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Custom
Size: 100Est cost: $188.06
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $188.06
No deck tags
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Commander

Qty: 1 Price: $7.49
Yuna, Grand Summoner
Grand Summon —
: Add one mana of any color. When you next cast a creature spell this turn, that creature enters with two additional +1/+1 counters on it.
Whenever another permanent you control is put into a graveyard from the battlefield, if it had one or more counters on it, you may put that number of +1/+1 counters on target creature.
Legendary Creature - Human Cleric
Yuna, Grand Summoner (fic) 8

Commander

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Counters

Qty: 7 Price: $86.97
Earthen Arms
Put two +1/+1 counters on target permanent.
Awaken 4—
(If you cast this spell for
, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Sorcery
Earthen Arms (plst) BFZ-172
Forgotten Ancient
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Creature - Elemental
Forgotten Ancient (fic) 304
Hydra Trainer
You may exert this creature as it attacks. When you do, target creature gets +X/+X until end of turn, where X is the number of counters on permanents you control. (An exerted creature won't untap during your next untap step.)
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Creature - Human Warrior
Hydra Trainer (mh3) 159
Rite of Passage
Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
Enchantment
Rite of Passage (5dn) 91
Rootwise Survivor
Haste
Survival — At the beginning of your second main phase, if this creature is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn.
Creature - Human Survivor
Rootwise Survivor (dsk) 196
Vorinclex, Monstrous Raider
Trample, haste
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Legendary Creature - Praetor Phyrexian
Vorinclex, Monstrous Raider (khm) 320
Worldsoul Colossus
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
This creature enters with X +1/+1 counters on it.
Creature - Elemental
Worldsoul Colossus (grn) 215

Counters

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Creature

Qty: 1 Price: $0.35
Glade Watcher
Defender
Formidable —
: This creature can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater.
Creature - Elemental
Glade Watcher (plst) DTK-188

Creature

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Draw

Qty: 6 Price: $2.10
Cloudkin Seer
Flying
When this creature enters, draw a card.
Creature - Wizard Elemental
Cloudkin Seer (j25) 300
Coastal Discovery
Draw two cards.
Awaken 4—
(If you cast this spell for
, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Sorcery
Coastal Discovery (bfz) 73
Implement of Ferocity
, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.
When this artifact is put into a graveyard from the battlefield, draw a card.
Artifact
Implement of Ferocity (aer) 157
Revitalize
You gain 3 life.
Draw a card.
Instant
Revitalize (j25) 244
Touch of Brilliance
Draw two cards.
Sorcery
Touch of Brilliance (s99) 57
Weave Fate
Draw two cards.
Instant
Weave Fate (ori) 279

Draw

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Evasion

Qty: 4 Price: $3.84
Armadillo Cloak
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
Enchantment - Aura
Armadillo Cloak (plst) EMA-195
Phase Dolphin
Whenever this creature attacks, another target attacking creature can't be blocked this turn.
Creature - Elemental Whale
Phase Dolphin (iko) 62
Thicket Crasher
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Other Elementals you control have trample.
Creature - Elemental Rhino
Thicket Crasher (m20) 196
Thorn Elemental
You may have this creature assign its combat damage as though it weren't blocked.
Creature - Elemental
Thorn Elemental (dom) 185

Evasion

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Land

Qty: 35 Price: $21.71
Elfhame Palace
This land enters tapped.
: Add
or
.
Land
Elfhame Palace (scd) 299
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (tmc) 65
Forest
(
: Add
.)
Basic Land - Forest
Forest (tmt) 195
Hickory Woodlot
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add
. If there are no depletion counters on this land, sacrifice it.
Land
Hickory Woodlot (mmq) 319
Island
(
: Add
.)
Basic Land - Island
Island (tmt) 192
Meandering River
This land enters tapped.
: Add
or
.
Land
Meandering River (scd) 308
Nantuko Monastery
: Add
.
Threshold —
: This land becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if there are seven or more cards in your graveyard.
Land
Nantuko Monastery (dmr) 252
Plains
(
: Add
.)
Basic Land - Plains
Plains (tmt) 191
Remote Isle
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Remote Isle (dmr) 254
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (fdn) 695
Tranquil Expanse
This land enters tapped.
: Add
or
.
Land
Tranquil Expanse (scd) 330

Land

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Landfall

Qty: 2 Price: $1.34
Embodiment of Insight
Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Creature - Elemental
Embodiment of Insight (znc) 64
Retreat to Coralhelm
Landfall — Whenever a land you control enters, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment
Retreat to Coralhelm (dsc) 126

Landfall

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Lifegain

Qty: 4 Price: $1.88
Heroes' Reunion
Target player gains 7 life.
Instant
Heroes' Reunion (rtr) 168
Ordeal of Heliod
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.
When you sacrifice this Aura, you gain 10 life.
Enchantment - Aura
Ordeal of Heliod (a25) 27
Sunbond
Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Enchantment - Aura
Sunbond (bng) 28
Vitalizing Cascade
You gain X plus 3 life.
Instant
Vitalizing Cascade (mir) 286

Lifegain

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Protection

Qty: 6 Price: $11.32
Dawnfluke
Flash
When this creature enters, prevent the next 3 damage that would be dealt to any target this turn.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Dawnfluke (lrw) 12
Family Reunion
Choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Instant
Family Reunion (lci) 13
Fight or Flight
At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Enchantment
Fight or Flight (inv) 16
Karmic Justice
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Enchantment
Karmic Justice (c15) 72
Sterling Grove
Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)
, Sacrifice this enchantment: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Enchantment
Sterling Grove (mh2) 293
Temper
Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Instant
Temper (sth) 20

