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Custom
Size: 100
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Commander

Qty: 1 Price: $0.99
Mr. Foxglove
Lifelink
Whenever Mr. Foxglove attacks, draw cards equal to the number of cards in defending player's hand minus the number of cards in your hand. If you didn't draw cards this way, you may put a creature card from your hand onto the battlefield.
Legendary Creature - Rogue Fox
Mr. Foxglove (blc) 6

Commander

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Anthem

Qty: 2 Price: $1.28
Thistledown Liege
Flash
Other white creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Creature - Knight Kithkin
Thistledown Liege (2x2) 285
Wilt-Leaf Liege
(
can be paid with either
or
.)
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Creature - Knight Elf
Wilt-Leaf Liege (fdn) 668

Anthem

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Counters

Qty: 2 Price: $0.70
Medicine Runner
When this creature enters, you may remove a counter from target permanent.
Creature - Cleric Elf
Medicine Runner (shm) 230
Safehold Elite
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Elf Scout
Safehold Elite (uma) 220

Counters

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Creature

Qty: 14 Price: $5.32
Bant Sureblade
As long as you control another multicolored permanent, this creature gets +1/+1 and has first strike.
Creature - Human Soldier
Bant Sureblade (arb) 143
Eclipsed Kithkin
When this creature enters, look at the top four cards of your library. You may reveal a Kithkin, Forest, or Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Scout Kithkin
Eclipsed Kithkin (ecl) 220
Eclipsed Merrow
When this creature enters, look at the top four cards of your library. You may reveal a Merfolk, Plains, or Island card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Scout Merfolk
Eclipsed Merrow (ecl) 221
Figure of Fable
: This creature becomes a Kithkin Scout with base power and toughness 2/3.
: If this creature is a Scout, it becomes a Kithkin Soldier with base power and toughness 4/5.
: If this creature is a Soldier, it becomes a Kithkin Avatar with base power and toughness 7/8 and protection from each of your opponents.
Creature - Kithkin
Figure of Fable (ecl) 224
Glamer Spinners
Flash
Flying
When this creature enters, attach all Auras enchanting target permanent to another permanent with the same controller.
Creature - Wizard Faerie
Glamer Spinners (shm) 141
Groundling Pouncer
: This creature gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.
Creature - Faerie
Groundling Pouncer (eve) 154
Merrow Skyswimmer
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying, vigilance
When this creature enters, create a 1/1 white and blue Merfolk creature token.
Creature - Soldier Merfolk
Merrow Skyswimmer (ecl) 234
Safehold Duo
Whenever you cast a green spell, this creature gets +1/+1 until end of turn.
Whenever you cast a white spell, this creature gains vigilance until end of turn.
Creature - Warrior Elf Shaman
Safehold Duo (shm) 238
Senate Griffin
Flying
When this creature enters, scry 1.
Creature - Griffin
Senate Griffin (rna) 219
Somnomancer
When this creature enters, you may tap target creature.
Creature - Wizard Kithkin
Somnomancer (shm) 149
Sturdy Hatchling
This creature enters with four -1/-1 counters on it.
: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Whenever you cast a green spell, remove a -1/-1 counter from this creature.
Whenever you cast a blue spell, remove a -1/-1 counter from this creature.
Creature - Elemental
Sturdy Hatchling (eve) 163
Tam, Mindful First-Year
Each other creature you control has hexproof from each of its colors.
: Target creature you control becomes all colors until end of turn.
Legendary Creature - Wizard Gorgon
Tam, Mindful First-Year (ecl) 245
Thistledown Duo
Whenever you cast a white spell, this creature gets +1/+1 until end of turn.
Whenever you cast a blue spell, this creature gains flying until end of turn.
Creature - Wizard Soldier Kithkin
Thistledown Duo (shm) 152
Wary Farmer
At the beginning of your end step, if another creature entered the battlefield under your control this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Kithkin Citizen
Wary Farmer (ecl) 251

Creature

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Draw

Qty: 4 Price: $1.68
Augury Adept
Whenever this creature deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its mana value.
Creature - Wizard Kithkin
Augury Adept (c13) 227
Gallant Citizen
When this creature enters, draw a card.
Creature - Human Citizen
Gallant Citizen (spm) 129
Pond Prophet
When this creature enters, draw a card.
Creature - Advisor Frog
Pond Prophet (blb) 229
Swans of Bryn Argoll
Flying
If a source would deal damage to this creature, prevent that damage. The source's controller draws cards equal to the damage prevented this way.
Creature - Bird Spirit
Swans of Bryn Argoll (plst) MM2-199

Draw

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Evasion

Qty: 1 Price: $3.99
Steel of the Godhead
Enchant creature
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
Enchantment - Aura
Steel of the Godhead (plst) SHM-150

Evasion

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Finisher

Qty: 1 Price: $0.49
Biomass Mutation
Creatures you control have base power and toughness X/X until end of turn.
Instant
Biomass Mutation (dsc) 214

Finisher

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Land

Qty: 40 (41 w/ MDFC)Price: $51.16
Barkchannel Pathway
: Add
.
Land
Barkchannel Pathway // Tidechannel Pathway (khm) 251Barkchannel Pathway // Tidechannel Pathway (khm) 251
Branchloft Pathway
: Add
.
Land
Branchloft Pathway // Boulderloft Pathway (plst) ZNR-258Branchloft Pathway // Boulderloft Pathway (plst) ZNR-258
Brokers Hideout
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Brokers Hideout (snc) 248
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (tdc) 352
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (ecc) 59
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (ecc) 148
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 273
Hengegate Pathway
: Add
.
Land
Hengegate Pathway // Mistgate Pathway (khm) 260Hengegate Pathway // Mistgate Pathway (khm) 260
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 270
Plains
(
: Add
.)
Basic Land - Plains
Plains (ecl) 269
Restless Anchorage
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/3 white and blue Bird creature with flying. It's still a land.
Whenever this land attacks, create a Map token.
Land
Restless Anchorage (lci) 280
Restless Prairie
This land enters tapped.
: Add
or
.
: This land becomes a 3/3 green and white Llama creature until end of turn. It's still a land.
Whenever this land attacks, other creatures you control get +1/+1 until end of turn.
Land
Restless Prairie (lci) 281
Restless Vinestalk
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 5/5 green and blue Plant creature with trample. It's still a land.
Whenever this land attacks, up to one other target creature has base power and toughness 3/3 until end of turn.
Land
Restless Vinestalk (woe) 261
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (eoc) 186
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (fic) 436
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (fic) 437
Tranquil Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Tranquil Landscape (mh3) 231
Treva's Ruins
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Treva's Ruins (dmr) 260
Waterlogged Grove
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Waterlogged Grove (who) 331
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (tdc) 413

Land

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Lifegain

Qty: 1 Price: $0.35
Alert Heedbonder
Vigilance
At the beginning of your end step, you gain 1 life for each creature you control with vigilance.
Creature - Human Scout
Alert Heedbonder (iko) 218

Lifegain

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Protection

Qty: 6 Price: $11.60
Godhead of Awe
Flying
Other creatures have base power and toughness 1/1.
Creature - Avatar Spirit
Godhead of Awe (shm) 142
Portal Manipulator
Flash
When this creature enters during the declare attackers step, choose target player and any number of target attacking creatures their opponents control. Those creatures are now attacking that player.
Creature - Human Wizard
Portal Manipulator (clu) 40
Privileged Position
(
can be paid with either
or
.)
Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Enchantment
Privileged Position (2x2) 263
Reknit
Regenerate target permanent.
Instant
Reknit (shm) 236
Shield of the Oversoul
Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
As long as enchanted creature is white, it gets +1/+1 and has flying.
Enchantment - Aura
Shield of the Oversoul (plst) SHM-242
Slippery Bogle
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Beast
Slippery Bogle (plst) EVE-160

Protection

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Pump

Qty: 2 Price: $0.74
Barkshell Blessing
Target creature gets +2/+2 until end of turn.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Instant
Barkshell Blessing (shm) 224
Strength of the Harvest
Enchant creature
Enchanted creature gets +1/+1 for each creature and/or enchantment you control.
Enchantment - Aura
Strength of the Harvest // Haven of the Harvest (mh3) 258Strength of the Harvest // Haven of the Harvest (mh3) 258

Pump

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Ramp

Qty: 1 Price: $0.35
Safewright Quest
Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle.
Sorcery
Safewright Quest (shm) 240

Ramp

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Recursion

Qty: 2 Price: $3.08
Heartmender
At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Elemental
Heartmender (shm) 228
Wheel of Sun and Moon
Enchant player
If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.
Enchantment - Aura
Wheel of Sun and Moon (plst) SHM-243

Recursion

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Removal

Qty: 9 Price: $7.11
Crystallization
Enchant creature
Enchanted creature can't attack or block.
When enchanted creature becomes the target of a spell or ability, exile that creature.
Enchantment - Aura
Crystallization (arb) 144
Curse of Chains
Enchant creature
At the beginning of each upkeep, tap enchanted creature.
Enchantment - Aura
Curse of Chains (clu) 183
Elvish Hexhunter
,
, Sacrifice this creature: Destroy target enchantment.
Creature - Elf Shaman
Elvish Hexhunter (shm) 226
Fracturing Gust
Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.
Instant
Fracturing Gust (shm) 227
Judge's Familiar
Flying
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays
.
Creature - Bird
Judge's Familiar (rvr) 192
Mercy Killing
Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
Instant
Mercy Killing (plst) SHM-231
Nature's Chant
Destroy target artifact or enchantment.
Instant
Nature's Chant (mh1) 210
Snakeform
Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1.
Draw a card.
Instant
Snakeform (clu) 209
Sundering Growth
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
Instant
Sundering Growth (c19) 203

Removal

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Stax

Qty: 3 Price: $5.19
Dovescape
(
can be paid with either
or
.)
Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's mana value.
Enchantment
Dovescape (dis) 143
Dovin, Hand of Control
Artifact, instant, and sorcery spells your opponents cast cost
more to cast.
−1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
Legendary Planeswalker - Dovin
Dovin, Hand of Control (war) 229
Dryad Militant
(
can be paid with either
or
.)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
Creature - Soldier Dryad
Dryad Militant (fdn) 656

Stax

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Tokens

Qty: 6 Price: $13.32
Conclave Evangelist
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.
Creature - Cleric Elephant
Conclave Evangelist (clu) 27
Fable of Wolf and Owl
Whenever you cast a green spell, you may create a 2/2 green Wolf creature token.
Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying.
Enchantment
Fable of Wolf and Owl (eve) 150
Head of the Homestead
When this creature enters, create two 1/1 white Rabbit creature tokens.
Creature - Rabbit Citizen
Head of the Homestead (blb) 216
Oakhame Ranger
: Creatures you control get +1/+1 until end of turn.
Creature - Knight Elf Ranger
Oakhame Ranger // Bring Back (eld) 302
Repel Intruders
Create two 1/1 white Kithkin Soldier creature tokens if
was spent to cast this spell. Counter up to one target creature spell if
was spent to cast this spell. (Do both if
was spent.)
Instant
Repel Intruders (shm) 147
Rhys the Redeemed
,
: Create a 1/1 green and white Elf Warrior creature token.
,
: For each creature token you control, create a token that's a copy of that creature.
Legendary Creature - Warrior Elf
Rhys the Redeemed (plst) SHM-237

Tokens

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Untap

Qty: 4 Price: $4.04
Cat-Owl
Flying
Whenever this creature attacks, untap target artifact or creature.
Creature - Bird Cat
Cat-Owl (tla) 212
Murkfiend Liege
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
Creature - Horror
Murkfiend Liege (2x2) 259
Puresight Merrow
,
: Look at the top card of your library. You may exile that card. (
is the untap symbol.)
Creature - Wizard Merfolk
Puresight Merrow (plst) SHM-146
Silkbind Faerie
Flying
,
: Tap target creature. (
is the untap symbol.)
Creature - Rogue Faerie
Silkbind Faerie (shm) 148

Untap

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Deck Info

Deck stats

89 pips - 51 cards
21 mana - 21 cards
55 pips - 33 cards
17 mana - 17 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
67 pips - 39 cards
18 mana - 18 cards
0 pips - 0 cards
3 mana - 3 cards
Card NameQtyOdds
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