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Custom
Size: 100Est cost: $116.60
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $116.60
No deck tags
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Commander

Qty: 1 Price: $0.49
Radha, Heir to Keld
Whenever Radha attacks, you may add
.
: Add
.
Legendary Creature - Warrior Elf
Radha, Heir to Keld (dds) 53

Commander

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Artifact

Qty: 12 Price: $18.06
Fishing Pole
Equipped creature has "
,
, Tap Fishing Pole: Put a bait counter on Fishing Pole."
Whenever equipped creature becomes untapped, remove a bait counter from this Equipment. If you do, create a 1/1 blue Fish creature token.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Fishing Pole (fdn) 128
Jodah's Codex
Domain —
,
: Draw a card. This ability costs
less to activate for each basic land type among lands you control.
Artifact - Book
Jodah's Codex (dmu) 233
Manaforce Mace
Domain — Equipped creature gets +1/+1 for each basic land type among lands you control.
Equip
Artifact - Equipment
Manaforce Mace (con) 139
Mirage Mirror
: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Artifact
Mirage Mirror (m3c) 300
Mobile Garrison
Whenever this Vehicle attacks, untap another target artifact or creature you control.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Mobile Garrison (aer) 165
Mystic Compass
,
: Target land becomes the basic land type of your choice until end of turn.
Artifact
Mystic Compass (6ed) 302
Navigator's Compass
When this artifact enters, you gain 3 life.
: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.
Artifact
Navigator's Compass (dom) 225
Power Armor
Domain —
,
: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Artifact
Power Armor (plst) INV-309
Prismatic Geoscope
This artifact enters tapped.
Domain —
: Add X mana in any combination of colors, where X is the number of basic land types among lands you control.
Artifact
Prismatic Geoscope (plst) C16-55
Raiders' Karve
Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Raiders' Karve (j22) 793
Sculpting Steel
You may have this artifact enter as a copy of any artifact on the battlefield.
Artifact
Sculpting Steel (moc) 374
Umbral Mantle
Equipped creature has "
,
: This creature gets +2/+2 until end of turn." (
is the untap symbol.)
Equip
Artifact - Equipment
Umbral Mantle (plst) SHM-267

Artifact

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Creature

Qty: 27 Price: $40.07
Briar Hydra
Trample
Domain — Whenever this creature deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.
Creature - Plant Hydra
Briar Hydra (dmu) 286
Cactusfolk Sureshot
Reach
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.
Creature - Plant Mercenary
Cactusfolk Sureshot (otj) 199
Calamity, Galloping Inferno
Haste
Whenever Calamity attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once.
Saddle 1
Legendary Creature - Horse Mount
Calamity, Galloping Inferno (otj) 116
Dryad of the Ilysian Grove
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
Creature Enchantment - Dryad Nymph
Dryad of the Ilysian Grove (m3c) 225
Eel-Hounds
Trample (This creature can deal excess combat damage to the player it's attacking.)
Whenever this creature attacks, another target creature you control gets +2/+2 and gains trample until end of turn.
Creature - Fish Dog
Eel-Hounds (tle) 250
Genesis
At the beginning of your upkeep, if this creature is in your graveyard, you may pay
. If you do, return target creature card from your graveyard to your hand.
Creature - Incarnation
Genesis (mh1) 166
Grand Warlord Radha
Haste
Whenever one or more creatures you control attack, add that much mana in any combination of
and/or
. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature - Warrior Elf
Grand Warlord Radha (dom) 195
Halana and Alena, Partners
First strike (This creature deals combat damage before creatures without first strike.)
Reach (This creature can block creatures with flying.)
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.
Legendary Creature - Human Ranger
Halana and Alena, Partners (vow) 325
Kavu Scout
Domain — This creature gets +1/+0 for each basic land type among lands you control.
Creature - Scout Kavu
Kavu Scout (inv) 151
Magnigoth Treefolk
Domain — For each basic land type among lands you control, this creature has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)
Creature - Treefolk
Magnigoth Treefolk (plst) PLS-82
Meria's Outrider
Reach
Domain — When this creature enters, it deals damage to each opponent equal to the number of basic land types among lands you control.
Creature - Elf Archer
Meria's Outrider (dmu) 138
Nishoba Brawler
Trample
Domain — Nishoba Brawler's power is equal to the number of basic land types among lands you control.
Creature - Warrior Cat
Nishoba Brawler (dmu) 174
Overlord of the Hauntwoods
Impending 4—
(If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever this permanent enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type.
Creature Enchantment - Avatar Horror
Overlord of the Hauntwoods (dsk) 194
Phylath, World Sculptor
When Phylath enters, create a 0/1 green Plant creature token for each basic land you control.
Landfall — Whenever a land you control enters, put four +1/+1 counters on target Plant you control.
Legendary Creature - Elemental
Phylath, World Sculptor (znr) 234
Pygmy Kavu
When this creature enters, draw a card for each black creature your opponents control.
Creature - Kavu
Pygmy Kavu (pls) 88
Radha, Coalition Warlord
Domain — Whenever Radha becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.
Legendary Creature - Warrior Elf
Radha, Coalition Warlord (mul) 55
Radha, Heart of Keld
During your turn, Radha has first strike.
You may look at the top card of your library any time, and you may play lands from the top of your library.
: Radha gets +X/+X until end of turn, where X is the number of lands you control.
Legendary Creature - Warrior Elf
Radha, Heart of Keld (m21) 224
Radha's Firebrand
Whenever this creature attacks, target creature defending player controls with power less than this creature's power can't block this turn.
Domain —
: This creature gets +2/+2 until end of turn. This ability costs
less to activate for each basic land type among lands you control. Activate only once each turn.
Creature - Human Warrior
Radha's Firebrand (dmu) 141
Sunbathing Rootwalla
Domain —
: Until end of turn, this creature gets +1/+1 for each basic land type among lands you control. Activate only once each turn.
Creature - Lizard
Sunbathing Rootwalla (dmu) 181
Tannuk, Memorial Ensign
Landfall — Whenever a land you control enters, Tannuk deals 1 damage to each opponent. If this is the second time this ability has resolved this turn, draw a card.
Legendary Creature - Kavu Pilot
Tannuk, Memorial Ensign (eoe) 233
Terrapact Intimidator
When this creature enters, target opponent may have you create two Lander tokens. If they don't, put two +1/+1 counters on this creature. (A Lander token is an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Creature - Scout Kavu
Terrapact Intimidator (eoe) 164
Territorial Kavu
Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control.
Whenever this creature attacks, choose one —
• Discard a card. If you do, draw a card.
• Exile up to one target card from a graveyard.
Creature - Kavu
Territorial Kavu (mh2) 425
Territorial Maro
Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control.
Creature - Elemental
Territorial Maro (dmu) 184
Toph, the Blind Bandit
When Toph enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Toph's power is equal to the number of +1/+1 counters on lands you control.
Legendary Creature - Human Warrior Ally
Toph, the Blind Bandit (tla) 198
Tundra Kavu
: Target land becomes a Plains or an Island until end of turn.
Creature - Kavu
Tundra Kavu (apc) 71
Vinelasher Kudzu
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Creature - Plant
Vinelasher Kudzu (ddm) 50
Wandering Goblins
Domain —
: This creature gets +1/+0 until end of turn for each basic land type among lands you control.
Creature - Goblin Warrior
Wandering Goblins (con) 76

Creature

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Enchantment

Qty: 7 Price: $18.91
Bitter Work
Whenever you attack a player with one or more creatures with power 4 or greater, draw a card.
Exhaust —
: Earthbend 4. Activate only during your turn. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Activate each exhaust ability only once.)
Enchantment
Bitter Work (tla) 210
Conquer
Enchant land
You control enchanted land.
Enchantment - Aura
Conquer (6ed) 171
Lush Growth
Enchant land
Enchanted land is a Mountain, Forest, and Plains.
Enchantment - Aura
Lush Growth (ala) 136
Nylea's Presence
Enchant land
When this Aura enters, draw a card.
Enchanted land is every basic land type in addition to its other types.
Enchantment - Aura
Nylea's Presence (plst) THS-169
Prismatic Omen
Lands you control are every basic land type in addition to their other types.
Enchantment
Prismatic Omen (shm) 126
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (rvr) 217
The Legend of Kyoshi
(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the greatest power among creatures you control.
II — Earthbend X, where X is the number of cards in your hand. That land becomes an Island in addition to its other types.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Kyoshi // Avatar Kyoshi (tla) 186The Legend of Kyoshi // Avatar Kyoshi (tla) 186

Enchantment

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Instant

Qty: 7 Price: $4.09
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (tdc) 203
Arachnoid Adaptation
Target creature gets +2/+2 and gains reach until end of turn. Untap it.
Instant
Arachnoid Adaptation (mom) 175
Biosynthic Burst
Put a +1/+1 counter on target creature you control. It gains reach, trample, and indestructible until end of turn. Untap it. (Damage and effects that say "destroy" don't destroy it.)
Instant
Biosynthic Burst (eoe) 173
Energybending
Lands you control gain all basic land types until end of turn.
Draw a card.
Instant - Lesson
Energybending (tla) 2
Gaea's Might
Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Instant
Gaea's Might (dmu) 164
Might of Alara
Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Instant
Might of Alara (con) 85
Shared Summons
Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle.
Instant
Shared Summons (plst) M20-193

Instant

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Land

Qty: 35 Price: $28.13
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (tmc) 61
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (tmc) 65
Forest
(
: Add
.)
Basic Land - Forest
Forest (tmt) 195
Gruul Turf
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Gruul Turf (ecc) 152
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tmt) 194
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (tdc) 386
Restless Ridgeline
This land enters tapped.
: Add
or
.
: This land becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land.
Whenever this land attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.
Land
Restless Ridgeline (lci) 283
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (tdm) 265
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (mb2) 113
Unstable Frontier
: Add
.
: Target land you control becomes the basic land type of your choice until end of turn.
Land
Unstable Frontier (plst) CON-145
Vesuva
You may have this land enter tapped as a copy of any land on the battlefield.
Land
Vesuva (m3c) 404
Wastes
: Add
.
Basic Land
Wastes (eoc) 191

Land

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Sorcery

Qty: 11 Price: $6.85
Decimate
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Sorcery
Decimate (fic) 323
Earthbending Lesson
Earthbend 4. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Sorcery - Lesson
Earthbending Lesson (tla) 176
Exploding Borders
Domain — Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Exploding Borders deals X damage to target player or planeswalker, where X is the number of basic land types among lands you control.
Sorcery
Exploding Borders (con) 106
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (tle) 259
Fade into Antiquity
Exile target artifact or enchantment.
Sorcery
Fade into Antiquity (neo) 182
Far Wanderings
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Threshold — If there are seven or more cards in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Far Wanderings (plst) TOR-125
Herd Migration
Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control.
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.
Sorcery
Herd Migration (dmu) 165
Overpowering Attack
Freerunning
(You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.
Sorcery
Overpowering Attack (acr) 37
Slimefoot's Survey
Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.
Sorcery
Slimefoot's Survey (dmu) 178
Tribal Flames
Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
Sorcery
Tribal Flames (mm2) 132
Tromp the Domains
Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
Sorcery
Tromp the Domains (tsr) 242

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
27 pips - 24 cards
20 mana - 19 cards
44 pips - 41 cards
19 mana - 19 cards
0 pips - 0 cards
7 mana - 7 cards
Card NameQtyOdds
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