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Battle / Tango Lands
Battle / Tango Lands
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Bicycle Lands
Bicycle Lands
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Bond / Commander Lands
Bond / Commander Lands
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Bounce / Karoo Lands
Bounce / Karoo Lands
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Bridge Artifact Duals
Bridge Artifact Duals
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Campus Lands
Campus Lands
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Castle Lands
Castle Lands
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Check Land
Check Land
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Creature Lands - Adventures in the Forgotten Realms
Hall of Storm Giants
If you control two or more other lands, this land enters tapped.
: Add .
: Until end of turn, this land becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Add .
: Until end of turn, this land becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Land

Hive of the Eye Tyrant
If you control two or more other lands, this land enters tapped.
: Add .
: Until end of turn, this land becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.
: Add .
: Until end of turn, this land becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.
Land

Creature Lands - Adventures in the Forgotten Realms
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Creature Lands - Battle For Zendikar
Creature Lands - Battle For Zendikar
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Creature Lands - Restless
Creature Lands - Restless
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Creature Lands - Worldwake / Classic Manlands
Creature Lands - Worldwake / Classic Manlands
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Fast Land
Fast Land
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Fetch - New Cepenna Fetchlands
Fetch - New Cepenna Fetchlands
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Fetch Land
Fetch Land
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Fetch Land - Mirage
Fetch Land - Mirage
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Filter Lands
Filter Lands
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Gain Lands
Gain Lands
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Gate - Baldur's Gate Gates
Gate - Baldur's Gate Gates
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Gate - Guildgates
Gate - Guildgates
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Horizon Lands
Horizon Lands
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Original Dual Lands
Original Dual Lands
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Pain Land
Pain Land
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Panorama Lands
Panorama Lands
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Pathway Lands
Pathway Lands
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Reveal - Snarl Lands
Reveal - Snarl Lands
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Reveal - Tribal Reveal Lands
Reveal - Tribal Reveal Lands
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Reveal Lands
Reveal Lands
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Scry / Temple Lands
Scry / Temple Lands
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Shock Land
Shock Land
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Slow Land
Slow Land
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Snow Dual Lands
Snow Dual Lands
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Thriving Lands
Thriving Lands
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Town
Clive's Hideaway
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
: Add .
, : You may play the exiled card without paying its mana cost if you control four or more legendary creatures.
: Add .
, : You may play the exiled card without paying its mana cost if you control four or more legendary creatures.
Land - Town

Town
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Tri-Lands - Shard
Tri-Lands - Shard
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Tri-Lands - Wedge
Tri-Lands - Wedge
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Triomes
Triomes
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Turbulent Land
Turbulent Land
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Verge Land
Verge Land
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Deck Info
Deck stats
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