Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 100Est cost: $178.84
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 100Est cost: $178.84
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $2.79
Avatar Aang
Flying, firebending 2
Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang.
Legendary Creature - Human Avatar Ally
Avatar Aang // Aang, Master of Elements (tla) 207Avatar Aang // Aang, Master of Elements (tla) 207

Commander

(CTRL to add secondary)

Copy

Qty: 2 Price: $1.68
Firebender Ascension
When this enchantment enters, create a 2/2 red Soldier creature token with firebending 1.
Whenever a creature you control attacking causes a triggered ability of that creature to trigger, put a quest counter on this enchantment. Then if it has four or more quest counters on it, you may copy that ability. You may choose new targets for the copy.
Enchantment
Firebender Ascension (tla) 137
Katara, the Fearless
If a triggered ability of an Ally you control triggers, that ability triggers an additional time.
Legendary Creature - Human Warrior Ally
Katara, the Fearless (tla) 230

Copy

(CTRL to add secondary)

Counters

Qty: 12 Price: $21.06
Badgermole
When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Creatures you control with +1/+1 counters on them have trample.
Creature - Mole Badger
Badgermole (tla) 166
Bumi, Eclectic Earthbender
When Bumi enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever Bumi attacks, put two +1/+1 counters on each land creature you control.
Legendary Creature - Human Ally Noble
Bumi, Eclectic Earthbender (tle) 248
Bumi, King of Three Trials
When Bumi enters, choose up to X, where X is the number of Lesson cards in your graveyard —
• Put three +1/+1 counters on Bumi.
• Target player scries 3.
• Earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Ally Noble
Bumi, King of Three Trials (tla) 169
Earth Kingdom General
When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever you put one or more +1/+1 counters on a creature, you may gain that much life. Do this only once each turn.
Creature - Human Soldier Ally
Earth Kingdom General (tla) 173
Earth Village Ruffians
When this creature dies, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Creature - Human Soldier Rogue
Earth Village Ruffians (tla) 219
Earthbending Lesson
Earthbend 4. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Sorcery - Lesson
Earthbending Lesson (tla) 176
Earthen Ally
This creature gets +1/+0 for each color among Allies you control.
: Earthbend 5. (Target land you control becomes a 0/0 creature with haste that's still a land. Put five +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Creature - Human Soldier Ally
Earthen Ally (tla) 177
Foggy Swamp Vinebender
This creature can't be blocked by creatures with power 2 or less.
Waterbend
: Put a +1/+1 counter on this creature. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Creature - Human Ally Plant
Foggy Swamp Vinebender (tla) 180
Haru, Hidden Talent
Whenever another Ally you control enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Ally Peasant
Haru, Hidden Talent (tla) 182
Rebellious Captives
Exhaust —
: Put two +1/+1 counters on this creature, then earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Activate each exhaust ability only once.)
Creature - Human Ally Peasant
Rebellious Captives (tla) 191
Toph, the Blind Bandit
When Toph enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Toph's power is equal to the number of +1/+1 counters on lands you control.
Legendary Creature - Human Warrior Ally
Toph, the Blind Bandit (tla) 198
Toph, the First Metalbender
Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to
for mana.)
At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Warrior Ally
Toph, the First Metalbender (tla) 247

Counters

(CTRL to add secondary)

Cycling

Qty: 1 Price: $0.35
Giant Koi
Waterbend
: This creature can't be blocked this turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Islandcycling
(
, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Creature - Fish
Giant Koi (tla) 53

Cycling

(CTRL to add secondary)

