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Custom
Size: 100Est cost: $101.11
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $101.11
No deck tags
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Commander

Qty: 1 Price: $0.49
The Most Dangerous Gamer
Deathtouch
Whenever The Most Dangerous Gamer enters or attacks, open an Attraction.
Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer.
Whenever you claim the prize of an Attraction, destroy target permanent.
Legendary Creature - Human Gamer Guest
The Most Dangerous Gamer (unf) 266

Commander

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Artifact

Qty: 10 Price: $11.80
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (drc) 51
Chariot of Victory
Equipped creature has first strike, trample, and haste.
Equip
Artifact - Equipment
Chariot of Victory (jou) 159
Cranial Plating
Equipped creature gets +1/+0 for each artifact you control.
: Attach this Equipment to target creature you control.
Equip
Artifact - Equipment
Cranial Plating (brc) 136
Fireshrieker
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Fireshrieker (fdn) 674
Golgari Signet
,
: Add
.
Artifact
Golgari Signet (ddj) 66
Inspiring Statuary
Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for
.)
Artifact
Inspiring Statuary (fic) 347
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (dsc) 248
Strength-Testing Hammer
Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.
Equip
Artifact - Equipment
Strength-Testing Hammer (unf) 193
Talisman of Resilience
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Resilience (dsc) 255
Trailblazer's Boots
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip
Artifact - Equipment
Trailblazer's Boots (fic) 370

Artifact

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Creature

Qty: 26 Price: $19.40
"Lifetime" Pass Holder
This creature enters tapped.
When this creature dies, open an Attraction.
Whenever you roll to visit your Attractions, if you roll a 6, you may return this card from your graveyard to the battlefield.
Creature - Zombie Guest
"Lifetime" Pass Holder (unf) 79
Aveline de Grandpré
Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Legendary Creature - Human Assassin
Aveline de Grandpré (acr) 40
Centaur of Attention
When this creature enters, roll five six-sided dice and store those results on it.
At the beginning of combat on your turn, you may reroll any number of this creature's stored results.
This creature gets +X/+X, where X is the greatest number of stored results on it of the same value.
Creature - Centaur Performer
Centaur of Attention (unf) 132
Corpsejack Menace
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
Creature - Fungus
Corpsejack Menace (rtr) 152
Cursed Wombat
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Permanents you control have "Whenever one or more +1/+1 counters are put on this permanent, put an additional +1/+1 counter on it. This ability triggers only once each turn."
Creature - Nightmare Wombat
Cursed Wombat (mh3) 181
Deadbeat Attendant
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Vampire Employee
Deadbeat Attendant (unf) 69
Discourtesy Clerk
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.
Creature - Vampire Employee
Discourtesy Clerk (unf) 70
Draconian Gate-Bot
When this creature enters, choose one —
• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
• Destroy target Attraction. (It's put into its owner's junkyard.)
Creature Artifact - Robot
Draconian Gate-Bot (unf) 188
Duskshell Crawler
When this creature enters, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Insect
Duskshell Crawler (mh2) 156
Forgotten Ancient
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Creature - Elemental
Forgotten Ancient (fic) 304
Glissa Sunslayer
First strike, deathtouch
Whenever Glissa Sunslayer deals combat damage to a player, choose one —
• You draw a card and lose 1 life.
• Destroy target enchantment.
• Remove up to three counters from target permanent.
Legendary Creature - Elf Zombie Phyrexian
Glissa Sunslayer (ecc) 122
Honest Rutstein
When Honest Rutstein enters, return target creature card from your graveyard to your hand.
Creature spells you cast cost
less to cast.
Legendary Creature - Human Warlock
Honest Rutstein (otj) 207
Jenova, Ancient Calamity
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types.
Whenever a Mutant you control dies during your turn, you draw cards equal to its power.
Legendary Creature - Alien
Jenova, Ancient Calamity (fin) 228
Line Cutter
When this creature enters, roll to visit your Attractions.
Creature - Human Rogue Guest
Line Cutter (unf) 80
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (fdn) 227
Ornery Tumblewagg
At the beginning of combat on your turn, put a +1/+1 counter on target creature.
Whenever this creature attacks while saddled, double the number of +1/+1 counters on target creature.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Brushwagg Mount
Ornery Tumblewagg (otj) 171
Petting Zookeeper
Reach
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Elf Employee
Petting Zookeeper (unf) 150
Quick Fixer
Menace
Whenever this creature deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Azra Employee
Quick Fixer (unf) 85
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (tdc) 266
Sarinth Steelseeker
Whenever an artifact you control enters, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Creature - Human Artificer Scout
Sarinth Steelseeker (bro) 189
Soul Swindler
As long as you've visited an Attraction this turn, this creature has indestructible. (Damage and effects that say "destroy" don't destroy it.)
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Demon Employee
Soul Swindler (unf) 93
Spinnerette, Arachnobat
Reach
When Spinnerette enters, open an Attraction.
As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace.
Legendary Creature - Spider Performer
Spinnerette, Arachnobat (unf) 180
Squirrel Squatters
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Whenever this creature attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn.
Creature - Squirrel
Squirrel Squatters (unf) 156
Teething Wurmlet
This creature has deathtouch as long as you control three or more artifacts.
Whenever an artifact you control enters, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on this creature.
Creature - Wurm
Teething Wurmlet (pbro) 192p
Winding Constrictor
If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead.
If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.
Creature - Snake
Winding Constrictor (aer) 140
Xenosquirrels
This creature enters with two +1/+1 counters on it.
After you roll a die, you may remove a +1/+1 counter from this creature. If you do, increase or decrease the result by 1.
Creature - Squirrel Alien
Xenosquirrels (unf) 96

Creature

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Enchantment

Qty: 7 Price: $10.83
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Hardened Scales (fic) 307
Hollowmurk Siege
As this enchantment enters, choose Sultai or Abzan.
• Sultai — Whenever a counter is put on a creature you control, draw a card. This ability triggers only once each turn.
• Abzan — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains menace until end of turn.
Enchantment
Hollowmurk Siege (ptdm) 192p
Night Shift of the Living Dead
After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn.
Whenever you roll a 6, create a 2/2 black Zombie Employee creature token.
Enchantment
Night Shift of the Living Dead (unf) 81
Rancor
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Rancor (afc) 167
Snake Umbra
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Snake Umbra (roe) 207
Stocking the Pantry
Whenever you put one or more +1/+1 counters on a creature you control, put a supply counter on this enchantment.
, Remove a supply counter from this enchantment: Draw a card.
Enchantment
Stocking the Pantry (blb) 194
Thickest in the Thicket
When this enchantment enters, put X +1/+1 counters on target creature, where X is that creature's power.
At the beginning of your end step, draw two cards if you control the creature with the greatest power or tied for the greatest power.
Enchantment
Thickest in the Thicket (blc) 34

Enchantment

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Instant

Qty: 13 Price: $12.65
Biosynthic Burst
Put a +1/+1 counter on target creature you control. It gains reach, trample, and indestructible until end of turn. Untap it. (Damage and effects that say "destroy" don't destroy it.)
Instant
Biosynthic Burst (eoe) 173
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (blc) 181
Fake Your Own Death
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Fake Your Own Death (otj) 87
Gaea's Gift
Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Gaea's Gift (plst) BRO-182
Go for the Throat
Destroy target nonartifact creature.
Instant
Go for the Throat (bro) 102
Hunter's Insight
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Instant
Hunter's Insight (cmr) 232
Inspiring Call
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Inspiring Call (dtk) 191
Invigorating Surge
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Instant
Invigorating Surge (j25) 673
Overprotect
Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end of turn.
Instant
Overprotect (blb) 185
Pair o' Dice Lost
Roll two six-sided dice. Return any number of cards with total mana value X or less from your graveyard to your hand, where X is the total of those results. Exile Pair o' Dice Lost.
Instant
Pair o' Dice Lost (unf) 149
Putrefy
Destroy target artifact or creature. It can't be regenerated.
Instant
Putrefy (tdc) 300
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Snakeskin Veil (cmm) 323
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (j22) 486

Instant

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Land

Qty: 36 Price: $19.86
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (otc) 280
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (onc) 152
Forest
(
: Add
.)
Basic Land - Forest
Forest (kld) 262
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (blc) 308
Llanowar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Llanowar Wastes (dsc) 287
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (dsc) 288
Necroblossom Snarl
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Necroblossom Snarl (blc) 319
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (c19) 270
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (xln) 270
Tainted Wood
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Wood (dsc) 305
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (fdn) 700
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (c20) 319
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (c13) 328
Twilight Mire
: Add
.
,
: Add
,
, or
.
Land
Twilight Mire (eoc) 189
Viridescent Bog
,
: Add
.
Land
Viridescent Bog (eoc) 190
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (tdc) 412

Land

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Sorcery

Qty: 7 Price: $5.75
Attempted Murder
Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow.
Sorcery
Attempted Murder (plst) UNF-66
Battle at the Bridge
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Target creature gets -X/-X until end of turn. You gain X life.
Sorcery
Battle at the Bridge (aer) 53
Black Hole
Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn.
Sorcery
Black Hole (unf) 67
Coming Attraction
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Sorcery
Coming Attraction (unf) 135
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (dsc) 79
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Read the Bones (c14) 158
Step Right Up
Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.)
Sorcery
Step Right Up (unf) 94