Protection

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Pump

Qty: 1 Price: $0.35
Vigilance
Enchant creature
Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)
Enchantment - Aura
Vigilance (chk) 49

Pump

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Ramp

Qty: 12 Price: $9.54
Beneath the Sands
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Beneath the Sands (plst) HOU-111
Copper Myr
: Add
.
Creature Artifact - Myr
Copper Myr (som) 146
Far Wanderings
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Threshold — If there are seven or more cards in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Far Wanderings (plst) TOR-125
Gyre Engineer
: Add
.
Creature - Wizard Vedalken
Gyre Engineer (rna) 180
Journey of Discovery
Choose one —
• Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
• You may play up to two additional lands this turn.
Entwine
(Choose both if you pay the entwine cost.)
Sorcery
Journey of Discovery (mrd) 123
Manalith
: Add one mana of any color.
Artifact
Manalith (m19) 239
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (clb) 320
Primal Growth
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)
Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Sorcery
Primal Growth (plst) PLS-87
Risen Reef
Whenever this creature or another Elemental you control enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
Creature - Elemental
Risen Reef (ecc) 132
Summer Bloom
You may play up to three additional lands this turn.
Sorcery
Summer Bloom (2x2) 160
Sunscape Familiar
Defender (This creature can't attack.)
Green spells and blue spells you cast cost
less to cast.
Creature - Wall
Sunscape Familiar (plst) PLS-17
Swell of Growth
Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.
Instant
Swell of Growth (bfz) 191

Ramp

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Removal

Qty: 11 Price: $29.01
Aura Shards
Whenever a creature you control enters, you may destroy target artifact or enchantment.
Enchantment
Aura Shards (plst) CMD-182
Bonds of Mortality
When this enchantment enters, draw a card.
: Creatures your opponents control lose hexproof and indestructible until end of turn.
Enchantment
Bonds of Mortality (ogw) 128
Clutch of Currents
Return target creature to its owner's hand.
Awaken 3—
(If you cast this spell for
, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Sorcery
Clutch of Currents (plst) BFZ-72
Frost Lynx
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Elemental Cat
Frost Lynx (plst) BBD-118
Frostbridge Guard
,
: Tap target creature.
Creature - Soldier Elemental
Frostbridge Guard (woe) 14
Icewrought Sentry
Vigilance
Whenever this creature attacks, you may pay
. When you do, tap target creature an opponent controls.
Whenever you tap an untapped creature an opponent controls, this creature gets +2/+1 until end of turn.
Creature - Soldier Elemental
Icewrought Sentry (woe) 55
Rush of Ice
Tap target creature. It doesn't untap during its controller's next untap step.
Awaken 3—
(If you cast this spell for
, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Sorcery
Rush of Ice (bfz) 84
Shinewend
Flying
This creature enters with a +1/+1 counter on it.
, Remove a +1/+1 counter from this creature: Destroy target enchantment.
Creature - Elemental
Shinewend (mor) 23
Tornado Elemental
When this creature enters, it deals 6 damage to each creature with flying.
You may have this creature assign its combat damage as though it weren't blocked.
Creature - Elemental
Tornado Elemental (plst) 5DN-97
Treva's Charm
Choose one —
• Destroy target enchantment.
• Exile target attacking creature.
• Draw a card, then discard a card.
Instant
Treva's Charm (dde) 61
Turn to Dust
Destroy target Equipment. Add
.
Instant
Turn to Dust (mrd) 137

Removal

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Untap

Qty: 10 Price: $12.16
Ahn-Crop Champion
You may exert this creature as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
Creature - Human Warrior
Ahn-Crop Champion (akh) 194
Burst of Energy
Untap target permanent.
Instant
Burst of Energy (ulg) 3
Call to Glory
Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.
Instant
Call to Glory (chk) 4
Chain Stasis
You may tap or untap target creature. Then that creature's controller may pay
. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
Chain Stasis (hml) 23
Djeru's Resolve
Untap target creature. Prevent all damage that would be dealt to it this turn.
Cycling
(
, Discard this card: Draw a card.)
Instant
Djeru's Resolve (plst) AKH-11
Dramatic Reversal
Untap all nonland permanents you control.
Instant
Dramatic Reversal (tle) 158
Gerrard's Command
Untap target creature. It gets +3/+3 until end of turn.
Instant
Gerrard's Command (dde) 53
Glimmerbell
Flying
: Untap this creature.
Creature - Elemental Jellyfish
Glimmerbell (j25) 315
Intruder Alarm
Creatures don't untap during their controllers' untap steps.
Whenever a creature enters, untap all creatures.
Enchantment
Intruder Alarm (plst) 8ED-86
Vizier of Tumbling Sands
: Untap another target permanent.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, untap target permanent.
Creature - Human Cleric
Vizier of Tumbling Sands (cmm) 131

Untap

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Deck Info

Deck stats

25 pips - 25 cards
15 mana - 15 cards
19 pips - 19 cards
14 mana - 14 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
35 pips - 31 cards
20 mana - 19 cards
0 pips - 0 cards
1 mana - 1 card
Card NameQtyOdds
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