Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 102Est cost: $315.02
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 102Est cost: $315.02
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Artifact

Qty: 7 Price: $10.67
Magistrate's Scepter
,
: Put a charge counter on this artifact.
, Remove three charge counters from this artifact: Take an extra turn after this one.
Artifact
Magistrate's Scepter (mmq) 304
Magnifying Glass
: Add
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Artifact
Magnifying Glass (soi) 258
Marauder's Axe
Equipped creature gets +2/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Marauder's Axe (m19) 240
Marble Chalice
: You gain 1 life.
Artifact
Marble Chalice (ala) 18
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (mir) 310
Masterwork of Ingenuity
You may have this Equipment enter as a copy of any Equipment on the battlefield.
Artifact - Equipment
Masterwork of Ingenuity (c14) 57
Medicine Bag
,
, Discard a card: Regenerate target creature.
Artifact
Medicine Bag (exo) 133

Artifact

(CTRL to add secondary)

Creature

Qty: 35 Price: $91.35
Mad Dog
At the beginning of your end step, if this creature didn't attack or come under your control this turn, sacrifice it.
Creature - Dog
Mad Dog (ody) 202
Mad Prophet
Haste
, Discard a card: Draw a card.
Creature - Human Shaman
Mad Prophet (avr) 146
Maggot Carrier
When this creature enters, each player loses 1 life.
Creature - Zombie
Maggot Carrier (pls) 45
Magnanimous Magistrate
This creature enters with five reprieve counters on it.
Whenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from this creature. If you do, return that card to the battlefield under its owner's control.
Creature - Human Advisor
Magnanimous Magistrate (j22) 7
Magus of the Bazaar
: Draw two cards, then discard three cards.
Creature - Human Wizard
Magus of the Bazaar (plc) 43
Magus of the Future
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
Creature - Human Wizard
Magus of the Future (fut) 40
Magus of the Library
: Add
.
: Draw a card. Activate only if you have exactly seven cards in hand.
Creature - Human Wizard
Magus of the Library (plc) 134
Magus of the Moon
Nonbasic lands are Mountains.
Creature - Human Wizard
Magus of the Moon (fut) 101
Magus of the Tabernacle
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay
."
Creature - Human Wizard
Magus of the Tabernacle (plc) 8
Magus of the Unseen
,
: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.
Creature - Human Wizard
Magus of the Unseen (ice) 82
Malevolent Hermit
, Sacrifice this creature: Counter target noncreature spell unless its controller pays
.
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Human Wizard
Malevolent Hermit // Benevolent Geist (mid) 61Malevolent Hermit // Benevolent Geist (mid) 61
Malevolent Noble
, Sacrifice an artifact or another creature: Put a +1/+1 counter on this creature.
Creature - Human Noble
Malevolent Noble (eld) 95
Man-o'-War
When this creature enters, return target creature to its owner's hand.
Creature - Jellyfish
Man-o'-War (vis) 37
Maned Serval
Vigilance
Creature - Cat
Maned Serval (iko) 23
Manic Scribe
When this creature enters, each opponent mills three cards.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.
Creature - Human Wizard
Manic Scribe (soi) 73
Manic Vandal
When this creature enters, destroy target artifact.
Creature - Human Warrior
Manic Vandal (m11) 151
Manor Gargoyle
Defender
This creature has indestructible as long as it has defender.
: Until end of turn, this creature loses defender and gains flying.
Creature Artifact - Gargoyle
Manor Gargoyle (isd) 228
Manta Ray
This creature can't attack unless defending player controls an Island.
This creature can't be blocked except by blue creatures.
When you control no Islands, sacrifice this creature.
Creature - Fish
Manta Ray (wth) 42
Marauding Knight
Protection from white
This creature gets +1/+1 for each Plains your opponents control.
Creature - Knight Zombie Phyrexian
Marauding Knight (inv) 110
Marauding Looter
Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.
Creature - Human Pirate
Marauding Looter (xln) 225
Marble Gargoyle
Flying
: This creature gets +0/+1 until end of turn.
Creature Artifact - Gargoyle
Marble Gargoyle (mh2) 21
Marionette Master
Fabricate 3 (When this creature enters, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to this creature's power.
Creature - Human Artificer
Marionette Master (kld) 90
Marsh Boa
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Snake
Marsh Boa (pcy) 118
Marsh Crocodile
When this creature enters, return a blue or black creature you control to its owner's hand.
When this creature enters, each player discards a card.
Creature - Crocodile
Marsh Crocodile (pls) 115
Marsh Viper
Whenever this creature deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Creature - Snake
Marsh Viper (drk) 81
Masked Bandits
Vigilance
Menace (This creature can't be blocked except by two or more creatures.)
, Exile this card from your hand: Target land gains "
: Add
,
, or
" until this card is cast from exile. You may cast this card for as long as it remains exiled.
Creature - Rogue Raccoon
Masked Bandits (snc) 201
Masked Vandal
Changeling (This card is every creature type.)
When this creature enters, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.
Creature - Shapeshifter
Masked Vandal (khm) 184
Master Apothecary
Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.
Creature - Human Cleric
Master Apothecary (ody) 32
Master Healer
: Prevent the next 4 damage that would be dealt to any target this turn.
Creature - Human Cleric
Master Healer (uds) 12
Master of Ceremonies
At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.
Creature - Druid Rhino
Master of Ceremonies (ncc) 18
Master of the Hunt
: Create a 1/1 green Wolf creature token named Wolves of the Hunt. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human
Master of the Hunt (leg) 194
Master of the Wild Hunt
At the beginning of your upkeep, create a 2/2 green Wolf creature token.
: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
Creature - Human Shaman
Master of the Wild Hunt (m10) 191
Master Thief
When this creature enters, gain control of target artifact for as long as you control this creature.
Creature - Human Rogue
Master Thief (m12) 64
Master Trinketeer
Servos and Thopters you control get +1/+1.
: Create a 1/1 colorless Servo artifact creature token.
Creature - Artificer Dwarf
Master Trinketeer (kld) 21
Meddling Youths
Haste
Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Human Detective
Meddling Youths (mkm) 219

