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Custom
Size: 60Est cost: $45.54
No deck tags
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0 viewsNaN secs ago
Custom
Size: 60Est cost: $45.54
No deck tags
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Artifact

Qty: 4 Price: $1.54
Improvised Arsenal
Equipped creature gets +1/+0 for each artifact you control.
: Create a token that's a copy of this Equipment.
Equip
Artifact - Equipment
Improvised Arsenal (tmt) 92
Mouser Foundry
When this artifact enters or leaves the battlefield, create a 1/1 colorless Robot artifact creature token.
, Sacrifice this artifact: It deals 3 damage to target creature.
Artifact
Mouser Foundry (tmt) 96
Skateboard
When this Equipment enters, tap target permanent.
Equipped creature gets +1/+0 and has haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Skateboard (tmt) 178

Artifact

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Creature

Qty: 19 Price: $14.27
Casey & Raph, Hotheads
When Casey & Raph enter, choose one or both. Each mode must target a different player.
• Target player exiles the top card of their library. Until that player's next end step, they may play that card without paying its mana cost.
• Target player creates two Treasure tokens.
Legendary Creature - Human Mutant Ninja Turtle
Casey & Raph, Hotheads (tmc) 114
Casey Jones, Asphalt Hooligan
Double strike (This creature deals both first-strike and regular combat damage.)
: Double Casey Jones's power until end of turn. Any player may activate this ability.
Legendary Creature - Human Berserker
Casey Jones, Asphalt Hooligan (tmc) 115
Casey Jones, Jury-Rig Justiciar
Haste
When Casey Jones enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Berserker
Casey Jones, Jury-Rig Justiciar (tmt) 87
Definitely Not a Turtle
When this creature dies, look at the top six cards of your library. You may reveal a land or legendary Turtle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Mutant Ninja Turtle
Definitely Not a Turtle (tmc) 98
General Traag, Heart of Stone
Trample
When General Traag enters, you may sacrifice another artifact. When you do, General Traag deals 4 damage to target creature.
Legendary Creature Artifact - Soldier Elemental
General Traag, Heart of Stone (tmt) 90
Mechanized Ninja Cavalry
When this creature enters, create a 1/1 colorless Robot artifact creature token.
Creature Artifact - Ninja Robot
Mechanized Ninja Cavalry (tmt) 156
Monster Mashup
Reach (This creature can block creatures with flying.)
Menace (This creature can't be blocked except by two or more creatures.)
Creature - Vampire Zombie Fish Werewolf
Monster Mashup (tmc) 117
Null Group Biological Assets
During your turn, this creature has first strike.
Whenever this creature attacks, you may discard a card. If you do, draw a card.
Creature - Mutant Mercenary
Null Group Biological Assets (tmt) 98
Raphael, Most Attitude
Menace (This creature can't be blocked except by two or more creatures.)
Alliance — Whenever another creature you control enters, you may exile the top card of your library.
Whenever Raphael attacks, until end of turn, you may play a card exiled with Raphael.
Legendary Creature - Mutant Ninja Turtle
Raphael, Most Attitude (tmt) 199
Raphael, Tough Turtle
Alliance — Whenever another creature you control enters, Raphael deals 1 damage to target opponent.
Legendary Creature - Mutant Ninja Turtle
Raphael, Tough Turtle (tmt) 104
Ravenous Robots
Whenever you cast an artifact spell, create a 1/1 colorless Robot artifact creature token.
,
: Creature tokens you control gain haste until end of turn.
Creature Artifact - Robot
Ravenous Robots (tmt) 106
Ravenous Robots
Whenever you cast an artifact spell, create a 1/1 colorless Robot artifact creature token.
,
: Creature tokens you control gain haste until end of turn.
Creature Artifact - Robot
Ravenous Robots (tmt) 271
Zog, Triceraton Castaway
Reach, trample
When Zog enters, target creature can't block this turn.
Mountaincycling
(
, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Legendary Creature - Soldier Dinosaur
Zog, Triceraton Castaway (tmt) 111

Creature

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Enchantment

Qty: 2 Price: $0.70
Raph's Bravado
During your turn, attacking creatures get +1/+0.
Enchantment
Raph's Bravado (tmc) 119

Enchantment

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Finisher

Qty: 1 Price: $6.49
Raphael, Tag Team Tough
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Raphael deals combat damage to a player for the first time each turn, untap all attacking creatures. After this combat phase, there is an additional combat phase.
Legendary Creature - Mutant Ninja Turtle
Raphael, Tag Team Tough (tmc) 118

Finisher

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Instant

Qty: 4 Price: $1.40
Manhole Missile
Manhole Missile deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.
Instant
Manhole Missile (tmt) 94
Mouser Attack!
Choose one —
• Create a 1/1 colorless Robot artifact creature token.
• Target creature gets +3/+0 and gains first strike until end of turn.
Instant
Mouser Attack! (tmt) 95

Instant

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Land

Qty: 24 Price: $11.76
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tmt) 318

Land

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Removal

Qty: 1 Price: $1.99
Umezawa's Jitte
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip
Legendary Artifact - Equipment
Umezawa's Jitte (pza) 19

Removal

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Sac Outlet

Qty: 1 Price: $5.99
Arcbound Ravager
Sacrifice an artifact: Put a +1/+1 counter on this creature.
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Beast
Arcbound Ravager (pza) 14

Sac Outlet

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Sorcery

Qty: 4 Price: $1.40
Storm of Steel
Storm of Steel deals 2 damage to each of one or two targets.
Sorcery
Storm of Steel (tmc) 120
Ticked Off
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Sorcery
Ticked Off (tmc) 121

Sorcery

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Deck Info

Deck stats

2 pips - 2 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
34 pips - 32 cards
24 mana - 24 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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