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Custom
Size: 180Est cost: $131.50
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0 viewsNaN secs ago
Custom
Size: 180Est cost: $131.50
No deck tags
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Artifact

Qty: 5 Price: $21.67
Ashnod's Coupon
, Sacrifice this artifact: Target player gets you target drink. You pay any costs for the drink.
Artifact
Ashnod's Coupon (ugl) 69
Buzzing Whack-a-Doodle
As this artifact enters, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, this artifact has that ability. Otherwise, it has Buzz.
• Whack —
: Target player loses 2 life.
• Doodle —
: You gain 3 life.
• Buzz —
,
: Draw a card.
Artifact
Buzzing Whack-a-Doodle (ust) 141
Entirely Normal Armchair
During your turn, if this card is in your hand, you may hide it on the battlefield.
: Return this artifact to its owner's hand. Only your opponents may activate this ability and only if they see this artifact.
, Sacrifice this artifact: Destroy target attacking creature.
Artifact
Entirely Normal Armchair (ust) 146
Kindslaver
,
, Sacrifice Kindslaver: A person outside the game controls target player during that player's next turn. Neither player may advise that person until the end of that turn.
Legendary Artifact
Kindslaver (ust) 150
Pointy Finger of Doom
,
: Spin this artifact in the middle of the table so that it rotates completely at least once, then destroy the closest permanent the finger points to.
Artifact
Pointy Finger of Doom (und) 81

Artifact

(CTRL to add secondary)

Creature

Qty: 98 Price: $53.90
A Real Handful
As long as one or more hands are touching this creature, it gets +2/+2.
As long as two or more hands are touching this creature, it has menace.
As long as three or more hands are touching this creature, it has lifelink.
Creature - Child Alien Guest
A Real Handful (unf) 87
Alexander Clamilton
Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.)
,
: Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.
Legendary Creature - Advisor Rebel Clamfolk
Alexander Clamilton (und) 16
Alpha Guard
When this creature enters, choose a letter.
: Untap another target permanent whose name starts with the chosen letter.
Creature - Elf Employee
Alpha Guard (unf) 129
Amateur Auteur
Sacrifice this creature: Destroy target enchantment.
Creature - Human
Amateur Auteur (ust) 3a
Artful Looter
: Draw a card, then discard a card.
Whenever a permanent that shares an artist with another permanent you control enters, untap this creature.
Creature - Human Wizard
Artful Looter (unh) 25
Assquatch
Each other Donkey gets +1½/+1½.
Whenever another Donkey enters, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Creature - Donkey
Assquatch (unh) 71
Atinlay Igpay
Oubleday ikestray
Enwhay ouyay eakspay ay onnay-igpay-atinlay ordway, acrificesay isthay eaturecray.
Creature - Igpay
Atinlay Igpay (unh) 1
Avatar of Me
This spell costs
more to cast for each ten years you've been alive.
Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½.
Avatar of Me is the color of your eyes.
Creature - Avatar
Avatar of Me (unh) 26
Bad Ass
, Growl: Regenerate this creature.
Creature - Zombie Donkey
Bad Ass (unh) 49
Beast in Show
Trample
Creature - Beast
Beast in Show (ust) 103a
Bloodletter
When the names of three or more nonland permanents begin with the same letter, sacrifice this creature. If you do, it deals 2 damage to each creature and each player.
Creature - Zombie
Bloodletter (unh) 50
Blurry Beeble
Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.)
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Creature Artifact - Cyborg Beeble
Blurry Beeble (ust) 27
Bosom Buddy
Whenever you cast a spell, you may gain ½ life for each word in that spell's name.
Creature - Elephant Townsfolk
Bosom Buddy (unh) 3
Brushstroke Paintermage
: Target permanent's artist becomes the artist of your choice until end of turn.
Creature - Human Wizard
Brushstroke Paintermage (unh) 27
Bursting Beebles
This creature can't be blocked as long as defending player controls two or more nonland permanents that share an artist.
Creature - Beeble
Bursting Beebles (unh) 28
Cardpecker
Flying
Gotcha — If an opponent touches the table with their hand, you may say "Gotcha!" When you do, return this card from your graveyard to your hand.
Creature - Bird
Cardpecker (unh) 4
Carnivorous Death-Parrot
Flying
At the beginning of your upkeep, sacrifice this creature unless you say its flavor text.
Creature - Bird
Carnivorous Death-Parrot (unh) 29
Cheap Ass
Spells you cast cost
less to cast.
Creature - Townsfolk Donkey
Cheap Ass (unh) 5
Cheatyface
If Cheatyface is in your hand, you may sneak Cheatyface onto the battlefield. If an opponent catches you right away, that player may exile Cheatyface.
Flying
Creature - Efreet
Cheatyface (unh) 30
Chivalrous Chevalier
Flying
When this creature enters, return a creature you control to its owner's hand unless you compliment an opponent.
Creature Artifact - Knight Cyborg
Chivalrous Chevalier (ust) 5
Clam Session
As this creature enters, choose a word.
At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don't, sacrifice this creature. You can't repeat a song.
Creature - Clamfolk
Clam Session (ugl) 20
Clocknapper
When this creature enters, choose beginning phase, first main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.)
Creature - Human Spy
Clocknapper (ust) 29
Creature Guy
Gotcha — If an opponent says "creature" or "guy," you may say "Gotcha!" When you do, return Creature Guy from your graveyard to your hand.
Creature - Beast
Creature Guy (unh) 93
Deadhead
: Return this card from your graveyard to the battlefield. Activate only if an opponent isn't touching their hand (of cards).
Creature - Zombie
Deadhead (ugl) 30
Defective Detective
This creature can't be blocked.
When this creature enters, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card.
Creature - Human Spy
Defective Detective (ust) 32
Elvish House Party
Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system.
Creature - Elf Rogue
Elvish House Party (unh) 94
Extremely Slow Zombie
Last strike (This creature deals combat damage after creatures without last strike.)
Creature - Zombie
Extremely Slow Zombie (ust) 54a
Fascist Art Director
: This creature gains protection from the artist of your choice until end of turn.
Creature - Human Horror
Fascist Art Director (unh) 11
Fat Ass
This creature gets +2/+2 and has trample as long as you're eating. (Gum isn't food. We checked.)
Creature - Shaman Donkey
Fat Ass (unh) 95
Flavor Judge
: Choose target spell or ability that targets a permanent you control. Then ask a person outside the game if the story of what will happen makes sense. If they say no, sacrifice this creature and counter that spell or ability.
Creature - Bird Advisor
Flavor Judge (und) 4
Fraction Jackson
,
: Return target card with a ½ on it from your graveyard to your hand.
Creature - Human Hero
Fraction Jackson (unh) 97
Frankie Peanuts
At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn.
Legendary Creature - Rogue Elephant
Frankie Peanuts (unh) 13
Frazzled Editor
Protection from wordy (Something is wordy if it has four or more lines of rules text.)
Creature - Human Bureaucrat
Frazzled Editor (unh) 77
Garbage Elemental
Last strike (This creature deals combat damage after creatures without last strike.)
Battalion — Whenever this creature and at least two other creatures attack, target creature can't block this turn.
Creature - Elemental
Garbage Elemental (ust) 82f
Gluetius Maximus
As this creature enters, an opponent chooses one of your fingers. (Thumbs are fingers, too.)
When the chosen finger isn't touching this creature, sacrifice this creature.
Creature - Beast
Gluetius Maximus (unh) 98
Goblin Haberdasher
Menace (This creature can't be blocked except by two or more creatures.)
Other creatures you control wearing hats in their art have menace.
Creature - Goblin Hatificer
Goblin Haberdasher (ust) 83
Goblin Mime
When you speak, sacrifice this creature.
Creature - Goblin Mime
Goblin Mime (unh) 78
Gray Merchant of Alphabet
When this creature enters, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life.
Creature - Zombie Performer
Gray Merchant of Alphabet (unf) 75
Greater Morphling
: This creature gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn.
: This creature becomes the colors of your choice until end of turn.
: This creature becomes the creature type of your choice until end of turn.
: This creature's expansion symbol becomes the symbol of your choice until end of turn.
: This creature's art becomes by the artist of your choice until end of turn.
: This creature gets +2/-2 or -2/+2 until end of turn.
: Untap this creature.
Creature - Shapeshifter
Greater Morphling (unh) 34
Grusilda, Monster Masher
Combined, enchanted, and equipped creatures you control have menace.
,
: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)
Legendary Creature - Zombie Villain
Grusilda, Monster Masher (ust) 132
Hoisted Hireling
This creature has flying as long as it's being held above the battlefield.
Creature - Zombie
Hoisted Hireling (ust) 58
Hurloon Wrangler
Denimwalk (This creature can't be blocked as long as defending player is wearing denim.)
Creature - Minotaur
Hurloon Wrangler (ugl) 46
Impounding Lot-Bot
When this creature enters, you may say "INCARCERATE!" in a robot voice. If you do, exile another target artifact or enchantment until this creature leaves the battlefield.
Creature Artifact - Robot
Impounding Lot-Bot (unf) 14
Infernal Spawn of Evil
Flying, first strike
, Reveal this card from your hand, Say "It's coming": This card deals 1 damage to target opponent or planeswalker. Activate only during your upkeep and only once each turn.
Creature - Beast
Infernal Spawn of Evil (ugl) 33
Infernal Spawn of Infernal Spawn of Evil
Flying, first strike, trample
Once each turn, while you're searching your library, you may pay
, reveal this card from your library and say "I'm coming, too" If you do, this card deals 2 damage to a player of your choice.
Creature - Demon Child
Infernal Spawn of Infernal Spawn of Evil (unh) 57
Infinity Elemental
(This creature has INFINITE POWER.)
Creature - Elemental
Infinity Elemental (ust) 88
It Came from Planet Glurg
You may have It Came from Planet Glurg enter as a copy of X different creatures on the battlefield. (It has their total power, total toughness, combined mana costs, all text boxes, names, art, and so on.)
Legendary Creature - Ooze Alien
It Came from Planet Glurg (unf) 169
It That Gets Left Hanging
When this creature enters, ask a person outside the game to high-five you. If they won't, this creature gains haste until end of turn.
Creature - Elemental Horror
It That Gets Left Hanging (ust) 89
Keeper of the Sacred Word
As this creature enters, choose a word.
Whenever an opponent says the chosen word, this creature gets +3/+3 until end of turn.
Creature - Human Druid
Keeper of the Sacred Word (unh) 101
Knight of the Hokey Pokey
First strike
, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to this creature this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey! Turn yourself around.)
Creature - Knight
Knight of the Hokey Pokey (ugl) 6
Knight of the Kitchen Sink
First strike, protection from watermarks (Nothing with a watermark can block, target, deal damage to, or attach to this creature.)
Creature Artifact - Knight Cyborg
Knight of the Kitchen Sink (ust) 12f
Laughing Hyena
Gotcha — If an opponent laughs, you may say "Gotcha!" When you do, return this card from your graveyard to your hand.
Creature - Hyena
Laughing Hyena (unh) 103
Lexivore
Whenever this creature deals damage to a player, destroy target permanent other than this creature with the most lines of text in its text box. (If two or more cards are tied, target any one of them.)
Creature - Beast
Lexivore (ugl) 7
Little Girl
Creature - Human Child
Little Girl (unh) 16
Magical Hacker
: Change the text of target spell or permanent by replacing all instances of + with -, and vice versa, until end of turn.
Creature - Human Gamer
Magical Hacker (unh) 37
Man of Measure
As long as you're shorter than an opponent, Man of Measure gets +0/+1 and has first strike.
As long as you're taller than an opponent, Man of Measure gets +1/+0.
Creature - Human Knight
Man of Measure (unh) 18
Masterful Ninja
Haste
Reveal this card from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn.
: This creature gets +1/+1 until end of turn.
Creature - Troll Ninja
Masterful Ninja (ust) 60
Mesa Chicken
Stand up, Flap your arms, Cluck like a chicken: This creature gains flying until end of turn.
Creature - Bird
Mesa Chicken (ugl) 9
Miss Demeanor
Flying, first strike
At the beginning of each other player's upkeep, you may compliment that player on their game play. If you don't, sacrifice this creature.
Creature - Lady of Proper Etiquette
Miss Demeanor (ugl) 10
Modular Monstrosity
Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, this creature gains that ability. Otherwise, this creature loses all keyword abilities.
Creature Artifact - Construct
Modular Monstrosity (ust) 155
Moniker Mage
, Say your middle name: This creature gains shroud until end of turn.
, Say an opponent's middle name: This creature gains flying until end of turn.
Creature - Human Wizard
Moniker Mage (unh) 39
Monkey Monkey Monkey
As this creature enters, choose a letter.
This creature gets +1/+1 for each nonland permanent whose name begins with the chosen letter.
Creature - Monkey
Monkey Monkey Monkey (unh) 104
Mons's Goblin Waiters
Sacrifice a creature or land: Add
.
Creature - Goblin Waiter
Mons's Goblin Waiters (unh) 82
Mother of Goons
Whenever a creature an opponent controls dies, sacrifice this creature unless you insult that creature.
Creature - Human Cleric
Mother of Goons (unh) 59
Old Fogey
Phasing, cumulative upkeep
, echo
, fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2
Summon - Dinosaur
Old Fogey (unh) 106
Old Guard
,
: Tap target creature without reminder text. (Reminder text is still any italicized text in parentheses that explains rules you already know.)
Creature Artifact - Soldier Cyborg
Old Guard (ust) 16
Old-Fashioned Vampire
Flying
This creature gets +2/+2 and has deathtouch as long as it's dark outdoors.
Creature - Vampyre
Old-Fashioned Vampire (ust) 62
Orcish Paratroopers
When this creature enters, flip it from a height of at least one foot. Sacrifice this creature unless it turns over completely at least once during the flip and lands face up.
Creature - Orc Paratrooper
Orcish Paratroopers (unh) 83
Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental
Art rampage 2 (Whenever this creature becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.)
Creature - Elemental
Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental (unh) 107
Paper Tiger
Creatures named Rock Lobster can't attack or block.
Creature Artifact - Cat
Paper Tiger (ugl) 78
Phoebe, Head of S.N.E.A.K.
Phoebe can't be blocked by creatures with flavor text.
: Phoebe permanently steals target creature's text box. (That creature loses all rules text, flavor text, and watermarks. This creature gains them.)
Legendary Creature - Human Spy
Phoebe, Head of S.N.E.A.K. (ust) 135
Phyrexian Librarian
Flying, trample
At the beginning of your upkeep, exile the top card of your library and balance it on your body.
When a balanced card falls or touches another balanced card, sacrifice this creature.
Creature - Horror Phyrexian
Phyrexian Librarian (unh) 62
Pygmy Giant
,
, Sacrifice a creature: This creature deals X damage to target creature, where X is a number in the sacrificed creature's text box.
Creature - Giant
Pygmy Giant (unh) 85
Question Elemental?
Did you know this creature has flying?
Are you aware that any time you say something that isn't a question, when a player points out this fact first, they gain control of this creature?
Creature - Elemental?
Question Elemental? (unh) 43
Rat in the Hat
, Sacrifice this creature: Until end of turn, you may cast target creature card that has a hat from your graveyard.
Creature - Rat Rogue
Rat in the Hat (unf) 86
Rock Lobster
Creatures named Scissors Lizard can't attack or block.
Creature Artifact - Lobster
Rock Lobster (ugl) 79
Rocket-Powered Turbo Slug
Super haste (This may attack the turn before you cast it. (You may put this card from your hand onto the battlefield tapped and attacking during your declare attackers step. If you do, you lose the game at the beginning of your next turn's end step unless you pay this card's mana cost during that turn.))
Creature - Slug
Rocket-Powered Turbo Slug (unh) 87
Rules Lawyer
State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)
Creature Artifact - Advisor Cyborg
Rules Lawyer (ust) 20
Scissors Lizard
Creatures named Paper Tiger can't attack or block.
Creature Artifact - Lizard
Scissors Lizard (ugl) 80
Shoe Tree
This creature enters with up to two shoe counters on it. Use your shoes as counters.
This creature gets +1/+1 for each shoe counter on it.
Creature - Treefolk
Shoe Tree (unh) 109
Skull Saucer
Flying
When this creature enters, destroy target creature and put your head on the table. Sacrifice this creature when your head stops touching the table.
Creature - Zombie Head
Skull Saucer (ust) 66
Slaying Mantis
Just a second (As long as this spell is on the stack, players can't move permanents.)
This creature enters by being thrown from a distance of at least three feet.
When this creature enters, it fights each creature an opponent controls that it touched as it entered.
Creature - Insect Wrestler
Slaying Mantis (ust) 122
Smart Ass
Whenever this creature attacks, choose a card name. If defending player has no cards with the chosen name in their hand, they may reveal their hand. If they don't reveal their hand, this creature can't be blocked this turn.
Creature - Wizard Donkey
Smart Ass (unh) 45
Spelling Bee
Flying, deathtouch
Whenever this creature deals combat damage to a player, that player looks at the top card of your library and chooses a word on that card. You spell that word. If you spell it correctly, draw a card. Otherwise, scry 1.
Creature - Insect Alien
Spelling Bee (unf) 155
Spy Eye
Flying
Whenever this creature deals combat damage to a player, you may draw a card from that player's library.
Creature - Spy Eye
Spy Eye (ust) 46
Standing Army
As long as you're standing, this creature has vigilance.
Creature - Human Soldier
Standing Army (unh) 20
Stet, Draconic Proofreader
Flying
Whenever Stet attacks, you may exile a card from your graveyard. When you do, Stet deals 4 damage to any target whose name begins with the same letter as the exiled card.
: Delete the first letter of target permanent or player's name until end of turn.
Legendary Creature - Dragon Bureaucrat
Stet, Draconic Proofreader (und) 57
Stone-Cold Basilisk
Whenever this creature blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)
Whenever an opponent reads this creature, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.
Creature - Basilisk
Stone-Cold Basilisk (unh) 112
T.A.P.P.E.R.
, Tap an untapped creature you control that has a hat: Tap target creature.
Creature Artifact - Clown Robot
T.A.P.P.E.R. (unf) 31
Tainted Monkey
: Choose a word. Target player mills a card. If a card with the chosen word in its text box was milled this way, they lose 3 life.
Creature - Monkey
Tainted Monkey (unh) 64
Target Minotaur
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature - Warrior Minotaur
Target Minotaur (ust) 98a
Three-Headed Goblin
Triple strike (This creature deals first-strike, regular, and last-strike combat damage.)
Creature - Goblin Mutant
Three-Headed Goblin (ust) 99
Timmy, Power Gamer
: You may put a creature card from your hand onto the battlefield.
Legendary Creature - Human Gamer
Timmy, Power Gamer (ugl) 68
Trapeze Artist
Flying
This creature enters by being flipped from a height of at least one foot (about 0.3 meters). If it lands face down or didn't turn over completely at least once during the flip, return it to its owner's hand.
Creature - Human Performer
Trapeze Artist (unf) 32
Treacherous Trapezist
Flying
Whenever you cast an alliterative spell, scry 2. (Anything with two or more capitalized words in its name that begin with the same letter is alliterative.)
Other alliterative creatures you control have flying.
Creature - Performer Porcupine
Treacherous Trapezist (unf) 60
Vile Bile
Whenever a player's skin or fingernail touches this creature, that player loses 2 life.
Creature - Ooze
Vile Bile (unh) 65
Working Stiff
As this creature enters, straighten your arms.
When you bend an elbow, sacrifice this creature.
Creature - Mummy
Working Stiff (unh) 68
X
As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed.
,
: Put X into target opponent's hand.
: You may play a land or cast a spell from the hand X is in. If you cast a spell this way, you cast it without paying its mana cost.
Legendary Creature - Human Spy
X (ust) 137

Creature

(CTRL to add secondary)

Enchantment

Qty: 32 Price: $32.48
Ambiguity
Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered.
Enchantment
Ambiguity (unh) 24
Animate Graveyard
Enchant your graveyard
Enchanted graveyard is a creature on the battlefield with base power and toughness each equal to the number of cards in it. It has the text boxes of all creature cards in it. It's still a graveyard.
If enchanted graveyard would leave the battlefield, instead exile this Aura.
Enchantment - Aura
Animate Graveyard (unf) 65
Animate Library
Enchant your library
Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library.
If enchanted library would leave the battlefield, exile this Aura instead.
Enchantment - Aura
Animate Library (ust) 26
Censorship
As this enchantment enters, choose a word.
Whenever a player says the chosen word, this enchantment deals 2 damage to that player.
Enchantment
Censorship (ugl) 15
Charm School
As this enchantment enters, choose a color and balance this enchantment on your head.
Prevent all damage that would be dealt to you by sources of the chosen color.
When this enchantment falls off your head, sacrifice this enchantment.
Enchantment
Charm School (ugl) 1
Circle of Protection: Art
As this enchantment enters, choose an artist.
: The next time a source of your choice with art by the chosen artist would deal damage to you this turn, prevent that damage.
: Return this enchantment to its owner's hand.
Enchantment
Circle of Protection: Art (unh) 6
Cramped Bunker
At the beginning of each opponent's upkeep, that player moves a permanent they control to touch this enchantment and no other permanents. If the player can't, destroy each permanent they control that isn't touching this enchantment, then sacrifice it.
Enchantment
Cramped Bunker (ust) 129
Drawn Together
As this enchantment enters, choose an artist.
Creatures with art by the chosen artist get +2/+2.
Enchantment
Drawn Together (unh) 8
Farewell to Arms
As this enchantment enters, choose a hand attached to an opponent's arm.
When the chosen hand isn't behind its owner's back, sacrifice this enchantment. If you do, that player discards their hand . . . of cards. (The lawyers wouldn't let us do it the other way.)
Enchantment
Farewell to Arms (unh) 56
First Come, First Served
Each attacking or blocking creature with the lowest collector number among attacking or blocking creatures has first strike.
Enchantment
First Come, First Served (unh) 12
Form of the Approach of the Second Sun
When this enchantment enters, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head.
When you draw yourself, you win the game.
When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment.
Enchantment
Form of the Approach of the Second Sun (unf) 9
Fowl Play
Enchant creature
Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.
Enchantment - Aura
Fowl Play (ugl) 24
Gobsmacked
Enchant nonland permanent
As this Aura enters, choose a person outside the game.
As long as you can see the chosen person from your seat, enchanted permanent can't attack or block, and its activated abilities can't be activated.
Enchantment - Aura
Gobsmacked (unf) 11
Handcuffs
As this enchantment enters, choose a player.
When the chosen player's hands aren't touching each other, sacrifice this enchantment and that player sacrifices three permanents.
Enchantment
Handcuffs (ugl) 32
Hazmat Suit (Used)
Enchant creature
Enchanted creature gets +2/+1 and has menace.
Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life.
Enchantment - Aura
Hazmat Suit (Used) (ust) 57
I'm Rubber, You're Glue
When you speak in non-rhyming sentences, sacrifice this enchantment.
Say "I'm rubber, you're glue. Everything bounces off me and sticks to you": Change the target of target spell or ability that targets only you.
Enchantment
I'm Rubber, You're Glue (ugl) 5
Ineffable Blessing
As Ineffable Blessing enters, choose a number.
Whenever a creature you control with exactly the chosen number of words in its name enters, draw a card. (Hyphenated words are one word.)
Enchantment
Ineffable Blessing (ust) 113f
Look at Me, I'm R&D
As this enchantment enters, choose a number and a second number one higher or one lower than the first number.
All instances of the first chosen number in the full text of each permanent, spell, and card in any zone are changed to the second chosen number.
Enchantment
Look at Me, I'm R&D (und) 9
Loose Lips
Enchant creature
As this Aura enters, choose a sentence with eight or fewer words.
Enchanted creature has flying.
Whenever enchanted creature deals damage to an opponent, that player may say the chosen sentence. If they don't, you draw two cards.
Enchantment - Aura
Loose Lips (unh) 36
Mine, Mine, Mine!
When this enchantment enters, each player puts their library into their hand.
Players have no maximum hand size and don't lose the game for drawing from an empty library.
Each player can't cast more than one spell each turn.
When this enchantment leaves the battlefield, each player shuffles their hand and graveyard into their library.
Enchantment
Mine, Mine, Mine! (ugl) 65
Name Dropping
Gotcha — If an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha!" When you do, return that card to your hand.
Enchantment
Name Dropping (unh) 105
Now I Know My ABC's
At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game.
Enchantment
Now I Know My ABC's (unh) 41
Over My Dead Bodies
Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, and have undeathtouch. (If they would deal damage to a creature card, exile that creature card instead.)
Creature cards in your graveyard have haste.
Enchantment
Over My Dead Bodies (ust) 63
Plot Armor
Enchant creature
Enchanted creature gets +2/+2 and can't be blocked except by creatures with flavor text.
Enchantment - Aura
Plot Armor (unf) 152
Psychic Network
Each player plays with the top card of their library held against their forehead, revealed to each other player.
Enchantment
Psychic Network (ugl) 26
Staying Power
"Until end of turn" and "this turn" effects don't end.
Enchantment
Staying Power (unh) 21
The Cheese Stands Alone
When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game.
Enchantment
The Cheese Stands Alone (ugl) 2
Topsy Turvy
The phases of each player's turn are reversed. (The phases are, in reverse order, ending, second main, combat, first main, and beginning.)
As long as there are more than two players in the game, the turn order is reversed.
Enchantment
Topsy Turvy (unh) 47
Volrath's Motion Sensor
Enchant player
As this Aura enters, choose one of enchanted player's hands. That player balances this Aura on the back of that hand.
When this Aura falls off the chosen hand, sacrifice this Aura and enchanted player loses 3 life.
Enchantment - Aura
Volrath's Motion Sensor (ugl) 39
Wordmail
Enchant creature
Enchanted creature gets +1/+1 for each word in its name.
Enchantment - Aura
Wordmail (unh) 22
Yet Another Aether Vortex
All creatures have haste.
Players play with the top card of their libraries revealed.
Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library.
Enchantment
Yet Another Aether Vortex (unh) 91
Zzzyxas's Abyss
At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents.
Enchantment
Zzzyxas's Abyss (unh) 70

Enchantment

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Instant

Qty: 29 Price: $14.19
AWOL
Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone.
Instant
AWOL (unh) 2
Deal Damage
Deal Damage deals 4 damage to any target.
Gotcha — If an opponent says "deal" or "damage," you may say "Gotcha!" When you do, return Deal Damage from your graveyard to your hand.
Instant
Deal Damage (unh) 74
Duh
Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.)
Instant
Duh (unh) 52
Embiggen
Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has.
Instant
Embiggen (unf) 137
Eye to Eye
You and target creature's controller have a staring contest. If you win, destroy that creature.
Instant
Eye to Eye (unh) 54
Flaccify
Counter target spell unless its controller pays
.
Instant
Flaccify (unh) 32
Framed!
Choose an artist. Tap all untapped permanents with art by that artist or untap all tapped permanents with art by that artist.
Instant
Framed! (unh) 33
Get a Life
Target player and each of that player's teammates exchange life totals.
Instant
Get a Life (ugl) 4
Gimme Five
You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in an Un-game who high-fives you gains 1 life. (Offer high fives. Don't hit people.)
Instant
Gimme Five (ust) 7
Graphic Violence
All creatures with art by the artist of your choice get +2/+2 and gain trample until end of turn.
Instant
Graphic Violence (unh) 100
Head to Head
You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.)
Instant
Head to Head (unh) 14
Just Desserts
Just Desserts deals π damage to target creature. (π is the ratio of a circle's circumference to its diameter. (It's a smidgen more than 3.))
Instant
Just Desserts (ust) 90
Kill! Destroy!
Destroy target nonblack creature.
Gotcha — If an opponent says "kill" or "destroy," you may say "Gotcha!" When you do, return Kill! Destroy! from your graveyard to your hand.
Instant
Kill! Destroy! (unh) 58
More or Less
Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.
Instant
More or Less (ust) 40
Number Crunch
Return target permanent to its owner's hand.
Gotcha — If an opponent says a number, you may say "Gotcha!" When you do, return this card from your graveyard to your hand.
Instant
Number Crunch (unh) 42
Punctuate
Punctuate deals damage to target creature equal to half the number of punctuation marks in that creature's text box. (The punctuation marks are ! ? , ; : - — ( ) / " " ' ' & .)
Instant
Punctuate (unh) 84
Remodel
If you control two or more green permanents that share an artist, you may cast this spell without paying its mana cost.
Exile target artifact.
Instant
Remodel (unh) 108
Sauté
Sauté deals 3½ damage to any target.
Instant
Sauté (unh) 88
Save Life
Choose one —
• Target player gains 2½ life.
• Prevent the next 2½ damage that would be dealt to target creature this turn.
Gotcha — If an opponent says "save" or "life," you may say "Gotcha!" When you do, return Save Life from your graveyard to your hand.
Instant
Save Life (unh) 19
Sex Appeal
Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If there are more people in the room of a different gender than you are as you cast this spell, prevent the next 6 damage this way instead.
Instant
Sex Appeal (ugl) 13
Spell Counter
Counter target spell.
Gotcha — If an opponent says "spell" or "counter," you may say "Gotcha!" When you do, return Spell Counter from your graveyard to your hand.
Instant
Spell Counter (unh) 46
Stop That
Target player discards a card.
Gotcha — If an opponent audibly flicks the cards in their hand, you may say "Gotcha!" When you do, return this card from your graveyard to your hand.
Instant
Stop That (unh) 63
Super-Duper Death Ray
Trample (This spell can deal excess damage to its target's controller.)
Super-Duper Death Ray deals 4 damage to target creature.
Instant
Super-Duper Death Ray (ust) 97
Super-Duper Lost
Put target creature into its owner's library just beneath the top X cards of that library, where X is the number of doors you can see from your seat.
Instant
Super-Duper Lost (unf) 59
Supersize
Target creature gets +3½/+3½ until end of turn.
Instant
Supersize (unh) 113
Team Spirit
Creatures target player's team controls get +1/+1 until end of turn.
Instant
Team Spirit (ugl) 67
Trigger Happy
Choose a triggered ability of target permanent. It triggers. You control that ability.
Instant
Trigger Happy (unf) 125
When Fluffy Bunnies Attack
Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name.
Instant
When Fluffy Bunnies Attack (unh) 67
Who
Target player gains X life.
Instant
Who // What // When // Where // Why (und) 75

Instant

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Sorcery

Qty: 16 Price: $9.26
Aardwolf's Advantage
Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
Sorcery
Aardwolf's Advantage (unf) 97
Amped Up
This spell costs
less to cast for each electrical socket in a wall or floor you can see from your seat.
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste.
Sorcery
Amped Up (unf) 98
Enter the Dungeon
Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles.
Sorcery
Enter the Dungeon (unh) 53
Face to Face
You and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, Face to Face deals 5 damage to that player.
Sorcery
Face to Face (unh) 76
Granny's Payback
You gain life equal to your age.
Sorcery
Granny's Payback (unh) 99
Hot Fix
You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle.
Sorcery
Hot Fix (ust) 133
Incoming!
Each player searches their library for any number of artifact, creature, enchantment, and/or land cards, puts them onto the battlefield, then shuffles.
Sorcery
Incoming! (ugl) 64
Mouth to Mouth
Choose target opponent and target creature they control. You and that player have a breath-holding contest. If you win, you gain control of that creature.
Sorcery
Mouth to Mouth (unh) 40
Persecute Artist
Choose an artist other than Rebecca Guay. Target player reveals their hand and discards all nonland cards with art by the chosen artist.
Sorcery
Persecute Artist (unh) 61
Phone a Friend
Call someone and ask them to choose one. If they don't answer, an opponent chooses one. (Don't explain anything else. You choose targets.)
• A — Gain control of target creature you don't control.
• B — Choose target creature you control. Create two tokens that are each copies of it.
• C — Take an extra turn after this one.
• D — Draw seven cards.
Sorcery
Phone a Friend (unf) 55
Pie-Eating Contest
As an additional cost to cast this spell, gobble X. (Each time you gobble, take a bite of food or sacrifice a Food token.)
X target creatures you control each get +2/+2 and gain trample until end of turn.
Sorcery
Pie-Eating Contest (unf) 151
Prismatic Wardrobe
Destroy target nonartifact, nonland permanent that doesn't share a color with clothing worn by its controller.
Sorcery
Prismatic Wardrobe (ugl) 12
Selfie Preservation
Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle.
Sorcery
Selfie Preservation (ust) 119
The Ultimate Nightmare of Wizards of the Coast® Customer Service
The Ultimate Nightmare of Wizards of the Coast® Customer Service deals X damage to each of Y target creatures and Z target players or planeswalkers.
Sorcery
The Ultimate Nightmare of Wizards of the Coast® Customer Service (ugl) 53
Touch and Go
Destroy target land.
Gotcha — If an opponent touches their face, you may say "Gotcha!" When you do, return this card from your graveyard to your hand.
Sorcery
Touch and Go (unh) 90
Wet Willie of the Damned
Wet Willie of the Damned deals 2½ damage to any target and you gain 2½ life.
Sorcery
Wet Willie of the Damned (unh) 66

Sorcery

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Maybeboard

Qty: 12 Price: $4.20
Nearby Planet
Rangeling (This card is every land type, including Plains, Island, Swamp, Mountain, Forest, Desert, Gate, Lair, Locus, and all those Urza's ones.)
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
Land
Nearby Planet (unf) 198
The Big Top
: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.)
Land
The Big Top (unf) 197
Underdome
: Add
.
: Add one mana of any color. Spend this mana only to pay Un-costs.
Land
Underdome (und) 86

Maybeboard

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Deck Info

Deck stats

52 pips - 41 cards
0 mana - 0 cards
52 pips - 38 cards
0 mana - 0 cards
52 pips - 36 cards
0 mana - 0 cards
38 pips - 29 cards
0 mana - 0 cards
44 pips - 33 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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