Draw

Qty: 12 Price: $13.44
Abandon Attachments
You may discard a card. If you do, draw two cards.
Instant - Lesson
Abandon Attachments (tla) 205
Accumulate Wisdom
Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. Put each of those cards into your hand instead if there are three or more Lesson cards in your graveyard.
Instant - Lesson
Accumulate Wisdom (tla) 44
Benevolent River Spirit
As an additional cost to cast this spell, waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Flying, ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
When this creature enters, scry 2.
Creature - Spirit
Benevolent River Spirit (tla) 45
Bitter Work
Whenever you attack a player with one or more creatures with power 4 or greater, draw a card.
Exhaust —
: Earthbend 4. Activate only during your turn. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Activate each exhaust ability only once.)
Enchantment
Bitter Work (tla) 210
Geyser Leaper
Flying
Waterbend
: Draw a card, then discard a card. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Creature - Human Warrior Ally
Geyser Leaper (tla) 52
Katara, Bending Prodigy
At the beginning of your end step, if Katara is tapped, put a +1/+1 counter on her.
Waterbend
: Draw a card. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Legendary Creature - Human Warrior Ally
Katara, Bending Prodigy (tla) 59
Spirit Water Revival
As an additional cost to cast this spell, you may waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game.
Exile Spirit Water Revival.
Sorcery
Spirit Water Revival (tla) 73
The Legend of Kyoshi
(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the greatest power among creatures you control.
II — Earthbend X, where X is the number of cards in your hand. That land becomes an Island in addition to its other types.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Kyoshi // Avatar Kyoshi (tla) 186The Legend of Kyoshi // Avatar Kyoshi (tla) 186
Water Tribe Rallier
Waterbend
: Look at the top four cards of your library. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Creature - Human Soldier Ally
Water Tribe Rallier (tla) 42
Waterbender Ascension
Whenever a creature you control deals combat damage to a player, put a quest counter on this enchantment. Then if it has four or more quest counters on it, draw a card.
Waterbend
: Target creature can't be blocked this turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Enchantment
Waterbender Ascension (tla) 310
Waterbending Lesson
Draw three cards. Then discard a card unless you waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Sorcery - Lesson
Waterbending Lesson (tla) 80
Zuko, Exiled Prince
Firebending 3 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
: Exile the top card of your library. You may play that card this turn.
Legendary Creature - Human Noble
Zuko, Exiled Prince (tla) 163

Draw

(CTRL to add secondary)

Land

Qty: 36 Price: $30.62
Agna Qel'a
This land enters tapped unless you control a basic land.
: Add
.
,
: Draw a card, then discard a card.
Land
Agna Qel'a (tla) 264
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (fdn) 683
Ba Sing Se
This land enters tapped unless you control a basic land.
: Add
.
,
: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Land
Ba Sing Se (tla) 266
Blossoming Sands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Blossoming Sands (fdn) 260
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (fdn) 684
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (fdc) 3
Crawling Barrens
: Add
.
: Put two +1/+1 counters on this land. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
Land
Crawling Barrens (fdn) 685
Fire Nation Palace
This land enters tapped unless you control a basic land.
: Add
.
,
: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add
. This mana lasts until end of combat.)
Land
Fire Nation Palace (tla) 268
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (fdn) 690
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (fdn) 691
Jasmine Dragon Tea Shop
: Add
.
: Add one mana of any color. Spend this mana only to cast an Ally spell or activate an ability of an Ally source.
,
: Create a 1/1 white Ally creature token.
Land
Jasmine Dragon Tea Shop (tla) 270
Kyoshi Village
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Kyoshi Village (tla) 271
Maze's End
This land enters tapped.
: Add
.
,
, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Land
Maze's End (fdn) 727
Meditation Pools
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Meditation Pools (tla) 272
North Pole Gates
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
North Pole Gates (tla) 274
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (brc) 192
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (fdn) 265
Rumble Arena
Vigilance
When this land enters, scry 1. (Look at the top card of your library. You may put it on the bottom.)
: Add
.
,
: Add one mana of any color.
Land
Rumble Arena (tla) 277
Secret Tunnel
This land can't be blocked.
: Add
.
,
: Two target creatures you control that share a creature type can't be blocked this turn.
Land - Cave
Secret Tunnel (tla) 278
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (fdn) 694
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (fdn) 695
Sun-Blessed Peak
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Sun-Blessed Peak (tla) 280
Swiftwater Cliffs
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Swiftwater Cliffs (fdn) 268
Temple of Abandon
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Abandon (fdn) 696
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (fdn) 698
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Epiphany (fdn) 699
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (fdn) 702
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (fdn) 703
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (fdn) 705
Thornwood Falls
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Thornwood Falls (fdn) 269
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (tle) 260
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (tle) 261
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (j22) 824
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (tle) 263
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (fdn) 270
Wind-Scarred Crag
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Wind-Scarred Crag (fdn) 271

Land

(CTRL to add secondary)

Protection

Qty: 2 Price: $1.14
Enter the Avatar State
Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Instant - Lesson
Enter the Avatar State (tla) 18
Octopus Form
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Instant - Lesson
Octopus Form (tla) 66

Protection

(CTRL to add secondary)

Pump

Qty: 3 Price: $1.05
Flexible Waterbender
Vigilance
Waterbend
: This creature has base power and toughness 5/2 until end of turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Creature - Human Warrior Ally
Flexible Waterbender (tla) 50
How to Start a Riot
Target creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creatures target player controls get +2/+0 until end of turn.
Instant - Lesson
How to Start a Riot (tla) 140
Yip Yip!
Target creature you control gets +2/+2 until end of turn. If that creature is an Ally, it also gains flying until end of turn.
Instant - Lesson
Yip Yip! (tla) 43

Pump

(CTRL to add secondary)

Ramp

Qty: 7 Price: $78.75
Badgermole Cub
When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever you tap a creature for mana, add an additional
.
Creature - Mole Badger
Badgermole Cub (tla) 167
Bender's Waterskin
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Artifact
Bender's Waterskin (tla) 255
Earthbender Ascension
When this enchantment enters, earthbend 2. Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, put a quest counter on this enchantment. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
Enchantment
Earthbender Ascension (tla) 175
Fire Nation Cadets
This creature has firebending 2 as long as there's a Lesson card in your graveyard. (Whenever this creature attacks, add
. This mana lasts until end of combat.)
: This creature gets +1/+0 until end of turn.
Creature - Human Soldier
Fire Nation Cadets (tla) 134
Fire Sages
Firebending 1 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
: Put a +1/+1 counter on this creature.
Creature - Human Cleric
Fire Sages (tla) 136
Great Divide Guide
Each land and Ally you control has "
: Add one mana of any color."
Creature - Human Scout Ally
Great Divide Guide (tla) 181
North Pole Patrol
: Untap another target permanent you control.
Waterbend
,
: Tap target creature an opponent controls. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Creature - Human Soldier Ally
North Pole Patrol (tla) 65

Ramp

(CTRL to add secondary)

Recursion

Qty: 1 Price: $0.79
Toph, Hardheaded Teacher
When Toph enters, you may discard a card. If you do, return target instant or sorcery card from your graveyard to your hand.
Whenever you cast a spell, earthbend 1. If that spell is a Lesson, put an additional +1/+1 counter on that land. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Warrior Ally
Toph, Hardheaded Teacher (tla) 246

Recursion

(CTRL to add secondary)

Removal

Qty: 14 Price: $17.96
Aang, Swift Savior
Flash
Flying
When Aang enters, airbend up to one other target creature or spell. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Waterbend
: Transform Aang.
Legendary Creature - Human Avatar Ally
Aang, Swift Savior // Aang and La, Ocean's Fury (tla) 204Aang, Swift Savior // Aang and La, Ocean's Fury (tla) 204
Aang's Iceberg
Flash
When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield.
Waterbend
: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Enchantment
Aang's Iceberg (tla) 336
Airbender's Reversal
Choose one —
• Destroy target attacking creature.
• Airbend target creature you control. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Instant - Lesson
Airbender's Reversal (tla) 7
Airbending Lesson
Airbend target nonland permanent. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Draw a card.
Instant - Lesson
Airbending Lesson (tla) 8
Crashing Wave
As an additional cost to cast this spell, waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Tap up to X target creatures, then distribute three stun counters among any number of tapped creatures your opponents control. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery
Crashing Wave (tla) 47
Earth Rumble
Earthbend 2. When you do, up to one target creature you control fights target creature an opponent controls. (To earthbend 2, target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Creatures that fight each deal damage equal to their power to the other.)
Sorcery
Earth Rumble (tla) 174
Firebending Lesson
Kicker
(You may pay an additional
as you cast this spell.)
Firebending Lesson deals 2 damage to target creature. If this spell was kicked, it deals 5 damage to that creature instead.
Instant - Lesson
Firebending Lesson (tla) 138
Invasion Submersible
When this Vehicle enters, return up to one other target nonland permanent to its owner's hand.
Exhaust — Waterbend
: This Vehicle becomes an artifact creature. Put three +1/+1 counters on it. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
. Activate each exhaust ability only once.)
Artifact - Vehicle
Invasion Submersible (tla) 57
It'll Quench Ya!
Counter target spell unless its controller pays
.
Instant - Lesson
It'll Quench Ya! (tla) 58
Sandbenders' Storm
Choose one —
• Destroy target creature with power 4 or greater.
• Earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Instant
Sandbenders' Storm (tla) 34
The Last Agni Kai
Target creature you control fights target creature an opponent controls. If the creature the opponent controls is dealt excess damage this way, add that much
.
Until end of turn, you don't lose unspent red mana as steps and phases end.
Instant
The Last Agni Kai (tla) 314
The Legend of Yangchen
(As this Saga enters and after your draw step, add a lore counter.)
I — Starting with you, each player chooses up to one permanent with mana value 3 or greater from among permanents your opponents control. Exile those permanents.
II — You may have target opponent draw three cards. If you do, draw three cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Yangchen // Avatar Yangchen (tla) 27The Legend of Yangchen // Avatar Yangchen (tla) 27
Watery Grasp
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Waterbend
: Enchanted creature's owner shuffles it into their library. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Enchantment - Aura
Watery Grasp (tla) 82
Zuko's Exile
Exile target artifact, creature, or enchantment. Its controller creates a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant - Lesson
Zuko's Exile (tla) 3

Removal

(CTRL to add secondary)

Tokens

Qty: 5 Price: $6.17
Fire Nation Attacks
Create two 2/2 red Soldier creature tokens with firebending 1. (Whenever a creature with firebending 1 attacks, add
. This mana lasts until end of combat.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Fire Nation Attacks (tla) 299
Katara, Water Tribe's Hope
Vigilance
When Katara enters, create a 1/1 white Ally creature token.
Waterbend
: Creatures you control have base power and toughness X/X until end of turn. X can't be 0. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Legendary Creature - Human Warrior Ally
Katara, Water Tribe's Hope (tla) 231
Loyal Fire Sage
Firebending 1 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
: Create a 1/1 white Ally creature token.
Creature - Human Cleric Ally
Loyal Fire Sage (tle) 242
Ran and Shaw
Flying, firebending 2
When Ran and Shaw enter, if you cast them and there are three or more Dragon and/or Lesson cards in your graveyard, create a token that's a copy of Ran and Shaw, except it's not legendary.
: Dragons you control get +2/+0 until end of turn.
Legendary Creature - Dragon
Ran and Shaw (tla) 150
United Front
Create X 1/1 white Ally creature tokens, then put a +1/+1 counter on each creature you control.
Sorcery
United Front (tla) 39

Tokens

(CTRL to add secondary)

Deck Info

Deck stats

21 pips - 18 cards
20 mana - 20 cards
25 pips - 20 cards
20 mana - 20 cards
1 pip - 1 card
7 mana - 7 cards
16 pips - 15 cards
32 mana - 25 cards
23 pips - 21 cards
21 mana - 21 cards
0 pips - 0 cards
5 mana - 5 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards