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Custom
Size: 100Est cost: $128.28
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $128.28
No deck tags
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Commander

Qty: 1 Price: $1.49
Mavinda, Students' Advocate
Flying
: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs
more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.)
Legendary Creature - Bird Advisor
Mavinda, Students' Advocate (stx) 21

Commander

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Artifact

Qty: 4 Price: $24.76
Bender's Waterskin
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Artifact
Bender's Waterskin (tla) 255
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (fdn) 254
Pearl Medallion
White spells you cast cost
less to cast.
Artifact
Pearl Medallion (mh3) 294
Rammas Echor, Ancient Shield
Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender.
At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
Legendary Artifact
Rammas Echor, Ancient Shield (ltc) 505

Artifact

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Creature

Qty: 21 Price: $34.25
Akroan Skyguard
Flying
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
Creature - Human Soldier
Akroan Skyguard (j25) 159
Alisaie Leveilleur
Partner with Alphinaud Leveilleur (When this creature enters, target player may put Alphinaud Leveilleur into their hand from their library, then shuffle.)
First strike
Dualcast — The second spell you cast each turn costs
less to cast.
Legendary Creature - Wizard Elf
Alisaie Leveilleur (fic) 9
Angelic Cub
Whenever this creature becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as this creature has three or more +1/+1 counters on it, it has flying.
Creature - Angel Cat
Angelic Cub (j25) 163
Benalish Marshal
Other creatures you control get +1/+1.
Creature - Human Knight
Benalish Marshal (dom) 6
Brigone, Soldier of Meletis
Vigilance
Heroic — Whenever you cast a spell that targets Brigone, put a +1/+1 counter on Brigone.
, Remove a +1/+1 counter from Brigone: Draw a card.
Legendary Creature - Human Soldier
Brigone, Soldier of Meletis (j25) 30
Clarion Spirit
Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.
Creature - Spirit
Clarion Spirit (khm) 6
Cosmogrand Zenith
Whenever you cast your second spell each turn, choose one —
• Create two 1/1 white Human Soldier creature tokens.
• Put a +1/+1 counter on each creature you control.
Creature - Human Soldier
Cosmogrand Zenith (eoe) 9
Dawnbringer Charioteers
Flying, lifelink
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
Creature - Human Soldier
Dawnbringer Charioteers (jou) 6
Fabled Hero
Double strike
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.
Creature - Human Soldier
Fabled Hero (ths) 12
Favored Hoplite
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature and prevent all damage that would be dealt to it this turn.
Creature - Human Soldier
Favored Hoplite (j25) 196
Illuminator Virtuoso
Double strike
Whenever this creature becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Creature - Human Rogue
Illuminator Virtuoso (snc) 17
Lagonna-Band Trailblazer
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.
Creature - Scout Centaur
Lagonna-Band Trailblazer (plst) JOU-14
Leonin Lightscribe
Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn.
Creature - Cleric Cat
Leonin Lightscribe (stx) 20
Loran of the Third Path
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
: You and target opponent each draw a card.
Legendary Creature - Human Artificer
Loran of the Third Path (blc) 143
Marvin, Murderous Mimic
Marvin has all activated abilities of creatures you control that don't have the same name as this creature.
Legendary Creature Artifact - Toy
Marvin, Murderous Mimic (dsk) 253
Monastery Mentor
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
Creature - Human Monk
Monastery Mentor (tdc) 125
Phalanx Leader
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on each creature you control.
Creature - Human Soldier
Phalanx Leader (uma) 27
Precursor Golem
When this creature enters, create two 3/3 colorless Golem artifact creature tokens.
Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.
Creature Artifact - Golem
Precursor Golem (plst) MM2-225
Sunstar Lightsmith
Whenever you cast your second spell each turn, put a +1/+1 counter on this creature and draw a card.
Creature - Human Artificer
Sunstar Lightsmith (eoe) 42
Thalia's Geistcaller
Lifelink
Whenever you cast a spell from your graveyard, create a 1/1 white Spirit creature token with flying.
Sacrifice a Spirit: This creature gains indestructible until end of turn.
Creature - Human Cleric
Thalia's Geistcaller (c19) 7
Vanguard of Brimaz
Vigilance
Heroic — Whenever you cast a spell that targets this creature, create a 1/1 white Cat Soldier creature token with vigilance.
Creature - Soldier Cat
Vanguard of Brimaz (plst) BNG-29

Creature

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Enchantment

Qty: 3 Price: $3.87
Aligned Heart
Flurry — Whenever you cast your second spell each turn, put a rally counter on this enchantment. Then create a 1/1 white Monk creature token with prowess for each rally counter on it. (Whenever you cast a noncreature spell, the token gets +1/+1 until end of turn.)
Enchantment
Aligned Heart (tdc) 12
Tocasia's Welcome
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.
Enchantment
Tocasia's Welcome (tdc) 135
Wedding Announcement
At the beginning of your end step, put an invitation counter on this enchantment. If you attacked with two or more creatures this turn, draw a card. Otherwise, create a 1/1 white Human creature token. Then if this enchantment has three or more invitation counters on it, transform it.
Enchantment
Wedding Announcement // Wedding Festivity (inr) 453Wedding Announcement // Wedding Festivity (inr) 453

Enchantment

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Instant

Qty: 30 Price: $23.26
Bandage
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card.
Instant
Bandage (10e) 9
Carom
The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.
Draw a card.
Instant
Carom (rvr) 12
Courageous Resolve
Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)
Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.
Instant
Courageous Resolve (ltc) 506
Defiant Strike
Target creature gets +1/+0 until end of turn.
Draw a card.
Instant
Defiant Strike (j25) 187
Dual-Sun Technique
Target creature you control gains double strike until end of turn. If it has a +1/+1 counter on it, draw a card.
Instant
Dual-Sun Technique (eoe) 13
Emerge Unscathed
Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Emerge Unscathed (plst) IMA-19
Gods Willing
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Scry 1.
Instant
Gods Willing (clu) 63
Guided Strike
Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.
Instant
Guided Strike (plst) IMA-23
Heal
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Heal (5ed) 32
Light of Hope
Choose one —
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
Instant
Light of Hope (j25) 217
Light the Way
Choose one —
• Put a +1/+1 counter on target creature or Vehicle. Untap it.
• Return target permanent you control to its owner's hand.
Instant
Light the Way (j25) 219
Lightning Blow
Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Lightning Blow (ice) 42
Loran's Escape
Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.
Instant
Loran's Escape (bro) 14
Niveous Wisps
Target creature becomes white until end of turn. Tap that creature.
Draw a card.
Instant
Niveous Wisps (shm) 15
Parting Gust
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Exile target nontoken creature. If the gift wasn't promised, return that card to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step.
Instant
Parting Gust (blb) 24
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (ecc) 65
Plunge into Winter
Tap up to one target creature. Scry 1, then draw a card.
Instant
Plunge into Winter (woe) 22
Pressure Point
Tap target creature.
Draw a card.
Instant
Pressure Point (plst) FRF-21
Rebellious Strike
Target creature gets +3/+0 until end of turn.
Draw a card.
Instant
Rebellious Strike (tdm) 20
Shelter
Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
Instant
Shelter (cmm) 56
Show of Confidence
When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies.
Put a +1/+1 counter on target creature. It gains vigilance until end of turn.
Instant
Show of Confidence (stx) 28
Spectacular Tactics
Choose one —
• Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn.
• Destroy target creature with power 4 or greater.
Instant
Spectacular Tactics (spm) 15
Spiritualize
Until end of turn, whenever target creature deals damage, you gain that much life.
Draw a card.
Instant
Spiritualize (ody) 53
Swift Maneuver
Prevent the next 2 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Swift Maneuver (csp) 21
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (eoc) 45
Take Up the Shield
Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Take Up the Shield (j25) 270
That's Rough Buddy
Put a +1/+1 counter on target creature. Put two +1/+1 counters on that creature instead if a creature left the battlefield under your control this turn.
Draw a card.
Instant - Lesson
That's Rough Buddy (tle) 87
Unbounded Potential
Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine
(Choose both if you pay the entwine cost.)
Instant
Unbounded Potential (cmm) 67
Unexplained Absence
For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward
. Turn it face up any time for its mana cost if it's a creature card.)
Instant
Unexplained Absence (mkc) 17
Wing It
Target creature gets +2/+2 until end of turn. Put a flying counter on it. Scry 1.
Instant
Wing It (mh3) 48

Instant

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Land

Qty: 35 Price: $17.15
Plains
(
: Add
.)
Basic Land - Plains
Plains (ecl) 269

Land

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Sorcery

Qty: 6 Price: $23.50
Fated Clash
You may cast this spell as though it had flash if a creature is attacking and a creature is blocking.
Target creature you control and target creature an opponent controls each gain indestructible until end of turn. Then destroy all creatures.
Sorcery
Fated Clash (fic) 449
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
Sorcery
Fell the Mighty (mkc) 65
Honor
Put a +1/+1 counter on target creature.
Draw a card.
Sorcery
Honor (eoe) 21
Launch the Fleet
Strive — This spell costs
more to cast for each target beyond the first.
Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
Sorcery
Launch the Fleet (40k) 188
Season of the Burrow
Choose up to five
worth of modes. You may choose the same mode more than once.
— Create a 1/1 white Rabbit creature token.
— Exile target nonland permanent. Its controller draws a card.
— Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it.
Sorcery
Season of the Burrow (blb) 29
Shoulder to Shoulder
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Draw a card.
Sorcery
Shoulder to Shoulder (j25) 254

Sorcery

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Deck Info

Deck stats

69 pips - 60 cards
37 mana - 37 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
0 mana - 0 cards
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