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Custom
Size: 100Est cost: $171.19
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $171.19
No deck tags
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Commander

Qty: 1 Price: $0.99
Éowyn, Shieldmaiden
First strike
At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card.
Legendary Creature - Human Knight
Éowyn, Shieldmaiden (ltc) 1

Commander

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Artifact

Qty: 7 Price: $15.69
Gimli's Axe
Equipped creature gets +3/+0.
As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Gimli's Axe (ltr) 581
Heirloom Blade
Equipped creature gets +3/+1.
Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.
Equip
Artifact - Equipment
Heirloom Blade (ltc) 279
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (ltc) 280
Sol Ring
: Add
.
Artifact
Sol Ring (ltc) 284
Stone of Erech
If a creature an opponent controls would die, exile it instead.
,
, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.
Legendary Artifact
Stone of Erech (ltr) 251
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (ltc) 286
Trailblazer's Boots
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip
Artifact - Equipment
Trailblazer's Boots (ltr) 398

Artifact

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Creature

Qty: 31 Price: $33.81
Combat Celebrant
If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
Creature - Human Warrior
Combat Celebrant (ltc) 212
Eagles of the North
Flying
When this creature enters, creatures you control get +1/+0 and gain first strike until end of turn.
Plainscycling
(
, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Creature - Soldier Bird
Eagles of the North (ltr) 7
East-Mark Cavalier
Vigilance
Whenever this creature deals damage to a Goblin or Orc, destroy that creature.
Creature - Human Knight
East-Mark Cavalier (ltr) 9
Éomer of the Riddermark
Haste
Whenever Éomer attacks, if you control a creature with the greatest power among creatures on the battlefield, create a 1/1 white Human Soldier creature token.
Legendary Creature - Human Knight
Éomer of the Riddermark (ltr) 121
Éomer, King of Rohan
Double strike
Éomer enters with a +1/+1 counter on it for each other Human you control.
When Éomer enters, target player becomes the monarch. Éomer deals damage equal to its power to any target.
Legendary Creature - Human Noble
Éomer, King of Rohan (ltc) 455
Éomer, Marshal of Rohan
Haste
Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.
Legendary Creature - Human Knight
Éomer, Marshal of Rohan (ltr) 120
Éowyn, Fearless Knight
Haste
When Éowyn enters, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.
Legendary Creature - Human Knight
Éowyn, Fearless Knight (ltr) 201
Éowyn, Lady of Rohan
At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead.
Equip abilities you activate cost
less to activate.
Legendary Creature - Human Noble
Éowyn, Lady of Rohan (ltr) 10
Erkenbrand, Lord of Westfold
Whenever Erkenbrand or another Human you control enters, creatures you control get +1/+0 until end of turn.
Legendary Creature - Human Soldier
Erkenbrand, Lord of Westfold (ltr) 123
Esquire of the King
,
: Creatures you control get +1/+1 until end of turn. This ability costs
less to activate if you control a legendary creature.
Creature - Human Soldier
Esquire of the King (ltr) 13
Flamerush Rider
Whenever this creature attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature - Human Warrior
Flamerush Rider (ltc) 216
Frontier Warmonger
Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.
Creature - Human Warrior
Frontier Warmonger (ltc) 217
Gimli of the Glittering Caves
Double strike
Whenever another legendary creature you control enters, put a +1/+1 counter on Gimli.
Whenever Gimli deals combat damage to a player, create a Treasure token.
Legendary Creature - Warrior Dwarf
Gimli of the Glittering Caves (ltc) 32
Gimli, Counter of Kills
Trample
Whenever a creature an opponent controls dies, Gimli deals 1 damage to that creature's controller.
Legendary Creature - Warrior Dwarf
Gimli, Counter of Kills (ltr) 312
Glóin, Dwarf Emissary
Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Legendary Creature - Advisor Dwarf
Glóin, Dwarf Emissary (ltr) 132
Gwaihir the Windlord
This spell costs
less to cast as long as you've drawn two or more cards this turn.
Flying, vigilance
Other Birds you control have vigilance.
Legendary Creature - Bird Noble
Gwaihir the Windlord (ltr) 661
Harsh Mentor
Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, this creature deals 2 damage to that player.
Creature - Human Cleric
Harsh Mentor (ltc) 221
Humble Defector
: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.
Creature - Human Rogue
Humble Defector (ltc) 222
Landroval, Horizon Witness
Flying
Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn.
Legendary Creature - Bird Noble
Landroval, Horizon Witness (ltr) 21
Meneldor, Swift Savior
Flying
Whenever Meneldor deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.
Legendary Creature - Soldier Bird
Meneldor, Swift Savior (ltr) 62
Merry, Esquire of Rohan
Haste
Merry has first strike as long as it's equipped.
Whenever you attack with Merry and another legendary creature, draw a card.
Legendary Creature - Knight Halfling
Merry, Esquire of Rohan (ltr) 437
Relentless Rohirrim
When this creature enters, the Ring tempts you.
Creature - Human Knight
Relentless Rohirrim (ltr) 144
Riders of Rohan
When this creature enters, create two 2/2 red Human Knight creature tokens with trample and haste.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature - Human Knight
Riders of Rohan (ltc) 67
Riders of the Mark
Affinity for Humans (This spell costs
less to cast for each Human you control.)
Trample, haste
At the beginning of your end step, if this creature attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.
Creature - Human Knight
Riders of the Mark (ltr) 827
Rohirrim Chargers
You may exert this creature as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, reveal cards from the top of your library until you reveal an Equipment card. Put that card onto the battlefield attached to that creature, then put the rest on the bottom of your library in a random order.
Creature - Human Knight
Rohirrim Chargers (ltc) 496
Rohirrim Lancer
Menace (This creature can't be blocked except by two or more creatures.)
When this creature dies, the Ring tempts you.
Creature - Human Knight
Rohirrim Lancer (ltr) 146
Shadowfax, Lord of Horses
Horses you control have haste. (They can attack and
as soon as they come under your control.)
Whenever Shadowfax attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking.
Legendary Creature - Horse
Shadowfax, Lord of Horses (ltr) 227
Théoden, King of Rohan
Whenever Théoden or another Human you control enters, target creature gains double strike until end of turn.
Legendary Creature - Human Noble
Théoden, King of Rohan (ltr) 233
Verge Rangers
First strike
You may look at the top card of your library any time.
As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)
Creature - Human Scout Ranger
Verge Rangers (ltc) 180
Westfold Rider
Sacrifice this creature: Destroy target artifact or enchantment. Activate only as a sorcery.
Creature - Human Knight
Westfold Rider (ltr) 37
Zealous Conscripts
Haste
When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Creature - Human Warrior
Zealous Conscripts (ltc) 231

Creature

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Enchantment

Qty: 7 Price: $13.43
Court of Ire
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, this enchantment deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.
Enchantment
Court of Ire (ltc) 213
Gimli's Reckless Might
Creatures you control have haste.
Formidable — Whenever you attack, if creatures you control have total power 8 or greater, target attacking creature you control fights up to one target creature you don't control.
Enchantment
Gimli's Reckless Might (ltc) 494
Marshal's Anthem
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Creatures you control get +1/+1.
When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.
Enchantment
Marshal's Anthem (ltc) 172
Oath of Eorl
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create two 1/1 white Human Soldier creature tokens.
II — Create two 2/2 red Human Knight creature tokens with trample and haste.
III — Put an indestructible counter on up to one target Human. You become the monarch.
Enchantment - Saga
Oath of Eorl (ltc) 64
Rising of the Day
Creatures you control have haste.
Legendary creatures you control get +1/+0.
Enchantment
Rising of the Day (ltr) 427
Shared Animosity
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Enchantment
Shared Animosity (ltc) 226
War of the Last Alliance
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
III — Creatures you control gain double strike until end of turn. The Ring tempts you.
Enchantment - Saga
War of the Last Alliance (ltr) 36

Enchantment

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Instant

Qty: 6 Price: $6.77
Escape from Orthanc
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Instant
Escape from Orthanc (ltr) 12
Gimli's Fury
Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.
Instant
Gimli's Fury (ltr) 131
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (ltc) 175
Reprieve
Return target spell to its owner's hand.
Draw a card.
Instant
Reprieve (ltr) 477
Smite the Deathless
Smite the Deathless deals 3 damage to target creature. That creature loses indestructible until end of turn. If that creature would die this turn, exile it instead.
Instant
Smite the Deathless (ltr) 148
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (ltc) 178

Instant

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Land

Qty: 39 Price: $82.31
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (ltc) 296
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (ltc) 300
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (ltc) 301
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (ltc) 306
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (ltc) 307
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (ltc) 308
Furycalm Snarl
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Furycalm Snarl (ltc) 313
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (ltc) 315
Great Hall of the Citadel
: Add
.
,
: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
Land
Great Hall of the Citadel (ltr) 254
Island
(
: Add
.)
Basic Land - Island
Island (ltr) 274
Minas Tirith
Minas Tirith enters tapped unless you control a legendary creature.
: Add
.
,
: Draw a card. Activate only if you attacked with two or more creatures this turn.
Legendary Land
Minas Tirith (ltr) 256
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ltr) 279
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (ltc) 322
Plains
(
: Add
.)
Basic Land - Plains
Plains (ltr) 272
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (ltc) 323
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (ltc) 324
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (ltc) 326
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (ltc) 330
Shinka, the Bloodsoaked Keep
: Add
.
,
: Target legendary creature gains first strike until end of turn.
Legendary Land
Shinka, the Bloodsoaked Keep (ltc) 374
Sulfur Falls
This land enters tapped unless you control an Island or a Mountain.
: Add
or
.
Land
Sulfur Falls (ltc) 333
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (ltc) 337
Throne of the High City
: Add
.
,
, Sacrifice this land: You become the monarch.
Land
Throne of the High City (ltc) 339
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (ltc) 340
Wind-Scarred Crag
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Wind-Scarred Crag (ltc) 344
Windbrisk Heights
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Land
Windbrisk Heights (ltc) 345

Land

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Sorcery

Qty: 9 Price: $18.19
Banish from Edoras
This spell costs
less to cast if it targets a tapped creature.
Exile target creature.
Sorcery
Banish from Edoras (ltr) 1
Call for Aid
Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.
Sorcery
Call for Aid (ltc) 30
Earthquake
Earthquake deals X damage to each creature without flying and each player.
Sorcery
Earthquake (ltc) 214
Forth Eorlingas!
Create X 2/2 red Human Knight creature tokens with trample and haste.
Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.
Sorcery
Forth Eorlingas! (ltc) 56
Now for Wrath, Now for Ruin!
Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.
Sorcery
Now for Wrath, Now for Ruin! (ltr) 24
Quarrel's End
As an additional cost to cast this spell, discard a card.
Draw two cards and create a 1/1 white Human Soldier creature token.
Sorcery
Quarrel's End (ltr) 141
Rally at the Hornburg
Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.
Sorcery
Rally at the Hornburg (ltr) 142
Sunset Revelry
If an opponent has more life than you, you gain 4 life.
If an opponent controls more creatures than you, create two 1/1 white Human creature tokens.
If an opponent has more cards in hand than you, draw a card.
Sorcery
Sunset Revelry (ltc) 177
Taunt from the Rampart
Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Sorcery
Taunt from the Rampart (ltc) 71

Sorcery

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Deck Info

Deck stats

29 pips - 28 cards
26 mana - 25 cards
3 pips - 3 cards
16 mana - 15 cards
0 pips - 0 cards
6 mana - 5 cards
39 pips - 37 cards
16 mana - 15 cards
0 pips - 0 cards
6 mana - 5 cards
0 pips - 0 cards
9 mana - 8 cards
Card NameQtyOdds
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