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Custom
Size: 100Est cost: $322.81
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $322.81
No deck tags
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Commander

Qty: 1 Price: $4.49
Heroes in a Half Shell
Vigilance, menace, trample, haste
Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card.
Legendary Creature - Mutant Ninja Turtle
Heroes in a Half Shell (tmc) 6

Commander

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Artifact

Qty: 6 Price: $31.64
Arcade Cabinet
When this artifact enters, put a +1/+1 counter on each of up to four target creatures.
,
, Sacrifice a token: Double the number of each kind of counter on target creature.
Artifact
Arcade Cabinet (tmc) 36
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tmc) 57
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (tmc) 58
Shadowspear
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip
Legendary Artifact - Equipment
Shadowspear (pza) 17
Sol Ring
: Add
.
Artifact
Sol Ring (tmc) 59
The Ooze
Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
: Exile target card from a graveyard. Create a Mutagen token.
Legendary Artifact
The Ooze (tmt) 177

Artifact

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Counters

Qty: 3 Price: $34.47
Metallic Mimic
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.
Creature Artifact - Shapeshifter
Metallic Mimic (pza) 16
Michelangelo, On the Scene
Trample (This creature can deal excess combat damage to the player it's attacking.)
Michelangelo enters with a +1/+1 counter on him for each land you control.
When Michelangelo dies, return this card to your hand.
Legendary Creature - Mutant Ninja Turtle
Michelangelo, On the Scene (tmc) 124
Super Shredder
Menace
Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.
Legendary Creature - Human Mutant Ninja
Super Shredder (tmt) 83

Counters

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Creature

Qty: 30 Price: $102.08
Agent Bishop, Man in Black
At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures.
Legendary Creature - Human Soldier
Agent Bishop, Man in Black (tmt) 2
April O'Neil, Human Element
Whenever a player casts an artifact, instant, or sorcery spell, you create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Legendary Creature - Human Detective
April O'Neil, Human Element (tmc) 107
Baxter, Fly in the Ointment
Whenever Baxter enters or attacks, each creature you control with a counter on it gains flying until end of turn.
Whenever you draw a card, put a +1/+1 counter on Baxter.
Legendary Creature - Mutant Insect Scientist
Baxter, Fly in the Ointment (tmc) 10
Casey Jones, Back Alley Brute
Menace
Whenever Casey Jones attacks, put a +1/+1 counter on target attacking creature.
Whenever you put one or more +1/+1 counters on a creature you control, Casey Jones deals that much damage to target opponent.
Legendary Creature - Human Berserker
Casey Jones, Back Alley Brute (tmc) 22
Corpsejack Menace
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
Creature - Fungus
Corpsejack Menace (tmc) 56
Dark Leo & Shredder
Sneak

Attacking Ninjas you control have deathtouch.
Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up.
Legendary Creature - Human Mutant Ninja Turtle
Dark Leo & Shredder (tmt) 220
Donatello, Mutant Mechanic
: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery.
Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.
Legendary Creature - Mutant Ninja Turtle
Donatello, Mutant Mechanic (tmt) 216
Donatello, the Brains
If one or more tokens would be created under your control, those tokens plus a Mutagen token are created instead.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Mutant Ninja Turtle
Donatello, the Brains (tmc) 2
Frog Butler
Deathtouch
: Add one mana of any color.
: This creature gains reach until end of turn.
Creature - Spirit Frog
Frog Butler (tmt) 114
Irma, Part-Time Mutant
At the beginning of combat on your turn, Irma becomes a copy of up to one other target creature you control, except her name is Irma, Part-Time Mutant and she has this ability. Then put a +1/+1 counter on her.
Legendary Creature - Human Shapeshifter Mutant
Irma, Part-Time Mutant (tmc) 12
Leatherhead, Iron Gator
Trample, haste
Whenever Leatherhead attacks, put two +1/+1 counters on each creature you control.
Legendary Creature - Rogue Mutant Crocodile
Leatherhead, Iron Gator (tmc) 30
Leonardo, Sewer Samurai
Sneak

Double strike
During your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Legendary Creature - Mutant Ninja Turtle Samurai
Leonardo, Sewer Samurai (tmt) 215
Leonardo, the Balance
Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn.
: Creatures you control gain menace, trample, and lifelink until end of turn.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Mutant Ninja Turtle
Leonardo, the Balance (tmc) 1
Michelangelo, Improviser
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Whenever Michelangelo deals combat damage to a player, you may put a creature card and/or a land card from your hand onto the battlefield.
Legendary Creature - Mutant Ninja Turtle
Michelangelo, Improviser (tmt) 219
Michelangelo, Mutant BFF
Each creature you control with a counter on it can't be blocked by more than one creature.
Whenever Michelangelo enters or attacks, create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Legendary Creature - Mutant Ninja Turtle
Michelangelo, Mutant BFF (tmt) 120
Michelangelo, the Heart
Trample
Raid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Mutant Ninja Turtle
Michelangelo, the Heart (tmc) 5
Michelangelo, Weirdness to 11
When Michelangelo enters, create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Legendary Creature - Mutant Ninja Turtle
Michelangelo, Weirdness to 11 (tmt) 121
Mikey & Don, Party Planners
Ward

You may look at the top card of your library any time.
You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your library. If you cast a creature spell this way, that creature enters with an additional +1/+1 counter on it.
Legendary Creature - Mutant Ninja Turtle
Mikey & Don, Party Planners (tmt) 157
Mikey & Leo, Chaos & Order
Whenever you put a counter on a creature you control, draw a card. This ability triggers only once each turn.
Legendary Creature - Mutant Ninja Turtle
Mikey & Leo, Chaos & Order (tmt) 158
Mona Lisa, Ever Adaptable
Whenever a player casts a creature spell, you create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Legendary Creature - Mutant Lizard
Mona Lisa, Ever Adaptable (tmc) 126
Mona Lisa, Science Geek
Reach
: Add X mana of any one color, where X is Mona Lisa's power.
Legendary Creature - Mutant Lizard
Mona Lisa, Science Geek (tmt) 123
Mondo Gecko
, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color.
Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control.
Legendary Creature - Mutant Lizard
Mondo Gecko (tmt) 46
Raph & Leo, Sibling Rivals
Whenever Raph & Leo attack, if it's the first combat phase of the turn, untap one or two target attacking creatures. After this phase, there is an additional combat phase.
Legendary Creature - Mutant Ninja Turtle
Raph & Leo, Sibling Rivals (tmt) 166
Raph & Mikey, Troublemakers
Trample, haste
Whenever Raph & Mikey attack, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.
Legendary Creature - Mutant Ninja Turtle
Raph & Mikey, Troublemakers (tmt) 167
Raphael, Ninja Destroyer
Raphael must be blocked if able.
Enrage — Whenever Raphael is dealt damage, add that much
. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature - Mutant Ninja Turtle
Raphael, Ninja Destroyer (tmt) 218
Raphael, the Muscle
Double all damage that creatures you control with counters on them would deal.
When Raphael enters, create a Mutagen token.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Mutant Ninja Turtle
Raphael, the Muscle (tmc) 4
Raphael, the Nightwatcher
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Attacking creatures you control have double strike.
Legendary Creature - Mutant Ninja Turtle
Raphael, the Nightwatcher (tmt) 103
Ray Fillet, Wave Warrior
Flying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.
Legendary Creature - Mutant Fish
Ray Fillet, Wave Warrior (tmc) 14
Shredder, Shadow Master
Whenever Shredder attacks a player, for each other opponent, create a token that's a copy of Shredder tapped and attacking that player, except it isn't legendary. Sacrifice those tokens at end of combat.
Whenever Shredder deals combat damage to a player, that player loses half their life, rounded up.
Legendary Creature - Human Ninja
Shredder, Shadow Master (tmc) 20
Splinter, Radical Rat
If a triggered ability of a Ninja creature you control triggers, that ability triggers an additional time.
: Target Ninja can't be blocked this turn.
Legendary Creature - Rat Mutant Ninja
Splinter, Radical Rat (tmt) 169

Creature

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Draw

Qty: 1 Price: $19.99
Trouble in Pairs
If an opponent would begin an extra turn, that player skips that turn instead.
Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
Enchantment
Trouble in Pairs (pza) 3

Draw

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Enchantment

Qty: 5 Price: $8.45
High Score
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
At the beginning of your end step, draw a card if you control a creature with the greatest power among creatures on the battlefield.
Enchantment
High Score (tmc) 29
Leader's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever you attack, put a +1/+1 counter on target attacking creature.
: Level 2
Whenever a creature you control leaves the battlefield, if it had a counter on it, you gain 2 life.
: Level 3
Whenever you cast a spell, put a +1/+1 counter on each creature you control.
Enchantment - Class
Leader's Talent (tmt) 13
Level Up
Enchant creature
When this Aura enters, put a +1/+1 counter on enchanted creature.
Enchanted creature has "Whenever this creature attacks, double the number of +1/+1 counters on it. Then if it has power 10 or greater, draw a card."
Enchantment - Aura
Level Up (tmc) 31
Ninja Pizza
Foods you control have "
, Sacrifice this artifact: Add one mana of any color."
At the beginning of your second main phase, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Enchantment
Ninja Pizza (tmc) 32
The Last Ronin
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy all creatures.
II — Mill four cards. When you do, return target creature card from your graveyard to your hand.
III — Whenever a creature you control attacks alone this turn, put three +1/+1 counters on it. It gains trample, lifelink, and indestructible until end of turn.
Enchantment - Saga
The Last Ronin (tmt) 154

Enchantment

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Finisher

Qty: 2 Price: $7.78
Raphael, Tag Team Tough
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Raphael deals combat damage to a player for the first time each turn, untap all attacking creatures. After this combat phase, there is an additional combat phase.
Legendary Creature - Mutant Ninja Turtle
Raphael, Tag Team Tough (tmc) 118
Waves of Aggression
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Waves of Aggression (pza) 13

Finisher

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Instant

Qty: 6 Price: $6.46
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (tmc) 55
Continue?
Choose up to four target creature cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield.
Instant
Continue? (tmc) 7
Leo's Guidance
Put a +1/+1 counter on each of up to three target creatures. Untap them.
Instant
Leo's Guidance (tmc) 102
Saved by the Shell
This spell costs
less to cast if you control a Turtle.
Put a +1/+1 counter on target creature you control. It gains trample, hexproof, and indestructible until end of turn.
Instant
Saved by the Shell (tmt) 132
Special Move
Choose two —
• Jump Kick — Destroy target artifact.
• Dash Attack — Put two +1/+1 counters on target attacking or blocking creature you control.
• Foot Toss — Target creature you control deals damage equal to its power to any other target. Then sacrifice it.
Instant
Special Move (tmc) 26
Tainted Treats
Destroy target artifact or creature. If its mana value was 4 or less, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Instant
Tainted Treats (tmt) 170

Instant

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Land

Qty: 37 Price: $52.65
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (tmc) 60
Big Apple, 3 a.m.
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
,
: Create a 1/1 black Rat creature token for each opponent you have.
Land
Big Apple, 3 a.m. (tmc) 42
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (tmc) 62
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tmc) 63
Escape Tunnel
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Land
Escape Tunnel (tmt) 184
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (tmc) 65
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (tmc) 66
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (tmc) 67
Forest
(
: Add
.)
Basic Land - Forest
Forest (tmt) 257
Grand Coliseum
This land enters tapped.
: Add
.
: Add one mana of any color. This land deals 1 damage to you.
Land
Grand Coliseum (tmc) 68
Hidden Hideout
This land enters tapped.
: Add one mana of any color in your commander's color identity.
,
: Target creature you control with a counter on it gains lifelink until end of turn.
Land
Hidden Hideout (tmc) 43
Island
(
: Add
.)
Basic Land - Island
Island (tmt) 254
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tmt) 256
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (tmc) 70
Plains
(
: Add
.)
Basic Land - Plains
Plains (tmt) 253
Spire Garden
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spire Garden (tmc) 75
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tmt) 255
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (tmc) 77
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (tmc) 78
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (tmc) 79
Turtle Lair
: Add
.
: Add one mana of any color. Spend this mana only to cast a Ninja or Turtle spell.
,
: Target Ninja or Turtle can't be blocked this turn.
Land
Turtle Lair (tmt) 190
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (tmc) 80
Vibrant Cityscape
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Vibrant Cityscape (tmc) 82

Land

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Protection

Qty: 1 Price: $1.49
Vigor
Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Elemental Incarnation
Vigor (tmc) 53

Protection

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Recursion

Qty: 1 Price: $14.99
Ink-Eyes, Servant of Oni
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ink-Eyes deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
: Regenerate Ink-Eyes.
Legendary Creature - Rat Ninja
Ink-Eyes, Servant of Oni (sld) 2374

Recursion

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Removal

Qty: 3 Price: $30.77
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (pza) 1
Supreme Verdict
This spell can't be countered.
Destroy all creatures.
Sorcery
Supreme Verdict (tmc) 134
Umezawa's Jitte
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip
Legendary Artifact - Equipment
Umezawa's Jitte (pza) 19

Removal

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Sorcery

Qty: 4 Price: $4.12
Cowabunga!
Look at the top four cards of your library. You may reveal a Mutant, Ninja, Turtle, or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery
Cowabunga! (tmt) 113
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (tmc) 50
Splinter's Technique
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step.)
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Splinter's Technique (tmt) 80
Wave Goodbye
Return each creature without a +1/+1 counter on it to its owner's hand.
Sorcery
Wave Goodbye (tmc) 46

Sorcery

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Maybeboard

Qty: 19 Price: $184.91
All Will Be One
Whenever you put one or more counters on a permanent or player, this enchantment deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
Enchantment
All Will Be One (pza) 8
Anger
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Creature - Incarnation
Anger (sld) 2375
Baylen, the Haymaker
Tap two untapped tokens you control: Add one mana of any color.
Tap three untapped tokens you control: Draw a card.
Tap four untapped tokens you control: Put three +1/+1 counters on Baylen. It gains trample until end of turn.
Legendary Creature - Warrior Rabbit
Baylen, the Haymaker (sld) 2377
Chord of Calling
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Chord of Calling (sld) 2376
Conqueror's Flail
Equipped creature gets +1/+1 for each color among permanents you control.
As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn.
Equip
Artifact - Equipment
Conqueror's Flail (pza) 15
Deepglow Skate
When this creature enters, double the number of each kind of counter on any number of target permanents.
Creature - Fish
Deepglow Skate (sld) 2362
Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment
Doubling Season (pza) 11
Felidar Retreat
Landfall — Whenever a land you control enters, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Enchantment
Felidar Retreat (sld) 2378
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Hardened Scales (sld) 2365
Higure, the Still Wind
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
: Target Ninja creature can't be blocked this turn.
Legendary Creature - Human Ninja
Higure, the Still Wind (sld) 2368
Pirated Copy
You may have this creature enter as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card."
Creature - Shapeshifter Pirate
Pirated Copy (sld) 2363
Regrowth
Return target card from your graveyard to your hand.
Sorcery
Regrowth (sld) 7075
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (pza) 12
Second Harvest
For each token you control, create a token that's a copy of that permanent.
Instant
Second Harvest (sld) 2380
Settle the Wreckage
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Instant
Settle the Wreckage (sld) 2372
Sword of Sinew and Steel
Equipped creature gets +2/+2 and has protection from black and from red.
Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.
Equip
Artifact - Equipment
Sword of Sinew and Steel (pza) 18
Transdimensional Bovine
Flying
: Add two mana of any one color.
Creature - Avatar Ox
Transdimensional Bovine (tmt) 134
Triumph of the Hordes
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sorcery
Triumph of the Hordes (sld) 2366
Undercity Sewers
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Swamp
Undercity Sewers (pza) 20

Maybeboard

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Tokens & Extras

Qty: 9 Price: $3.43
Copy
(This token can be used to represent a token that's a copy of a permanent.)
Token
Copy (ttmt) 1
Food
,
, Sacrifice this token: You gain 3 life.
Artifact Token - Food
Food (ttmt) 8
Mutagen
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.
Artifact Token - Mutagen
Mutagen (ttmt) 9
Ninja
Creature Token - Ninja
Ninja (ttmt) 5
Rat
Creature Token - Rat
Rat (ttmt) 6
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (ttmc) 3

Tokens & Extras

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Deck Info

Deck stats

21 pips - 15 cards
17 mana - 16 cards
14 pips - 11 cards
18 mana - 17 cards
14 pips - 11 cards
18 mana - 17 cards
16 pips - 10 cards
19 mana - 18 cards
32 pips - 24 cards
25 mana - 24 cards
0 pips - 0 cards
5 mana - 4 cards
Card NameQtyOdds
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Deck extras (0)
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