Sorcery

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Sideboard

Qty: 21 Price: $20.33
Balloon Stand
Visit — Choose one.
• Create a 1/1 red Balloon creature token with flying.
• Sacrifice a Balloon. If you do, target creature gains flying until end of turn.
Artifact - Attraction
Balloon Stand (unf) 200d
Bounce Chamber
Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of them.)
Artifact - Attraction
Bounce Chamber (unf) 201d
Bumper Cars
Visit — Target creature must be blocked this turn if able.
Artifact - Attraction
Bumper Cars (unf) 202f
Clown Extruder
Visit — Create a 1/1 white Clown Robot artifact creature token.
Artifact - Attraction
Clown Extruder (unf) 204d
Concession Stand
Visit — Create a Food token. (It's an artifact with "
,
, Sacrifice this artifact: You gain 3 life.")
Artifact - Attraction
Concession Stand (unf) 205d
Drop Tower
Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.
Artifact - Attraction
Drop Tower (unf) 209f
Ferris Wheel
Visit — Choose target creature that hasn't been phased out with this Attraction. That creature phases out until you roll a 3 or less while rolling to visit your Attractions.
Artifact - Attraction
Ferris Wheel (unf) 210
Foam Weapons Kiosk
Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.
Artifact - Attraction
Foam Weapons Kiosk (unf) 211d
Fortune Teller
Visit — Scry 1.
Artifact - Attraction
Fortune Teller (unf) 212f
Hall of Mirrors
Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary.
Artifact - Attraction
Hall of Mirrors (unf) 216b
Haunted House
Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.
Artifact - Attraction
Haunted House (unf) 217b
Information Booth
Visit — Draw a card.
Artifact - Attraction
Information Booth (unf) 218d
Kiddie Coaster
Visit — Creatures you control get +1/+0 until end of turn.
Artifact - Attraction
Kiddie Coaster (unf) 219f
Merry-Go-Round
Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)
Artifact - Attraction
Merry-Go-Round (unf) 222b
Pick-a-Beeble
Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize!
Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction.
Artifact - Attraction
Pick-a-Beeble (unf) 223f
Roller Coaster
Visit — Creatures you control get +2/+0 until end of turn.
Artifact - Attraction
Roller Coaster (unf) 225d
Spinny Ride
Visit — Tap target creature an opponent controls.
Artifact - Attraction
Spinny Ride (unf) 227f
Storybook Ride
Visit — Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them on the bottom of your library in any order.
Artifact - Attraction
Storybook Ride (unf) 229a
Swinging Ship
Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.
Artifact - Attraction
Swinging Ship (unf) 231b
Trash Bin
Visit — Mill two cards, then return a card at random from your graveyard to your hand. (To mill a card, a player puts the top card of their library into their graveyard.)
Artifact - Attraction
Trash Bin (unf) 232d
Tunnel of Love
Visit — Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other.
Artifact - Attraction
Tunnel of Love (unf) 234b

Sideboard

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Acorn

Qty: 5 Price: $2.45
Centrifuge
Visit — Each player draws a card from the library of the player to their right. You create three Treasure tokens.
Artifact - Attraction
Centrifuge (unf) 203b
Gallery of Legends
Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step.
Artifact - Attraction
Gallery of Legends (unf) 213b
Log Flume
Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.)
Artifact - Attraction
Log Flume (unf) 220b
Memory Test
When this Attraction enters, target opponent exiles cards from the bottom of their library until they exile five nonland cards, then turns those nonland cards face down.
Visit — Name the exiled face-down cards, then look at them. If you named them correctly, turn them face up, then claim the prize!
Prize — Create three 1/1 red Balloon creature tokens with flying, then sacrifice this Attraction and open an Attraction.
Artifact - Attraction
Memory Test (unf) 221b
Push Your Luck
Visit — Reveal cards from the top of your library until you decide to stop. If the total mana value of the cards revealed this way is 7 or less, create a 2/2 pink Teddy Bear creature token. If the total is exactly 7, claim the prize Shuffle the revealed cards into your library.
Prize — Put five +1/+1 counters on a Teddy Bear you control. It gains haste. Sacrifice this Attraction and open an Attraction.
Artifact - Attraction
Push Your Luck (unf) 224b

Acorn

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Deck Info

Deck stats

0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
5 mana - 5 cards
29 pips - 28 cards
28 mana - 26 cards
0 pips - 0 cards
5 mana - 5 cards
40 pips - 35 cards
30 mana - 28 cards
0 pips - 0 cards
8 mana - 7 cards
Card NameQtyOdds
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