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Custom
Size: 100Est cost: $110.14
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $110.14
No deck tags
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Commander

Qty: 1 Price: $0.99
Kirri, Talented Sprout
Other Plants and Treefolk you control get +2/+0.
At the beginning of each of your postcombat main phases, return target Plant, Treefolk, or land card from your graveyard to your hand.
Legendary Creature - Druid Plant
Kirri, Talented Sprout (otc) 7

Commander

(CTRL to add secondary)

Land

Qty: 37 Price: $18.13
Forest
(
: Add
.)
Basic Land - Forest
Forest (tmt) 319
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tmt) 318
Plains
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: Add
.)
Basic Land - Plains
Plains (tmt) 315

Land

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plants

Qty: 50 Price: $46.68
Bayou Groff
As an additional cost to cast this spell, sacrifice a creature or pay
.
Creature - Plant Dog
Bayou Groff (stx) 121
Beanstalk Wurm
Reach
Creature - Plant Wurm
Beanstalk Wurm // Plant Beans (woe) 161
Bloodbriar
Whenever you sacrifice another permanent, put a +1/+1 counter on this creature.
Creature - Elemental Plant
Bloodbriar (2xm) 154
Blooming Stinger
Deathtouch
When this creature enters, another target creature you control gains deathtouch until end of turn.
Creature - Plant Scorpion
Blooming Stinger (eoe) 174
Boseiju Reaches Skyward
(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Boseiju Reaches Skyward // Branch of Boseiju (neo) 177Boseiju Reaches Skyward // Branch of Boseiju (neo) 177
Briar Hydra
Trample
Domain — Whenever this creature deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.
Creature - Plant Hydra
Briar Hydra (dmu) 286
Bristlebud Farmer
Trample
When this creature enters, create two Food tokens. (They're artifacts with "
,
, Sacrifice this token: You gain 3 life.")
Whenever this creature attacks, you may sacrifice a Food. If you do, mill three cards. You may put a permanent card from among them into your hand.
Creature - Druid Plant
Bristlebud Farmer (big) 47
Bristlepack Sentry
Defender
As long as you control a creature with power 4 or greater, this creature can attack as though it didn't have defender.
Creature - Wolf Plant
Bristlepack Sentry (otj) 156
Cactarantula
This spell costs
less to cast if you control a Desert.
Reach
Whenever this creature becomes the target of a spell or ability an opponent controls, you may draw a card.
Creature - Spider Plant
Cactarantula (otj) 158
Cactuar
Trample
At the beginning of your end step, if this creature didn't enter the battlefield this turn, return it to its owner's hand.
Creature - Plant
Cactuar (fin) 177
Cactusfolk Sureshot
Reach
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.
Creature - Plant Mercenary
Cactusfolk Sureshot (otj) 199
Carnivorous Moss-Beast
: Put a +1/+1 counter on this creature.
Creature - Beast Elemental Plant
Carnivorous Moss-Beast (plst) M15-170
Carnivorous Plant
Defender
Creature - Plant Wall
Carnivorous Plant (4ed) 235
Centaur Vinecrasher
Trample
This creature enters with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.
Whenever a land card is put into a graveyard from anywhere, you may pay
. If you do, return this card from your graveyard to your hand.
Creature - Centaur Plant
Centaur Vinecrasher (eoc) 94
Creeperhulk
Trample
: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.
Creature - Elemental Plant
Creeperhulk (j22) 643
Dune Chanter
Reach
Lands you control and land cards you own that aren't on the battlefield are Deserts in addition to their other types.
Lands you control have "
: Add one mana of any color."
: Mill two cards. You gain 1 life for each land card milled this way.
Creature - Druid Plant
Dune Chanter (otc) 31
Electric Seaweed
Defender, haste
When this creature enters, until end of turn, whenever another creature dies, this creature deals 1 damage to each non-Wall creature.
: This creature deals 1 damage to any target.
Creature - Plant Wall
Electric Seaweed (tmc) 23
Floriferous Vinewall
Defender
When this creature enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Plant Wall
Floriferous Vinewall (m3c) 228
Flourishing Bloom-Kin
This creature gets +1/+1 for each Forest you control.
Disguise

When this creature is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.
Creature - Elemental Plant
Flourishing Bloom-Kin (mkm) 160
Foe-liage
Whenever a land enters during your turn, put a +1/+1 counter on this creature.
Creature - Mutant Plant
Foe-liage (tmc) 122
Foggy Swamp Vinebender
This creature can't be blocked by creatures with power 2 or less.
Waterbend
: Put a +1/+1 counter on this creature. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Creature - Human Ally Plant
Foggy Swamp Vinebender (tla) 180
Gatecreeper Vine
Defender
When this creature enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
Creature - Plant
Gatecreeper Vine (ddm) 48
Genesis Hydra
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
This creature enters with X +1/+1 counters on it.
Creature - Plant Hydra
Genesis Hydra (otc) 193
Germinating Wurm
When this creature enters, you gain 2 life.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Plant Wurm
Germinating Wurm (eoe) 187
Glinting Creeper
Converge — This creature enters with two +1/+1 counters on it for each color of mana spent to cast it.
This creature can't be blocked by creatures with power 2 or less.
Creature - Plant
Glinting Creeper (mh2) 164
Goobbue Gardener
: Add
.
Creature - Beast Plant
Goobbue Gardener (fin) 188
Gran Pulse Ochu
Deathtouch
: Until end of turn, this creature gets +1/+1 for each permanent card in your graveyard.
Creature - Beast Plant
Gran Pulse Ochu (fin) 189
Grave Bramble
Defender, protection from Zombies
Creature - Plant
Grave Bramble (jmp) 401
Greater Mossdog
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Plant Dog
Greater Mossdog (rvr) 145
Hardbristle Bandit
: Add one mana of any color.
Whenever you commit a crime, untap this creature. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature - Rogue Plant
Hardbristle Bandit (otj) 168
Ilysian Caryatid
: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.
Creature - Plant
Ilysian Caryatid (cmm) 297
Jaddi Offshoot
Defender
Landfall — Whenever a land you control enters, you gain 1 life.
Creature - Plant
Jaddi Offshoot (tdc) 260
Jumbo Cactuar
10,000 Needles — Whenever this creature attacks, it gets +9999/+0 until end of turn.
Creature - Plant
Jumbo Cactuar (fin) 191
Overgrown Arch
Defender
: You gain 1 life.
, Sacrifice this creature: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature - Plant Wall
Overgrown Arch (stx) 139
Phytohydra
If damage would be dealt to this creature, put that many +1/+1 counters on it instead.
Creature - Plant Hydra
Phytohydra (rvr) 210
Phytotitan
When this creature dies, return it to the battlefield tapped under its owner's control at the beginning of their next upkeep.
Creature - Elemental Plant
Phytotitan (m15) 191
Prickly Pair
When this creature enters, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Creature - Plant Mercenary
Prickly Pair (otj) 137
Rampant Rejuvenator
This creature enters with two +1/+1 counters on it.
When this creature dies, search your library for up to X basic land cards, where X is this creature's power, put them onto the battlefield, then shuffle.
Creature - Plant Hydra
Rampant Rejuvenator (fic) 314
Sabotender
Reach
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
Creature - Plant
Sabotender (fin) 153
Sprouting Phytohydra
Defender (This creature can't attack.)
Whenever this creature is dealt damage, you may create a token that's a copy of this creature.
Creature - Plant Hydra
Sprouting Phytohydra (dis) 95
Sylvan Caryatid
Defender, hexproof
: Add one mana of any color.
Creature - Plant
Sylvan Caryatid (tdc) 272
Topiary Panther
Trample
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature - Cat Plant
Topiary Panther (mkm) 179
Tree of Redemption
Defender
: Exchange your life total with this creature's toughness.
Creature - Plant
Tree of Redemption (tdc) 97
Utopia Tree
: Add one mana of any color.
Creature - Plant
Utopia Tree (9ed) 277
Vine Trellis
Defender (This creature can't attack.)
: Add
.
Creature - Plant Wall
Vine Trellis (gvl) 4
Vinelasher Kudzu
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Creature - Plant
Vinelasher Kudzu (ddm) 50
Wall of Blossoms
Defender
When this creature enters, draw a card.
Creature - Plant Wall
Wall of Blossoms (tdc) 277
Wall of Roots
Defender
Put a -0/-1 counter on this creature: Add
. Activate only once each turn.
Creature - Plant Wall
Wall of Roots (tdc) 278
Wall of Vines
Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)
Creature - Plant Wall
Wall of Vines (jmp) 443
Whip Vine
Defender; reach (This creature can block creatures with flying.)
You may choose not to untap this creature during your untap step.
: Tap target creature with flying blocked by this creature. That creature doesn't untap during its controller's untap step for as long as this creature remains tapped.
Creature - Plant Wall
Whip Vine (all) 103a

plants

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tree

Qty: 12 Price: $44.34
Burlfist Oak
Whenever you draw a card, this creature gets +2/+2 until end of turn.
Creature - Treefolk
Burlfist Oak (m21) 174
Faeburrow Elder
Vigilance
This creature gets +1/+1 for each color among permanents you control.
: For each color among permanents you control, add one mana of that color.
Creature - Druid Treefolk
Faeburrow Elder (ecc) 53
Fangorn, Tree Shepherd
Treefolk you control have vigilance.
Whenever one or more Treefolk you control attack, add twice that much
.
You don't lose unspent green mana as steps and phases end.
Legendary Creature - Treefolk
Fangorn, Tree Shepherd (ltr) 166
Ferrafor, Young Yew
When Ferrafor enters, create a number of 1/1 green Saproling creature tokens equal to the number of counters among creatures target player controls.
: Double the number of each kind of counter on target creature.
Legendary Creature - Druid Treefolk
Ferrafor, Young Yew (ecc) 16
Heartwood Storyteller
Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.
Creature - Treefolk
Heartwood Storyteller (tsr) 209
Indomitable Ancients
Creature - Warrior Treefolk
Indomitable Ancients (tdc) 121
Nemata, Grove Guardian
: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.
Legendary Creature - Treefolk
Nemata, Grove Guardian (cmm) 307
Timber Protector
Other Treefolk creatures you control get +1/+1.
Other Treefolk and Forests you control have indestructible.
Creature - Warrior Treefolk
Timber Protector (lrw) 238
Treebeard, Gracious Host
Trample, ward

When Treebeard enters, create two Food tokens.
Whenever you gain life, put that many +1/+1 counters on target Halfling or Treefolk.
Legendary Creature - Treefolk
Treebeard, Gracious Host (ltc) 73
Verdeloth the Ancient
Kicker
(You may pay an additional
as you cast this spell.)
Saproling creatures and other Treefolk creatures get +1/+1.
When Verdeloth enters, if it was kicked, create X 1/1 green Saproling creature tokens.
Legendary Creature - Treefolk
Verdeloth the Ancient (j25) 737
Willow Geist
Trample
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature.
When this creature dies, you gain life equal to its power.
Creature - Spirit Treefolk
Willow Geist (mid) 207
Woodfall Primus
Trample
When this creature enters, destroy target noncreature permanent.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Shaman Treefolk
Woodfall Primus (ltc) 264

tree

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Deck Info

Deck stats

7 pips - 5 cards
17 mana - 15 cards
0 pips - 0 cards
8 mana - 6 cards
0 pips - 0 cards
8 mana - 6 cards
6 pips - 5 cards
17 mana - 15 cards
77 pips - 59 cards
31 mana - 29 cards
0 pips - 0 cards
0 mana - 0 cards
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