Creature

(CTRL to add secondary)

Enchantment

Qty: 20 Price: $22.06
Maddening Hex
Enchant player
Whenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one of your opponents chosen at random.
Enchantment - Aura Curse
Maddening Hex (afc) 32
Maddening Wind
Enchant creature
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of the upkeep of enchanted creature's controller, this Aura deals 2 damage to that player.
Enchantment - Aura
Maddening Wind (ice) 254
Maggot Therapy
Flash
Enchant creature
Enchanted creature gets +2/-2.
Enchantment - Aura
Maggot Therapy (mmq) 145
Magistrate's Veto
White creatures and blue creatures can't block.
Enchantment
Magistrate's Veto (mmq) 204
Magma Vein
, Sacrifice a land: This enchantment deals 1 damage to each creature without flying.
Enchantment
Magma Vein (ody) 203
Malfunction
Enchant artifact or creature
When this Aura enters, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step.
Enchantment - Aura
Malfunction (kld) 55
Malicious Intent
Enchant creature
Enchanted creature has "
: Target creature can't block this turn."
Enchantment - Aura
Malicious Intent (avr) 147
Malignant Growth
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, put a growth counter on this enchantment.
At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on this enchantment, then this enchantment deals damage to the player equal to the number of cards they drew this way.
Enchantment
Malignant Growth (mir) 272
Mammoth Harness
Enchant creature
Enchanted creature loses flying.
Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.
Enchantment - Aura
Mammoth Harness (hml) 91
Mammoth Umbra
Enchant creature
Enchanted creature gets +3/+3 and has vigilance.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Mammoth Umbra (roe) 37
Maniacal Rage
Enchant creature
Enchanted creature gets +2/+2 and can't block.
Enchantment - Aura
Maniacal Rage (exo) 87
Mantle of Leadership
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Whenever a creature enters, enchanted creature gets +2/+2 until end of turn.
Enchantment - Aura
Mantle of Leadership (plc) 9
Mark of Fury
Enchant creature
Enchanted creature has haste.
At the beginning of the end step, return this Aura to its owner's hand.
Enchantment - Aura
Mark of Fury (uds) 93
Market Festival
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Enchantment - Aura
Market Festival (jou) 130
Martial Law
At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Enchantment
Martial Law (rtr) 14
Martyr's Cause
Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Enchantment
Martyr's Cause (ulg) 13
Mass Hysteria
All creatures have haste.
Enchantment
Mass Hysteria (mrd) 99
Master's Guidance
Whenever you attack with two or more legendary creatures, put a +1/+1 counter on each of up to two target attacking creatures.
At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.
Enchantment
Master's Guidance (tle) 141
Mastery of the Unseen
Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.
: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchantment
Mastery of the Unseen (frf) 19
Mechanized Production
Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
Enchantment - Aura
Mechanized Production (aer) 38

Enchantment

(CTRL to add secondary)

Instant

Qty: 18 Price: $28.50
Machinate
Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Instant
Machinate (dst) 24
Mage's Guile
Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling
(
, Discard this card: Draw a card.)
Instant
Mage's Guile (ons) 91
Magma Burst
Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)
Magma Burst deals 3 damage to any target. If this spell was kicked, it deals 3 damage to another target.
Instant
Magma Burst (pls) 66
Magnify
All creatures get +1/+1 until end of turn.
Instant
Magnify (uds) 111
Make a Stand
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Make a Stand (ogw) 26
Make Your Mark
Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.
Instant
Make Your Mark (stx) 204
Make Your Move
Destroy target artifact, enchantment, or creature with power 4 or greater.
Instant
Make Your Move (mkm) 22
Mammoth Growth
Target creature gets +4/+4 until end of turn.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Mammoth Growth (khm) 183
Mandate of Peace
Cast this spell only during combat.
Your opponents can't cast spells this turn.
End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)
Instant
Mandate of Peace (c19) 4
Marsh Gas
All creatures get -2/-0 until end of turn.
Instant
Marsh Gas (drk) 48
Martial Glory
Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
Instant
Martial Glory (gtc) 175
Martyrdom
Until end of turn, target creature you control gains "
: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.
Instant
Martyrdom (all) 10a
Massive Might
Target creature gets +2/+2 and gains trample until end of turn.
Instant
Massive Might (vow) 208
Massive Raid
Massive Raid deals damage to any target equal to the number of creatures you control.
Instant
Massive Raid (gtc) 100
Master's Rebuke
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Master's Rebuke (neo) 202
Meddle
If target spell has only one target and that target is a creature, change that spell's target to another creature.
Instant
Meddle (mir) 73
Meditate
Draw four cards. You skip your next turn.
Instant
Meditate (tmp) 76
Meditation Puzzle
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
You gain 8 life.
Instant
Meditation Puzzle (m15) 19

Instant

(CTRL to add secondary)

Land

Qty: 4 Price: $52.68
Manor Gate
This land enters tapped.
As this land enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land - Gate
Manor Gate (clb) 356
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (zen) 219
Meandering River
This land enters tapped.
: Add
or
.
Land
Meandering River (ogw) 173
Meditation Pools
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Meditation Pools (tla) 272

Land

(CTRL to add secondary)

Sorcery

Qty: 18 Price: $109.76
Macabre Waltz
Return up to two target creature cards from your graveyard to your hand, then discard a card.
Sorcery
Macabre Waltz (dis) 47
Make a Wish
Return two cards at random from your graveyard to your hand.
Sorcery
Make a Wish (isd) 192
Make Your Own Luck
Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)
Sorcery
Make Your Own Luck (otj) 218
Malevolent Whispers
Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Malevolent Whispers (soi) 173
Mammoth Bellow
Create a 5/5 green Elephant creature token.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by
, where X is its power. Then exile this spell.)
Sorcery
Mammoth Bellow (tdm) 205
Manifold Insights
Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
Sorcery
Manifold Insights (c16) 10
Manipulate Fate
Search your library for three cards, exile them, then shuffle.
Draw a card.
Sorcery
Manipulate Fate (inv) 60
Map the Frontier
Search your library for up to two basic land cards and/or Desert cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Map the Frontier (otj) 170
Map the Wastes
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Sorcery
Map the Wastes (frf) 134
March of Progress
Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it.
Overload
(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Sorcery
March of Progress (brc) 8
Marshaling Cry
Creatures you control get +1/+1 and gain vigilance until end of turn.
Cycling
(
, Discard this card: Draw a card.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Marshaling Cry (fut) 13
Marshaling the Troops
Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
Sorcery
Marshaling the Troops (ptk) 141
Martial Coup
Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
Sorcery
Martial Coup (con) 11
Martyr's Cry
Exile all white creatures. For each creature exiled this way, its controller draws a card.
Sorcery
Martyr's Cry (drk) 12
Mass Appeal
Draw a card for each Human you control.
Sorcery
Mass Appeal (avr) 66
Mass Manipulation
Gain control of X target creatures and/or planeswalkers.
Sorcery
Mass Manipulation (rna) 42
Massacre
If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost.
All creatures get -2/-2 until end of turn.
Sorcery
Massacre (nem) 58
Master the Way
Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.
Sorcery
Master the Way (ktk) 188

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

33 pips - 25 cards
2 mana - 2 cards
34 pips - 25 cards
2 mana - 2 cards
13 pips - 10 cards
1 mana - 1 card
23 pips - 21 cards
1 mana - 1 card
25 pips - 22 cards
3 mana - 3 cards
0 pips - 0 cards
2 mana - 2 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards