Tolsimir Wolfblood (rvr) 387
Tolsimir Wolfblood
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
: Create Voja, a legendary 2/2 green and white Wolf creature token.
Legendary Creature - Warrior Elf
Tolsimir Wolfblood (rvr) 387z
Tolsimir, Friend to Wolves
When Tolsimir enters, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token.
Whenever a Wolf you control enters, you gain 3 life and that creature fights up to one target creature you don't control.
Legendary Creature - Elf Scout
Tolsimir, Friend to Wolves (war) 224
Tomik, Distinguished Advokist
Flying
Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.
Your opponents can't play land cards from graveyards.
Legendary Creature - Human Advisor
Tomik, Distinguished Advokist (war) 34
Tomik, Distinguished Advokist
Flying
Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.
Your opponents can't play land cards from graveyards.
Legendary Creature - Human Advisor
Tomik, Distinguished Advokist (rvr) 31
Tomik, Distinguished Advokist
Flying
Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.
Your opponents can't play land cards from graveyards.
Legendary Creature - Human Advisor
Tomik, Distinguished Advokist (rvr) 417
Torch Courier
Haste
Sacrifice this creature: Another target creature gains haste until end of turn.
Creature - Goblin
Torch Courier (grn) 119
Torch Drake
Flying
: This creature gets +1/+0 until end of turn.
Creature - Drake
Torch Drake (gpt) 38
Torpid Moloch
Defender (This creature can't attack.)
Sacrifice three lands: This creature loses defender until end of turn.
Creature - Lizard
Torpid Moloch (rav) 147
Tower Drake
Flying
: This creature gets +0/+1 until end of turn.
Creature - Drake
Tower Drake (rtr) 55
Towering Indrik
Reach (This creature can block creatures with flying.)
Creature - Beast
Towering Indrik (rtr) 137
Towering Thunderfist
: This creature gains vigilance until end of turn.
Creature - Soldier Giant
Towering Thunderfist (gtc) 109
Trained Caracal
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Cat
Trained Caracal (rtr) 27
Transguild Courier
Transguild Courier is all colors.
Creature Artifact - Golem
Transguild Courier (dis) 168
Transluminant
, Sacrifice this creature: Create a 1/1 white Spirit creature token with flying at the beginning of the next end step.
Creature - Shaman Dryad
Transluminant (rav) 186
Treasury Thrull
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever this creature attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.
Creature - Thrull
Treasury Thrull (gtc) 201
Treasury Thrull
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever this creature attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.
Creature - Thrull
Treasury Thrull (gk2) 46
Trestle Troll
Defender
Reach (This creature can block creatures with flying.)
: Regenerate this creature.
Creature - Troll
Trestle Troll (rtr) 205
Trollbred Guardian
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
Creature - Warrior Troll Frog
Trollbred Guardian (rna) 148
Trophy Hunter
: This creature deals 1 damage to target creature with flying.
Whenever a creature with flying dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Human Archer
Trophy Hunter (rav) 187
Trostani Discordant
Other creatures you control get +1/+1.
When Trostani enters, create two 1/1 white Soldier creature tokens with lifelink.
At the beginning of your end step, each player gains control of all creatures they own.
Legendary Creature - Dryad
Trostani Discordant (grn) 208
Trostani, Selesnya's Voice
Whenever another creature you control enters, you gain life equal to that creature's toughness.
,
: Populate. (Create a token that's a copy of a creature token you control.)
Legendary Creature - Dryad
Trostani, Selesnya's Voice (rtr) 206
Trostani's Summoner
When this creature enters, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample.
Creature - Elf Shaman
Trostani's Summoner (dgm) 110
Truefire Captain
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever this creature is dealt damage, it deals that much damage to target player.
Creature - Human Knight
Truefire Captain (grn) 209
Truefire Captain
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever this creature is dealt damage, it deals that much damage to target player.
Creature - Human Knight
Truefire Captain (rvr) 235
Truefire Paladin
Vigilance
: This creature gets +2/+0 until end of turn.
: This creature gains first strike until end of turn.
Creature - Human Knight
Truefire Paladin (gtc) 202
Trusted Pegasus
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature attacks, target attacking creature without flying gains flying until end of turn.
Creature - Pegasus
Trusted Pegasus (war) 36
Trygon Predator
Flying
Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
Creature - Beast
Trygon Predator (dis) 133
Trygon Predator
Flying
Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
Creature - Beast
Trygon Predator (gk2) 125
Turret Ogre
Reach (This creature can block creatures with flying.)
When this creature enters, if you control another creature with power 4 or greater, this creature deals 2 damage to each opponent.
Creature - Warrior Ogre
Turret Ogre (war) 148
Twilight Drover
Whenever a creature token leaves the battlefield, put a +1/+1 counter on this creature.
, Remove a +1/+1 counter from this creature: Create two 1/1 white Spirit creature tokens with flying.
Creature - Spirit
Twilight Drover (rav) 33
Twilight Panther
: This creature gains deathtouch until end of turn.
Creature - Spirit Cat
Twilight Panther (rna) 28
Ubul Sar Gatekeepers
When this creature enters, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
Creature - Soldier Zombie
Ubul Sar Gatekeepers (dgm) 30
Ugin's Conjurant
This creature enters with X +1/+1 counters on it.
If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from this creature.
Creature - Spirit Monk
Ugin's Conjurant (war) 3
Ulasht, the Hate Seed
Ulasht enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.
, Remove a +1/+1 counter from Ulasht: Choose one —
• Ulasht deals 1 damage to target creature.
• Create a 1/1 green Saproling creature token.
Legendary Creature - Hydra Hellion
Ulasht, the Hate Seed (gpt) 136
Ulasht, the Hate Seed
Ulasht enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.
, Remove a +1/+1 counter from Ulasht: Choose one —
• Ulasht deals 1 damage to target creature.
• Create a 1/1 green Saproling creature token.
Legendary Creature - Hydra Hellion
Ulasht, the Hate Seed (gk2) 100
Undercity Informer
, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Human Rogue
Undercity Informer (gtc) 82
Undercity Necrolisk
, Sacrifice another creature: Put a +1/+1 counter on this creature. It gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)
Creature - Zombie Lizard
Undercity Necrolisk (grn) 87
Undercity Scavenger
When this creature enters, you may sacrifice another creature. If you do, put two +1/+1 counters on this creature, then scry 2.
Creature - Warrior Ogre
Undercity Scavenger (rna) 88
Undercity Shade
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: This creature gets +1/+1 until end of turn.
Creature - Shade
Undercity Shade (rav) 110
Underrealm Lich
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.
Pay 4 life: This creature gains indestructible until end of turn. Tap it.
Creature - Elf Shaman Zombie
Underrealm Lich (grn) 211
Unliving Psychopath
: This creature gets +1/-1 until end of turn.
,
: Destroy target creature with power less than this creature's power.
Creature - Zombie Assassin
Unliving Psychopath (dis) 56
Urbis Protector
When this creature enters, create a 4/4 white Angel creature token with flying.
Creature - Human Cleric
Urbis Protector (gtc) 27
Urbis Protector
When this creature enters, create a 4/4 white Angel creature token with flying.
Creature - Human Cleric
Urbis Protector (rvr) 33
Ursapine
: Target creature gets +1/+1 until end of turn.
Creature - Beast
Ursapine (rav) 188
Utvara Hellkite
Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
Creature - Dragon
Utvara Hellkite (rtr) 110
Utvara Hellkite
Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
Creature - Dragon
Utvara Hellkite (gk2) 59
Utvara Hellkite
Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
Creature - Dragon
Utvara Hellkite (rvr) 129
Utvara Hellkite
Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
Creature - Dragon
Utvara Hellkite (rvr) 342
Utvara Hellkite
Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
Creature - Dragon
Utvara Hellkite (rvr) 342z
Utvara Hellkite
Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
Creature - Dragon
Utvara Hellkite (rvr) 431
Utvara Scalper
Flying
This creature attacks each combat if able.
Creature - Goblin Scout
Utvara Scalper (dis) 76
Vampire Opportunist
: Each opponent loses 2 life and you gain 2 life.
Creature - Vampire
Vampire Opportunist (war) 110
Varolz, the Scar-Striped
Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)
Sacrifice another creature: Regenerate Varolz.
Legendary Creature - Warrior Troll
Varolz, the Scar-Striped (dgm) 112
Vassal Soul
Flying
Creature - Spirit
Vassal Soul (rtr) 224
Vedalken Dismisser
When this creature enters, put target creature on top of its owner's library.
Creature - Wizard Vedalken
Vedalken Dismisser (rav) 73
Vedalken Entrancer
,
: Target player mills two cards.
Creature - Wizard Vedalken
Vedalken Entrancer (rav) 74
Vedalken Mesmerist
Whenever this creature attacks, target creature an opponent controls gets -2/-0 until end of turn.
Creature - Wizard Vedalken
Vedalken Mesmerist (grn) 57
Vedalken Mesmerist
Whenever this creature attacks, target creature an opponent controls gets -2/-0 until end of turn.
Creature - Wizard Vedalken
Vedalken Mesmerist (rvr) 65
Vedalken Plotter
When this creature enters, exchange control of target land you control and target land an opponent controls.
Creature - Wizard Vedalken
Vedalken Plotter (gpt) 41
Veiled Shade
: This creature gets +1/+1 until end of turn.
Creature - Shade
Veiled Shade (grn) 88
Venerated Loxodon
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this creature enters, put a +1/+1 counter on each creature that convoked it.
Creature - Cleric Elephant
Venerated Loxodon (grn) 30
Verdant Eidolon
, Sacrifice this creature: Add three mana of any one color.
Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.
Creature - Spirit
Verdant Eidolon (dis) 100
Vernadi Shieldmate
Vigilance
Creature - Human Soldier
Vernadi Shieldmate (grn) 219
Vernadi Shieldmate
Vigilance
Creature - Human Soldier
Vernadi Shieldmate (rvr) 236
Vertigo Spawn
Defender
Whenever this creature blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
Creature - Illusion
Vertigo Spawn (gpt) 42
Vesper Ghoul
, Pay 1 life: Add one mana of any color.
Creature - Druid Zombie
Vesper Ghoul (dis) 57
Veteran Armorer
Other creatures you control get +0/+1.
Creature - Human Soldier
Veteran Armorer (rav) 34
Viashino Fangtail
: This creature deals 1 damage to any target.
Creature - Warrior Lizard
Viashino Fangtail (rav) 148
Viashino Firstblade
Haste
When this creature enters, it gets +2/+2 until end of turn.
Creature - Soldier Lizard
Viashino Firstblade (dgm) 113
Viashino Racketeer
When this creature enters, you may discard a card. If you do, draw a card.
Creature - Rogue Lizard
Viashino Racketeer (rtr) 112
Viashino Shanktail
First strike
Bloodrush —
, Discard this card: Target attacking creature gets +3/+1 and gains first strike until end of turn.
Creature - Warrior Lizard
Viashino Shanktail (gtc) 110
Viashino Slasher
: This creature gets +1/-1 until end of turn.
Creature - Warrior Lizard
Viashino Slasher (rav) 149
Vigean Graftmage
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Untap target creature with a +1/+1 counter on it.
Creature - Wizard Vedalken Mutant
Vigean Graftmage (dis) 35
Vigean Hydropon
Graft 5 (This creature enters with five +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
This creature can't attack or block.
Creature - Mutant Plant
Vigean Hydropon (dis) 135
Vigorspore Wurm
Undergrowth — When this creature enters, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
This creature can't be blocked by more than one creature.
Creature - Wurm
Vigorspore Wurm (grn) 147
Vindictive Mob
When this creature enters, sacrifice a creature.
This creature can't be blocked by Saprolings.
Creature - Human Berserker
Vindictive Mob (rav) 112
Vindictive Vampire
Whenever another creature you control dies, this creature deals 1 damage to each opponent and you gain 1 life.
Creature - Vampire
Vindictive Vampire (rna) 90
Vindictive Vampire
Whenever another creature you control dies, this creature deals 1 damage to each opponent and you gain 1 life.
Creature - Vampire
Vindictive Vampire (rvr) 330
Vindictive Vampire
Whenever another creature you control dies, this creature deals 1 damage to each opponent and you gain 1 life.
Creature - Vampire
Vindictive Vampire (rvr) 97
Vinelasher Kudzu
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Creature - Plant
Vinelasher Kudzu (rav) 189
Vinelasher Kudzu
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Creature - Plant
Vinelasher Kudzu (gk2) 114
Vitu-Ghazi Guildmage
: Create a 3/3 green Centaur creature token.
: Populate. (Create a token that's a copy of a creature token you control.)
Creature - Shaman Dryad
Vitu-Ghazi Guildmage (rtr) 207
Vivien's Grizzly
: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library.
Creature - Spirit Bear
Vivien's Grizzly (war) 182
Vizier of the Scorpion
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have deathtouch.
Creature - Wizard Zombie
Vizier of the Scorpion (war) 111
Vizkopa Confessor
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
When this creature enters, pay any amount of life. Target opponent reveals that many cards from their hand. You choose one of them and exile it.
Creature - Human Cleric
Vizkopa Confessor (gtc) 205
Vizkopa Guildmage
: Target creature gains lifelink until end of turn.
: Whenever you gain life this turn, each opponent loses that much life.
Creature - Human Wizard
Vizkopa Guildmage (gtc) 206
Vizkopa Guildmage
: Target creature gains lifelink until end of turn.
: Whenever you gain life this turn, each opponent loses that much life.
Creature - Human Wizard
Vizkopa Guildmage (gk2) 47
Vizkopa Vampire
Lifelink
Creature - Vampire
Vizkopa Vampire (rna) 220
Voice of Resurgence
Whenever an opponent casts a spell during your turn and when this creature dies, create a green and white Elemental creature token with "This token's power and toughness are each equal to the number of creatures you control."
Creature - Elemental
Voice of Resurgence (dgm) 114
Voidwielder
When this creature enters, you may return target creature to its owner's hand.
Creature - Human Wizard
Voidwielder (rtr) 56
Volatile Rig
Trample
This creature attacks each combat if able.
Whenever this creature is dealt damage, flip a coin. If you lose the flip, sacrifice this creature.
When this creature dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.
Creature Artifact - Construct
Volatile Rig (rtr) 236
Vorel of the Hull Clade
,
: Double the number of each kind of counter on target artifact, creature, or land.
Legendary Creature - Human Merfolk
Vorel of the Hull Clade (dgm) 115
Vorel of the Hull Clade
,
: Double the number of each kind of counter on target artifact, creature, or land.
Legendary Creature - Human Merfolk
Vorel of the Hull Clade (gk2) 128
Votary of the Conclave
: Regenerate this creature.
Creature - Human Soldier
Votary of the Conclave (rav) 35
Vraska's Finisher
When this creature enters, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
Creature - Assassin Gorgon
Vraska's Finisher (war) 112
Vulturous Zombie
Flying
Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on this creature.
Creature - Zombie Plant
Vulturous Zombie (rav) 238
Wakestone Gargoyle
Defender, flying
: Creatures you control with defender can attack this turn as though they didn't have defender.
Creature - Gargoyle
Wakestone Gargoyle (dis) 21
Walking Archive
Defender (This creature can't attack.)
This creature enters with a +1/+1 counter on it.
At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on this creature.
: Put a +1/+1 counter on this creature.
Creature Artifact - Golem
Walking Archive (dis) 169
Wall of Lost Thoughts
Defender (This creature can't attack.)
When this creature enters, target player mills four cards. (They put the top four cards of their library into their graveyard.)
Creature - Wall
Wall of Lost Thoughts (rna) 59
Wall of Mist
Defender
Creature - Wall
Wall of Mist (grn) 58
Wall of Runes
Defender (This creature can't attack.)
When this creature enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wall
Wall of Runes (war) 75
War Screecher
Flying
,
: Other creatures you control get +1/+1 until end of turn.
Creature - Bird
War Screecher (war) 39
War-Torch Goblin
, Sacrifice this creature: It deals 2 damage to target blocking creature.
Creature - Goblin Warrior
War-Torch Goblin (rav) 151
Wardscale Crocodile
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Crocodile
Wardscale Crocodile (war) 183
Warmind Infantry
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+0 until end of turn.
Creature - Soldier Elemental
Warmind Infantry (gtc) 111
Wary Okapi
Vigilance
Creature - Antelope
Wary Okapi (grn) 149
Wasteland Viper
Deathtouch
Bloodrush —
, Discard this card: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
Creature - Snake
Wasteland Viper (gtc) 139
Wasteland Viper
Deathtouch
Bloodrush —
, Discard this card: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
Creature - Snake
Wasteland Viper (gk2) 85
Wasteland Viper
Deathtouch
Bloodrush —
, Discard this card: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
Creature - Snake
Wasteland Viper (rvr) 160
Watcher in the Mist
Flying
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Spirit
Watcher in the Mist (grn) 59
Watchful Giant
When this creature enters, create a 1/1 white Human creature token.
Creature - Soldier Giant
Watchful Giant (rna) 30
Watchwolf
Creature - Wolf
Watchwolf (rav) 239
Wayfaring Temple
Wayfaring Temple's power and toughness are each equal to the number of creatures you control.
Whenever this creature deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)
Creature - Elemental
Wayfaring Temple (rtr) 209
Wee Dragonauts
Flying
Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
Creature - Wizard Faerie
Wee Dragonauts (gpt) 137
Wee Dragonauts
Flying
Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
Creature - Wizard Faerie
Wee Dragonauts (grn) 214
Whiptail Moloch
When this creature enters, it deals 3 damage to target creature you control.
Creature - Lizard
Whiptail Moloch (dis) 79
Whisper Agent
Flash
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Human Rogue
Whisper Agent (grn) 220
Whisper Agent
Flash
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Human Rogue
Whisper Agent (rvr) 238
Whispering Snitch
Whenever you surveil for the first time each turn, this creature deals 1 damage to each opponent and you gain 1 life.
Creature - Vampire Rogue
Whispering Snitch (grn) 90
Wight of Precinct Six
This creature gets +1/+1 for each creature card in your opponents' graveyards.
Creature - Zombie
Wight of Precinct Six (gtc) 84
Wild Beastmaster
Whenever this creature attacks, each other creature you control gets +X/+X until end of turn, where X is this creature's power.
Creature - Human Shaman
Wild Beastmaster (rtr) 139
Wild Cantor
(
can be paid with either
or
.)
Sacrifice this creature: Add one mana of any color.
Creature - Human Druid
Wild Cantor (gpt) 149
Wild Cantor
(
can be paid with either
or
.)
Sacrifice this creature: Add one mana of any color.
Creature - Human Druid
Wild Cantor (rvr) 239
Wild Ceratok
Creature - Rhino
Wild Ceratok (grn) 150
Wind Drake
Flying
Creature - Drake
Wind Drake (dgm) 20
Windreaver
Flying
: This creature gains vigilance until end of turn.
: This creature gets +0/+1 until end of turn.
: Switch this creature's power and toughness until end of turn.
: Return this creature to its owner's hand.
Creature - Elemental
Windreaver (dis) 138
Windreaver
Flying
: This creature gains vigilance until end of turn.
: This creature gets +0/+1 until end of turn.
: Switch this creature's power and toughness until end of turn.
: Return this creature to its owner's hand.
Creature - Elemental
Windreaver (gk2) 22
Windstorm Drake
Flying
Other creatures you control with flying get +1/+0.
Creature - Drake
Windstorm Drake (rna) 60
Wishcoin Crab
Creature - Crab
Wishcoin Crab (grn) 60
Witch-Maw Nephilim
Whenever you cast a spell, you may put two +1/+1 counters on this creature.
Whenever this creature attacks, it gains trample until end of turn if its power is 10 or greater.
Creature - Nephilim
Witch-Maw Nephilim (gpt) 138
Wizened Snitches
Flying
Players play with the top card of their libraries revealed.
Creature - Rogue Faerie
Wizened Snitches (rav) 75
Woebringer Demon
Flying
At the beginning of each player's upkeep, that player sacrifices a creature of their choice. If the player can't, sacrifice this creature.
Creature - Demon
Woebringer Demon (rav) 113
Woebringer Demon
Flying
At the beginning of each player's upkeep, that player sacrifices a creature of their choice. If the player can't, sacrifice this creature.
Creature - Demon
Woebringer Demon (rvr) 98
Wojek Apothecary
Radiance —
: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.
Creature - Human Cleric
Wojek Apothecary (rav) 36
Wojek Bodyguard
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
This creature can't attack or block alone.
Creature - Human Soldier
Wojek Bodyguard (grn) 120
Wojek Bodyguard
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
This creature can't attack or block alone.
Creature - Human Soldier
Wojek Bodyguard (rvr) 130
Wojek Embermage
Radiance —
: This creature deals 1 damage to target creature and each other creature that shares a color with it.
Creature - Human Wizard
Wojek Embermage (rav) 152
Wojek Halberdiers
Battalion — Whenever this creature and at least two other creatures attack, this creature gains first strike until end of turn.
Creature - Human Soldier
Wojek Halberdiers (gtc) 208
Woodlot Crawler
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Protection from green
Creature - Insect
Woodlot Crawler (dgm) 118
Woodwraith Corrupter
,
: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.
Creature - Elemental Horror
Woodwraith Corrupter (rav) 240
Woodwraith Strangler
Exile a creature card from your graveyard: Regenerate this creature.
Creature - Zombie Plant
Woodwraith Strangler (rav) 241
Worldsoul Colossus
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
This creature enters with X +1/+1 counters on it.
Creature - Elemental
Worldsoul Colossus (grn) 215
Worldspine Wurm
Trample
When this creature dies, create three 5/5 green Wurm creature tokens with trample.
When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Wurm
Worldspine Wurm (rtr) 140
Wrecking Beast
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Trample
Creature - Beast
Wrecking Beast (rna) 150
Wrecking Ogre
Double strike
Bloodrush —
, Discard this card: Target attacking creature gets +3/+3 and gains double strike until end of turn.
Creature - Warrior Ogre
Wrecking Ogre (gtc) 112
Yeva, Nature's Herald
Flash (You may cast this spell any time you could cast an instant.)
You may cast green creature spells as though they had flash.
Legendary Creature - Elf Shaman
Yeva, Nature's Herald (rvr) 162
Yore-Tiller Nephilim
Whenever this creature attacks, return target creature card from your graveyard to the battlefield tapped and attacking.
Creature - Nephilim
Yore-Tiller Nephilim (gpt) 140
Zameck Guildmage
: This turn, each creature you control enters with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Creature - Wizard Elf
Zameck Guildmage (gtc) 209
Zameck Guildmage
: This turn, each creature you control enters with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Creature - Wizard Elf
Zameck Guildmage (gk2) 129
Zanikev Locust
Flying
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Insect
Zanikev Locust (rtr) 84
Zarichi Tiger
,
: You gain 2 life.
Creature - Cat
Zarichi Tiger (gtc) 28
Zegana, Utopian Speaker
When Zegana enters, if you control another creature with a +1/+1 counter on it, draw a card.
: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
Legendary Creature - Wizard Merfolk
Zegana, Utopian Speaker (rna) 214
Zegana, Utopian Speaker
When Zegana enters, if you control another creature with a +1/+1 counter on it, draw a card.
: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
Legendary Creature - Wizard Merfolk
Zegana, Utopian Speaker (gk2) 107
Zephyr Spirit
When this creature blocks, return it to its owner's hand.
Creature - Spirit
Zephyr Spirit (rav) 76
Zhur-Taa Ancient
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Creature - Beast
Zhur-Taa Ancient (dgm) 119
Zhur-Taa Druid
: Add
.
Whenever you tap this creature for mana, it deals 1 damage to each opponent.
Creature - Human Druid
Zhur-Taa Druid (dgm) 120
Zhur-Taa Druid
: Add
.
Whenever you tap this creature for mana, it deals 1 damage to each opponent.
Creature - Human Druid
Zhur-Taa Druid (gk2) 101
Zhur-Taa Goblin
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Creature - Goblin Berserker
Zhur-Taa Goblin (rna) 215
Zhur-Taa Swine
Bloodrush —
, Discard this card: Target attacking creature gets +5/+4 until end of turn.
Creature - Boar
Zhur-Taa Swine (gtc) 210
Zhur-Taa Swine
Bloodrush —
, Discard this card: Target attacking creature gets +5/+4 until end of turn.
Creature - Boar
Zhur-Taa Swine (gk2) 102

Creature

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Enchantment

Qty: 237 Price: $556.67
Agoraphobia
Enchant creature
Enchanted creature gets -5/-0.
: Return this Aura to its owner's hand.
Enchantment - Aura
Agoraphobia (gtc) 30
Alpha Authority
Enchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.
Enchantment - Aura
Alpha Authority (gtc) 114
Angelic Exaltation
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Enchantment
Angelic Exaltation (rna) 2
Angelic Exaltation
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Enchantment
Angelic Exaltation (rvr) 2
Anthem of Rakdos
Whenever a creature you control attacks, it gets +2/+0 until end of turn and this enchantment deals 1 damage to you.
Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Enchantment
Anthem of Rakdos (dis) 102
Arrest
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Enchantment - Aura
Arrest (rtr) 3
Assemble the Legion
At the beginning of your upkeep, put a muster counter on this enchantment. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on this enchantment.
Enchantment
Assemble the Legion (gtc) 142
Assemble the Legion
At the beginning of your upkeep, put a muster counter on this enchantment. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on this enchantment.
Enchantment
Assemble the Legion (rvr) 163
Beastmaster's Magemark
Enchant creature
Creatures you control that are enchanted get +1/+1.
Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Enchantment - Aura
Beastmaster's Magemark (gpt) 80
Blessing of the Nephilim
Enchant creature
Enchanted creature gets +1/+1 for each of its colors.
Enchantment - Aura
Blessing of the Nephilim (dis) 4
Blind Obedience
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.
Enchantment
Blind Obedience (gtc) 6
Blind Obedience
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.
Enchantment
Blind Obedience (rvr) 303
Blind Obedience
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.
Enchantment
Blind Obedience (rvr) 303z
Blind Obedience
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.
Enchantment
Blind Obedience (rvr) 9
Blockbuster
, Sacrifice this enchantment: It deals 3 damage to each tapped creature and each player.
Enchantment
Blockbuster (rav) 115
Blood Funnel
Noncreature spells you cast cost
less to cast.
Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.
Enchantment
Blood Funnel (rav) 77
Bloodbond March
Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from their graveyard to the battlefield.
Enchantment
Bloodbond March (rav) 192
Breath of Fury
Enchant creature you control
When enchanted creature deals combat damage to a player, sacrifice it and attach this Aura to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
Enchantment - Aura
Breath of Fury (rav) 116
Bred for the Hunt
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
Enchantment
Bred for the Hunt (dgm) 59
Candlelight Vigil
Enchant creature
Enchanted creature gets +3/+2 and has vigilance.
Enchantment - Aura
Candlelight Vigil (grn) 3
Captive Audience
This enchantment enters under the control of an opponent of your choice.
At the beginning of your upkeep, choose one that hasn't been chosen —
• Your life total becomes 4.
• Discard your hand.
• Each opponent creates five 2/2 black Zombie creature tokens.
Enchantment
Captive Audience (rna) 160
Capture Sphere
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Capture Sphere (grn) 31
Cavalcade of Calamity
Whenever a creature you control with power 1 or less attacks, this enchantment deals 1 damage to the player or planeswalker that creature is attacking.
Enchantment
Cavalcade of Calamity (rna) 95
Chronic Flooding
Enchant land
Whenever enchanted land becomes tapped, its controller mills three cards.
Enchantment - Aura
Chronic Flooding (rtr) 32
Cindervines
Whenever an opponent casts a noncreature spell, this enchantment deals 1 damage to that player.
, Sacrifice this enchantment: Destroy target artifact or enchantment. This enchantment deals 2 damage to that permanent's controller.
Enchantment
Cindervines (rna) 161
Cindervines
Whenever an opponent casts a noncreature spell, this enchantment deals 1 damage to that player.
, Sacrifice this enchantment: Destroy target artifact or enchantment. This enchantment deals 2 damage to that permanent's controller.
Enchantment
Cindervines (rvr) 171
Cindervines
Whenever an opponent casts a noncreature spell, this enchantment deals 1 damage to that player.
, Sacrifice this enchantment: Destroy target artifact or enchantment. This enchantment deals 2 damage to that permanent's controller.
Enchantment
Cindervines (rvr) 360
Cindervines
Whenever an opponent casts a noncreature spell, this enchantment deals 1 damage to that player.
, Sacrifice this enchantment: Destroy target artifact or enchantment. This enchantment deals 2 damage to that permanent's controller.
Enchantment
Cindervines (rvr) 360z
Clinging Darkness
Enchant creature
Enchanted creature gets -4/-1.
Enchantment - Aura
Clinging Darkness (rav) 80
Collective Blessing
Creatures you control get +3/+3.
Enchantment
Collective Blessing (rtr) 150
Concerted Effort
At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Enchantment
Concerted Effort (rav) 8
Conclave Tribunal
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Conclave Tribunal (grn) 6
Conclave's Blessing
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Enchant creature
Enchanted creature gets +0/+2 for each other creature you control.
Enchantment - Aura
Conclave's Blessing (rav) 11
Conjured Currency
At the beginning of your upkeep, you may exchange control of this enchantment and target permanent you neither own nor control.
Enchantment
Conjured Currency (rtr) 33
Contaminated Ground
Enchant land
Enchanted land is a Swamp.
Whenever enchanted land becomes tapped, its controller loses 2 life.
Enchantment - Aura
Contaminated Ground (gtc) 59
Copy Enchantment
You may have this enchantment enter as a copy of any enchantment on the battlefield.
Enchantment
Copy Enchantment (rav) 42
Copy Enchantment
You may have this enchantment enter as a copy of any enchantment on the battlefield.
Enchantment
Copy Enchantment (rvr) 312
Copy Enchantment
You may have this enchantment enter as a copy of any enchantment on the battlefield.
Enchantment
Copy Enchantment (rvr) 312z
Copy Enchantment
You may have this enchantment enter as a copy of any enchantment on the battlefield.
Enchantment
Copy Enchantment (rvr) 39
Crackling Perimeter
Tap an untapped Gate you control: This enchantment deals 1 damage to each opponent.
Enchantment
Crackling Perimeter (gtc) 88
Cryptwailing
, Exile two creature cards from your graveyard: Target player discards a card. Activate only as a sorcery.
Enchantment
Cryptwailing (gpt) 47
Dark Heart of the Wood
Sacrifice a Forest: You gain 3 life.
Enchantment
Dark Heart of the Wood (rav) 200
Dawn of Hope
Whenever you gain life, you may pay
. If you do, draw a card.
: Create a 1/1 white Soldier creature token with lifelink.
Enchantment
Dawn of Hope (grn) 8
Dead Weight
Enchant creature
Enchanted creature gets -2/-2.
Enchantment - Aura
Dead Weight (grn) 67
Deadbridge Chant
When this enchantment enters, mill ten cards.
At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
Enchantment
Deadbridge Chant (dgm) 63
Death's Approach
Enchant creature
Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.
Enchantment - Aura
Death's Approach (gtc) 62
Death's Presence
Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
Enchantment
Death's Presence (rtr) 121
Debtor's Pulpit
Enchant land
Enchanted land has "
: Tap target creature."
Enchantment - Aura
Debtor's Pulpit (gtc) 10
Debtors' Knell
(
can be paid with either
or
.)
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
Enchantment
Debtors' Knell (gpt) 141
Debtors' Knell
(
can be paid with either
or
.)
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
Enchantment
Debtors' Knell (gk2) 39
Demotion
Enchant creature
Enchanted creature can't block, and its activated abilities can't be activated.
Enchantment - Aura
Demotion (grn) 9
Detention Sphere
When this enchantment enters, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.
When this enchantment leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
Enchantment
Detention Sphere (rtr) 155
Detention Sphere
When this enchantment enters, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.
When this enchantment leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
Enchantment
Detention Sphere (gk2) 10
Deviant Glee
Enchant creature
Enchanted creature gets +2/+1 and has "
: This creature gains trample until end of turn."
Enchantment - Aura
Deviant Glee (rtr) 65
Disinformation Campaign
When this enchantment enters, you draw a card and each opponent discards a card.
Whenever you surveil, return this enchantment to its owner's hand.
Enchantment
Disinformation Campaign (grn) 167
Divine Visitation
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
Enchantment
Divine Visitation (grn) 10
Divine Visitation
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
Enchantment
Divine Visitation (rvr) 16
Divine Visitation
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
Enchantment
Divine Visitation (rvr) 306
Divine Visitation
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
Enchantment
Divine Visitation (rvr) 306z
Divine Visitation
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
Enchantment
Divine Visitation (rvr) 416
Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment
Doubling Season (rav) 158
Dovescape
(
can be paid with either
or
.)
Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's mana value.
Enchantment
Dovescape (dis) 143
Dovescape
(
can be paid with either
or
.)
Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's mana value.
Enchantment
Dovescape (gk2) 11
Dovin's Acuity
When this enchantment enters, you gain 2 life and draw a card.
Whenever you cast an instant spell during your main phase, you may return this enchantment to its owner's hand.
Enchantment
Dovin's Acuity (rna) 168
Dreadhorde Invasion
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Enchantment
Dreadhorde Invasion (war) 86
Dream Leash
Enchant permanent
You can't choose an untapped permanent as this spell's target as you cast it.
You control enchanted permanent.
Enchantment - Aura
Dream Leash (rav) 45
Drowned Secrets
Whenever you cast a blue spell, target player mills two cards.
Enchantment
Drowned Secrets (grn) 39
Dying Wish
Enchant creature you control
When enchanted creature dies, target player loses X life and you gain X life, where X is its power.
Enchantment - Aura
Dying Wish (gtc) 64
Earth Surge
Each land gets +2/+2 as long as it's a creature.
Enchantment
Earth Surge (gpt) 84
Elemental Resonance
Enchant permanent
At the beginning of your first main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)
Enchantment - Aura
Elemental Resonance (dis) 83
Enhanced Surveillance
You may look at an additional two cards each time you surveil.
Exile this enchantment: Shuffle your graveyard into your library.
Enchantment
Enhanced Surveillance (grn) 40
Ethereal Absolution
Creatures you control get +1/+1.
Creatures your opponents control get -1/-1.
: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.
Enchantment
Ethereal Absolution (rna) 170
Ethereal Armor
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Enchantment - Aura
Ethereal Armor (rtr) 9
Experimental Frenzy
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.
You can't play lands or cast spells from your hand.
: Destroy this enchantment.
Enchantment
Experimental Frenzy (grn) 99
Eye of the Storm
Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with this enchantment. For each copy, the player may cast the copy without paying its mana cost.
Enchantment
Eye of the Storm (rav) 48
Eyes Everywhere
At the beginning of your upkeep, scry 1.
: Exchange control of this enchantment and target nonland permanent. Activate only as a sorcery.
Enchantment
Eyes Everywhere (rna) 38
Eyes Everywhere
At the beginning of your upkeep, scry 1.
: Exchange control of this enchantment and target nonland permanent. Activate only as a sorcery.
Enchantment
Eyes Everywhere (rvr) 43
Faith's Fetters
Enchant permanent
When this Aura enters, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Enchantment - Aura
Faith's Fetters (rav) 16
Faith's Fetters
Enchant permanent
When this Aura enters, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Enchantment - Aura
Faith's Fetters (rvr) 18
Faith's Fetters
Enchant permanent
When this Aura enters, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Enchantment - Aura
Faith's Fetters (rvr) 307
Fencer's Magemark
Enchant creature
Creatures you control that are enchanted get +1/+1 and have first strike.
Enchantment - Aura
Fencer's Magemark (gpt) 65
Firemind's Research
Whenever you cast an instant or sorcery spell, put a charge counter on this enchantment.
, Remove two charge counters from this enchantment: Draw a card.
, Remove five charge counters from this enchantment: It deals 5 damage to any target.
Enchantment
Firemind's Research (grn) 171
Fists of Ironwood
Enchant creature
When this Aura enters, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.
Enchantment - Aura
Fists of Ironwood (rav) 164
Fists of Ironwood
Enchant creature
When this Aura enters, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.
Enchantment - Aura
Fists of Ironwood (rvr) 139
Five-Alarm Fire
Whenever a creature you control deals combat damage, put a blaze counter on this enchantment.
Remove five blaze counters from this enchantment: It deals 5 damage to any target.
Enchantment
Five-Alarm Fire (gtc) 91
Flickerform
Enchant creature
: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.
Enchantment - Aura
Flickerform (rav) 18
Flight of Fancy
Enchant creature
When this Aura enters, draw two cards.
Enchanted creature has flying.
Enchantment - Aura
Flight of Fancy (rav) 49
Followed Footsteps
Enchant creature
At the beginning of your upkeep, create a token that's a copy of enchanted creature.
Enchantment - Aura
Followed Footsteps (rav) 51
Font of Agonies
Whenever you pay life, put that many blood counters on this enchantment.
, Remove four blood counters from this enchantment: Destroy target creature.
Enchantment
Font of Agonies (rna) 74
Forced Adaptation
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
Enchantment - Aura
Forced Adaptation (gtc) 120
Forced Adaptation
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
Enchantment - Aura
Forced Adaptation (rvr) 140
Galvanic Arc
Enchant creature
When this Aura enters, it deals 3 damage to any target.
Enchanted creature has first strike.
Enchantment - Aura
Galvanic Arc (rav) 126
Gift of Orzhova
Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.
Enchantment - Aura
Gift of Orzhova (gtc) 219
Glare of Subdual
Tap an untapped creature you control: Tap target artifact or creature.
Enchantment
Glare of Subdual (rav) 207
Gleam of Battle
Whenever a creature you control attacks, put a +1/+1 counter on it.
Enchantment
Gleam of Battle (dgm) 73
Golgari Germination
Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.
Enchantment
Golgari Germination (rav) 209
Grave Betrayal
Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
Enchantment
Grave Betrayal (rtr) 67
Growing Ranks
At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)
Enchantment
Growing Ranks (rtr) 217
Gruul War Chant
Attacking creatures you control get +1/+0 and have menace.
Enchantment
Gruul War Chant (dgm) 75
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (rna) 130
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (rvr) 146
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (rvr) 349
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (rvr) 349z
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (rvr) 433
Guardian's Magemark
Flash
Enchant creature
Creatures you control that are enchanted get +1/+1.
Enchantment - Aura
Guardian's Magemark (gpt) 8
Guild Feud
At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.
Enchantment
Guild Feud (rtr) 97
Guild Summit
When this enchantment enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
Whenever a Gate you control enters, draw a card.
Enchantment
Guild Summit (grn) 41
Guildscorn Ward
Enchant creature
Enchanted creature has protection from multicolored.
Enchantment - Aura
Guildscorn Ward (gtc) 15
Halcyon Glaze
Whenever you cast a creature spell, this enchantment becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.
Enchantment
Halcyon Glaze (rav) 54
Hatching Plans
When this enchantment is put into a graveyard from the battlefield, draw three cards.
Enchantment
Hatching Plans (gpt) 27
Havoc Festival
Players can't gain life.
At the beginning of each player's upkeep, that player loses half their life, rounded up.
Enchantment
Havoc Festival (rtr) 166
High Alert
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
: Untap target creature.
Enchantment
High Alert (rna) 182
Hissing Miasma
Whenever a creature attacks you, its controller loses 1 life.
Enchantment
Hissing Miasma (gpt) 51
Hold the Gates
Creatures you control get +0/+1 for each Gate you control and have vigilance.
Enchantment
Hold the Gates (gtc) 16
Holy Mantle
Enchant creature
Enchanted creature gets +2/+2 and has protection from creatures.
Enchantment - Aura
Holy Mantle (gtc) 17
Hypervolt Grasp
Enchant creature
Enchanted creature has "
: This creature deals 1 damage to any target."
: Return this Aura to its owner's hand.
Enchantment - Aura
Hypervolt Grasp (gpt) 67
Ill-Gotten Inheritance
At the beginning of your upkeep, this enchantment deals 1 damage to each opponent and you gain 1 life.
, Sacrifice this enchantment: It deals 4 damage to target opponent and you gain 4 life.
Enchantment
Ill-Gotten Inheritance (rna) 77
Ill-Gotten Inheritance
At the beginning of your upkeep, this enchantment deals 1 damage to each opponent and you gain 1 life.
, Sacrifice this enchantment: It deals 4 damage to target opponent and you gain 4 life.
Enchantment
Ill-Gotten Inheritance (rvr) 77
Illness in the Ranks
Creature tokens get -1/-1.
Enchantment
Illness in the Ranks (gtc) 69
Infiltrator's Magemark
Enchant creature
Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.
Enchantment - Aura
Infiltrator's Magemark (gpt) 28
Instill Furor
Enchant creature
Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."
Enchantment - Aura
Instill Furor (rav) 134
Kasmina's Transmutation
Enchant creature
Enchanted creature loses all abilities and has base power and toughness 1/1.
Enchantment - Aura
Kasmina's Transmutation (war) 57
Kasmina's Transmutation
Enchant creature
Enchanted creature loses all abilities and has base power and toughness 1/1.
Enchantment - Aura
Kasmina's Transmutation (rvr) 46
Kaya's Ghostform
Enchant creature or planeswalker you control
When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
Enchantment - Aura
Kaya's Ghostform (war) 94
Killer Instinct
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Enchantment
Killer Instinct (gpt) 120
Knightly Valor
Enchant creature
When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.
Enchantment - Aura
Knightly Valor (rtr) 13
Krasis Incubation
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
, Return this Aura to its owner's hand: Put two +1/+1 counters on enchanted creature.
Enchantment - Aura
Krasis Incubation (dgm) 79
Lawmage's Binding
Flash
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Enchantment - Aura
Lawmage's Binding (rna) 190
Leafdrake Roost
Enchant land
Enchanted land has "
,
: Create a 2/2 green and blue Drake creature token with flying."
Enchantment - Aura
Leafdrake Roost (dis) 116
Legion's Initiative
Red creatures you control get +1/+0.
White creatures you control get +0/+1.
, Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Enchantment
Legion's Initiative (dgm) 81
Leyline of Lifeforce
If this card is in your opening hand, you may begin the game with it on the battlefield.
Creature spells can't be countered.
Enchantment
Leyline of Lifeforce (gpt) 90
Leyline of Lightning
If this card is in your opening hand, you may begin the game with it on the battlefield.
Whenever you cast a spell, you may pay
. If you do, this enchantment deals 1 damage to target player or planeswalker.
Enchantment
Leyline of Lightning (gpt) 68
Leyline of Singularity
If this card is in your opening hand, you may begin the game with it on the battlefield.
All nonland permanents are legendary.
Enchantment
Leyline of Singularity (gpt) 29
Leyline of the Meek
If this card is in your opening hand, you may begin the game with it on the battlefield.
Creature tokens get +1/+1.
Enchantment
Leyline of the Meek (gpt) 10
Leyline of the Void
If this card is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Enchantment
Leyline of the Void (gpt) 52
Light of Sanction
Prevent all damage that would be dealt to creatures you control by sources you control.
Enchantment
Light of Sanction (rav) 24
Luminous Bonds
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Luminous Bonds (grn) 21
Madcap Skills
Enchant creature
Enchanted creature gets +3/+0 and has menace.
Enchantment - Aura
Madcap Skills (gtc) 98
Mana Bloom
This enchantment enters with X charge counters on it.
Remove a charge counter from this enchantment: Add one mana of any color. Activate only once each turn.
At the beginning of your upkeep, if this enchantment has no charge counters on it, return it to its owner's hand.
Enchantment
Mana Bloom (rtr) 130
Maniacal Rage
Enchant creature
Enchanted creature gets +2/+2 and can't block.
Enchantment - Aura
Maniacal Rage (grn) 110
Mark of Eviction
Enchant creature
At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.
Enchantment - Aura
Mark of Eviction (rav) 58
Martial Law
At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Enchantment
Martial Law (rtr) 14
Mindmoil
Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
Enchantment
Mindmoil (rav) 135
Mirror March
Whenever a nontoken creature you control enters, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Enchantment
Mirror March (rna) 108
Moldervine Cloak
Enchant creature
Enchanted creature gets +3/+3.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Enchantment - Aura
Moldervine Cloak (rav) 173
Moldervine Cloak
Enchant creature
Enchanted creature gets +3/+3.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Enchantment - Aura
Moldervine Cloak (rvr) 150
Moldervine Cloak
Enchant creature
Enchanted creature gets +3/+3.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Enchantment - Aura
Moldervine Cloak (rvr) 352
Murder Investigation
Enchant creature you control
When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.
Enchantment - Aura
Murder Investigation (gtc) 21
Necromancer's Magemark
Enchant creature
Creatures you control that are enchanted get +1/+1.
If a creature you control that's enchanted would die, return it to its owner's hand instead.
Enchantment - Aura
Necromancer's Magemark (gpt) 53
Necromantic Thirst
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Enchantment - Aura
Necromantic Thirst (rav) 97
Nettling Curse
Enchant creature
Whenever enchanted creature attacks or blocks, its controller loses 3 life.
: Enchanted creature attacks this turn if able.
Enchantment - Aura
Nettling Curse (dis) 48
New Horizons
Enchant land
When this Aura enters, put a +1/+1 counter on target creature you control.
Enchanted land has "
: Add two mana of any one color."
Enchantment - Aura
New Horizons (war) 168
Nihilistic Glee
, Discard a card: Target opponent loses 1 life and you gain 1 life.
Hellbent —
, Pay 2 life: Draw a card. Activate only if you have no cards in hand.
Enchantment
Nihilistic Glee (dis) 50
Oath of Kaya
When Oath of Kaya enters, it deals 3 damage to any target and you gain 3 life.
Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life.
Legendary Enchantment
Oath of Kaya (war) 209
Ocular Halo
Enchant creature
Enchanted creature has "
: Draw a card."
: Enchanted creature gains vigilance until end of turn.
Enchantment - Aura
Ocular Halo (dis) 28
One Thousand Lashes
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Enchantment - Aura
One Thousand Lashes (gtc) 183
One Thousand Lashes
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Enchantment - Aura
One Thousand Lashes (gk2) 41
Ooze Flux
, Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way.
Enchantment
Ooze Flux (gtc) 128
Pain Magnification
Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.
Enchantment
Pain Magnification (dis) 121
Palliation Accord
Whenever a creature an opponent controls becomes tapped, put a palliation counter on this enchantment.
Remove a palliation counter from this enchantment: Prevent the next 1 damage that would be dealt to you this turn.
Enchantment
Palliation Accord (dis) 122
Paralyzing Grasp
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Paralyzing Grasp (rtr) 46
Perilous Forays
, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.
Enchantment
Perilous Forays (rav) 176
Perilous Forays
, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.
Enchantment
Perilous Forays (rvr) 457
Pillory of the Sleepless
Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
Enchantment - Aura
Pillory of the Sleepless (gpt) 125
Pillory of the Sleepless
Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
Enchantment - Aura
Pillory of the Sleepless (gk2) 44
Plumes of Peace
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Forecast —
, Reveal this card from your hand: Tap target creature. (Activate only during your upkeep and only once each turn.)
Enchantment - Aura
Plumes of Peace (dis) 124
Pollenbright Wings
Enchant creature
Enchanted creature has flying.
Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
Enchantment - Aura
Pollenbright Wings (rav) 219
Possibility Storm
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.
Enchantment
Possibility Storm (dgm) 34
Primal Visitation
Enchant creature
Enchanted creature gets +3/+3 and has haste.
Enchantment - Aura
Primal Visitation (gtc) 187
Prison Realm
When this enchantment enters, exile target creature or planeswalker an opponent controls until this enchantment leaves the battlefield.
When this enchantment enters, scry 1.
Enchantment
Prison Realm (war) 26
Privileged Position
(
can be paid with either
or
.)
Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Enchantment
Privileged Position (rav) 251
Proper Burial
Whenever a creature you control dies, you gain life equal to that creature's toughness.
Enchantment
Proper Burial (dis) 16
Psychic Possession
Enchant opponent
Skip your draw step.
Whenever enchanted opponent draws a card, you may draw a card.
Enchantment - Aura
Psychic Possession (dis) 30
Pursuit of Flight
Enchant creature
Enchanted creature gets +2/+2 and has "
: This creature gains flying until end of turn."
Enchantment - Aura
Pursuit of Flight (rtr) 102
Pyroconvergence
Whenever you cast a multicolored spell, this enchantment deals 2 damage to any target.
Enchantment
Pyroconvergence (rtr) 103
Racecourse Fury
Enchant land
Enchanted land has "
: Target creature gains haste until end of turn."
Enchantment - Aura
Racecourse Fury (rtr) 104
Rain of Gore
If a spell or ability would cause its controller to gain life, that player loses that much life instead.
Enchantment
Rain of Gore (dis) 126
Rest in Peace
When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Enchantment
Rest in Peace (rtr) 18
Rest in Peace
When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Enchantment
Rest in Peace (rvr) 446
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (rna) 201
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (rvr) 217
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (rvr) 380
Righteous Authority
Enchant creature
Enchanted creature gets +1/+1 for each card in its controller's hand.
At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.
Enchantment - Aura
Righteous Authority (rtr) 189
Riot Spikes
(
can be paid with either
or
.)
Enchant creature
Enchanted creature gets +2/-1.
Enchantment - Aura
Riot Spikes (dis) 146
Riot Spikes
(
can be paid with either
or
.)
Enchant creature
Enchanted creature gets +2/-1.
Enchantment - Aura
Riot Spikes (gk2) 73
Runner's Bane
Enchant creature with power 3 or less
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Runner's Bane (dgm) 17
Seal of Doom
Sacrifice this enchantment: Destroy target nonblack creature. It can't be regenerated.
Enchantment
Seal of Doom (dis) 53
Seal of Fire
Sacrifice this enchantment: It deals 2 damage to any target.
Enchantment
Seal of Fire (dis) 71
Search the City
When this enchantment enters, exile the top five cards of your library.
Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with this enchantment, sacrifice it. If you do, take an extra turn after this one.
Enchantment
Search the City (rtr) 49
Searing Meditation
Whenever you gain life, you may pay
. If you do, this enchantment deals 2 damage to any target.
Enchantment
Searing Meditation (rav) 226
Security Blockade
Enchant land
When this Aura enters, create a 2/2 white Knight creature token with vigilance.
Enchanted land has "
: Prevent the next 1 damage that would be dealt to you this turn."
Enchantment - Aura
Security Blockade (rtr) 20
Sentinel's Mark
Flash
Enchant creature
Enchanted creature gets +1/+2 and has vigilance.
Addendum — When this Aura enters, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.
Enchantment - Aura
Sentinel's Mark (rna) 20
Shadow Lance
Enchant creature
Enchanted creature has first strike.
: Enchanted creature gets +2/+2 until end of turn.
Enchantment - Aura
Shadow Lance (gpt) 14
Shadow Lance
Enchant creature
Enchanted creature has first strike.
: Enchanted creature gets +2/+2 until end of turn.
Enchantment - Aura
Shadow Lance (gpt) 14★
Shielding Plax
(
can be paid with either
or
.)
Enchant creature
When this Aura enters, draw a card.
Enchanted creature can't be the target of spells or abilities your opponents control.
Enchantment - Aura
Shielding Plax (dis) 147
Shrieking Affliction
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.
Enchantment
Shrieking Affliction (rtr) 76
Simic Ascendancy
: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
Enchantment
Simic Ascendancy (rna) 207
Sinister Possession
Enchant creature
Whenever enchanted creature attacks or blocks, its controller loses 2 life.
Enchantment - Aura
Sinister Possession (dgm) 29
Sinstriker's Will
Enchant creature
Enchanted creature has "
: This creature deals damage equal to its power to target attacking or blocking creature."
Enchantment - Aura
Sinstriker's Will (gpt) 16
Sky Tether
Enchant creature
Enchanted creature has defender and loses flying.
Enchantment - Aura
Sky Tether (rna) 21
Skygames
Enchant land
Enchanted land has "
: Target creature gains flying until end of turn. Activate only as a sorcery."
Enchantment - Aura
Skygames (gtc) 51
Slimebind
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets -4/-0.
Enchantment - Aura
Slimebind (rna) 54
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (rna) 22
Soul Ransom
Enchant creature
You control enchanted creature.
Discard two cards: This Aura's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.
Enchantment - Aura
Soul Ransom (gtc) 198
Soul Tithe
Enchant nonland permanent
At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay
, where X is its mana value.
Enchantment - Aura
Soul Tithe (rtr) 23
Sphere of Safety
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures, where X is the number of enchantments you control.
Enchantment
Sphere of Safety (rtr) 24
Sphere of Safety
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures, where X is the number of enchantments you control.
Enchantment
Sphere of Safety (rvr) 447
Stab Wound
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Enchantment - Aura
Stab Wound (rtr) 78
Stab Wound
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Enchantment - Aura
Stab Wound (gk2) 35
Stab Wound
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Enchantment - Aura
Stab Wound (rvr) 93
Stasis Cell
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
: Attach this Aura to target creature.
Enchantment - Aura
Stasis Cell (rav) 66
Strands of Undeath
Enchant creature
When this Aura enters, target player discards two cards.
: Regenerate enchanted creature.
Enchantment - Aura
Strands of Undeath (rav) 108
Street Riot
During your turn, creatures you control get +1/+0 and have trample.
Enchantment
Street Riot (grn) 117
Street Savvy
Enchant creature
Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities.
Enchantment - Aura
Street Savvy (dis) 97
Suppression Field
Activated abilities cost
more to activate unless they're mana abilities.
Enchantment
Suppression Field (rav) 31
Taste for Mayhem
Enchant creature
Enchanted creature gets +2/+0.
Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
Enchantment - Aura
Taste for Mayhem (dis) 75
Taste for Mayhem
Enchant creature
Enchanted creature gets +2/+0.
Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
Enchantment - Aura
Taste for Mayhem (rvr) 127
Theater of Horrors
At the beginning of your upkeep, exile the top card of your library.
During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with this enchantment.
: This enchantment deals 1 damage to target opponent or planeswalker.
Enchantment
Theater of Horrors (rna) 213
Thousand-Year Storm
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Enchantment
Thousand-Year Storm (grn) 207
Tin Street Market
Enchant land
Enchanted land has "
, Discard a card: Draw a card."
Enchantment - Aura
Tin Street Market (gtc) 108
Underworld Connections
Enchant land
Enchanted land has "
, Pay 1 life: Draw a card."
Enchantment - Aura
Underworld Connections (rtr) 83
Unflinching Courage
Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Enchantment - Aura
Unflinching Courage (dgm) 111
Urban Burgeoning
Enchant land
Enchanted land has "Untap this land during each other player's untap step."
Enchantment - Aura
Urban Burgeoning (rtr) 138
Urban Utopia
Enchant land
When this Aura enters, draw a card.
Enchanted land has "
: Add one mana of any color."
Enchantment - Aura
Urban Utopia (grn) 146
Utopia Sprawl
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment - Aura
Utopia Sprawl (dis) 99
Utopia Sprawl
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment - Aura
Utopia Sprawl (rvr) 159
Utopia Sprawl
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment - Aura
Utopia Sprawl (rvr) 355
Verdant Haven
Enchant land
When this Aura enters, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Verdant Haven (gtc) 138
Verity Circle
Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.
: Tap target creature without flying.
Enchantment
Verity Circle (rna) 58
War's Toll
Whenever an opponent taps a land for mana, tap all lands that player controls.
If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
Enchantment
War's Toll (dis) 77
Way of the Thief
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature can't be blocked as long as you control a Gate.
Enchantment - Aura
Way of the Thief (gtc) 56
Wilderness Reclamation
At the beginning of your end step, untap all lands you control.
Enchantment
Wilderness Reclamation (rna) 149
Wilderness Reclamation
At the beginning of your end step, untap all lands you control.
Enchantment
Wilderness Reclamation (rvr) 458
Writ of Passage
Enchant creature
Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn.
Forecast —
, Reveal this card from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.)
Enchantment - Aura
Writ of Passage (dis) 37
Wurmweaver Coil
Enchant green creature
Enchanted creature gets +6/+6.
, Sacrifice this Aura: Create a 6/6 green Wurm creature token.
Enchantment - Aura
Wurmweaver Coil (gpt) 99
Wurmweaver Coil
Enchant green creature
Enchanted creature gets +6/+6.
, Sacrifice this Aura: Create a 6/6 green Wurm creature token.
Enchantment - Aura
Wurmweaver Coil (gk2) 86
Wurmweaver Coil
Enchant green creature
Enchanted creature gets +6/+6.
, Sacrifice this Aura: Create a 6/6 green Wurm creature token.
Enchantment - Aura
Wurmweaver Coil (rvr) 161

Enchantment

(CTRL to add secondary)

Instant

Qty: 422 Price: $509.12
Abrupt Decay
This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
Instant
Abrupt Decay (rtr) 141
Absorb
Counter target spell. You gain 3 life.
Instant
Absorb (rna) 151
Advent of the Wurm
Create a 5/5 green Wurm creature token with trample.
Instant
Advent of the Wurm (dgm) 51
Aerial Maneuver
Target creature gets +1/+1 and gains flying and first strike until end of turn.
Instant
Aerial Maneuver (gtc) 1
Aerial Predation
Destroy target creature with flying. You gain 2 life.
Instant
Aerial Predation (rtr) 113
Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (gtc) 29
Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (rvr) 448
Aethermage's Touch
Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
Instant
Aethermage's Touch (dis) 101
Annihilating Fire
Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Instant
Annihilating Fire (rtr) 85
Applied Biomancy
Choose one or both —
• Target creature gets +1/+1 until end of turn.
• Return target creature to its owner's hand.
Instant
Applied Biomancy (rna) 153
Arrester's Admonition
Return target creature to its owner's hand.
Addendum — If you cast this spell during your main phase, draw a card.
Instant
Arrester's Admonition (rna) 31
Arrester's Zeal
Target creature gets +2/+2 until end of turn.
Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
Instant
Arrester's Zeal (rna) 4
Arrester's Zeal
Target creature gets +2/+2 until end of turn.
Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
Instant
Arrester's Zeal (rvr) 4
Arrows of Justice
Arrows of Justice deals 4 damage to target attacking or blocking creature.
Instant
Arrows of Justice (gtc) 211
Artful Takedown
Choose one or both —
• Tap target creature.
• Target creature gets -2/-4 until end of turn.
Instant
Artful Takedown (grn) 151
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (grn) 152
Assure
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Instant
Assure // Assemble (grn) 221
Assure
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Instant
Assure // Assemble (rvr) 248
Auger Spree
Target creature gets +4/-4 until end of turn.
Instant
Auger Spree (rtr) 144
Auger Spree
Target creature gets +4/-4 until end of turn.
Instant
Auger Spree (gk2) 60
Aurelia's Fury
Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
Instant
Aurelia's Fury (gtc) 144
Avenging Arrow
Destroy target creature that dealt damage this turn.
Instant
Avenging Arrow (rtr) 4
Awakening of Vitu-Ghazi
Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.
Instant
Awakening of Vitu-Ghazi (war) 152
Azorius Charm
Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
Instant
Azorius Charm (rtr) 145
Azorius Charm
Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
Instant
Azorius Charm (gk2) 8
Azorius Ploy
Prevent all combat damage target creature would deal this turn.
Prevent all combat damage that would be dealt to target creature this turn.
Instant
Azorius Ploy (dis) 106
Band Together
Up to two target creatures you control each deal damage equal to their power to another target creature.
Instant
Band Together (war) 153
Band Together
Up to two target creatures you control each deal damage equal to their power to another target creature.
Instant
Band Together (rvr) 132
Bathe in Light
Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
Instant
Bathe in Light (rav) 2
Battlefield Promotion
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. (A creature with first strike deals combat damage before creatures without first strike.)
Instant
Battlefield Promotion (war) 5
Beckon Apparition
Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.
Instant
Beckon Apparition (gtc) 212
Bedeck
Target creature gets +3/-3 until end of turn.
Instant
Bedeck // Bedazzle (rna) 221
Bedeck
Target creature gets +3/-3 until end of turn.
Instant
Bedeck // Bedazzle (rvr) 244
Bedevil
Destroy target artifact, creature, or planeswalker.
Instant
Bedevil (rna) 157
Biomass Mutation
Creatures you control have base power and toughness X/X until end of turn.
Instant
Biomass Mutation (gtc) 213
Bioshift
Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
Instant
Bioshift (gtc) 214
Bladebrand
Target creature gains deathtouch until end of turn.
Draw a card.
Instant
Bladebrand (rna) 64
Bladebrand
Target creature gains deathtouch until end of turn.
Draw a card.
Instant
Bladebrand (rvr) 68
Blindblast
Blindblast deals 1 damage to target creature. That creature can't block this turn.
Draw a card.
Instant
Blindblast (war) 114
Blustersquall
Tap target creature you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Blustersquall (rtr) 30
Bolt Bend
This spell costs
less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
Instant
Bolt Bend (war) 115
Boros Charm
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Boros Charm (gtc) 148
Boros Fury-Shield
Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If
was spent to cast this spell, Boros Fury-Shield deals damage to that creature's controller equal to the creature's power.
Instant
Boros Fury-Shield (rav) 5
Bound
Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.
Instant
Bound // Determined (dis) 149
Bounty of Might
Target creature gets +3/+3 until end of turn.
Target creature gets +3/+3 until end of turn.
Target creature gets +3/+3 until end of turn.
Instant
Bounty of Might (grn) 124
Brace for Impact
Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Instant
Brace for Impact (dis) 5
Burn Bright
Creatures you control get +2/+0 until end of turn.
Instant
Burn Bright (rna) 93
Burn Bright
Creatures you control get +2/+0 until end of turn.
Instant
Burn Bright (rvr) 103
Burst of Strength
Put a +1/+1 counter on target creature and untap it.
Instant
Burst of Strength (gtc) 115
Cackling Flames
Cackling Flames deals 3 damage to any target.
Hellbent — Cackling Flames deals 5 damage instead if you have no cards in hand.
Instant
Cackling Flames (dis) 59
Cackling Flames
Cackling Flames deals 3 damage to any target.
Hellbent — Cackling Flames deals 5 damage instead if you have no cards in hand.
Instant
Cackling Flames (gk2) 55
Cancel
Counter target spell.
Instant
Cancel (rtr) 31
Carnival
Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
Instant
Carnival // Carnage (rna) 222
Carom
The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.
Draw a card.
Instant
Carom (dis) 6
Carom
The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.
Draw a card.
Instant
Carom (rvr) 12
Cerebral Vortex
Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.
Instant
Cerebral Vortex (gpt) 107
Chance for Glory
Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Instant
Chance for Glory (grn) 159
Chandra's Pyrohelix
Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.
Instant
Chandra's Pyrohelix (war) 120
Chandra's Triumph
Chandra's Triumph deals 3 damage to target creature or planeswalker an opponent controls. Chandra's Triumph deals 5 damage instead if you control a Chandra planeswalker.
Instant
Chandra's Triumph (war) 121
Chant of Vitu-Ghazi
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.
Instant
Chant of Vitu-Ghazi (rav) 7
Char
Char deals 4 damage to any target and 2 damage to you.
Instant
Char (rav) 117
Chemister's Insight
Draw two cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
Chemister's Insight (grn) 32
Chemister's Trick
Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Chemister's Trick (rtr) 149
Chord of Calling
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Chord of Calling (rav) 156
Chord of Calling
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Chord of Calling (rvr) 134
Chord of Calling
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Chord of Calling (rvr) 345
Chord of Calling
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Chord of Calling (rvr) 345z
Chorus of Might
Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
Instant
Chorus of Might (rtr) 119
Cleansing Beam
Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.
Instant
Cleansing Beam (rav) 118
Clear the Stage
Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
Instant
Clear the Stage (rna) 68
Clutch of the Undercity
Return target permanent to its owner's hand. Its controller loses 3 life.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Clutch of the Undercity (rav) 197
Code of Constraint
Target creature gets -4/-0 until end of turn.
Draw a card.
Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.
Instant
Code of Constraint (rna) 35
Collar the Culprit
Destroy target creature with toughness 4 or greater.
Instant
Collar the Culprit (grn) 5
Collision
Collision deals 6 damage to target creature with flying.
Instant
Collision // Colossus (rna) 223
Command the Storm
Command the Storm deals 5 damage to target creature.
Instant
Command the Storm (grn) 94
Commence the Endgame
This spell can't be countered.
Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Instant
Commence the Endgame (war) 45
Common Bond
Put a +1/+1 counter on target creature.
Put a +1/+1 counter on target creature.
Instant
Common Bond (rtr) 151
Condemn
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Instant
Condemn (dis) 8
Condemn
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Instant
Condemn (rvr) 14
Condemn
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Instant
Condemn (rvr) 304
Congregation at Dawn
Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.
Instant
Congregation at Dawn (rav) 198
Consecrate
Exile target card from a graveyard.
Draw a card.
Instant
Consecrate // Consume (rna) 224
Convolute
Counter target spell unless its controller pays
.
Instant
Convolute (rav) 41
Counterflux
This spell can't be countered.
Counter target spell you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Counterflux (rtr) 153
Crash Landing
Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.
Instant
Crash Landing (gpt) 82
Cremate
Exile target card from a graveyard.
Draw a card.
Instant
Cremate (gpt) 45
Cremate
Exile target card from a graveyard.
Draw a card.
Instant
Cremate (rtr) 59
Crush Contraband
Choose one or both —
• Exile target artifact.
• Exile target enchantment.
Instant
Crush Contraband (grn) 7
Crush Dissent
Counter target spell unless its controller pays
.
Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Instant
Crush Dissent (war) 47
Crushing Canopy
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
Instant
Crushing Canopy (grn) 126
Crypt Incursion
Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
Instant
Crypt Incursion (dgm) 23
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (rtr) 35
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (rvr) 313
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (rvr) 313z
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (rvr) 40
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (rvr) 419
Cytoshape
Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.
Instant
Cytoshape (dis) 108
Darkblast
Target creature gets -1/-1 until end of turn.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Instant
Darkblast (rav) 82
Darkblast
Target creature gets -1/-1 until end of turn.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Instant
Darkblast (rvr) 454
Dazzling Lights
Target creature gets -3/-0 until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Dazzling Lights (grn) 34
Deathsprout
Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Instant
Deathsprout (war) 189
Defiant Strike
Target creature gets +1/+0 until end of turn.
Draw a card.
Instant
Defiant Strike (war) 9
Depose
Tap target creature.
Draw a card.
Instant
Depose // Deploy (rna) 225
Despark
Exile target permanent with mana value 4 or greater.
Instant
Despark (war) 190
Desperate Lunge
Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.
Instant
Desperate Lunge (war) 266
Devious Cover-Up
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.
Instant
Devious Cover-Up (grn) 35
Devour Flesh
Target player sacrifices a creature of their choice, then gains life equal to that creature's toughness.
Instant
Devour Flesh (gtc) 63
Devouring Light
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Exile target attacking or blocking creature.
Instant
Devouring Light (rav) 13
Devouring Light
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Exile target attacking or blocking creature.
Instant
Devouring Light (rvr) 15
Devouring Light
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Exile target attacking or blocking creature.
Instant
Devouring Light (rvr) 305
Dimir Charm
Choose one —
• Counter target sorcery spell.
• Destroy target creature with power 2 or less.
• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.
Instant
Dimir Charm (gtc) 154
Disdainful Stroke
Counter target spell with mana value 4 or greater.
Instant
Disdainful Stroke (grn) 37
Disembowel
Destroy target creature with mana value X.
Instant
Disembowel (rav) 85
Disembowel
Destroy target creature with mana value X.
Instant
Disembowel (rvr) 74
Dispel
Counter target instant spell.
Instant
Dispel (rtr) 36
Divine Arrow
Divine Arrow deals 4 damage to target attacking or blocking creature.
Instant
Divine Arrow (war) 10
Dizzy Spell
Target creature gets -3/-0 until end of turn.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Dizzy Spell (rav) 43
Dogpile
Dogpile deals damage to any target equal to the number of attacking creatures you control.
Instant
Dogpile (rav) 120
Dogpile
Dogpile deals damage to any target equal to the number of attacking creatures you control.
Instant
Dogpile (rvr) 108
Douse in Gloom
Douse in Gloom deals 2 damage to target creature and you gain 2 life.
Instant
Douse in Gloom (gpt) 49
Dovin's Dismissal
Put up to one target tapped creature on top of its owner's library. You may search your library and/or graveyard for a card named Dovin, Architect of Law, reveal it, and put it into your hand. If you search your library this way, shuffle.
Instant
Dovin's Dismissal (rna) 267
Dovin's Veto
This spell can't be countered.
Counter target noncreature spell.
Instant
Dovin's Veto (war) 193
Downsize
Target creature you don't control gets -4/-0 until end of turn.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Downsize (rtr) 38
Downsize
Target creature you don't control gets -4/-0 until end of turn.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Downsize (rvr) 41
Dragonshift
Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Dragonshift (dgm) 66
Dramatic Rescue
Return target creature to its owner's hand. You gain 2 life.
Instant
Dramatic Rescue (rtr) 156
Dramatic Rescue
Return target creature to its owner's hand. You gain 2 life.
Instant
Dramatic Rescue (gk2) 12
Druid's Deliverance
Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
Instant
Druid's Deliverance (rtr) 123
Dryad's Caress
You gain 1 life for each creature on the battlefield. If
was spent to cast this spell, untap all creatures you control.
Instant
Dryad's Caress (rav) 160
Dynacharge
Target creature you control gets +2/+0 until end of turn.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Dynacharge (rtr) 92
Electrickery
Electrickery deals 1 damage to target creature you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Electrickery (rtr) 93
Electrodominance
Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
Instant
Electrodominance (rna) 99
Electrolyze
Electrolyze deals 2 damage divided as you choose among one or two targets.
Draw a card.
Instant
Electrolyze (gpt) 111
Emergency Powers
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.
Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.
Instant
Emergency Powers (rna) 169
Essence Backlash
Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller.
Instant
Essence Backlash (rtr) 160
Essence Capture
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
Instant
Essence Capture (rna) 37
Executioner's Swing
Target creature that dealt damage this turn gets -5/-5 until end of turn.
Instant
Executioner's Swing (gtc) 161
Expansion
Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy.
Instant
Expansion // Explosion (grn) 224
Expansion
Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy.
Instant
Expansion // Explosion (rvr) 243
Explosive Impact
Explosive Impact deals 5 damage to any target.
Instant
Explosive Impact (rtr) 94
Expose to Daylight
Destroy target artifact or enchantment. Scry 1.
Instant
Expose to Daylight (rna) 8
Eyes in the Skies
Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)
Instant
Eyes in the Skies (rtr) 10
Eyes in the Skies
Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)
Instant
Eyes in the Skies (rvr) 17
Fall of the Gavel
Counter target spell. You gain 5 life.
Instant
Fall of the Gavel (rtr) 161
Far
Return target creature to its owner's hand.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Far // Away (dgm) 127
Fatal Fumes
Target creature gets -4/-2 until end of turn.
Instant
Fatal Fumes (dgm) 24
Festival of the Guildpact
Prevent the next X damage that would be dealt to you this turn.
Draw a card.
Instant
Festival of the Guildpact (rav) 17
Fiery Conclusion
As an additional cost to cast this spell, sacrifice a creature.
Fiery Conclusion deals 5 damage to target creature.
Instant
Fiery Conclusion (rav) 122
Final Payment
As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment.
Destroy target creature.
Instant
Final Payment (rna) 171
Firemind's Foresight
Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.
Instant
Firemind's Foresight (rtr) 162
Flames of the Raze-Boar
Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.
Instant
Flames of the Raze-Boar (rna) 101
Flash Conscription
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If
was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.
Instant
Flash Conscription (rav) 124
Flash Foliage
Cast this spell only during combat after blockers are declared.
Create a 1/1 green Saproling creature token that's blocking target creature attacking you.
Draw a card.
Instant
Flash Foliage (dis) 85
Forced Landing
Put target creature with flying on the bottom of its owner's library.
Instant
Forced Landing (war) 161
Forced Landing
Put target creature with flying on the bottom of its owner's library.
Instant
Forced Landing (rvr) 141
Frazzle
Counter target nonblue spell.
Instant
Frazzle (gpt) 25
Fungal Rebirth
Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.
Instant
Fungal Rebirth (rvr) 142
Furious Resistance
Target blocking creature gets +3/+0 and gains first strike until end of turn.
Instant
Furious Resistance (gtc) 93
Gather Courage
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Target creature gets +2/+2 until end of turn.
Instant
Gather Courage (rav) 165
Gather Courage
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Target creature gets +2/+2 until end of turn.
Instant
Gather Courage (rvr) 143
Gaze of the Gorgon
(
can be paid with either
or
.)
Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
Instant
Gaze of the Gorgon (rav) 246
Get the Point
Destroy target creature. Scry 1.
Instant
Get the Point (rna) 176
Ghostway
Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Ghostway (gpt) 6
Ghostway
Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Ghostway (rvr) 19
Ghostway
Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Ghostway (rvr) 308
Ghostway
Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Ghostway (rvr) 308z
Giant Growth
Target creature gets +3/+3 until end of turn.
Instant
Giant Growth (rtr) 125
Giant Growth
Target creature gets +3/+3 until end of turn.
Instant
Giant Growth (war) 162
Gideon's Sacrifice
Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).
Instant
Gideon's Sacrifice (war) 14
Gideon's Triumph
Target opponent sacrifices a creature of their choice that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures of their choice instead.
Instant
Gideon's Triumph (war) 15
Gift of Strength
Target creature gets +3/+3 and gains reach until end of turn.
Instant
Gift of Strength (rna) 127
Gigadrowse
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Tap target permanent.
Instant
Gigadrowse (gpt) 26
Golgari Charm
Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.
Instant
Golgari Charm (rtr) 164
Gridlock
Tap X target nonland permanents.
Instant
Gridlock (gtc) 36
Grisly Salvage
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Instant
Grisly Salvage (rtr) 165
Grisly Spectacle
Destroy target nonartifact creature. Its controller mills cards equal to that creature's power.
Instant
Grisly Spectacle (gtc) 66
Grotesque Demise
Exile target creature with power 3 or less.
Instant
Grotesque Demise (rna) 75
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (rna) 178
Gruul Charm
Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.
Instant
Gruul Charm (gtc) 169
Gruul Charm
Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.
Instant
Gruul Charm (gk2) 92
Heartfire
As an additional cost to cast this spell, sacrifice a creature or planeswalker.
Heartfire deals 4 damage to any target.
Instant
Heartfire (war) 131
Heartwarming Redemption
Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.
Instant
Heartwarming Redemption (war) 199
Heroes' Reunion
Target player gains 7 life.
Instant
Heroes' Reunion (rtr) 168
Hide
Put target artifact or enchantment on the bottom of its owner's library.
Instant
Hide // Seek (dis) 151
Hindervines
Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.
Instant
Hindervines (gtc) 124
Hit
Target player sacrifices an artifact or creature of their choice. Hit deals damage to that player equal to that permanent's mana value.
Instant
Hit // Run (dis) 152
Homing Lightning
Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.
Instant
Homing Lightning (gtc) 96
Homing Lightning
Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.
Instant
Homing Lightning (rvr) 112
Hydroform
Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.
Instant
Hydroform (gtc) 172
Hypothesizzle
Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature.
Instant
Hypothesizzle (grn) 178
Ignite the Beacon
Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle.
Instant
Ignite the Beacon (war) 18
Ignorant Bliss
Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.
Instant
Ignorant Bliss (dis) 64
Induce Paranoia
Counter target spell. If
was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value.
Instant
Induce Paranoia (rav) 56
Inescapable Blaze
This spell can't be countered.
Inescapable Blaze deals 6 damage to any target.
Instant
Inescapable Blaze (grn) 107
Inspiration
Target player draws two cards.
Instant
Inspiration (rtr) 42
Integrity
Target creature gets +2/+2 until end of turn.
Instant
Integrity // Intervention (grn) 227
Invert
Switch the power and toughness of each of up to two target creatures until end of turn.
Instant
Invert // Invent (grn) 228
Ionize
Counter target spell. Ionize deals 2 damage to that spell's controller.
Instant
Ionize (grn) 179
Izzet Charm
Choose one —
• Counter target noncreature spell unless its controller pays
.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
Instant
Izzet Charm (rtr) 172
Izzet Charm
Choose one —
• Counter target noncreature spell unless its controller pays
.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
Instant
Izzet Charm (rvr) 190
Izzet Charm
Choose one —
• Counter target noncreature spell unless its controller pays
.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
Instant
Izzet Charm (rvr) 368
Jaya's Greeting
Jaya's Greeting deals 3 damage to target creature. Scry 1.
Instant
Jaya's Greeting (war) 136
Join Shields
Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
Instant
Join Shields (grn) 181
Justice Strike
Target creature deals damage to itself equal to its power.
Instant
Justice Strike (grn) 182
Justiciar's Portal
Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.
Instant
Justiciar's Portal (rna) 13
Killing Glare
Destroy target creature with power X or less.
Instant
Killing Glare (gtc) 70
Last Gasp
Target creature gets -3/-3 until end of turn.
Instant
Last Gasp (rav) 93
Last Gasp
Target creature gets -3/-3 until end of turn.
Instant
Last Gasp (rvr) 79
Launch Party
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature. Its controller loses 2 life.
Instant
Launch Party (rtr) 69
Lazotep Plating
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)
Instant
Lazotep Plating (war) 59
Leap of Flame
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature gets +1/+0 and gains flying and first strike until end of turn.
Instant
Leap of Flame (gpt) 121
Leave No Trace
Radiance — Destroy target enchantment and each other enchantment that shares a color with it.
Instant
Leave No Trace (rav) 23
Lightning Helix
Lightning Helix deals 3 damage to any target and you gain 3 life.
Instant
Lightning Helix (rav) 213
Lightning Helix
Lightning Helix deals 3 damage to any target and you gain 3 life.
Instant
Lightning Helix (rvr) 197
Lightning Helix
Lightning Helix deals 3 damage to any target and you gain 3 life.
Instant
Lightning Helix (rvr) 372
Liliana's Triumph
Each opponent sacrifices a creature of their choice. If you control a Liliana planeswalker, each opponent also discards a card.
Instant
Liliana's Triumph (war) 98
Macabre Mockery
Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Instant
Macabre Mockery (rna) 191
March of the Multitudes
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Create X 1/1 white Soldier creature tokens with lifelink.
Instant
March of the Multitudes (grn) 188
Martial Glory
Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
Instant
Martial Glory (gtc) 175
Massive Raid
Massive Raid deals damage to any target equal to the number of creatures you control.
Instant
Massive Raid (gtc) 100
Master Warcraft
Cast this spell only before attackers are declared.
You choose which creatures attack this turn.
You choose which creatures block this turn and how those creatures block.
Instant
Master Warcraft (rav) 250
Mausoleum Secrets
Undergrowth — Search your library for a black card with mana value less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle.
Instant
Mausoleum Secrets (grn) 75
Mending Touch
Regenerate target creature.
Instant
Mending Touch (dgm) 44
Might of the Masses
Target creature gets +1/+1 until end of turn for each creature you control.
Instant
Might of the Masses (grn) 137
Might of the Nephilim
Target creature gets +2/+2 until end of turn for each of its colors.
Instant
Might of the Nephilim (dis) 88
Mindstatic
Counter target spell unless its controller pays
.
Instant
Mindstatic (dgm) 14
Mission Briefing
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Mission Briefing (grn) 44
Mizzium Skin
Target creature you control gets +0/+1 and gains hexproof until end of turn.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Mizzium Skin (rtr) 45
Mnemonic Nexus
Each player shuffles their graveyard into their library.
Instant
Mnemonic Nexus (rav) 59
Moonlight Bargain
Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
Instant
Moonlight Bargain (rav) 95
Mortify
Destroy target creature or enchantment.
Instant
Mortify (gpt) 122
Mortify
Destroy target creature or enchantment.
Instant
Mortify (rna) 192
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rav) 60
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rvr) 315
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rvr) 50
Mutant's Prey
Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Instant
Mutant's Prey (dgm) 45
Mystic Genesis
Counter target spell. Create an X/X green Ooze creature token, where X is that spell's mana value.
Instant
Mystic Genesis (gtc) 180
Nahiri's Stoneblades
Up to two target creatures each get +2/+0 until end of turn.
Instant
Nahiri's Stoneblades (war) 139
Narset's Reversal
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
Instant
Narset's Reversal (war) 62
Naturalize
Destroy target artifact or enchantment.
Instant
Naturalize (gtc) 127
Necrotic Wound
Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
Instant
Necrotic Wound (grn) 79
Nightcreep
Until end of turn, all creatures become black and all lands become Swamps.
Instant
Nightcreep (dis) 49
No Escape
Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Scry 1.
Instant
No Escape (war) 63
Ob Nixilis's Cruelty
Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.
Instant
Ob Nixilis's Cruelty (war) 101
Odds
Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.
Instant
Odds // Ends (dis) 153
Orzhov Charm
Choose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with mana value 1 or less from your graveyard to the battlefield.
Instant
Orzhov Charm (gtc) 185
Orzhov Charm
Choose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with mana value 1 or less from your graveyard to the battlefield.
Instant
Orzhov Charm (gk2) 42
Overrule
Counter target spell unless its controller pays
. You gain X life.
Instant
Overrule (dis) 120
Pack's Favor
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Target creature gets +3/+3 until end of turn.
Instant
Pack's Favor (grn) 139
Parallectric Feedback
Parallectric Feedback deals damage to target spell's controller equal to that spell's mana value.
Instant
Parallectric Feedback (gpt) 71
Pause for Reflection
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Prevent all combat damage that would be dealt this turn.
Instant
Pause for Reflection (grn) 140
Peel from Reality
Return target creature you control and target creature you don't control to their owners' hands.
Instant
Peel from Reality (rav) 61
Perplex
Counter target spell unless its controller discards their hand.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Perplex (rav) 217
Pit Fight
Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)
Instant
Pit Fight (gtc) 223
Pit Fight
Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)
Instant
Pit Fight (gk2) 93
Plasm Capture
Counter target spell. At the beginning of your next first main phase, add X mana in any combination of colors, where X is that spell's mana value.
Instant
Plasm Capture (dgm) 91
Pledge of Unity
Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.
Instant
Pledge of Unity (war) 210
Precognitive Perception
Draw three cards.
Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
Instant
Precognitive Perception (rna) 45
Predator's Rapport
Choose target creature you control. You gain life equal to that creature's power plus its toughness.
Instant
Predator's Rapport (gtc) 129
Price of Fame
This spell costs
less to cast if it targets a legendary creature.
Destroy target creature.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Price of Fame (grn) 83
Profit
Creatures you control get +1/+1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Profit // Loss (dgm) 130
Protect
Target creature gets +2/+4 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Protect // Serve (dgm) 131
Prying Eyes
Draw four cards, then discard two cards.
Instant
Prying Eyes (rna) 46
Psychic Spiral
Shuffle all cards from your graveyard into your library. Target player mills that many cards.
Instant
Psychic Spiral (rtr) 47
Psychic Strike
Counter target spell. Its controller mills two cards.
Instant
Psychic Strike (gtc) 189
Psychotic Fury
Target multicolored creature gains double strike until end of turn.
Draw a card.
Instant
Psychotic Fury (dis) 68
Punish the Enemy
Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
Instant
Punish the Enemy (dgm) 35
Putrefy
Destroy target artifact or creature. It can't be regenerated.
Instant
Putrefy (rav) 221
Putrefy
Destroy target artifact or creature. It can't be regenerated.
Instant
Putrefy (dgm) 93
Putrefy
Destroy target artifact or creature. It can't be regenerated.
Instant
Putrefy (rvr) 212
Putrefy
Destroy target artifact or creature. It can't be regenerated.
Instant
Putrefy (rvr) 378
Pyromatics
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Pyromatics deals 1 damage to any target.
Instant
Pyromatics (gpt) 72
Quench
Counter target spell unless its controller pays
.
Instant
Quench (rna) 48
Quench
Counter target spell unless its controller pays
.
Instant
Quench (rvr) 56
Quickchange
Target creature becomes the color or colors of your choice until end of turn.
Draw a card.
Instant
Quickchange (rav) 62
Quicken
The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
Draw a card.
Instant
Quicken (gpt) 31
Quicken
The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
Draw a card.
Instant
Quicken (rvr) 318
Quicken
The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
Draw a card.
Instant
Quicken (rvr) 57
Radical Idea
Draw a card.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
Radical Idea (grn) 52
Radical Idea
Draw a card.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
Radical Idea (rvr) 58
Rakdos Charm
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Instant
Rakdos Charm (rtr) 184
Rakdos Charm
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Instant
Rakdos Charm (gk2) 68
Ral's Dispersal
Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle.
Instant
Ral's Dispersal (grn) 266
Ral's Outburst
Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Instant
Ral's Outburst (war) 212
Rally of Wings
Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.
Instant
Rally of Wings (war) 27
Rally the Righteous
Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.
Instant
Rally the Righteous (rav) 222
Rally to Battle
Creatures you control get +1/+3 until end of turn. Untap them.
Instant
Rally to Battle (rna) 18
Rampage of the Clans
Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.
Instant
Rampage of the Clans (rna) 134
Rapid Hybridization
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Instant
Rapid Hybridization (gtc) 44
Rapid Hybridization
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Instant
Rapid Hybridization (gk2) 109
Ready
Creatures you control gain indestructible until end of turn. Untap each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Ready // Willing (dgm) 132
Regenesis
Return up to two target permanent cards from your graveyard to your hand.
Instant
Regenesis (rna) 136
Remand
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card.
Instant
Remand (rav) 63
Remand
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card.
Instant
Remand (rvr) 59
Render Silent
Counter target spell. Its controller can't cast spells this turn.
Instant
Render Silent (dgm) 96
Render Silent
Counter target spell. Its controller can't cast spells this turn.
Instant
Render Silent (gk2) 18
Renounce the Guilds
Each player sacrifices a multicolored permanent of their choice.
Instant
Renounce the Guilds (dgm) 5
Repeal
Return target nonland permanent with mana value X to its owner's hand.
Draw a card.
Instant
Repeal (gpt) 32
Repeal
Return target nonland permanent with mana value X to its owner's hand.
Draw a card.
Instant
Repeal (rvr) 60
Repudiate
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Instant
Repudiate // Replicate (rna) 227
Repudiate
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Instant
Repudiate // Replicate (rvr) 249
Reroute
Change the target of target activated ability with a single target. (Mana abilities can't be targeted.)
Draw a card.
Instant
Reroute (rav) 139
Research
Shuffle up to four cards you own from outside the game into your library.
Instant
Research // Development (dis) 155
Response
Response deals 5 damage to target attacking or blocking creature.
Instant
Response // Resurgence (grn) 229
Response
Response deals 5 damage to target attacking or blocking creature.
Instant
Response // Resurgence (rvr) 247
Restore the Peace
Return each creature that dealt damage this turn to its owner's hand.
Instant
Restore the Peace (dgm) 97
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (war) 175
Righteous Blow
Righteous Blow deals 2 damage to target attacking or blocking creature.
Instant
Righteous Blow (grn) 23
Riot Control
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Instant
Riot Control (dgm) 6
Risk Factor
Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
Risk Factor (grn) 113
Root Snare
Prevent all combat damage that would be dealt this turn.
Instant
Root Snare (rna) 137
Rootborn Defenses
Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
Instant
Rootborn Defenses (rtr) 19
Rootborn Defenses
Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
Instant
Rootborn Defenses (rvr) 26
Runeboggle
Counter target spell unless its controller pays
.
Draw a card.
Instant
Runeboggle (gpt) 33
Sagittars' Volley
Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control.
Instant
Sagittars' Volley (rna) 138
Samut's Sprint
Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
Instant
Samut's Sprint (war) 142
Sarkhan's Catharsis
Sarkhan's Catharsis deals 5 damage to target player or planeswalker.
Instant
Sarkhan's Catharsis (war) 144
Savage Surge
Target creature gets +2/+2 until end of turn. Untap that creature.
Instant
Savage Surge (rtr) 133
Scatter Arc
Counter target noncreature spell.
Draw a card.
Instant
Scatter Arc (gtc) 48
Scatter the Seeds
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Create three 1/1 green Saproling creature tokens.
Instant
Scatter the Seeds (rav) 181
Schismotivate
Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.
Instant
Schismotivate (gpt) 129
Scorchmark
Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead.
Instant
Scorchmark (rna) 113
Seed Spark
Destroy target artifact or enchantment. If
was spent to cast this spell, create two 1/1 green Saproling creature tokens.
Instant
Seed Spark (rav) 30
Seeds of Strength
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Instant
Seeds of Strength (rav) 227
Seize the Soul
Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature this card haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.
Instant
Seize the Soul (gpt) 61
Selesnya Charm
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
Instant
Selesnya Charm (rtr) 194
Shadow of Doubt
(
can be paid with either
or
.)
Players can't search libraries this turn.
Draw a card.
Instant
Shadow of Doubt (rav) 253
Shattering Blow
Exile target artifact.
Instant
Shattering Blow (gtc) 225
Shielded Passage
Prevent all damage that would be dealt to target creature this turn.
Instant
Shielded Passage (gtc) 24
Showstopper
Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."
Instant
Showstopper (dgm) 102
Shred Memory
Exile up to four target cards from a single graveyard.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Shred Memory (rav) 105
Signal the Clans
Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.
Instant
Signal the Clans (gtc) 194
Simic Charm
Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.
Instant
Simic Charm (gtc) 195
Sinister Sabotage
Counter target spell.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Sinister Sabotage (grn) 54
Sinister Sabotage
Counter target spell.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Sinister Sabotage (rvr) 61
Skullcrack
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
Instant
Skullcrack (gtc) 106
Skullcrack
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
Instant
Skullcrack (rvr) 125
Skullcrack
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
Instant
Skullcrack (rvr) 341
Smash
Destroy target artifact.
Draw a card.
Instant
Smash (rav) 143
Smite
Destroy target blocked creature.
Instant
Smite (gtc) 25
Sonic Assault
Tap target creature. Sonic Assault deals 2 damage to that creature's controller.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
Sonic Assault (grn) 199
Sorin's Thirst
Sorin's Thirst deals 2 damage to target creature and you gain 2 life.
Instant
Sorin's Thirst (war) 104
Spell Rupture
Counter target spell unless its controller pays
, where X is the greatest power among creatures you control.
Instant
Spell Rupture (gtc) 52
Spell Snare
Counter target spell with mana value 2.
Instant
Spell Snare (dis) 33
Sphinx's Insight
Draw two cards.
Addendum — If you cast this spell during your main phase, you gain 2 life.
Instant
Sphinx's Insight (rna) 209
Sphinx's Revelation
You gain X life and draw X cards.
Instant
Sphinx's Revelation (rtr) 200
Sphinx's Revelation
You gain X life and draw X cards.
Instant
Sphinx's Revelation (gk2) 21
Sphinx's Revelation
You gain X life and draw X cards.
Instant
Sphinx's Revelation (rvr) 228
Sphinx's Revelation
You gain X life and draw X cards.
Instant
Sphinx's Revelation (rvr) 383
Sphinx's Revelation
You gain X life and draw X cards.
Instant
Sphinx's Revelation (rvr) 383z
Status
Target creature gets +1/+1 and gains deathtouch until end of turn.
Instant
Status // Statue (grn) 230
Steady Aim
Untap target creature. It gets +1/+4 and gains reach until end of turn.
Instant
Steady Aim (war) 177
Steeling Stance
Creatures you control get +1/+1 until end of turn.
Forecast —
, Reveal this card from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)
Instant
Steeling Stance (dis) 18
Stony Strength
Put a +1/+1 counter on target creature you control. Untap that creature.
Instant
Stony Strength (rna) 143
Storm Strike
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
Instant
Storm Strike (rna) 119
Street Spasm
Street Spasm deals X damage to target creature without flying you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Street Spasm (rtr) 106
Summary Judgment
Summary Judgment deals 3 damage to target tapped creature.
Addendum — If you cast this spell during your main phase, it deals 5 damage instead.
Instant
Summary Judgment (rna) 24
Summary Judgment
Summary Judgment deals 3 damage to target tapped creature.
Addendum — If you cast this spell during your main phase, it deals 5 damage instead.
Instant
Summary Judgment (rvr) 27
Sundering Growth
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
Instant
Sundering Growth (rtr) 223
Sundering Vitae
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy target artifact or enchantment.
Instant
Sundering Vitae (rav) 185
Sure Strike
Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Instant
Sure Strike (grn) 118
Surge of Zeal
Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.
Instant
Surge of Zeal (rav) 146
Swift Justice
Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Instant
Swift Justice (rtr) 26
Swift Silence
Counter all other spells. Draw a card for each spell countered this way.
Instant
Swift Silence (dis) 132
Syncopate
Counter target spell unless its controller pays
. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Syncopate (rtr) 54
Take Heart
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Instant
Take Heart (grn) 28
Teferi's Time Twist
Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters as a creature, it enters with an additional +1/+1 counter on it.
Instant
Teferi's Time Twist (war) 72
Telling Time
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Instant
Telling Time (rav) 69
Thought Collapse
Counter target spell. Its controller mills three cards.
Instant
Thought Collapse (rna) 57
Thoughtflare
Draw four cards, then discard two cards.
Instant
Thoughtflare (rtr) 203
Thrash
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Thrash // Threat (rna) 229
Thrash
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Thrash // Threat (rvr) 246
Thunderheads
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost.)
Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.
Instant
Thunderheads (gpt) 37
Thunderheads
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost.)
Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.
Instant
Thunderheads (gpt) 37★
Titanic Brawl
This spell costs
less to cast if it targets a creature you control with a +1/+1 counter on it.
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Titanic Brawl (rna) 146
Titanic Brawl
This spell costs
less to cast if it targets a creature you control with a +1/+1 counter on it.
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Titanic Brawl (rvr) 158
To Arms!
Untap all creatures you control.
Draw a card.
Instant
To Arms! (gpt) 20
To Arms!
Untap all creatures you control.
Draw a card.
Instant
To Arms! (rvr) 30
Topple the Statue
Tap target permanent. If it's an artifact, destroy it.
Draw a card.
Instant
Topple the Statue (war) 35
Totally Lost
Put target nonland permanent on top of its owner's library.
Instant
Totally Lost (gtc) 54
Totally Lost
Put target nonland permanent on top of its owner's library.
Instant
Totally Lost (war) 74
Totally Lost
Put target nonland permanent on top of its owner's library.
Instant
Totally Lost (rvr) 321
Totally Lost
Put target nonland permanent on top of its owner's library.
Instant
Totally Lost (rvr) 64
Tower Defense
Creatures you control get +0/+5 and gain reach until end of turn.
Instant
Tower Defense (gtc) 137
Tower Defense
Creatures you control get +0/+5 and gain reach until end of turn.
Instant
Tower Defense (rna) 147
Trial
Return all creatures blocking or blocked by target creature to their owner's hand.
Instant
Trial // Error (dis) 158
Trostani's Judgment
Exile target creature, then populate. (Create a token that's a copy of a creature token you control.)
Instant
Trostani's Judgment (rtr) 28
Turn
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Turn // Burn (dgm) 134
Turnabout
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
Instant
Turnabout (rvr) 452
Twinstrike
Twinstrike deals 2 damage to each of two target creatures.
Hellbent — Destroy those creatures instead if you have no cards in hand.
Instant
Twinstrike (dis) 134
Tyrant's Scorn
Choose one —
• Destroy target creature with mana value 3 or less.
• Return target creature to its owner's hand.
Instant
Tyrant's Scorn (war) 225
Ultimate Price
Destroy target monocolored creature.
Instant
Ultimate Price (rtr) 82
Ultimate Price
Destroy target monocolored creature.
Instant
Ultimate Price (gk2) 36
Ultimate Price
Destroy target monocolored creature.
Instant
Ultimate Price (rvr) 329
Ultimate Price
Destroy target monocolored creature.
Instant
Ultimate Price (rvr) 95
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (rna) 29
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (rvr) 32
Undercity's Embrace
Target opponent sacrifices a creature of their choice. If you control a creature with power 4 or greater, you gain 4 life.
Instant
Undercity's Embrace (rna) 89
Undercity's Embrace
Target opponent sacrifices a creature of their choice. If you control a creature with power 4 or greater, you gain 4 life.
Instant
Undercity's Embrace (rvr) 96
Unexplained Disappearance
Return target creature to its owner's hand.
Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Instant
Unexplained Disappearance (grn) 56
Unlikely Aid
Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Unlikely Aid (war) 109
Valor Made Real
Target creature can block any number of creatures this turn.
Instant
Valor Made Real (dis) 20
Vigean Intuition
Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
Instant
Vigean Intuition (dis) 136
Vision Skeins
Each player draws two cards.
Instant
Vision Skeins (dis) 36
Voidslime
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Instant
Voidslime (dis) 137
Voidslime
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Instant
Voidslime (gk2) 127
Voidslime
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Instant
Voidslime (rvr) 237
Voidslime
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Instant
Voidslime (rvr) 388
Voidslime
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Instant
Voidslime (rvr) 388z
Warleader's Helix
Warleader's Helix deals 4 damage to any target and you gain 4 life.
Instant
Warleader's Helix (dgm) 116
Warped Physique
Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.
Instant
Warped Physique (dgm) 117
Warrant
Put target attacking or blocking creature on top of its owner's library.
Instant
Warrant // Warden (rna) 230
Warrant
Put target attacking or blocking creature on top of its owner's library.
Instant
Warrant // Warden (rvr) 240
Weapon Surge
Target creature you control gets +1/+0 and gains first strike until end of turn.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Weapon Surge (dgm) 40
Wear
Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Wear // Tear (dgm) 135
Weight of Spires
Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls.
Instant
Weight of Spires (dis) 78
Wildsize
Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.
Instant
Wildsize (gpt) 98
Wildwood Rebirth
Return target creature card from your graveyard to your hand.
Instant
Wildwood Rebirth (gtc) 140
Withstand
Prevent the next 3 damage that would be dealt to any target this turn.
Draw a card.
Instant
Withstand (gpt) 21
Wojek Siren
Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
Instant
Wojek Siren (rav) 37
Wrecking Ball
Destroy target creature or land.
Instant
Wrecking Ball (dis) 139
Wrecking Ball
Destroy target creature or land.
Instant
Wrecking Ball (gk2) 74

Instant

(CTRL to add secondary)

Land

Qty: 277 Price: $1351.99
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (dis) 170
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (gk2) 25
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (rtr) 237
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (dgm) 146
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (rna) 243
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (rna) 244
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (rvr) 272
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (rvr) 396
Blast Zone
This land enters with a charge counter on it.
: Add
.
,
: Put X charge counters on this land.
,
, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
Land
Blast Zone (war) 244
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (dis) 171
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (rtr) 238
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (rna) 245
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (rvr) 273
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (rvr) 292
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (rvr) 397
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (rvr) 397z
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (rav) 275
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (gtc) 239
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (dgm) 147
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (grn) 243
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (grn) 244
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (rvr) 274
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (rvr) 398
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (dis) 172
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (gtc) 240
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (rna) 246
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (rvr) 275
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (rvr) 293
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (rvr) 399
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (rvr) 399z
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (rav) 276
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (gtc) 241
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (dgm) 148
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (grn) 245
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (grn) 246
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (rvr) 276
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (rvr) 400
Duskmantle, House of Shadow
: Add
.
,
: Target player mills a card.
Land
Duskmantle, House of Shadow (rav) 277
Emergence Zone
: Add
.
,
, Sacrifice this land: You may cast spells this turn as though they had flash.
Land
Emergence Zone (war) 245
Forest
(
: Add
.)
Basic Land - Forest
Forest (rav) 303
Forest
(
: Add
.)
Basic Land - Forest
Forest (rav) 304
Forest
(
: Add
.)
Basic Land - Forest
Forest (rav) 305
Forest
(
: Add
.)
Basic Land - Forest
Forest (rav) 306
Forest
(
: Add
.)
Basic Land - Forest
Forest (rtr) 270
Forest
(
: Add
.)
Basic Land - Forest
Forest (rtr) 271
Forest
(
: Add
.)
Basic Land - Forest
Forest (rtr) 272
Forest
(
: Add
.)
Basic Land - Forest
Forest (rtr) 273
Forest
(
: Add
.)
Basic Land - Forest
Forest (rtr) 274
Forest
(
: Add
.)
Basic Land - Forest
Forest (grn) 264
Forest
(
: Add
.)
Basic Land - Forest
Forest (prwk) A06
Forest
(
: Add
.)
Basic Land - Forest
Forest (prwk) A09
Forest
(
: Add
.)
Basic Land - Forest
Forest (rna) 264
Forest
(
: Add
.)
Basic Land - Forest
Forest (gk2) 106
Forest
(
: Add
.)
Basic Land - Forest
Forest (gk2) 133
Forest
(
: Add
.)
Basic Land - Forest
Forest (prw2) B08
Forest
(
: Add
.)
Basic Land - Forest
Forest (prw2) B09
Forest
(
: Add
.)
Basic Land - Forest
Forest (war) 262
Forest
(
: Add
.)
Basic Land - Forest
Forest (war) 263
Forest
(
: Add
.)
Basic Land - Forest
Forest (war) 264
Gateway Plaza
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land - Gate
Gateway Plaza (grn) 247
Gateway Plaza
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land - Gate
Gateway Plaza (rna) 247
Gateway Plaza
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land - Gate
Gateway Plaza (war) 246
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (dis) 173
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (gpt) 157
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (gtc) 242
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (rna) 248
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (rvr) 277
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (rvr) 294
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (rvr) 401
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (rvr) 401z
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (rtr) 239
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (dgm) 149
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (grn) 248
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (grn) 249
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (rvr) 278
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (rvr) 402
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (rav) 278
Grove of the Guardian
: Add
.
,
, Tap two untapped creatures you control, Sacrifice this land: Create an 8/8 green and white Elemental creature token with vigilance.
Land
Grove of the Guardian (rtr) 240
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (gtc) 243
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (dgm) 150
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (rna) 249
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (rna) 250
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (rvr) 279
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (rvr) 403
Gruul Turf
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Gruul Turf (gpt) 158
Gruul Turf
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Gruul Turf (gk2) 104
Guildmages' Forum
: Add
.
,
: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it.
Land
Guildmages' Forum (grn) 250
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (dis) 174
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rtr) 241
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rna) 251
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rvr) 280
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rvr) 295
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rvr) 404
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rvr) 404z
Interplanar Beacon
Whenever you cast a planeswalker spell, you gain 1 life.
: Add
.
,
: Add two mana of different colors. Spend this mana only to cast planeswalker spells.
Land
Interplanar Beacon (war) 247
Island
(
: Add
.)
Basic Land - Island
Island (rav) 291
Island
(
: Add
.)
Basic Land - Island
Island (rav) 292
Island
(
: Add
.)
Basic Land - Island
Island (rav) 293
Island
(
: Add
.)
Basic Land - Island
Island (rav) 294
Island
(
: Add
.)
Basic Land - Island
Island (rtr) 255
Island
(
: Add
.)
Basic Land - Island
Island (rtr) 256
Island
(
: Add
.)
Basic Land - Island
Island (rtr) 257
Island
(
: Add
.)
Basic Land - Island
Island (rtr) 258
Island
(
: Add
.)
Basic Land - Island
Island (rtr) 259
Island
(
: Add
.)
Basic Land - Island
Island (grn) 261
Island
(
: Add
.)
Basic Land - Island
Island (prwk) A01
Island
(
: Add
.)
Basic Land - Island
Island (prwk) A03
Island
(
: Add
.)
Basic Land - Island
Island (rna) 261
Island
(
: Add
.)
Basic Land - Island
Island (gk2) 132
Island
(
: Add
.)
Basic Land - Island
Island (gk2) 27
Island
(
: Add
.)
Basic Land - Island
Island (prw2) B02
Island
(
: Add
.)
Basic Land - Island
Island (prw2) B10
Island
(
: Add
.)
Basic Land - Island
Island (war) 253
Island
(
: Add
.)
Basic Land - Island
Island (war) 254
Island
(
: Add
.)
Basic Land - Island
Island (war) 255
Izzet Boilerworks
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Izzet Boilerworks (gpt) 159
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (rtr) 242
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (dgm) 151
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (grn) 251
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (grn) 252
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (rvr) 281
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (rvr) 405
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (war) 248
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (rvr) 464
Maze's End
This land enters tapped.
: Add
.
,
, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Land
Maze's End (dgm) 152
Maze's End
This land enters tapped.
: Add
.
,
, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Land
Maze's End (rvr) 465
Mobilized District
: Add
.
: This land becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs
less to activate for each legendary creature and planeswalker you control.
Land
Mobilized District (war) 249
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (rav) 299
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (rav) 300
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (rav) 301
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (rav) 302
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (rtr) 265
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (rtr) 266
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (rtr) 267
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (rtr) 268
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (rtr) 269
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (grn) 263
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (prwk) A04
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (prwk) A07
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (rna) 263
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (gk2) 105
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (gk2) 79
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (prw2) B06
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (prw2) B07
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (war) 259
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (war) 260
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (war) 261
Nivix, Aerie of the Firemind
: Add
.
,
: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.
Land
Nivix, Aerie of the Firemind (gpt) 160
Novijen, Heart of Progress
: Add
.
,
: Put a +1/+1 counter on each creature that entered this turn.
Land
Novijen, Heart of Progress (dis) 175
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (gpt) 161
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (gk2) 49
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (gtc) 244
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (dgm) 153
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (rna) 252
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (rna) 253
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (war) 269
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (rvr) 282
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (rvr) 406
Orzhova, the Church of Deals
: Add
.
,
: Target player loses 1 life and you gain 1 life.
Land
Orzhova, the Church of Deals (gpt) 162
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rav) 279
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rtr) 243
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (grn) 253
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rvr) 283
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rvr) 296
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rvr) 407
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rvr) 407z
Pillar of the Paruns
: Add one mana of any color. Spend this mana only to cast a multicolored spell.
Land
Pillar of the Paruns (dis) 176
Plains
(
: Add
.)
Basic Land - Plains
Plains (rav) 287
Plains
(
: Add
.)
Basic Land - Plains
Plains (rav) 288
Plains
(
: Add
.)
Basic Land - Plains
Plains (rav) 289
Plains
(
: Add
.)
Basic Land - Plains
Plains (rav) 290
Plains
(
: Add
.)
Basic Land - Plains
Plains (rtr) 250
Plains
(
: Add
.)
Basic Land - Plains
Plains (rtr) 251
Plains
(
: Add
.)
Basic Land - Plains
Plains (rtr) 252
Plains
(
: Add
.)
Basic Land - Plains
Plains (rtr) 253
Plains
(
: Add
.)
Basic Land - Plains
Plains (rtr) 254
Plains
(
: Add
.)
Basic Land - Plains
Plains (grn) 260
Plains
(
: Add
.)
Basic Land - Plains
Plains (prwk) A08
Plains
(
: Add
.)
Basic Land - Plains
Plains (prwk) A10
Plains
(
: Add
.)
Basic Land - Plains
Plains (rna) 260
Plains
(
: Add
.)
Basic Land - Plains
Plains (gk2) 26
Plains
(
: Add
.)
Basic Land - Plains
Plains (gk2) 50
Plains
(
: Add
.)
Basic Land - Plains
Plains (prw2) B01
Plains
(
: Add
.)
Basic Land - Plains
Plains (prw2) B03
Plains
(
: Add
.)
Basic Land - Plains
Plains (war) 250
Plains
(
: Add
.)
Basic Land - Plains
Plains (war) 251
Plains
(
: Add
.)
Basic Land - Plains
Plains (war) 252
Plaza of Harmony
When this land enters, if you control two or more Gates, you gain 3 life.
: Add
.
: Add one mana of any type that a Gate you control could produce.
Land
Plaza of Harmony (rna) 254
Prahv, Spires of Order
: Add
.
,
: Prevent all damage a source of your choice would deal this turn.
Land
Prahv, Spires of Order (dis) 177
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (dis) 178
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (gk2) 77
Rakdos Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Rakdos Guildgate (rtr) 244
Rakdos Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Rakdos Guildgate (dgm) 154
Rakdos Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Rakdos Guildgate (rna) 255
Rakdos Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Rakdos Guildgate (rna) 256
Rakdos Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Rakdos Guildgate (rvr) 284
Rakdos Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Rakdos Guildgate (rvr) 408
Rix Maadi, Dungeon Palace
: Add
.
,
: Each player discards a card. Activate only as a sorcery.
Land
Rix Maadi, Dungeon Palace (dis) 179
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (rtr) 245
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (rav) 280
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (gtc) 245
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (grn) 254
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (rvr) 285
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (rvr) 297
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (rvr) 409
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (rvr) 409z
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (rtr) 246
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (dgm) 155
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (grn) 255
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (grn) 256
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (rvr) 286
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (rvr) 410
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (rav) 281
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (dis) 180
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (gk2) 131
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (gtc) 246
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (dgm) 156
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (rna) 257
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (rna) 258
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (war) 274
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (rvr) 287
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (rvr) 411
Skarrg, the Rage Pits
: Add
.
,
: Target creature gets +1/+1 and gains trample until end of turn.
Land
Skarrg, the Rage Pits (gpt) 163
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (gpt) 164
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (rtr) 247
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (grn) 257
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (rvr) 288
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (rvr) 298
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (rvr) 412
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (rvr) 412z
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (gpt) 165
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (gtc) 247
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (rna) 259
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (rvr) 289
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (rvr) 299
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (rvr) 413
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (rvr) 413z
Sunhome, Fortress of the Legion
: Add
.
,
: Target creature gains double strike until end of turn.
Land
Sunhome, Fortress of the Legion (rav) 282
Svogthos, the Restless Tomb
: Add
.
: Until end of turn, this land becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
Land
Svogthos, the Restless Tomb (rav) 283
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (rav) 295
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (rav) 296
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (rav) 297
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (rav) 298
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (rtr) 260
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (rtr) 261
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (rtr) 262
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (rtr) 263
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (rtr) 264
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (grn) 262
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (prwk) A02
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (prwk) A05
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (rna) 262
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (gk2) 51
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (gk2) 78
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (prw2) B04
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (prw2) B05
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (war) 256
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (war) 257
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (war) 258
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rav) 284
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rtr) 248
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (grn) 258
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rvr) 290
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rvr) 300
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rvr) 414
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rvr) 414z
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (gtc) 248
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (rvr) 466
Transguild Promenade
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Transguild Promenade (rtr) 249
Vitu-Ghazi, the City-Tree
: Add
.
,
: Create a 1/1 green Saproling creature token.
Land
Vitu-Ghazi, the City-Tree (rav) 285
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (rav) 286
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (gtc) 249
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (grn) 259
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (rvr) 291
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (rvr) 301
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (rvr) 415
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (rvr) 415z

Land

(CTRL to add secondary)

Planeswalker

Qty: 64 Price: $123.18
A-Teferi, Time Raveler
Your opponents can't cast spells during your turn.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Legendary Planeswalker - Teferi
A-Teferi, Time Raveler (war) A-221
Ajani, the Greathearted
Creatures you control have vigilance.
+1: You gain 3 life.
−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
Legendary Planeswalker - Ajani
Ajani, the Greathearted (war) 184
Angrath, Captain of Chaos
Creatures you control have menace.
−2: Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Legendary Planeswalker - Angrath
Angrath, Captain of Chaos (war) 227
Arlinn, Voice of the Pack
Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it.
−2: Create a 2/2 green Wolf creature token.
Legendary Planeswalker - Arlinn
Arlinn, Voice of the Pack (war) 150
Ashiok, Dream Render
Spells and abilities your opponents control can't cause their controller to search their library.
−1: Target player mills four cards. Then exile each opponent's graveyard.
Legendary Planeswalker - Ashiok
Ashiok, Dream Render (war) 228
Chandra, Fire Artisan
Whenever one or more loyalty counters are removed from Chandra, she deals that much damage to target opponent or planeswalker.
+1: Exile the top card of your library. You may play it this turn.
−7: Exile the top seven cards of your library. You may play them this turn.
Legendary Planeswalker - Chandra
Chandra, Fire Artisan (war) 119
Davriel, Rogue Shadowmage
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel deals 2 damage to them.
−1: Target player discards a card.
Legendary Planeswalker - Davriel
Davriel, Rogue Shadowmage (war) 83
Domri Rade
+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
−2: Target creature you control fights another target creature.
−7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
Legendary Planeswalker - Domri
Domri Rade (gtc) 156
Domri Rade
+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
−2: Target creature you control fights another target creature.
−7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
Legendary Planeswalker - Domri
Domri Rade (rvr) 179
Domri Rade
+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
−2: Target creature you control fights another target creature.
−7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
Legendary Planeswalker - Domri
Domri Rade (rvr) 444
Domri, Anarch of Bolas
Creatures you control get +1/+0.
+1: Add
or
. Creature spells you cast this turn can't be countered.
−2: Target creature you control fights target creature you don't control.
Legendary Planeswalker - Domri
Domri, Anarch of Bolas (war) 191
Domri, Chaos Bringer
+1: Add
or
. If that mana is spent on a creature spell, it gains riot. (It enters with your choice of a +1/+1 counter or haste.)
−3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
−8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."
Legendary Planeswalker - Domri
Domri, Chaos Bringer (rna) 166
Domri, City Smasher
+2: Creatures you control get +1/+1 and gain haste until end of turn.
−3: Domri deals 3 damage to any target.
−8: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn.
Legendary Planeswalker - Domri
Domri, City Smasher (rna) 269
Dovin, Architect of Law
+1: You gain 2 life and draw a card.
−1: Tap target creature. It doesn't untap during its controller's next untap step.
−9: Tap all permanents target opponent controls. That player skips their next untap step.
Legendary Planeswalker - Dovin
Dovin, Architect of Law (rna) 265
Dovin, Grand Arbiter
+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin.
−1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life.
−7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.
Legendary Planeswalker - Dovin
Dovin, Grand Arbiter (rna) 167
Dovin, Hand of Control
Artifact, instant, and sorcery spells your opponents cast cost
more to cast.
−1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
Legendary Planeswalker - Dovin
Dovin, Hand of Control (war) 229
Gideon Blackblade
During your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker.
Prevent all damage that would be dealt to Gideon Blackblade during your turn.
+1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn.
−6: Exile target nonland permanent.
Legendary Planeswalker - Gideon
Gideon Blackblade (war) 13
Gideon Blackblade
During your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker.
Prevent all damage that would be dealt to Gideon Blackblade during your turn.
+1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn.
−6: Exile target nonland permanent.
Legendary Planeswalker - Gideon
Gideon Blackblade (rvr) 20
Gideon, Champion of Justice
+1: Put a loyalty counter on Gideon for each creature target opponent controls.
0: Until end of turn, Gideon becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.
−15: Exile all other permanents.
Legendary Planeswalker - Gideon
Gideon, Champion of Justice (gtc) 13
Gideon, the Oathsworn
Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures.
+2: Until end of turn, Gideon becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.)
−9: Exile Gideon and each creature your opponents control.
Legendary Planeswalker - Gideon
Gideon, the Oathsworn (war) 265
Huatli, the Sun's Heart
Each creature you control assigns combat damage equal to its toughness rather than its power.
−3: You gain life equal to the greatest toughness among creatures you control.
Legendary Planeswalker - Huatli
Huatli, the Sun's Heart (war) 230
Jace, Arcane Strategist
Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.
+1: Draw a card.
−7: Creatures you control can't be blocked this turn.
Legendary Planeswalker - Jace
Jace, Arcane Strategist (war) 270
Jace, Architect of Thought
+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.
Legendary Planeswalker - Jace
Jace, Architect of Thought (rtr) 44
Jace, Wielder of Mysteries
If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
−8: Draw seven cards. Then if your library has no cards in it, you win the game.
Legendary Planeswalker - Jace
Jace, Wielder of Mysteries (war) 54
Jaya, Venerated Firemage
If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
−2: Jaya deals 2 damage to any target.
Legendary Planeswalker - Jaya
Jaya, Venerated Firemage (war) 135
Jiang Yanggu, Wildcrafter
Each creature you control with a +1/+1 counter on it has "
: Add one mana of any color."
−1: Put a +1/+1 counter on target creature.
Legendary Planeswalker - Yanggu
Jiang Yanggu, Wildcrafter (war) 164
Karn, the Great Creator
Activated abilities of artifacts your opponents control can't be activated.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Legendary Planeswalker - Karn
Karn, the Great Creator (war) 1
Karn, the Great Creator
Activated abilities of artifacts your opponents control can't be activated.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Legendary Planeswalker - Karn
Karn, the Great Creator (rvr) 1
Kasmina, Enigmatic Mentor
Spells your opponents cast that target a creature or planeswalker you control cost
more to cast.
−2: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card.
Legendary Planeswalker - Kasmina
Kasmina, Enigmatic Mentor (war) 56
Kaya, Bane of the Dead
Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
−3: Exile target creature.
Legendary Planeswalker - Kaya
Kaya, Bane of the Dead (war) 231
Kaya, Orzhov Usurper
+1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way.
−1: Exile target nonland permanent with mana value 1 or less.
−5: Kaya deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.
Legendary Planeswalker - Kaya
Kaya, Orzhov Usurper (rna) 186
Kaya, Orzhov Usurper
+1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way.
−1: Exile target nonland permanent with mana value 1 or less.
−5: Kaya deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.
Legendary Planeswalker - Kaya
Kaya, Orzhov Usurper (rvr) 194
Kiora, Behemoth Beckoner
Whenever a creature you control with power 4 or greater enters, draw a card.
−1: Untap target permanent.
Legendary Planeswalker - Kiora
Kiora, Behemoth Beckoner (war) 232
Liliana, Dreadhorde General
Whenever a creature you control dies, draw a card.
+1: Create a 2/2 black Zombie creature token.
−4: Each player sacrifices two creatures of their choice.
−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
Legendary Planeswalker - Liliana
Liliana, Dreadhorde General (war) 97
Liliana, Dreadhorde General
Whenever a creature you control dies, draw a card.
+1: Create a 2/2 black Zombie creature token.
−4: Each player sacrifices two creatures of their choice.
−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
Legendary Planeswalker - Liliana
Liliana, Dreadhorde General (rvr) 80
Nahiri, Storm of Stone
During your turn, creatures you control have first strike and equip abilities you activate cost
less to activate.
−X: Nahiri deals X damage to target tapped creature.
Legendary Planeswalker - Nahiri
Nahiri, Storm of Stone (war) 233
Narset, Parter of Veils
Each opponent can't draw more than one card each turn.
−2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Planeswalker - Narset
Narset, Parter of Veils (war) 61
Nicol Bolas, Dragon-God
Nicol Bolas has all loyalty abilities of all other planeswalkers on the battlefield.
+1: You draw a card. Each opponent exiles a card from their hand or a permanent they control.
−3: Destroy target creature or planeswalker.
−8: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
Legendary Planeswalker - Bolas
Nicol Bolas, Dragon-God (war) 207
Nicol Bolas, Dragon-God
Nicol Bolas has all loyalty abilities of all other planeswalkers on the battlefield.
+1: You draw a card. Each opponent exiles a card from their hand or a permanent they control.
−3: Destroy target creature or planeswalker.
−8: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
Legendary Planeswalker - Bolas
Nicol Bolas, Dragon-God (rvr) 205
Nissa, Who Shakes the World
Whenever you tap a Forest for mana, add an additional
.
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Legendary Planeswalker - Nissa
Nissa, Who Shakes the World (war) 169
Ob Nixilis, the Hate-Twisted
Whenever an opponent draws a card, Ob Nixilis deals 1 damage to that player.
−2: Destroy target creature. Its controller draws two cards.
Legendary Planeswalker - Nixilis
Ob Nixilis, the Hate-Twisted (war) 100
Ral Zarek
+1: Tap target permanent, then untap another target permanent.
−2: Ral Zarek deals 3 damage to any target.
−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
Legendary Planeswalker - Ral
Ral Zarek (dgm) 94
Ral Zarek
+1: Tap target permanent, then untap another target permanent.
−2: Ral Zarek deals 3 damage to any target.
−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
Legendary Planeswalker - Ral
Ral Zarek (rvr) 216
Ral Zarek
+1: Tap target permanent, then untap another target permanent.
−2: Ral Zarek deals 3 damage to any target.
−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
Legendary Planeswalker - Ral
Ral Zarek (rvr) 445
Ral, Caller of Storms
+1: Draw a card.
−2: Ral deals 3 damage divided as you choose among one, two, or three targets.
−7: Draw seven cards. Ral deals 7 damage to each creature your opponents control.
Legendary Planeswalker - Ral
Ral, Caller of Storms (grn) 265
Ral, Izzet Viceroy
+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
−3: Ral deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
−8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."
Legendary Planeswalker - Ral
Ral, Izzet Viceroy (grn) 195
Ral, Storm Conduit
Whenever you cast or copy an instant or sorcery spell, Ral deals 1 damage to target opponent or planeswalker.
+2: Scry 1.
−2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Legendary Planeswalker - Ral
Ral, Storm Conduit (war) 211
Saheeli, Sublime Artificer
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token.
−2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
Legendary Planeswalker - Saheeli
Saheeli, Sublime Artificer (war) 234
Samut, Tyrant Smasher
Creatures you control have haste.
−1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
Legendary Planeswalker - Samut
Samut, Tyrant Smasher (war) 235
Sarkhan the Masterless
Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature.
+1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying.
−3: Create a 4/4 red Dragon creature token with flying.
Legendary Planeswalker - Sarkhan
Sarkhan the Masterless (war) 143
Sorin, Vengeful Bloodlord
During your turn, creatures and planeswalkers you control have lifelink.
+2: Sorin deals 1 damage to target player or planeswalker.
−X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
Legendary Planeswalker - Sorin
Sorin, Vengeful Bloodlord (war) 217
Tamiyo, Collector of Tales
Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.
+1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.
−3: Return target card from your graveyard to your hand.
Legendary Planeswalker - Tamiyo
Tamiyo, Collector of Tales (war) 220
Teferi, Time Raveler
Each opponent can cast spells only any time they could cast a sorcery.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Legendary Planeswalker - Teferi
Teferi, Time Raveler (war) 221
Teferi, Time Raveler
Each opponent can cast spells only any time they could cast a sorcery.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Legendary Planeswalker - Teferi
Teferi, Time Raveler (rvr) 232
Teyo, the Shieldmage
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
−2: Create a 0/3 white Wall creature token with defender.
Legendary Planeswalker - Teyo
Teyo, the Shieldmage (war) 32
Tezzeret, Master of the Bridge
Creature and planeswalker spells you cast have affinity for artifacts. (They cost
less to cast for each artifact you control.)
+2: Tezzeret deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.
−3: Return target artifact card from your graveyard to your hand.
−8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.
Legendary Planeswalker - Tezzeret
Tezzeret, Master of the Bridge (war) 275
The Wanderer
Prevent all noncombat damage that would be dealt to you and other permanents you control.
−2: Exile target creature with power 4 or greater.
Legendary Planeswalker
The Wanderer (war) 37
Tibalt, Rakish Instigator
Your opponents can't gain life.
−2: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
Legendary Planeswalker - Tibalt
Tibalt, Rakish Instigator (war) 146
Ugin, the Ineffable
Colorless spells you cast cost
less to cast.
+1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.
−3: Destroy target permanent that's one or more colors.
Legendary Planeswalker - Ugin
Ugin, the Ineffable (war) 2
Vivien, Champion of the Wilds
You may cast creature spells as though they had flash.
+1: Until your next turn, up to one target creature gains vigilance and reach.
−2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may cast it if it's a creature spell.
Legendary Planeswalker - Vivien
Vivien, Champion of the Wilds (war) 180
Vraska the Unseen
+1: Until your next turn, whenever a creature deals combat damage to Vraska, destroy that creature.
−3: Destroy target nonland permanent.
−7: Create three 1/1 black Assassin creature tokens with "Whenever this token deals combat damage to a player, that player loses the game."
Legendary Planeswalker - Vraska
Vraska the Unseen (rtr) 208
Vraska, Golgari Queen
+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.
−3: Destroy target nonland permanent with mana value 3 or less.
−9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
Legendary Planeswalker - Vraska
Vraska, Golgari Queen (grn) 213
Vraska, Regal Gorgon
+2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn.
−3: Destroy target creature.
−10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control.
Legendary Planeswalker - Vraska
Vraska, Regal Gorgon (grn) 269
Vraska, Swarm's Eminence
Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature.
−2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this token deals damage to a planeswalker, destroy that planeswalker."
Legendary Planeswalker - Vraska
Vraska, Swarm's Eminence (war) 236

Planeswalker

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Sorcery

Qty: 310 Price: $357.92
Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)
Sorcery
Act of Treason (gtc) 85
Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)
Sorcery
Act of Treason (rna) 91
Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)
Sorcery
Act of Treason (rvr) 99
Aid the Fallen
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target planeswalker card from your graveyard to your hand.
Sorcery
Aid the Fallen (war) 76
Alive
Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Alive // Well (dgm) 121
Angelic Edict
Exile target creature or enchantment.
Sorcery
Angelic Edict (gtc) 2
Angrath's Rampage
Choose one —
• Target player sacrifices an artifact of their choice.
• Target player sacrifices a creature of their choice.
• Target player sacrifices a planeswalker of their choice.
Sorcery
Angrath's Rampage (war) 185
Armed
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Armed // Dangerous (dgm) 122
Assassin's Strike
Destroy target creature. Its controller discards a card.
Sorcery
Assassin's Strike (rtr) 57
Awaken the Erstwhile
Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.
Sorcery
Awaken the Erstwhile (rna) 61
Awe for the Guilds
Monocolored creatures can't block this turn.
Sorcery
Awe for the Guilds (dgm) 31
Bankrupt in Blood
As an additional cost to cast this spell, sacrifice two creatures.
Draw three cards.
Sorcery
Bankrupt in Blood (rna) 62
Beacon Bolt
Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Sorcery
Beacon Bolt (grn) 154
Beck
Whenever a creature enters this turn, you may draw a card.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Beck // Call (dgm) 123
Benediction of Moons
You gain 1 life for each player.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature this card haunts dies, you gain 1 life for each player.
Sorcery
Benediction of Moons (gpt) 3
Biogenic Upgrade
Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
Sorcery
Biogenic Upgrade (rna) 123
Biomantic Mastery
Draw a card for each creature target player controls, then draw a card for each creature another target player controls.
Sorcery
Biomantic Mastery (dis) 142
Blast of Genius
Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.
Sorcery
Blast of Genius (dgm) 55
Bleeding Edge
Up to one target creature gets -2/-2 until end of turn. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
Bleeding Edge (war) 78
Bond of Agony
As an additional cost to cast this spell, pay X life.
Each other player loses X life.
Sorcery
Bond of Agony (dis) 38
Bond of Discipline
Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.
Sorcery
Bond of Discipline (war) 6
Bond of Flourishing
Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.
Sorcery
Bond of Flourishing (war) 155
Bond of Insight
Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.
Sorcery
Bond of Insight (war) 43
Bond of Passion
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target.
Sorcery
Bond of Passion (war) 116
Bond of Revival
Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.
Sorcery
Bond of Revival (war) 80
Brain Pry
Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card.
Sorcery
Brain Pry (dis) 39
Brainspoil
Destroy target creature that isn't enchanted. It can't be regenerated.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sorcery
Brainspoil (rav) 78
Breaking
Target player mills eight cards.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Breaking // Entering (dgm) 124
Brightflame
Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
Sorcery
Brightflame (rav) 194
Bring to Trial
Exile target creature with power 4 or greater.
Sorcery
Bring to Trial (rna) 5
Call of the Conclave
Create a 3/3 green Centaur creature token.
Sorcery
Call of the Conclave (rtr) 146
Call of the Conclave
Create a 3/3 green Centaur creature token.
Sorcery
Call of the Conclave (rvr) 169
Call of the Conclave
Create a 3/3 green Centaur creature token.
Sorcery
Call of the Conclave (rvr) 358
Call of the Nightwing
Create a 1/1 blue and black Horror creature token with flying.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Call of the Nightwing (gtc) 149
Callous Dismissal
Return target nonland permanent to its owner's hand.
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
Callous Dismissal (war) 44
Camaraderie
You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.
Sorcery
Camaraderie (grn) 157
Castigate
Target opponent reveals their hand. You choose a nonland card from it and exile that card.
Sorcery
Castigate (gpt) 106
Casualties of War
Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.
Sorcery
Casualties of War (war) 187
Catch
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Catch // Release (dgm) 125
Caustic Rain
Exile target land.
Sorcery
Caustic Rain (gpt) 44
Circuitous Route
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Circuitous Route (grn) 125
Citywide Bust
Destroy all creatures with toughness 4 or greater.
Sorcery
Citywide Bust (grn) 4
Clan Defiance
Choose one or more —
• Clan Defiance deals X damage to target creature with flying.
• Clan Defiance deals X damage to target creature without flying.
• Clan Defiance deals X damage to target player or planeswalker.
Sorcery
Clan Defiance (gtc) 151
Clear a Path
Destroy target creature with defender.
Sorcery
Clear a Path (dgm) 32
Clear the Mind
Target player shuffles their graveyard into their library.
Draw a card.
Sorcery
Clear the Mind (rna) 34
Coerced Confession
Target player mills four cards. You draw a card for each creature card put into their graveyard this way.
Sorcery
Coerced Confession (gtc) 217
Command the Dreadhorde
Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control.
Sorcery
Command the Dreadhorde (war) 82
Compulsive Research
Target player draws three cards. Then that player discards two cards unless they discard a land card.
Sorcery
Compulsive Research (rav) 40
Compulsive Research
Target player draws three cards. Then that player discards two cards unless they discard a land card.
Sorcery
Compulsive Research (rvr) 311
Compulsive Research
Target player draws three cards. Then that player discards two cards unless they discard a land card.
Sorcery
Compulsive Research (rvr) 38
Conjurer's Ban
Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played.
Draw a card.
Sorcery
Conjurer's Ban (gpt) 108
Connive
Gain control of target creature with power 2 or less.
Sorcery
Connive // Concoct (grn) 222
Connive
Gain control of target creature with power 2 or less.
Sorcery
Connive // Concoct (rvr) 242
Consign to the Pit
Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.
Sorcery
Consign to the Pit (rna) 69
Consult the Necrosages
Choose one —
• Target player draws two cards.
• Target player discards two cards.
Sorcery
Consult the Necrosages (rav) 199
Contentious Plan
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Draw a card.
Sorcery
Contentious Plan (war) 46
Cosmotronic Wave
Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
Sorcery
Cosmotronic Wave (grn) 95
Courage in Crisis
Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Courage in Crisis (war) 158
Coursers' Accord
Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.)
Sorcery
Coursers' Accord (rtr) 154
Creeping Chill
Creeping Chill deals 3 damage to each opponent and you gain 3 life.
When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.
Sorcery
Creeping Chill (grn) 66
Creeping Chill
Creeping Chill deals 3 damage to each opponent and you gain 3 life.
When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.
Sorcery
Creeping Chill (rvr) 453
Crime
Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.
Sorcery
Crime // Punishment (dis) 150
Cry of Contrition
Target player discards a card.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature this card haunts dies, target player discards a card.
Sorcery
Cry of Contrition (gpt) 46
Cry of the Carnarium
All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
Sorcery
Cry of the Carnarium (rna) 70
Culling Sun
Destroy each creature with mana value 3 or less.
Sorcery
Culling Sun (gpt) 109
Davriel's Shadowfugue
Target player discards two cards and loses 2 life.
Sorcery
Davriel's Shadowfugue (war) 84
Dead Revels
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Return up to two target creature cards from your graveyard to your hand.
Sorcery
Dead Revels (rna) 71
Deadly Visit
Destroy target creature.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Deadly Visit (grn) 68
Deafening Clarion
Choose one or both —
• Deafening Clarion deals 3 damage to each creature.
• Creatures you control gain lifelink until end of turn.
Sorcery
Deafening Clarion (grn) 165
Debt to the Deathless
Each opponent loses two times X life. You gain life equal to the life lost this way.
Sorcery
Debt to the Deathless (dgm) 64
Debt to the Deathless
Each opponent loses two times X life. You gain life equal to the life lost this way.
Sorcery
Debt to the Deathless (rvr) 176
Debt to the Deathless
Each opponent loses two times X life. You gain life equal to the life lost this way.
Sorcery
Debt to the Deathless (rvr) 364
Deface
Choose one —
• Destroy target artifact.
• Destroy target creature with defender.
Sorcery
Deface (rna) 98
Delirium Skeins
Each player discards three cards.
Sorcery
Delirium Skeins (dis) 41
Deliver Unto Evil
Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand.
Exile Deliver Unto Evil.
Sorcery
Deliver Unto Evil (war) 85
Demolish
Destroy target artifact or land.
Sorcery
Demolish (war) 123
Demolish
Destroy target artifact or land.
Sorcery
Demolish (rvr) 106
Demonfire
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
Sorcery
Demonfire (dis) 60
Demonfire
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
Sorcery
Demonfire (gk2) 56
Demonfire
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
Sorcery
Demonfire (rvr) 107
Destroy the Evidence
Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Sorcery
Destroy the Evidence (rtr) 64
Dimir Machinations
Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sorcery
Dimir Machinations (rav) 84
Direct Current
Direct Current deals 2 damage to any target.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Sorcery
Direct Current (grn) 96
Discovery
Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Discovery // Dispersal (grn) 223
Domri's Ambush
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control.
Sorcery
Domri's Ambush (war) 192
Down
Target player discards two cards.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Down // Dirty (dgm) 126
Dreadbore
Destroy target creature or planeswalker.
Sorcery
Dreadbore (rtr) 157
Dreadbore
Destroy target creature or planeswalker.
Sorcery
Dreadbore (gk2) 63
Dreadbore
Destroy target creature or planeswalker.
Sorcery
Dreadbore (rvr) 180
Dreadbore
Destroy target creature or planeswalker.
Sorcery
Dreadbore (rvr) 365
Dreadbore
Destroy target creature or planeswalker.
Sorcery
Dreadbore (rvr) 365z
Drill Bit
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Sorcery
Drill Bit (rna) 73
Drown in Filth
Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.
Sorcery
Drown in Filth (dgm) 67
Empty the Catacombs
Each player returns all creature cards from their graveyard to their hand.
Sorcery
Empty the Catacombs (rav) 86
Enter the God-Eternals
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
Enter the God-Eternals (war) 196
Enter the Infinite
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
Sorcery
Enter the Infinite (gtc) 34
Enter the Infinite
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
Sorcery
Enter the Infinite (rvr) 449
Epic Experiment
Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
Sorcery
Epic Experiment (rtr) 159
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (rav) 163
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (rvr) 138
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (rvr) 347
Fertile Imagination
Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
Sorcery
Fertile Imagination (dis) 84
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (war) 160
Finale of Eternity
Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.
Sorcery
Finale of Eternity (war) 91
Finale of Glory
Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
Sorcery
Finale of Glory (war) 12
Finale of Promise
You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.
Sorcery
Finale of Promise (war) 127
Finale of Revelation
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.
Sorcery
Finale of Revelation (war) 51
Find
Return up to two target creature cards from your graveyard to your hand.
Sorcery
Find // Finality (grn) 225
Find
Return up to two target creature cards from your graveyard to your hand.
Sorcery
Find // Finality (rvr) 245
Flame Fusillade
Until end of turn, permanents you control gain "
: This permanent deals 1 damage to any target."
Sorcery
Flame Fusillade (rav) 123
Flesh
Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Flesh // Blood (dgm) 128
Flow of Ideas
Draw a card for each Island you control.
Sorcery
Flow of Ideas (rav) 50
Flower
Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.
Sorcery
Flower // Flourish (grn) 226
Frenzied Tilling
Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Frenzied Tilling (gtc) 166
Gates Ablaze
Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
Sorcery
Gates Ablaze (rna) 102
Gaze of Granite
Destroy each nonland permanent with mana value X or less.
Sorcery
Gaze of Granite (dgm) 72
Gideon's Battle Cry
Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle.
Sorcery
Gideon's Battle Cry (war) 267
Gird for Battle
Put a +1/+1 counter on each of up to two target creatures.
Sorcery
Gird for Battle (grn) 12
Give
Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Give // Take (dgm) 129
Glimpse the Unthinkable
Target player mills ten cards.
Sorcery
Glimpse the Unthinkable (rav) 208
Goblin Gathering
Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard.
Sorcery
Goblin Gathering (rna) 104
Goblin Rally
Create four 1/1 red Goblin creature tokens.
Sorcery
Goblin Rally (rtr) 95
Govern the Guildless
Gain control of target monocolored creature.
Forecast —
, Reveal this card from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate only during your upkeep and only once each turn.)
Sorcery
Govern the Guildless (dis) 25
Gravitic Punch
Target creature you control deals damage equal to its power to target player.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Sorcery
Gravitic Punch (grn) 105
Ground Assault
Ground Assault deals damage to target creature equal to the number of lands you control.
Sorcery
Ground Assault (gtc) 168
Gruesome Menagerie
Choose a creature card with mana value 1 in your graveyard, then do the same for creature cards with mana value 2 and 3. Return those cards to the battlefield.
Sorcery
Gruesome Menagerie (grn) 71
Hands of Binding
Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Hands of Binding (gtc) 37
Hex
Destroy six target creatures.
Sorcery
Hex (rav) 89
Hidden Strings
You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Hidden Strings (dgm) 12
Honor the God-Pharaoh
As an additional cost to cast this spell, discard a card.
Draw two cards. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
Honor the God-Pharaoh (war) 132
Horncaller's Chant
Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)
Sorcery
Horncaller's Chant (rtr) 128
Horncaller's Chant
Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)
Sorcery
Horncaller's Chant (rvr) 147
Hour of Reckoning
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy all nontoken creatures.
Sorcery
Hour of Reckoning (rav) 21
Immortal Servitude
Return each creature card with mana value X from your graveyard to the battlefield.
Sorcery
Immortal Servitude (gtc) 220
Inaction Injunction
Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Draw a card.
Sorcery
Inaction Injunction (rtr) 41
Incite Hysteria
Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."
Sorcery
Incite Hysteria (rav) 132
Incubation
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery
Incubation // Incongruity (rna) 226
Infernal Tutor
Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.
Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.
Sorcery
Infernal Tutor (dis) 46
Infernal Tutor
Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.
Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.
Sorcery
Infernal Tutor (rvr) 326
Infernal Tutor
Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.
Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.
Sorcery
Infernal Tutor (rvr) 326z
Infernal Tutor
Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.
Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.
Sorcery
Infernal Tutor (rvr) 78
Invade the City
Amass Zombies X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
Invade the City (war) 201
Invoke the Firemind
Choose one —
• Draw X cards.
• Invoke the Firemind deals X damage to any target.
Sorcery
Invoke the Firemind (gpt) 118
Jace's Ruse
Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle.
Sorcery
Jace's Ruse (war) 273
Jace's Triumph
Draw two cards. If you control a Jace planeswalker, draw three cards instead.
Sorcery
Jace's Triumph (war) 55
Jarad's Orders
Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.
Sorcery
Jarad's Orders (rtr) 175
Kaya's Wrath
Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.
Sorcery
Kaya's Wrath (rna) 187
Kindle the Carnage
Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's mana value to each creature. You may repeat this process any number of times.
Sorcery
Kindle the Carnage (dis) 66
Knight Watch
Create two 2/2 white Knight creature tokens with vigilance.
Sorcery
Knight Watch (gtc) 19
Krenko's Command
Create two 1/1 red Goblin creature tokens.
Sorcery
Krenko's Command (rvr) 115
Krenko's Command
Create two 1/1 red Goblin creature tokens.
Sorcery
Krenko's Command (rvr) 336
Last Thoughts
Draw a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Last Thoughts (gtc) 40
Lava Coil
Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
Sorcery
Lava Coil (grn) 108
Life from the Loam
Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Sorcery
Life from the Loam (rav) 172
Life from the Loam
Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Sorcery
Life from the Loam (rvr) 148
Life from the Loam
Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Sorcery
Life from the Loam (rvr) 350
Life from the Loam
Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Sorcery
Life from the Loam (rvr) 350z
Life from the Loam
Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Sorcery
Life from the Loam (rvr) 434
Light Up the Stage
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Light Up the Stage (rna) 107
Light Up the Stage
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Light Up the Stage (rvr) 117
Light Up the Stage
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Light Up the Stage (rvr) 338
Lyev Decree
Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Sorcery
Lyev Decree (dgm) 3
Macabre Waltz
Return up to two target creature cards from your graveyard to your hand, then discard a card.
Sorcery
Macabre Waltz (dis) 47
Macabre Waltz
Return up to two target creature cards from your graveyard to your hand, then discard a card.
Sorcery
Macabre Waltz (rvr) 82
Mark for Death
Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.
Sorcery
Mark for Death (gtc) 99
Mass Manipulation
Gain control of X target creatures and/or planeswalkers.
Sorcery
Mass Manipulation (rna) 42
Maximize Altitude
Target creature gets +1/+1 and gains flying until end of turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Sorcery
Maximize Altitude (grn) 43
Maximize Velocity
Target creature gets +1/+1 and gains haste until end of turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Sorcery
Maximize Velocity (grn) 111
Mental Vapors
Target player discards a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Mental Vapors (gtc) 72
Mephitic Vapors
All creatures get -1/-1 until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Mephitic Vapors (grn) 76
Mephitic Vapors
All creatures get -1/-1 until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Mephitic Vapors (rvr) 85
Merciless Eviction
Choose one —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all planeswalkers.
Sorcery
Merciless Eviction (gtc) 177
Midnight Recovery
Return target creature card from your graveyard to your hand.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Midnight Recovery (gtc) 73
Mimeofacture
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles.
Sorcery
Mimeofacture (gpt) 30
Miming Slime
Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.
Sorcery
Miming Slime (gtc) 126
Miming Slime
Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.
Sorcery
Miming Slime (gk2) 113
Mind Grind
Each opponent reveals cards from the top of their library until they reveal X land cards, then puts all cards revealed this way into their graveyard. X can't be 0.
Sorcery
Mind Grind (gtc) 178
Mind Rot
Target player discards two cards.
Sorcery
Mind Rot (rtr) 70
Mizzium Mortars
Mizzium Mortars deals 4 damage to target creature you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Mizzium Mortars (rtr) 101
Mizzix's Mastery
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Mizzix's Mastery (rvr) 118
Mizzix's Mastery
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Mizzix's Mastery (rvr) 339
Mizzix's Mastery
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Mizzix's Mastery (rvr) 339z
Mnemonic Betrayal
Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards.
Exile Mnemonic Betrayal.
Sorcery
Mnemonic Betrayal (grn) 189
Morgue Burst
Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way.
Sorcery
Morgue Burst (dgm) 86
Mugging
Mugging deals 2 damage to target creature. That creature can't block this turn.
Sorcery
Mugging (gtc) 102
Mugging
Mugging deals 2 damage to target creature. That creature can't block this turn.
Sorcery
Mugging (rvr) 119
Neoform
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle.
Sorcery
Neoform (war) 206
Never Happened
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
Sorcery
Never Happened (grn) 80
Nightmare Void
Target player reveals their hand. You choose a card from it. That player discards that card.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Sorcery
Nightmare Void (rav) 100
Nissa's Triumph
Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.
Sorcery
Nissa's Triumph (war) 170
Notion Rain
Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Notion Rain (grn) 193
Obzedat's Aid
Return target permanent card from your graveyard to the battlefield.
Sorcery
Obzedat's Aid (dgm) 89
Open the Gates
Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Sorcery
Open the Gates (rna) 133
Open the Gates
Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Sorcery
Open the Gates (rvr) 151
Overwhelm
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Creatures you control get +3/+3 until end of turn.
Sorcery
Overwhelm (rav) 175
Overwhelm
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Creatures you control get +3/+3 until end of turn.
Sorcery
Overwhelm (rvr) 152
Paranoid Delusions
Target player mills three cards.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Paranoid Delusions (gtc) 186
Phytoburst
Target creature gets +5/+5 until end of turn.
Sorcery
Phytoburst (dgm) 46
Pilfered Plans
Target player mills two cards. Draw two cards.
Sorcery
Pilfered Plans (dgm) 90
Planewide Celebration
Choose four. You may choose the same mode more than once.
• Create a 2/2 Citizen creature token that's all colors.
• Return target permanent card from your graveyard to your hand.
• Proliferate.
• You gain 4 life.
Sorcery
Planewide Celebration (war) 172
Precision Bolt
Precision Bolt deals 3 damage to any target.
Sorcery
Precision Bolt (grn) 267
Predatory Focus
You may have creatures you control assign their combat damage this turn as though they weren't blocked.
Sorcery
Predatory Focus (gpt) 92
Prey Upon
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Prey Upon (grn) 143
Price of Betrayal
Remove up to five counters from target artifact, creature, planeswalker, or opponent.
Sorcery
Price of Betrayal (war) 102
Primeval Light
Destroy all enchantments target player controls.
Sorcery
Primeval Light (gpt) 93
Proclamation of Rebirth
Return up to three target creature cards with mana value 1 or less from your graveyard to the battlefield.
Forecast —
, Reveal this card from your hand: Return target creature card with mana value 1 or less from your graveyard to the battlefield. (Activate only during your upkeep and only once each turn.)
Sorcery
Proclamation of Rebirth (dis) 15
Psychic Drain
Target player mills X cards and you gain X life.
Sorcery
Psychic Drain (rav) 220
Pure
Destroy target multicolored permanent.
Sorcery
Pure // Simple (dis) 154
Purge the Profane
Target opponent discards two cards and you gain 2 life.
Sorcery
Purge the Profane (gtc) 190
Quasiduplicate
Create a token that's a copy of target creature you control.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Sorcery
Quasiduplicate (grn) 51
Quasiduplicate
Create a token that's a copy of target creature you control.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Sorcery
Quasiduplicate (rvr) 55
Ragefire
Ragefire deals 3 damage to target creature.
Sorcery
Ragefire (rna) 270
Rain of Embers
Rain of Embers deals 1 damage to each creature and each player.
Sorcery
Rain of Embers (rav) 138
Rakdos's Return
Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
Sorcery
Rakdos's Return (rtr) 188
Rakdos's Return
Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
Sorcery
Rakdos's Return (gk2) 72
Ravnica at War
Exile all multicolored permanents.
Sorcery
Ravnica at War (war) 28
Razia's Purification
Each player chooses three permanents they control, then sacrifices the rest.
Sorcery
Razia's Purification (rav) 224
Reap Intellect
Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Sorcery
Reap Intellect (dgm) 95
Recollect
Return target card from your graveyard to your hand.
Sorcery
Recollect (rav) 178
Relentless Advance
Amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
Relentless Advance (war) 64
Revival
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Sorcery
Revival // Revenge (rna) 228
Revival
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Sorcery
Revival // Revenge (rvr) 241
Ribbons of Night
Ribbons of Night deals 4 damage to target creature and you gain 4 life. If
was spent to cast this spell, draw a card.
Sorcery
Ribbons of Night (rav) 101
Righteous Charge
Creatures you control get +2/+2 until end of turn.
Sorcery
Righteous Charge (gtc) 23
Rise
Return target creature card from a graveyard and target creature on the battlefield to their owners' hands.
Sorcery
Rise // Fall (dis) 156
Rites of Reaping
Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.
Sorcery
Rites of Reaping (rtr) 191
Ritual of Soot
Destroy all creatures with mana value 3 or less.
Sorcery
Ritual of Soot (grn) 84
Role Reversal
Exchange control of two target permanents that share a permanent type.
Sorcery
Role Reversal (war) 214
Rolling Spoil
Destroy target land. If
was spent to cast this spell, all creatures get -1/-1 until end of turn.
Sorcery
Rolling Spoil (rav) 179
Rubble Reading
Destroy target land. Scry 2.
Sorcery
Rubble Reading (rna) 110
Savage Smash
Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Savage Smash (rna) 203
Savage Twister
Savage Twister deals X damage to each creature.
Sorcery
Savage Twister (gpt) 127
Savage Twister
Savage Twister deals X damage to each creature.
Sorcery
Savage Twister (gk2) 97
Search Warrant
Target player reveals their hand. You gain life equal to the number of cards in that player's hand.
Sorcery
Search Warrant (rtr) 193
Seek the Horizon
Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Sorcery
Seek the Horizon (rtr) 134
Seismic Spike
Destroy target land. Add
.
Sorcery
Seismic Spike (rav) 141
Selective Snare
Return X target creatures of the creature type of your choice to their owner's hand.
Sorcery
Selective Snare (grn) 53
Serene Remembrance
Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.
Sorcery
Serene Remembrance (gtc) 132
Severed Strands
As an additional cost to cast this spell, sacrifice a creature.
You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls.
Sorcery
Severed Strands (grn) 85
Shadow Slice
Target opponent loses 3 life.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Shadow Slice (gtc) 77
Shattering Spree
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Destroy target artifact.
Sorcery
Shattering Spree (gpt) 75
Shattering Spree
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Destroy target artifact.
Sorcery
Shattering Spree (rvr) 456
Shimmer of Possibility
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Sorcery
Shimmer of Possibility (rna) 51
Siege of Towers
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target Mountain becomes a 3/1 creature. It's still a land.
Sorcery
Siege of Towers (gpt) 76
Siege of Towers
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target Mountain becomes a 3/1 creature. It's still a land.
Sorcery
Siege of Towers (rvr) 123
Single Combat
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Sorcery
Single Combat (war) 30
Sins of the Past
Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Exile Sins of the Past.
Sorcery
Sins of the Past (rav) 106
Skewer the Critics
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Skewer the Critics deals 3 damage to any target.
Sorcery
Skewer the Critics (rna) 115
Skewer the Critics
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Skewer the Critics deals 3 damage to any target.
Sorcery
Skewer the Critics (rvr) 124
Skewer the Critics
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Skewer the Critics deals 3 damage to any target.
Sorcery
Skewer the Critics (rvr) 340
Skull Rend
Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.
Sorcery
Skull Rend (rtr) 195
Skyscribing
Each player draws X cards.
Forecast —
, Reveal this card from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.)
Sorcery
Skyscribing (dis) 32
Slaughter Games
This spell can't be countered.
Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Sorcery
Slaughter Games (rtr) 197
Slime Molding
Create an X/X green Ooze creature token.
Sorcery
Slime Molding (rtr) 135
Solar Blaze
Each creature deals damage to itself equal to its power.
Sorcery
Solar Blaze (war) 216
Spark Harvest
As an additional cost to cast this spell, sacrifice a creature or pay
.
Destroy target creature or planeswalker.
Sorcery
Spark Harvest (war) 105
Sprouting Renewal
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose one —
• Create a 2/2 green and white Elf Knight creature token with vigilance.
• Destroy target artifact or enchantment.
Sorcery
Sprouting Renewal (grn) 145
Sprouting Renewal
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose one —
• Create a 2/2 green and white Elf Knight creature token with vigilance.
• Destroy target artifact or enchantment.
Sorcery
Sprouting Renewal (rvr) 157
Stealth Mission
Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.
Sorcery
Stealth Mission (war) 70
Stitch in Time
Flip a coin. If you win the flip, take an extra turn after this one.
Sorcery
Stitch in Time (gpt) 132
Stitch in Time
Flip a coin. If you win the flip, take an extra turn after this one.
Sorcery
Stitch in Time (rvr) 229
Stitch in Time
Flip a coin. If you win the flip, take an extra turn after this one.
Sorcery
Stitch in Time (rvr) 384
Stitch in Time
Flip a coin. If you win the flip, take an extra turn after this one.
Sorcery
Stitch in Time (rvr) 384z
Stolen Identity
Create a token that's a copy of target artifact or creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Stolen Identity (gtc) 53
Stomp and Howl
Destroy target artifact and target enchantment.
Sorcery
Stomp and Howl (dis) 96
Storm Herd
Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
Sorcery
Storm Herd (gpt) 19
Storm the Citadel
Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."
Sorcery
Storm the Citadel (war) 178
Structural Collapse
Target player sacrifices an artifact and a land of their choice. Structural Collapse deals 2 damage to that player.
Sorcery
Structural Collapse (gtc) 107
Supply
Create X 1/1 green Saproling creature tokens.
Sorcery
Supply // Demand (dis) 157
Supreme Verdict
This spell can't be countered.
Destroy all creatures.
Sorcery
Supreme Verdict (rtr) 201
Supreme Verdict
This spell can't be countered.
Destroy all creatures.
Sorcery
Supreme Verdict (rvr) 461
Survey the Wreckage
Destroy target land. Create a 1/1 red Goblin creature token.
Sorcery
Survey the Wreckage (rtr) 107
Swirling Torrent
Choose one or both —
• Put target creature on top of its owner's library.
• Return target creature to its owner's hand.
Sorcery
Swirling Torrent (rna) 56
Sworn Companions
Create two 1/1 white Soldier creature tokens with lifelink.
Sorcery
Sworn Companions (grn) 27
Tamiyo's Epiphany
Scry 4, then draw two cards.
Sorcery
Tamiyo's Epiphany (war) 71
Teleportal
Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Teleportal (rtr) 202
The Elderspell
Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.
Sorcery
The Elderspell (war) 89
Thought Erasure
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Sorcery
Thought Erasure (grn) 206
Three Dreams
Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.
Sorcery
Three Dreams (rav) 32
Thrive
Put a +1/+1 counter on each of X target creatures.
Sorcery
Thrive (dis) 98
Time Wipe
Return a creature you control to its owner's hand, then destroy all creatures.
Sorcery
Time Wipe (war) 223
Toil
Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Toil // Trouble (dgm) 133
Toll of the Invasion
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
Toll of the Invasion (war) 108
Train of Thought
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost.)
Draw a card.
Sorcery
Train of Thought (gpt) 39
Trait Doctoring
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Trait Doctoring (dgm) 18
Traitorous Instinct
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
Sorcery
Traitorous Instinct (rtr) 109
Treasured Find
Return target card from your graveyard to your hand. Exile Treasured Find.
Sorcery
Treasured Find (rtr) 204
Tunnel Vision
Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles.
Sorcery
Tunnel Vision (rav) 72
Twisted Justice
Target player sacrifices a creature of their choice. You draw cards equal to that creature's power.
Sorcery
Twisted Justice (rav) 237
Uncovered Clues
Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Uncovered Clues (dgm) 19
Undercity Plague
Target player loses 1 life, discards a card, then sacrifices a permanent of their choice.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Undercity Plague (gtc) 83
Undercity Uprising
Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Undercity Uprising (grn) 210
Unexpected Results
Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.
Sorcery
Unexpected Results (gtc) 203
Unmoored Ego
Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Sorcery
Unmoored Ego (grn) 212
Urban Evolution
Draw three cards. You may play an additional land this turn.
Sorcery
Urban Evolution (gtc) 204
Urban Evolution
Draw three cards. You may play an additional land this turn.
Sorcery
Urban Evolution (gk2) 126
Vacuumelt
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Return target creature to its owner's hand.
Sorcery
Vacuumelt (gpt) 40
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (rtr) 111
Vicious Rumors
Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.
Sorcery
Vicious Rumors (grn) 89
Vigor Mortis
Return target creature card from your graveyard to the battlefield. If
was spent to cast this spell, that creature enters with an additional +1/+1 counter on it.
Sorcery
Vigor Mortis (rav) 111
Vivid Revival
Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival.
Sorcery
Vivid Revival (grn) 148
Voidwalk
Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Voidwalk (gtc) 55
Vraska's Stoneglare
Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle.
Sorcery
Vraska's Stoneglare (grn) 272
Wake the Reflections
Populate. (Create a token that's a copy of a creature token you control.)
Sorcery
Wake the Reflections (dgm) 10
Wanderer's Strike
Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Wanderer's Strike (war) 38
Warp World
Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.
Sorcery
Warp World (rav) 150
Whispering Madness
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Whispering Madness (gtc) 207
Widespread Brutality
Amass Zombies 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass Zombies 2, put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
Widespread Brutality (war) 226
Wit's End
Target player discards their hand.
Sorcery
Wit's End (dis) 58
Wreak Havoc
This spell can't be countered.
Destroy target artifact or land.
Sorcery
Wreak Havoc (gpt) 139

Sorcery

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Deck Info

Deck stats

815 pips - 650 cards
167 mana - 151 cards
865 pips - 673 cards
168 mana - 152 cards
850 pips - 662 cards
177 mana - 159 cards
840 pips - 668 cards
176 mana - 157 cards
842 pips - 665 cards
176 mana - 160 cards
0 pips - 0 cards
25 mana - 25 cards
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